<VeWtiFuL> yea but now i started a garden center out of my driveway

January 5, 2004 Tournament: Round 1

POV: Chitzkoi

Log Rating: 5.0000

The first of four rounds of Sancho's ongoing melee tournament during the 10th wipe.

465H 132V 8568941X 0C Exits:N>
Sancho says 'ok its go time all move north NOW'

465H 132V 8568941X 0C Exits:N>
Maleki leaves north.

465H 132V 8568941X 0C Exits:N>
Pilar leaves north.

465H 132V 8568941X 0C Exits:N>
Verin flies north.

465H 132V 8568941X 0C Exits:N> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

465H 132V 8568941X 0C Exits:N> You begin moving quietly.

465H 132V 8568941X 0C Exits:N> n
Badan leaves north.

465H 132V 8568941X 0C Exits:N> dPhred arrives from the south.
Arena Dispersal!
In all directions a thick fog hangs in the air. You know that you will
quickly become lost and separated if you head in any direction, but you
know that you must to start.

Hurry! Choose another room before the fight starts!
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Badan, Goblin Assassin is standing here. (red aura)
Siala the Male Kender is standing here. (flying) (invisible) (red aura)
Verin Coaldust, Clandestine Scout of the Solamnic Armies is standing here.
Pilar Tael, Stabbing Crazily is standing here.

465H 131V 8568941X 0C Exits:NESWUD>
Pilar leaves west.

465H 131V 8568941X 0C Exits:NESWUD> Phred arrives from above.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 130V 8568941X 0C Exits:NEW> n
Verin arrives from the west.

465H 130V 8568941X 0C Exits:NEW> Phred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 128V 8568941X 0C Exits:NS>
Verin arrives from the south.

465H 128V 8568941X 0C Exits:NS> bvHuh?!

465H 128V 8568941X 0C Exits:NS>
Verin leaves north.

465H 128V 8568941X 0C Exits:NS> lookIt is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 128V 8568941X 0C Exits:NS> 'omglagYou say 'omglag'

465H 128V 8568941X 0C Exits:NS> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

465H 128V 8568941X 0C Exits:NS> nYou begin moving quietly.

465H 128V 8568941X 0C Exits:NS> wPhred arrives from the south.
An Intersection Of Tunnels
You find yourself in the middle of a large four way intersection of
very large tunnels, which you hope are abandoned. Darkness branches off in
every direction, and you are unable to make out the tunnels end. The
poignant stench of mildew emanates from the wet dungeon walls, and the
floor is covered with foul pools of brackish water. Directly above you, is
a small ladder which reaches up towards the base of a large stone
structure.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 126V 8568941X 0C Exits:NESW> Phred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 124V 8568941X 0C Exits:EW> wPhred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 122V 8568941X 0C Exits:NES> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 120V 8568941X 0C Exits:NS> wAlas, you cannot go that way...

465H 120V 8568941X 0C Exits:NS> sPhred arrives from the north.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Pilar Tael, Stabbing Crazily is standing here.

465H 118V 8568941X 0C Exits:NEW> back PilarYou couldn't find what you were looking for.

465H 118V 8568941X 0C Exits:NEW> back PilarYou couldn't find what you were looking for.

465H 118V 8568941X 0C Exits:NEW> lookAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 118V 8568941X 0C Exits:NEW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

465H 118V 8568941X 0C Exits:NEW> You begin moving quietly.

465H 118V 8568941X 0C Exits:NEW> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 116V 8568941X 0C Exits:EW> back PilarYou couldn't find what you were looking for.

465H 116V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 114V 8568941X 0C Exits:NEW> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 112V 8568941X 0C Exits:EW> nAlas, you cannot go that way...

465H 112V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 110V 8568941X 0C Exits:NEW> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 108V 8568941X 0C Exits:NS> back KelYou couldn't find what you were looking for.

465H 108V 8568941X 0C Exits:NS> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 106V 8568941X 0C Exits:NSW> back KelYou couldn't find what you were looking for.

465H 106V 8568941X 0C Exits:NSW> wPhred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 104V 8568941X 0C Exits:EW> back KelYou couldn't find what you were looking for.

465H 104V 8568941X 0C Exits:EW> wPhred arrives from the east.
An Intersection Of Tunnels
You find yourself in the middle of a large four way intersection of
very large tunnels, which you hope are abandoned. Darkness branches off in
every direction, and you are unable to make out the tunnels end. The
poignant stench of mildew emanates from the wet dungeon walls, and the
floor is covered with foul pools of brackish water. Directly above you, is
a small ladder which reaches up towards the base of a large stone
structure.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 102V 8568941X 0C Exits:NESW> back KelYou couldn't find what you were looking for.

465H 102V 8568941X 0C Exits:NESW> wPhred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 100V 8568941X 0C Exits:EW> back KelYou couldn't find what you were looking for.

465H 100V 8568941X 0C Exits:EW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

465H 100V 8568941X 0C Exits:EW> You begin moving quietly.

465H 100V 8568941X 0C Exits:EW> wPhred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 98V 8568941X 0C Exits:NES> back KelYou couldn't find what you were looking for.

465H 98V 8568941X 0C Exits:NES> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 96V 8568941X 0C Exits:NS> back KelYou couldn't find what you were looking for.

465H 96V 8568941X 0C Exits:NS> nPhred arrives from the south.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 94V 8568941X 0C Exits:ES> back KelYou couldn't find what you were looking for.

465H 94V 8568941X 0C Exits:ES> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

465H 92V 8568941X 0C Exits:EW> back KelYou couldn't find what you were looking for.

465H 92V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Kel, Constantly Running From Daggoraath is standing here. (flying) (red aura)

465H 90V 8568941X 0C Exits:ESW> back KelKel makes a strange sound, as you place an elegant dagger in his back.
Kel appears noticeably weaker.

465H 90V 8568941X 0C [Me:Perfect] [Kel:Fair] Exits:ESW>
You pierce Kel extremely hard.
You pierce Kel very hard.
Kel pierces YOU very hard.
You feel a sharp pain in your chest, as Kel's blade breaks skin, creating a small flesh wound.
Kel pierces YOU extremely hard.
There is lightning in the sky.

438H 90V 8568941X 0C [Me:V.Good] [Kel:Fair] Exits:ESW>
Kel panics, and attempts to flee.

