<VeWtiFuL> yea but now i started a garden center out of my driveway

Tourney Round 1

POV: Natya

Log Rating: -2.5000

Natya brings on the tricks, traps, and most definitely pain upon everyone else. Note Halibio and Cruise cheating to get back into tourney after death!

343H 206V 1X 602C Exits:NESWUD> u
Cruise flies west.

343H 206V 1X 602C Exits:NESWUD> scanAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Machi Uno, The return of Paijeitng is standing here. (invisible)
Shaddaric Ironheart, Born of Suffering is standing here.

343H 204V 1X 602C Exits:EW> eLooking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

343H 204V 1X 602C Exits:EW> eAn Intersection Of Tunnels
You find yourself in the middle of a large four way intersection of
very large tunnels, which you hope are abandoned. Darkness branches off in
every direction, and you are unable to make out the tunnels end. The
poignant stench of mildew emanates from the wet dungeon walls, and the
floor is covered with foul pools of brackish water. Directly above you, is
a small ladder which reaches up towards the base of a large stone
structure.
e
343H 202V 1X 602C Exits:NESW> An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

343H 200V 1X 602C Exits:EW> An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

343H 198V 1X 602C Exits:NSW>
Shaddaric arrives from the west.

343H 198V 1X 602C Exits:NSW>
Machi arrives from the west.

343H 198V 1X 602C Exits:NSW> c 'steel'
Shaddaric leaves south.

343H 198V 1X 602C Exits:NSW>
Machi leaves south.

343H 198V 1X 602C Exits:NSW> You utter the words, 'steelskin'
Your skin tightens and begins to shine like steel.

343H 198V 1X 602C Mem:4 Exits:NSW>
Saan arrives from the north.

343H 198V 1X 602C Mem:4 Exits:NSW>
Saan leaves south.

343H 198V 1X 602C Mem:4 Exits:NSW> lc 'sac war' meAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

343H 198V 1X 602C Mem:4 Exits:NSW> You utter the words, 'sacred ward'
A warm feeling flows through your body.

343H 198V 1X 602C Mem:5 Exits:NSW> c 'fort self'You utter the words, 'fortify self'
You feel better protected.

343H 198V 1X 602C Mem:6 Exits:NSW> c 'hero' meYou utter the words, 'heroism'
You feel aided by a divine source!

366H 198V 1X 602C Mem:7 Exits:NSW> c 'dark'You utter the words, 'darkness'

366H 198V 1X 602C Mem:8 Exits:NSW> rem lanternlYou stop using Harn's Glorious Lantern.

347H 198V 1X 602C Mem:8 Exits:NSW> An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.

347H 198V 1X 602C Mem:8 Exits:NSW> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.

347H 198V 1X 602C Mem:8 Exits:NSW> exiObvious exits:
North - Too dark to tell
South - Too dark to tell
West - Too dark to tell

347H 198V 1X 602C Mem:8 Exits:NSW> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.

347H 198V 1X 602C Mem:8 Exits:NSW> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.

347H 198V 1X 602C Mem:8 Exits:NSW> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 4]hold person
5: [ 5]cure critical [ 2]flamestrike
6: [ 2]darkness [10]harm
7: [ 5]sunbolt
8: [ 1]gate [ 2]holy word

Spells being memorized:
4: [ 1]heroism [ 1]sacred ward
5: [ 1]fortify self
6: [ 1]darkness
8: [ 1]steelskin

You estimate your studies will complete in 8 hours.

Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0

347H 198V 1X 602C Mem:8 Exits:NSW>
347H 198V 1X 602C Mem:8 Exits:NSW> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.

347H 198V 1X 602C Mem:8 Exits:NSW> sAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

347H 196V 1X 602C Mem:8 Exits:NS> scanLooking north:
It is pitch black.
Looking east:
It is pitch black.
Looking south:
It is pitch black.
Looking west:
It is pitch black.
Looking up:
It is pitch black.
Looking down:
It is pitch black.

347H 196V 1X 602C Mem:8 Exits:NS> sAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.

347H 194V 1X 602C Mem:8 Exits:NEW> scanLooking north:
It is pitch black.
Looking east:
It is pitch black.
Looking south:
It is pitch black.
Looking west:
It is pitch black.
Looking up:
It is pitch black.
Looking down:
It is pitch black.