438H 90V 8568941X 0C Exits:ESW> env elegant.daggersneakback Kelback Kelback Kelback Kelback KelYou stealthily dip the dagger in a toxic concoction of your own making.

438H 90V 8568941X 0C Exits:ESW> You begin moving quietly.

438H 90V 8568941X 0C Exits:ESW> You couldn't find what you were looking for.

438H 90V 8568941X 0C Exits:ESW> You couldn't find what you were looking for.

438H 90V 8568941X 0C Exits:ESW> You couldn't find what you were looking for.

438H 90V 8568941X 0C Exits:ESW> You couldn't find what you were looking for.

438H 90V 8568941X 0C Exits:ESW> sYou couldn't find what you were looking for.

438H 90V 8568941X 0C Exits:ESW> back KelPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 88V 8568941X 0C Exits:NS> You couldn't find what you were looking for.

438H 88V 8568941X 0C Exits:NS> nPhred arrives from the south.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 86V 8568941X 0C Exits:ESW> back KelYou couldn't find what you were looking for.

438H 86V 8568941X 0C Exits:ESW> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 84V 8568941X 0C Exits:EW> back KelYou couldn't find what you were looking for.

438H 84V 8568941X 0C Exits:EW> wPhred arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 82V 8568941X 0C Exits:ESW> w
Kohin arrives from the south.

438H 82V 8568941X 0C Exits:ESW> back KelPhred arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 80V 8568941X 0C Exits:EW> You couldn't find what you were looking for.

438H 80V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Kohin Borealis is standing here.

438H 78V 8568941X 0C Exits:ESW> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 76V 8568941X 0C Exits:EW> back KelYou couldn't find what you were looking for.

438H 76V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 74V 8568941X 0C Exits:SW> back KelYou couldn't find what you were looking for.

438H 74V 8568941X 0C Exits:SW> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 72V 8568941X 0C Exits:NS> back KelYou couldn't find what you were looking for.

438H 72V 8568941X 0C Exits:NS> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 70V 8568941X 0C Exits:NSW> back KelYou couldn't find what you were looking for.

438H 70V 8568941X 0C Exits:NSW> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

438H 68V 8568941X 0C Exits:NS> back KelYou couldn't find what you were looking for.

438H 68V 8568941X 0C Exits:NS> sThe lightning has stopped.
Phred arrives from the north.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 78V 8568941X 0C Exits:NEW> back KelYou couldn't find what you were looking for.

446H 78V 8568941X 0C Exits:NEW> wPhred arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 76V 8568941X 0C Exits:EW> back KelYou couldn't find what you were looking for.

446H 76V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 74V 8568941X 0C Exits:NEW> ePhred arrives from the west.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 72V 8568941X 0C Exits:SW> back KelYou couldn't find what you were looking for.

446H 72V 8568941X 0C Exits:SW> eAlas, you cannot go that way...

446H 72V 8568941X 0C Exits:SW> back KelYou couldn't find what you were looking for.

446H 72V 8568941X 0C Exits:SW> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 70V 8568941X 0C Exits:NE> back KelYou couldn't find what you were looking for.

446H 70V 8568941X 0C Exits:NE> ePhred arrives from the west.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 68V 8568941X 0C Exits:SW> back KelYou couldn't find what you were looking for.

446H 68V 8568941X 0C Exits:SW> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Verin Coaldust, Clandestine Scout of the Solamnic Armies is standing here, fighting Kel.
Kel, Constantly Running From Daggoraath is standing here, fighting Verin. (flying) (red aura)

446H 66V 8568941X 0C Exits:NE> back Kel
Badan arrives from the east.

446H 66V 8568941X 0C Exits:NE>
Kel panics, and attempts to flee.
Kel flies east.

446H 66V 8568941X 0C Exits:NE> You couldn't find what you were looking for.

446H 66V 8568941X 0C Exits:NE> ePhred arrives from the west.
Before The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Kel, Constantly Running From Daggoraath is standing here. (flying) (red aura)
Siala the Male Kender is standing here. (flying) (red aura)

446H 64V 8568941X 0C Exits:W> back KelKel flies west.
You couldn't find what you were looking for.

446H 64V 8568941X 0C Exits:W>
Badan arrives from the west.

446H 64V 8568941X 0C Exits:W>
Siala quickly thrusts a wicked double bladed dagger at Badan from behind, but somehow falls short of his target.

446H 64V 8568941X 0C Exits:W> wPhred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Verin Coaldust, Clandestine Scout of the Solamnic Armies is standing here.

446H 62V 8568941X 0C Exits:NE> back KelYou couldn't find what you were looking for.

446H 62V 8568941X 0C Exits:NE> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 60V 8568941X 0C Exits:SW> back KelYou couldn't find what you were looking for.

446H 60V 8568941X 0C Exits:SW> wPhred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 58V 8568941X 0C Exits:NE> back KelYou couldn't find what you were looking for.

446H 58V 8568941X 0C Exits:NE> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 56V 8568941X 0C Exits:SW> back KelYou couldn't find what you were looking for.

446H 56V 8568941X 0C Exits:SW> wPhred arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 54V 8568941X 0C Exits:NEW> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 52V 8568941X 0C Exits:NS> back KelYou couldn't find what you were looking for.

446H 52V 8568941X 0C Exits:NS> wAlas, you cannot go that way...

446H 52V 8568941X 0C Exits:NS> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 50V 8568941X 0C Exits:NSW> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 48V 8568941X 0C Exits:NS> wAlas, you cannot go that way...

446H 48V 8568941X 0C Exits:NS> nPhred arrives from the south.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 46V 8568941X 0C Exits:SW> wPhred arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 44V 8568941X 0C Exits:EW> wPhred arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 42V 8568941X 0C Exits:ESW> wPhred arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Sir Maleki, Darkmoon S.W.A.T. is standing here.

446H 40V 8568941X 0C Exits:EW> back Kel
Maleki leaves east.

446H 40V 8568941X 0C Exits:EW> You couldn't find what you were looking for.

446H 40V 8568941X 0C Exits:EW> back MalekiYou couldn't find what you were looking for.

446H 40V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 38V 8568941X 0C Exits:ESW> back MalekiYou couldn't find what you were looking for.

446H 38V 8568941X 0C Exits:ESW> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 36V 8568941X 0C Exits:EW> back MalekiYou couldn't find what you were looking for.

446H 36V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 34V 8568941X 0C Exits:SW> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 32V 8568941X 0C Exits:NS> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 30V 8568941X 0C Exits:NSW> sPhred arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Sir Maleki, Darkmoon S.W.A.T. is standing here.

446H 28V 8568941X 0C Exits:NS>
Maleki leaves south.

446H 28V 8568941X 0C Exits:NS> sPhred arrives from the north.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Sir Maleki, Darkmoon S.W.A.T. is standing here.

446H 26V 8568941X 0C Exits:NEW> back Maleki
Maleki leaves east.

446H 26V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

446H 26V 8568941X 0C Exits:NEW> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Sir Maleki, Darkmoon S.W.A.T. is standing here.
Verin Coaldust, Clandestine Scout of the Solamnic Armies is standing here.

446H 24V 8568941X 0C Exits:SW> back Maleki
Verin leaves west.

446H 24V 8568941X 0C Exits:SW> Maleki makes a strange sound, as you place an elegant dagger in his back.

446H 24V 8568941X 0C [Me:V.Good] [Maleki:V.Bad] Exits:SW>
You pierce Maleki extremely hard.
You pierce Maleki extremely hard.
Maleki misses you with his cleave.

446H 24V 8568941X 0C [Me:V.Good] [Maleki:Awful] Exits:SW>
Maleki panics, and attempts to flee.
Maleki leaves west.

446H 24V 8568941X 0C Exits:SW> wback MalekiPhred arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 22V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

446H 22V 8568941X 0C Exits:NEW>
Badan arrives from the east.

446H 22V 8568941X 0C Exits:NEW> w
Badan leaves north.

446H 22V 8568941X 0C Exits:NEW> Phred arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 20V 8568941X 0C Exits:EW>
446H 20V 8568941X 0C Exits:EW> wPhred arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 18V 8568941X 0C Exits:NEW> wPhred arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 16V 8568941X 0C Exits:EW> back MalekiYou couldn't find what you were looking for.

446H 16V 8568941X 0C Exits:EW> wPhred arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

446H 14V 8568941X 0C Exits:NEW> wPhred arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Pilar Tael, Stabbing Crazily is standing here, fighting Kohin.
Kohin Borealis is standing here, fighting Pilar.

446H 12V 8568941X 0C Exits:ES> back MalekiYou couldn't find what you were looking for.

446H 12V 8568941X 0C Exits:ES>
Kohin massacres Pilar with his slash.
Pilar misses Kohin with her pierce.
Pilar pierces Kohin very hard.

446H 12V 8568941X 0C Exits:ES>
Kohin yells a battle cry and fights like a madman!

446H 12V 8568941X 0C Exits:ES>
Kohin massacres Pilar with his slash.
Pilar drives her dagger to an opening in Kohin's armor.
Pilar massacres Kohin with her pierce.
Pilar pierces Kohin very hard.

446H 12V 8568941X 0C Exits:ES> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

446H 12V 8568941X 0C Exits:ES> You begin moving quietly.

446H 12V 8568941X 0C Exits:ES>
Kel thrusts a blade of darkness into your back.
That Really did HURT!

335H 12V 8568941X 0C [Me:Fair] [Kel:V.Bad] Exits:ES>
Kel pierces YOU extremely hard.
Kel pierces YOU extremely hard.
You pierce Kel very hard.
You pierce Kel extremely hard.
Kohin just barely manages to nick Pilar.
Pilar gracefully steps aside as Kohin attacks!
Pilar pierces Kohin extremely hard.
Pilar pierces Kohin extremely hard.

300H 12V 8568941X 0C [Me:Fair] [Kel:Awful] Exits:ES> flYou flee head over heels.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

300H 10V 8568941X 0C Exits:NEW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Kel, Constantly Running From Daggoraath is standing here. (flying) (red aura) (green aura)
Siala the Male Kender is standing here. (flying) (invisible) (red aura)
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Kohin Borealis is standing here.

300H 8V 8568941X 0C Exits:ES> back kelKel makes a strange sound but is suddenly very silent, as you place an elegant dagger in his back.
Twinkling lights surround Kel and he disappears.

300H 8V 8568941X 0C Exits:ES>
Pilar places an elegant crystal apatite dagger in Kohin's back, resulting in some strange noises and some blood.

300H 8V 8568941X 0C Exits:ES>
Pilar pierces Kohin extremely hard.
Pilar misses Kohin with her pierce.
Kohin massacres Pilar with his slash.

300H 8V 8568941X 0C Exits:ES> env elegant.daggersneak
Kohin panics, and attempts to flee.
Kohin leaves south.

300H 8V 8568941X 0C Exits:ES>
Kohin arrives from the south.

300H 8V 8568941X 0C Exits:ES>
Kohin leaves east.

300H 8V 8568941X 0C Exits:ES> back pilarYou stealthily dip the dagger in a toxic concoction of your own making.

300H 8V 8568941X 0C Exits:ES> You begin moving quietly.

300H 8V 8568941X 0C Exits:ES> You couldn't find what you were looking for.

300H 8V 8568941X 0C Exits:ES> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Fuses, Death Trilogy is standing here. (flying)

300H 6V 8568941X 0C Exits:NEW> back pilarYou couldn't find what you were looking for.

300H 6V 8568941X 0C Exits:NEW> back pilarYou couldn't find what you were looking for.

300H 6V 8568941X 0C Exits:NEW> wPhred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Siala the Male Kender is standing here. (flying) (invisible) (red aura)

300H 4V 8568941X 0C Exits:ES> sPhred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

300H 2V 8568941X 0C Exits:NW> back pilarYou couldn't find what you were looking for.

300H 2V 8568941X 0C Exits:NW> wPhred arrives from the east.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

300H 0V 8568941X 0C Exits:ES> back pilarYou couldn't find what you were looking for.

300H 0V 8568941X 0C Exits:ES> eYou are too exhausted.

300H 0V 8568941X 0C Exits:ES> nAlas, you cannot go that way...