347H 194V 1X 602C Mem:8 Exits:NEW>
Saan arrives from the east.

347H 194V 1X 602C Mem:8 Exits:NEW> nAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

347H 192V 1X 602C Mem:8 Exits:NS> sAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
You see the outline of a life form here, carrying: a crystal pendant; a blood red cape; an opal shield.

347H 190V 1X 602C Mem:8 Exits:NEW>
Shaddaric arrives from the west.

347H 190V 1X 602C Mem:8 Exits:NEW>
Shaddaric sits down and rests.

347H 190V 1X 602C Mem:8 Exits:NEW>
Saan leaves west.

347H 190V 1X 602C Mem:8 Exits:NEW>
Shaddaric stands up.

347H 190V 1X 602C Mem:8 Exits:NEW> c 'dis ma
Shaddaric leaves east.

347H 190V 1X 602C Mem:8 Exits:NEW> Please enclose spells in single quotes: '

347H 190V 1X 602C Mem:8 Exits:NEW> l
Saan arrives from the west.

347H 190V 1X 602C Mem:8 Exits:NEW> An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
Saan the Female Human is standing here. (invisible)
. . . is surrounded by 4 duplicate images.

347H 190V 1X 602C Mem:8 Exits:NEW>
Saan leaves east.

347H 190V 1X 602C Mem:8 Exits:NEW> c 'harm' shaddaricWho should the spell be cast upon?

347H 190V 1X 602C Mem:8 Exits:NEW> eAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

347H 188V 1X 602C Mem:8 Exits:SW> eAlas, you cannot go that way...

347H 188V 1X 602C Mem:8 Exits:SW> sAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

347H 186V 1X 602C Mem:8 Exits:NE> eAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

347H 184V 1X 602C Mem:8 Exits:SW> sAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Saan the Female Human is standing here. (invisible)
. . . is surrounded by 4 duplicate images.
Shaddaric Ironheart, Born of Suffering is resting here.

347H 182V 1X 602C Mem:8 Exits:NE>
Inky blackness flows into the room.

347H 182V 1X 602C Mem:8 Exits:NE>
Saan leaves east.

347H 182V 1X 602C Mem:8 Exits:NE> c 'harm' shaddaricYou utter the words, 'harm'
You grab Shaddaric, who screams in pain.

347H 182V 1X 602C [Natya:Perfect] [Shaddaric:Good] Mem:9 Exits:NE>
Saan arrives from the east.

347H 182V 1X 602C [Natya:Perfect] [Shaddaric:Good] Mem:9 Exits:NE>
Saan leaves north.

347H 182V 1X 602C [Natya:Perfect] [Shaddaric:Good] Mem:9 Exits:NE>
Shaddaric stands up.

347H 182V 1X 602C [Natya:Perfect] [Shaddaric:Good] Mem:9 Exits:NE>
Shaddaric panics, and attempts to flee.
Shaddaric leaves north.

347H 182V 1X 602C Mem:9 Exits:NE> nc 'harm' shaddaricAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

347H 180V 1X 602C Mem:9 Exits:SW> Who should the spell be cast upon?

*** SOME RUNNING ***

347H 157V 1X 602C Mem:5 Exits:W> c 'harm' halibioYou utter the words, 'harm'
You grab Halibio, who screams in pain.

347H 157V 1X 602C [Natya:Perfect] [Halibio:Awful] Mem:6 Exits:W> c 'harm' halibio
You miss Halibio with your hit.
Halibio cleaves YOU very hard.

335H 157V 1X 602C [Natya:V.Good] [Halibio:Awful] Mem:6 Exits:W>
Halibio groans loudly.

335H 157V 1X 602C [Natya:V.Good] [Halibio:Awful] Mem:6 Exits:W>
Halibio barrels into you with his charge, but you manage to stay on your feet.

307H 157V 1X 602C [Natya:Good] [Halibio:Awful] Mem:6 Exits:W> Your casting is disrupted by the fighting!

307H 157V 1X 602C [Natya:Good] [Halibio:Awful] Mem:7 Exits:W>
Halibio cleaves YOU extremely hard.