300H 0V 8568941X 0C Exits:ES>
From a small monitor: Sancho says '1 down'

300H 0V 8568941X 0C Exits:ES> iYou are carrying:
a large first-aid kit
a small wooden chest (invisible)

300H 0V 8568941X 0C Exits:ES> eqYou are using:
<worn on finger> a wooden ring..it glows blue
<worn on finger> the seal of Balifor (invisible)..it glows blue
<worn around neck> a smokey glass charm
<worn around neck> an assassin's emblem..it glows blue
<worn on body> a suit of solid silver platemail
<worn on legs> some slimy eel skin leggings
<worn on feet> a pair of high soft leather boots..it glows blue
<worn on hands> a pair of the weaponsmaster's gloves..it glows blue
<worn on arms> the ancient sleeves of stealth..it glows blue
<worn about body> a translucent shroud (invisible)
<worn about waist> a wide crimson sash..it glows blue
<worn around right wrist> a bloodstained steel band..it glows blue
<worn around left wrist> a gleaming gladiatorial bracer..it glows blue
<used in primary hand> an elegant dagger..it glows blue
<used in secondary hand> a hooked blood dagger..it glows blue

300H 0V 8568941X 0C Exits:ES> lookIt is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

300H 0V 8568941X 0C Exits:ES> lookIt is pitch black.
Siala the Male Kender is standing here. (flying) (invisible) (red aura)
Lies, and the Lying Liars That Tell Them To Phred is standing here.

300H 0V 8568941X 0C Exits:ES>
Siala flies south.

300H 0V 8568941X 0C Exits:ES> lookIt is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

320H 30V 8568941X 0C Exits:ES> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

320H 30V 8568941X 0C Exits:ES> sYou begin moving quietly.

320H 30V 8568941X 0C Exits:ES> Phred arrives from the north.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

320H 28V 8568941X 0C Exits:NW> back SialaYou couldn't find what you were looking for.

320H 28V 8568941X 0C Exits:NW> wPhred arrives from the east.
Before The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Siala the Male Kender is standing here. (flying) (invisible) (red aura)

320H 26V 8568941X 0C Exits:E> back SialaSiala twists around to see you place an elegant dagger in his back.
Siala appears noticeably weaker.

320H 26V 8568941X 0C [Me:Fair] [Siala:V.Bad] Exits:E>
You massacre Siala with your pierce.
You pierce Siala very hard.
Siala pierces YOU very hard.
Siala pierces YOU hard.

299H 26V 8568941X 0C [Me:Fair] [Siala:V.Bad] Exits:E>
Siala panics, and attempts to flee.

299H 26V 8568941X 0C Exits:E> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

299H 26V 8568941X 0C Exits:E> eYou begin moving quietly.

299H 26V 8568941X 0C Exits:E> back SialaPhred arrives from the west.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

299H 24V 8568941X 0C Exits:NW> You couldn't find what you were looking for.

299H 24V 8568941X 0C Exits:NW> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

299H 22V 8568941X 0C Exits:ES> back SialaYou couldn't find what you were looking for.

299H 22V 8568941X 0C Exits:ES> ePhred arrives from the west.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

299H 20V 8568941X 0C Exits:NW> back SialaYou couldn't find what you were looking for.

299H 20V 8568941X 0C Exits:NW> nPhred arrives from the south.
It is pitch black.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

299H 18V 8568941X 0C Exits:ES> back SialaYou couldn't find what you were looking for.

299H 18V 8568941X 0C Exits:ES> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Fuses, Death Trilogy is standing here. (flying)

299H 16V 8568941X 0C Exits:NEW> back SialaYou couldn't find what you were looking for.

299H 16V 8568941X 0C Exits:NEW>
Fuses flies east.

299H 16V 8568941X 0C Exits:NEW> back fusesYou couldn't find what you were looking for.

299H 16V 8568941X 0C Exits:NEW> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Fuses, Death Trilogy is standing here. (flying)

299H 14V 8568941X 0C Exits:EW>
Fuses flies east.

299H 14V 8568941X 0C Exits:EW> back fusesYou couldn't find what you were looking for.

299H 14V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Fuses, Death Trilogy is standing here. (flying)

299H 12V 8568941X 0C Exits:NEW>
Fuses flies east.

299H 12V 8568941X 0C Exits:NEW> back fusesYou couldn't find what you were looking for.

299H 12V 8568941X 0C Exits:NEW> ePhred arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

299H 10V 8568941X 0C Exits:EW> back fusesYou couldn't find what you were looking for.

299H 10V 8568941X 0C Exits:EW>
Fuses flies in from the east.

299H 10V 8568941X 0C Exits:EW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

299H 10V 8568941X 0C Exits:EW> back FusesYou begin moving quietly.

299H 10V 8568941X 0C Exits:EW> Fuses makes a strange sound, as you place an elegant dagger in his back.
Fuses appears noticeably weaker.

299H 10V 8568941X 0C [Me:Fair] [Fuses:Fair] Exits:EW>
Maleki arrives from the east.

299H 10V 8568941X 0C [Me:Fair] [Fuses:Fair] Exits:EW>
You pierce Fuses extremely hard.
You miss Fuses with your pierce.
Fuses cleaves YOU extremely hard.

282H 10V 8568941X 0C [Me:Fair] [Fuses:Fair] Exits:EW>
Maleki leaves west.

282H 10V 8568941X 0C [Me:Fair] [Fuses:Fair] Exits:EW>
Pilar arrives from the east.

282H 10V 8568941X 0C [Me:Fair] [Fuses:Fair] Exits:EW>
Pilar leaves west.

282H 10V 8568941X 0C [Me:Fair] [Fuses:Fair] Exits:EW>
Fuses panics, and attempts to flee.
Fuses flies east.

282H 10V 8568941X 0C Exits:EW> ePhred arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Fuses, Death Trilogy is standing here. (flying)

282H 8V 8568941X 0C Exits:NEW> back FusesFuses twists around to see you place an elegant dagger in his back.

282H 8V 8568941X 0C [Me:Fair] [Fuses:V.Bad] Exits:NEW>
You miss Fuses with your pierce.
You pierce Fuses very hard.
Fuses massacres YOU with his cleave.

261H 8V 8568941X 0C [Me:Fair] [Fuses:V.Bad] Exits:NEW>
Fuses panics, and attempts to flee.
Fuses flies north.

261H 8V 8568941X 0C Exits:NEW>
Fuses flies in from the north.

261H 8V 8568941X 0C Exits:NEW> nback Fusessback Fuses
Maleki arrives from the north.

261H 8V 8568941X 0C Exits:NEW>
Fuses flies east.

261H 8V 8568941X 0C Exits:NEW> Phred arrives from the south.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Kohin Borealis is standing here.

261H 6V 8568941X 0C Exits:NS> You couldn't find what you were looking for.