292H 157V 1X 602C [Natya:Good] [Halibio:Awful] Mem:7 Exits:W> stYou are already standing.

292H 157V 1X 602C [Natya:Good] [Halibio:Awful] Mem:7 Exits:W> c 'flame'You utter the words, 'flamestrike'
A column of fire comes down and sears Halibio.

292H 157V 1X 602C [Natya:Good] [Halibio:Awful] Mem:8 Exits:W> c 'flame'
Halibio cleaves YOU extremely hard.

274H 157V 1X 602C [Natya:Good] [Halibio:Awful] Mem:8 Exits:W> You utter the words, 'flamestrike'
You raise your arms skyward and a column of flame toasts Halibio!
Twinkling lights surround Halibio and he disappears.

274H 157V 1X 602C Mem:9 Exits:W>
Machi arrives from the west.

274H 157V 1X 602C Mem:9 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Machi Uno, The return of Paijeitng is standing here. (invisible)
. . . has a tough exterior.

274H 157V 1X 602C Mem:9 Exits:W>
Machi walks over to the sofa and sits down on it.

274H 157V 1X 602C Mem:9 Exits:W> c 'harm' machiYou utter the words, 'harm'
You grab Machi, who screams in pain.

274H 157V 1X 602C [Natya:Good] [Machi:V.Bad] Mem:9 Exits:W> c 'harm' machi
You miss Machi with your hit.
Machi slowly fades into existence.
Machi misses you with her claw.

274H 157V 1X 602C [Natya:Good] [Machi:V.Bad] Mem:9 Exits:W>
Machi stands up.

274H 157V 1X 602C [Natya:Good] [Machi:V.Bad] Mem:9 Exits:W> You utter the words, 'harm'
You grab Machi, who screams in pain.

274H 157V 1X 602C [Natya:Good] [Machi:Awful] Mem:10 Exits:W>
Machi panics, and attempts to flee.
Machi leaves west.

274H 157V 1X 602C Mem:10 Exits:W>
The inky blackness thins out.

274H 157V 1X 602C Mem:10 Exits:W> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

274H 155V 1X 602C Mem:17 Exits:NE> nAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

274H 153V 1X 602C Mem:17 Exits:SW> c 'harm' machiWho should the spell be cast upon?

274H 153V 1X 602C Mem:17 Exits:SW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

274H 151V 1X 602C Mem:17 Exits:NE> c 'harm' machiWho should the spell be cast upon?

274H 151V 1X 602C Mem:17 Exits:NE> wAlas, you cannot go that way...

274H 151V 1X 602C Mem:17 Exits:NE> nAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

274H 149V 1X 602C Mem:17 Exits:SW> wAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

274H 147V 1X 602C Mem:17 Exits:NEW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

274H 145V 1X 602C Mem:17 Exits:EW> wAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

274H 143V 1X 602C Mem:17 Exits:NEW> wwAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Machi Uno, The return of Paijeitng is standing here. (invisible)
. . . is surrounded by a white mist.

274H 141V 1X 602C Mem:17 Exits:EW> wAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

274H 139V 1X 602C Mem:17 Exits:NEW> An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Attai the Male Minotaur is standing here. (flying)
Shaddaric Ironheart, Born of Suffering is standing here, fighting Barron.
Barron the Male Wild Elf is sitting here, fighting Shaddaric. (flying)
. . . has a tough exterior.
A tangle of vines and earth rises from a black pool of water here.

274H 137V 1X 602C Mem:17 Exits:ES> eAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

274H 135V 1X 602C Mem:17 Exits:NEW> ec 'harm' machiAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Machi Uno, The return of Paijeitng is standing here. (invisible)
. . . is surrounded by a white mist.

274H 133V 1X 602C Mem:17 Exits:EW> You utter the words, 'harm'
You grab Machi, who collapses in pain, then dies.
Twinkling lights surround Machi and she disappears.

274H 133V 1X 602C Mem:19 Exits:EW>
Keila arrives from the east.