261H 6V 8568941X 0C Exits:NS> Phred arrives from the north.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Sir Maleki, Darkmoon S.W.A.T. is standing here.

261H 4V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

261H 4V 8568941X 0C Exits:NEW>
Maleki leaves east.

261H 4V 8568941X 0C Exits:NEW>
Kohin arrives from the north.

261H 4V 8568941X 0C Exits:NEW> w
Kohin leaves north.

261H 4V 8568941X 0C Exits:NEW> Phred arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

261H 2V 8568941X 0C Exits:EW> wPhred arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Verin Coaldust, Clandestine Scout of the Solamnic Armies is standing here.

261H 0V 8568941X 0C Exits:NEW> back verinYou couldn't find what you were looking for.

261H 0V 8568941X 0C Exits:NEW> lookAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Verin Coaldust, Clandestine Scout of the Solamnic Armies is standing here.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

261H 0V 8568941X 0C Exits:NEW> back verinVerin twists around to see you place an elegant dagger in his back.

261H 0V 8568941X 0C [Me:Fair] [Verin:V.Bad] Exits:NEW>
You pierce Verin extremely hard.
You pierce Verin extremely hard.
Verin pierces YOU extremely hard.
You feel a sharp pain in your chest, as Verin's dagger breaks skin, creating a small flesh wound.
Verin pierces YOU hard.

236H 0V 8568941X 0C [Me:Fair] [Verin:Awful] Exits:NEW>
Verin panics, and attempts to flee.
Verin leaves east.

236H 0V 8568941X 0C Exits:NEW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

236H 0V 8568941X 0C Exits:NEW> back verinYou begin moving quietly.

236H 0V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> back verinThere is lightning in the sky.
You couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> back verinYou couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> back verinYou couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> back verinYou couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> back verinYou couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> back verinYou couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> back verinYou couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> lookAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

236H 0V 8568941X 0C Exits:NEW> lookAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Pilar Tael, Stabbing Crazily is standing here.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

236H 0V 8568941X 0C Exits:NEW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

236H 0V 8568941X 0C Exits:NEW> You begin moving quietly.

236H 0V 8568941X 0C Exits:NEW> back pilar
Pilar looks at Phred and a grin slowly spreads across her face.

236H 0V 8568941X 0C Exits:NEW> Pilar twists around to see you place an elegant dagger in her back.

236H 0V 8568941X 0C [Me:Fair] [Pilar:V.Bad] Exits:NEW>
Pilar panics, and attempts to flee.
Pilar leaves west.

236H 0V 8568941X 0C Exits:NEW>
From a small monitor: Sancho says 'fight fight'

236H 0V 8568941X 0C Exits:NEW> back Pilarback Pilarback Pilarback Pilarback PilarYou couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

236H 0V 8568941X 0C Exits:NEW>
Pilar arrives from the west.

236H 0V 8568941X 0C Exits:NEW> Pilar twists around to see you place an elegant dagger in her back.

236H 0V 8568941X 0C [Me:Fair] [Pilar:Awful] Exits:NEW>
Pilar panics, and attempts to flee.
Pilar leaves east.

236H 0V 8568941X 0C Exits:NEW>
Someone says 'oops'

236H 0V 8568941X 0C Exits:NEW> back Pilarback Pilarback Pilarback Pilarback PilarPilar reaches behind herself quickly, only to discover your deadly dagger in her back.
Twinkling lights surround Pilar and she disappears.

236H 0V 8568941X 0C Exits:NEW>
Someone says 'i was supposed to be invis'

236H 0V 8568941X 0C Exits:NEW> env elegant.daggersneakYou couldn't find what you were looking for.

256H 30V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

256H 30V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

256H 30V 8568941X 0C Exits:NEW> lookYou couldn't find what you were looking for.

256H 30V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

256H 30V 8568941X 0C Exits:NEW> You couldn't find what you were looking for.

256H 30V 8568941X 0C Exits:NEW> You stealthily dip the dagger in a toxic concoction of your own making.

256H 30V 8568941X 0C Exits:NEW> You begin moving quietly.

256H 30V 8568941X 0C Exits:NEW> An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

256H 30V 8568941X 0C Exits:NEW>
Kohin arrives from the west.

256H 30V 8568941X 0C Exits:NEW> 'niceYou say 'nice'

256H 30V 8568941X 0C Exits:NEW>
Kohin leaves east.

256H 30V 8568941X 0C Exits:NEW> back kohinYou couldn't find what you were looking for.

256H 30V 8568941X 0C Exits:NEW> eAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

256H 28V 8568941X 0C Exits:EW> eAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

256H 26V 8568941X 0C Exits:NEW>
Kohin arrives from the east.

256H 26V 8568941X 0C Exits:NEW>
Kohin leaves north.

256H 26V 8568941X 0C Exits:NEW> back KohinYou couldn't find what you were looking for.

256H 26V 8568941X 0C Exits:NEW> nIt is pitch black.

256H 24V 8568941X 0C Exits:NS> back KohinYou couldn't find what you were looking for.

256H 24V 8568941X 0C Exits:NS> nIt is pitch black.

256H 22V 8568941X 0C Exits:NSW> back KohinYou couldn't find what you were looking for.

256H 22V 8568941X 0C Exits:NSW> look wIt is pitch black.

256H 22V 8568941X 0C Exits:NSW> look nIt is pitch black.

256H 22V 8568941X 0C Exits:NSW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

256H 22V 8568941X 0C Exits:NSW> wYou begin moving quietly.

256H 22V 8568941X 0C Exits:NSW> It is pitch black.

256H 20V 8568941X 0C Exits:EW> wAn Intersection Of Tunnels
You find yourself in the middle of a large four way intersection of
very large tunnels, which you hope are abandoned. Darkness branches off in
every direction, and you are unable to make out the tunnels end. The
poignant stench of mildew emanates from the wet dungeon walls, and the
floor is covered with foul pools of brackish water. Directly above you, is
a small ladder which reaches up towards the base of a large stone
structure.

256H 18V 8568941X 0C Exits:NESW> look in chestchest (carried) :
an enchanted barrel..it glows blue..it glows dimly
a black sword belt
a blue sash
a bound scroll [2]
a colorful mushroom [4]
a crystal shard necklace..it glows dimly [2]
a dull green potion [5]
a glowing scroll of recall..it glows blue..it glows dimly [7]
a pile of steel coins [8]
a scroll of recall..it glows blue [4]
a strip of dik-dik jerky (poisoned) [4]
a very large pile of coins
a yellow potion..it glows blue
an amulet of levitation..it glows blue..it glows dimly
an extra silvery potion..it glows blue

256H 18V 8568941X 0C Exits:NESW> get slimy chestThe chest doesn't seem to have what you are looking for.

256H 18V 8568941X 0C Exits:NESW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

256H 18V 8568941X 0C Exits:NESW> You begin moving quietly.

256H 18V 8568941X 0C Exits:NESW> nIt is pitch black.

256H 16V 8568941X 0C Exits:NS> nAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

256H 14V 8568941X 0C Exits:ESW> eAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

256H 12V 8568941X 0C Exits:EW> eAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

256H 10V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

256H 10V 8568941X 0C Exits:SW> sYou begin moving quietly.

256H 10V 8568941X 0C Exits:SW> It is pitch black.

256H 8V 8568941X 0C Exits:NS> sIt is pitch black.

256H 6V 8568941X 0C Exits:NSW> sIt is pitch black.

256H 4V 8568941X 0C Exits:NS> sAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

256H 2V 8568941X 0C Exits:NEW> eIt is pitch black.

256H 0V 8568941X 0C Exits:SW>
Verin arrives from the south.

256H 0V 8568941X 0C Exits:SW> 'can i recite, i forget
Verin leaves west.

256H 0V 8568941X 0C Exits:SW> You say 'can i recite, i forget'

256H 0V 8568941X 0C Exits:SW>
256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW>
Someone says 'no'

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> back verinYou couldn't find what you were looking for.

256H 0V 8568941X 0C Exits:SW> 'ratsYou say 'rats'

256H 0V 8568941X 0C Exits:SW> lookIt is pitch black.

256H 0V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

256H 0V 8568941X 0C Exits:SW> You begin moving quietly.

256H 0V 8568941X 0C Exits:SW>
From a small monitor: Sancho says 'if thiefs dont stop hiding and start fighting tsu wei will help you'

256H 0V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

256H 0V 8568941X 0C Exits:SW> You begin moving quietly.

256H 0V 8568941X 0C Exits:SW> lookIt is pitch black.

256H 0V 8568941X 0C Exits:SW>
Sancho pokes you in the ribs.

256H 0V 8568941X 0C Exits:SW> lookIt is pitch black.

256H 0V 8568941X 0C Exits:SW> shout vs issuesYour shouts echo around the room for a while.

256H 0V 8568941X 0C Exits:SW> 'i have 0vYou say 'i have 0v'

256H 0V 8568941X 0C Exits:SW> lookIt is pitch black.

256H 0V 8568941X 0C Exits:SW> 'not my faultYou say 'not my fault'

256H 0V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

256H 0V 8568941X 0C Exits:SW> You begin moving quietly.

256H 0V 8568941X 0C Exits:SW> lookIt is pitch black.

256H 0V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

256H 0V 8568941X 0C Exits:SW> You begin moving quietly.

256H 0V 8568941X 0C Exits:SW> lookThe rising sun barely lights the dark and cloudy sky.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

276H 30V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

276H 30V 8568941X 0C Exits:SW> You begin moving quietly.

276H 30V 8568941X 0C Exits:SW> sAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

276H 28V 8568941X 0C Exits:NE> sAlas, you cannot go that way...

276H 28V 8568941X 0C Exits:NE> eAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

276H 26V 8568941X 0C Exits:SW> sAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

276H 24V 8568941X 0C Exits:NE> eBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
You sense that you are not alone.

276H 22V 8568941X 0C Exits:W> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

276H 22V 8568941X 0C Exits:W> You begin moving quietly.

276H 22V 8568941X 0C Exits:W>
Siala slowly fades into existence.
Siala comes out of hiding.
Siala thrusts a wicked double bladed dagger into your back.

190H 22V 8568941X 0C [Me:Bad] [Siala:Fair] Exits:W> back iplarlYou can't do that while fighting.

190H 22V 8568941X 0C [Me:Bad] [Siala:Fair] Exits:W> flPANIC! You couldn't escape!

190H 22V 8568941X 0C [Me:Bad] [Siala:Fair] Exits:W> flPANIC! You couldn't escape!

190H 22V 8568941X 0C [Me:Bad] [Siala:Fair] Exits:W>
Siala pierces YOU extremely hard.
You massacre Siala with your pierce.
You pierce Siala very hard.

175H 22V 8568941X 0C [Me:V.Bad] [Siala:Bad] Exits:W> flYou flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 20V 8568941X 0C Exits:NE> eBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Siala the Male Kender is standing here. (flying) (red aura)

175H 18V 8568941X 0C Exits:W> back SialaSiala twists around to see you place an elegant dagger in his back.

175H 18V 8568941X 0C [Me:V.Bad] [Siala:Awful] Exits:W>
Siala panics, and attempts to flee.

175H 18V 8568941X 0C Exits:W> env elegant.daggersneakback Sialaback Sialaback Sialaback Sialaback SialaYou stealthily dip the dagger in a toxic concoction of your own making.

175H 18V 8568941X 0C Exits:W> You begin moving quietly.

175H 18V 8568941X 0C Exits:W> You couldn't find what you were looking for.

175H 18V 8568941X 0C Exits:W> You couldn't find what you were looking for.

175H 18V 8568941X 0C Exits:W> You couldn't find what you were looking for.

175H 18V 8568941X 0C Exits:W> wback SialaYou couldn't find what you were looking for.

175H 18V 8568941X 0C Exits:W> You couldn't find what you were looking for.

175H 18V 8568941X 0C Exits:W> An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 16V 8568941X 0C Exits:NE> You couldn't find what you were looking for.

175H 16V 8568941X 0C Exits:NE> nAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 14V 8568941X 0C Exits:SW> back SialaYou couldn't find what you were looking for.

175H 14V 8568941X 0C Exits:SW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 12V 8568941X 0C Exits:NE> back SialaYou couldn't find what you were looking for.

175H 12V 8568941X 0C Exits:NE> nAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Siala the Male Kender is standing here. (flying) (invisible) (red aura)

175H 10V 8568941X 0C Exits:SW> back Siala
Siala slowly fades into existence.
Siala tried to backstab you, but you avoid him.

175H 10V 8568941X 0C [Me:V.Bad] [Siala:Awful] Exits:SW> You can't do that while fighting.

175H 10V 8568941X 0C [Me:V.Bad] [Siala:Awful] Exits:SW> flYou flee head over heels.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

175H 8V 8568941X 0C Exits:NEW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

175H 8V 8568941X 0C Exits:NEW> You begin moving quietly.

175H 8V 8568941X 0C Exits:NEW> nAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 6V 8568941X 0C Exits:NS> back SialaYou couldn't find what you were looking for.

175H 6V 8568941X 0C Exits:NS> sAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

175H 4V 8568941X 0C Exits:NEW> eAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
You sense that you are not alone.

175H 2V 8568941X 0C Exits:SW> back SialaSiala makes a strange sound but is suddenly very silent, as you place an elegant dagger in his back.
Twinkling lights surround Siala and he disappears.

175H 2V 8568941X 0C Exits:SW> env elegant.daggersneak
Someone gives you a potion of refresh.

175H 2V 8568941X 0C Exits:SW> You stealthily dip the dagger in a toxic concoction of your own making.

175H 2V 8568941X 0C Exits:SW> quaff potionYou begin moving quietly.

175H 2V 8568941X 0C Exits:SW> Sirens blare from all around you.
Someone says 'Illegal action blocked!

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> rollYou roll your eyes.

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

175H 2V 8568941X 0C Exits:SW> You begin moving quietly.

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW>
Someone says 'i gave one to everyone who is alive'

175H 2V 8568941X 0C Exits:SW>
Someone says 'quaff it'

175H 2V 8568941X 0C Exits:SW> quaff potionSirens blare from all around you.
Someone says 'Illegal action blocked!

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> 'illegal action!You say 'illegal action!'

175H 2V 8568941X 0C Exits:SW>
From a small monitor: Sancho says '6 down, 3 left FIGHT!'

175H 2V 8568941X 0C Exits:SW> 'omgYou say 'omg'

175H 2V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

175H 2V 8568941X 0C Exits:SW> You begin moving quietly.

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> quaff potionSirens blare from all around you.
Someone says 'Illegal action blocked!

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> look wYou see nothing special.

175H 2V 8568941X 0C Exits:SW>
Someone says 'yea, i'm a dork'

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> snickYou snicker softly.

175H 2V 8568941X 0C Exits:SW> quaff potionSirens blare from all around you.
Someone says 'Illegal action blocked!

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> lookAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

175H 2V 8568941X 0C Exits:SW> rYou rest your tired bones but stay aloft.

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

175H 2V 8568941X 0C Exits:SW>
The rising sun proclaims a new day.

200H 39V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

200H 39V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

200H 39V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

200H 39V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

200H 39V 8568941X 0C Exits:SW> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

200H 39V 8568941X 0C Exits:SW> stYou stand up.

200H 39V 8568941X 0C Exits:SW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

200H 39V 8568941X 0C Exits:SW> wYou begin moving quietly.

200H 39V 8568941X 0C Exits:SW> An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

200H 37V 8568941X 0C Exits:NEW> nAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

200H 35V 8568941X 0C Exits:NS> nAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

200H 33V 8568941X 0C Exits:NSW> look wYou see nothing special.

200H 33V 8568941X 0C Exits:NSW> look nYou see nothing special.
Fuses, Death Trilogy is resting here. (flying)

200H 33V 8568941X 0C Exits:NSW>
Fuses flies in from the north.

200H 33V 8568941X 0C Exits:NSW> back FusesFuses twists around to see you place an elegant dagger in his back.
Fuses appears noticeably weaker.

200H 33V 8568941X 0C [Me:Bad] [Fuses:V.Bad] Exits:NSW>
You miss Fuses with your pierce.
You miss Fuses with your pierce.
Fuses massacres YOU with his cleave.

179H 33V 8568941X 0C [Me:V.Bad] [Fuses:V.Bad] Exits:NSW> flYou flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

179H 31V 8568941X 0C Exits:NS> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

179H 31V 8568941X 0C Exits:NS> nYou begin moving quietly.

179H 31V 8568941X 0C Exits:NS> An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

179H 29V 8568941X 0C Exits:SW> sAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

179H 27V 8568941X 0C Exits:NS> sAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Fuses, Death Trilogy is standing here. (flying)

179H 25V 8568941X 0C Exits:NSW> back FusesFuses makes a strange sound, as you place an elegant dagger in his back.
Fuses appears noticeably weaker.

179H 25V 8568941X 0C [Me:V.Bad] [Fuses:Awful] Exits:NSW>
You massacre Fuses with your pierce.
You miss Fuses with your pierce.
Fuses massacres YOU with his cleave.

153H 25V 8568941X 0C [Me:V.Bad] [Fuses:Awful] Exits:NSW> flPANIC! You couldn't escape!

153H 25V 8568941X 0C [Me:V.Bad] [Fuses:Awful] Exits:NSW> fl
Fuses panics, and attempts to flee.
Fuses flies north.

153H 25V 8568941X 0C Exits:NSW> You're not fighting, why bother fleeing?

153H 25V 8568941X 0C Exits:NSW> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

153H 25V 8568941X 0C Exits:NSW> nYou begin moving quietly.

153H 25V 8568941X 0C Exits:NSW> back FusesAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Fuses, Death Trilogy is standing here. (flying)

153H 23V 8568941X 0C Exits:NS> Fuses makes a strange sound but is suddenly very silent, as you place an elegant dagger in his back.
Twinkling lights surround Fuses and he disappears.

153H 23V 8568941X 0C Exits:NS> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

153H 23V 8568941X 0C Exits:NS> You begin moving quietly.

153H 23V 8568941X 0C Exits:NS> nAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

153H 21V 8568941X 0C Exits:SW> look wYou see nothing special.

153H 21V 8568941X 0C Exits:SW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

153H 19V 8568941X 0C Exits:EW> look wYou see nothing special.

153H 19V 8568941X 0C Exits:EW> wAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

153H 17V 8568941X 0C Exits:ESW> look sYou see nothing special.

153H 17V 8568941X 0C Exits:ESW> look wYou see nothing special.

153H 17V 8568941X 0C Exits:ESW> look wYou see nothing special.

153H 17V 8568941X 0C Exits:ESW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

153H 15V 8568941X 0C Exits:EW> look wYou see nothing special.
Verin Coaldust, Clandestine Scout of the Solamnic Armies is standing here.

153H 15V 8568941X 0C Exits:EW> wAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Verin Coaldust, Clandestine Scout of the Solamnic Armies is standing here.

153H 13V 8568941X 0C Exits:ES>
From a small monitor: Sancho says 'Verin vs. Chitzkoi'

153H 13V 8568941X 0C Exits:ES> back verinVerin reaches behind himself quickly, only to discover your deadly dagger in his back.
Twinkling lights surround Verin and he disappears.

153H 13V 8568941X 0C Exits:ES> lookAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

153H 13V 8568941X 0C Exits:ES> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

153H 13V 8568941X 0C Exits:ES> You begin moving quietly.

153H 13V 8568941X 0C Exits:ES>
Phred says 'you two notice'

153H 13V 8568941X 0C Exits:ES> lookAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

153H 13V 8568941X 0C Exits:ES>
Phred says 'that who i follow'

153H 13V 8568941X 0C Exits:ES> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

153H 13V 8568941X 0C Exits:ES> You begin moving quietly.

153H 13V 8568941X 0C Exits:ES>
There is lightning in the sky.

153H 13V 8568941X 0C Exits:ES>
Phred says 'tends to win'

153H 13V 8568941X 0C Exits:ES>
Phred smacks his lips.

153H 13V 8568941X 0C Exits:ES> lookAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

153H 13V 8568941X 0C Exits:ES> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

153H 13V 8568941X 0C Exits:ES> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

153H 13V 8568941X 0C Exits:ES> You begin moving quietly.

153H 13V 8568941X 0C Exits:ES> lookAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

153H 13V 8568941X 0C Exits:ES> sPhred arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lies, and the Lying Liars That Tell Them To Phred is standing here.

153H 11V 8568941X 0C Exits:NS>
Noryl has transferred you!
The Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water. For those wishing to go home, the portal will take
you there.
A magical portal shimmers with an unknown source of energy...it glows blue..it glows dimly..it hums softly
A large stone fountain with a sign on it sits in the middle of the room.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Sancho Lopez is standing here. (invisible)
Verin Coaldust, Clandestine Scout of the Solamnic Armies is resting here.
Fuses, Death Trilogy is standing here.
Sir Maleki, Darkmoon S.W.A.T. is standing here.
You sense that you are not alone.
Kohin Borealis is resting here.
Pilar Tael, Stabbing Crazily is standing here.
Badan, Goblin Assassin is resting here. (red aura)
Noryl is standing here. (invisible)
Kel, Constantly Running From Daggoraath is resting here. (flying) (red aura)
Crysania, Revered Daughter of Paladine, stands here to further instruct you.

153H 11V 8568941X 0C>
Kohin says '!'

153H 11V 8568941X 0C>
Verin says 'siala stabbed me'

153H 11V 8568941X 0C> 'what's up
Verin says 'hehe'

153H 11V 8568941X 0C> You say 'what's up'

153H 11V 8568941X 0C> env elegant.daggersneakYou stealthily dip the dagger in a toxic concoction of your own making.

153H 11V 8568941X 0C> You begin moving quietly.

153H 11V 8568941X 0C> iYou are carrying:
a potion of refresh
a large first-aid kit
a small wooden chest (invisible)

153H 11V 8568941X 0C> lookThe Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water. For those wishing to go home, the portal will take
you there.
A magical portal shimmers with an unknown source of energy...it glows blue..it glows dimly..it hums softly
A large stone fountain with a sign on it sits in the middle of the room.
Lies, and the Lying Liars That Tell Them To Phred is standing here.
Sancho Lopez is standing here. (invisible)
Verin Coaldust, Clandestine Scout of the Solamnic Armies is resting here.
Fuses, Death Trilogy is standing here.
Sir Maleki, Darkmoon S.W.A.T. is standing here.
You sense that you are not alone.
Kohin Borealis is resting here.
Pilar Tael, Stabbing Crazily is standing here.
Badan, Goblin Assassin is resting here. (red aura)
Noryl is standing here. (invisible)
Kel, Constantly Running From Daggoraath is resting here. (flying) (red aura)
Crysania, Revered Daughter of Paladine, stands here to further instruct you.

153H 11V 8568941X 0C>
Kel stands up.

153H 11V 8568941X 0C>
Someone says 'that was hilarious'

153H 11V 8568941X 0C> quaff potion
Kohin says 'i dont like those consecutive stabs'

153H 11V 8568941X 0C> You quaff a potion of refresh which dissolves.
You feel less tired.

153H 131V 8568941X 0C>
Kohin snickers softly.

173H 132V 8568941X 0C>
Fuses tries to sip, but fails!

173H 132V 8568941X 0C> look crysania
Sancho says 'uh ok'

173H 132V 8568941X 0C> Crysania is dressed in simple white robes. Her only consent to jewelry is
the platinum medallion of Paladine around her neck. She offers you a prayer
to heal your body, all you must do is kneel.
Crysania is in an excellent condition.
You attempt to peek at her inventory, but you see nothing.

173H 132V 8568941X 0C>
Sancho says 'chitzkoi owned'

173H 132V 8568941X 0C>
Sancho gives you 9000 steel coins.

173H 132V 8568941X 9000C>
Kohin tries to sip, but fails!

173H 132V 8568941X 9000C> kneel crysaniaYour entire body tingles for a few seconds.
Crysania focuses on you and utters the words 'pzar.'

464H 132V 8568941X 9000C>
Kohin looks at you.

464H 132V 8568941X 9000C> iYou are carrying:
a large first-aid kit
a small wooden chest (invisible)

464H 132V 8568941X 9000C>
Sancho says '2nd place was verin'

464H 132V 8568941X 9000C> 'thanks fine sirYou say 'thanks fine sir'

464H 132V 8568941X 9000C> iYou are carrying:
a large first-aid kit
a small wooden chest (invisible)

464H 132V 8568941X 9000C>
Badan looks at you.

464H 132V 8568941X 9000C>
Sancho gives some steel coins to Verin.

464H 132V 8568941X 9000C>
Kohin says 'wasnt he folloiwng phred'

464H 132V 8568941X 9000C> put 5000 coins chestYou put a very large pile of coins in a small wooden chest.

464H 132V 8568941X 4000C>
Sancho says '3rd place was'

464H 132V 8568941X 4000C>
Kohin mutters under his breath.

464H 132V 8568941X 4000C>
Sancho says 'fuses'

Vote On This Log
-5 -4 -3 -2 -1 0 1 2 3 4 5

Hated It

 

Loved It