274H 133V 1X 602C Mem:19 Exits:EW> wAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

274H 131V 1X 602C Mem:19 Exits:NEW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Attai the Male Minotaur is standing here, fighting Shaddaric. (flying)
Shaddaric Ironheart, Born of Suffering is sitting here, fighting Barron.
Barron the Male Wild Elf is standing here, fighting Shaddaric. (flying)
. . . has a tough exterior.
A tangle of vines and earth rises from a black pool of water here.

274H 129V 1X 602C Mem:19 Exits:ES> c 'harm' shaddaricYou utter the words, 'harm'
You grab Shaddaric, who screams in pain.

274H 129V 1X 602C Mem:20 Exits:ES> c 'harm' shaddaric
Keila arrives from the east.

274H 129V 1X 602C Mem:20 Exits:ES>
Shaddaric steps aside as Attai attempts a bash, stumbles, and falls flat on his face.

274H 129V 1X 602C Mem:20 Exits:ES>
Attai annihilates Shaddaric with his crush.
Twinkling lights surround Shaddaric and he disappears.

290H 174V 1X 602C Mem:19 Exits:ES> Who should the spell be cast upon?

290H 174V 1X 602C Mem:19 Exits:ES> lAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)
. . . has a metallic luster.
You sense that you are not alone.
Barron the Male Wild Elf is standing here. (flying)
. . . has a tough exterior.
A tangle of vines and earth rises from a black pool of water here.

290H 174V 1X 602C Mem:19 Exits:ES>
Keila leaves south.

290H 174V 1X 602C Mem:19 Exits:ES> l keilaYou do not see that here.

290H 174V 1X 602C Mem:19 Exits:ES>
Barron flies east.

290H 174V 1X 602C Mem:19 Exits:ES> c 'harm'Unexpected end of input:
You must specify a character to perform that action on.

290H 174V 1X 602C Mem:19 Exits:ES>
Barron flies in from the east.

290H 174V 1X 602C Mem:19 Exits:ES> eAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

290H 172V 1X 602C Mem:19 Exits:NEW> wc 'harm' barronAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Barron the Male Wild Elf is standing here. (flying)
. . . has a tough exterior.
Attai the Male Minotaur is standing here. (flying)
A tangle of vines and earth rises from a black pool of water here.
Attai flies south.

290H 170V 1X 602C Mem:19 Exits:ES> You utter the words, 'harm'
You grab Barron, who screams in pain.

290H 170V 1X 602C [Natya:Good] [Barron:Bad] Mem:20 Exits:ES>
You step aside as Barron tries to bash you, causing him to tumble and fall face down.

290H 170V 1X 602C [Natya:Good] [Barron:Bad] Mem:20 Exits:ES>
Keila arrives from the south.

290H 170V 1X 602C [Natya:Good] [Barron:Bad] Mem:20 Exits:ES>
Keila leaves east.

290H 170V 1X 602C [Natya:Good] [Barron:Bad] Mem:20 Exits:ES> c 'harm' barron
Your blow is absorbed by Barron's armor.
Barron cleaves YOU hard.

281H 170V 1X 602C [Natya:Good] [Barron:Bad] Mem:20 Exits:ES> You utter the words, 'harm'
You grab Barron, who screams in pain.

281H 170V 1X 602C [Natya:Good] [Barron:V.Bad] Mem:22 Exits:ES>
Keila arrives from the east.

281H 170V 1X 602C [Natya:Good] [Barron:V.Bad] Mem:22 Exits:ES> l
Barron cleaves YOU extremely hard.

263H 170V 1X 602C [Natya:Good] [Barron:V.Bad] Mem:22 Exits:ES>
Keila leaves east.

263H 170V 1X 602C [Natya:Good] [Barron:V.Bad] Mem:22 Exits:ES> An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Barron the Male Wild Elf is sitting here, fighting YOU. (flying)
. . . has a tough exterior.
A tangle of vines and earth rises from a black pool of water here.

263H 170V 1X 602C [Natya:Good] [Barron:V.Bad] Mem:22 Exits:ES> c 'harm' barronYou utter the words, 'harm'
You grab Barron, who screams in pain.

263H 170V 1X 602C [Natya:Good] [Barron:Awful] Mem:23 Exits:ES>
Barron stands up.

263H 170V 1X 602C [Natya:Good] [Barron:Awful] Mem:23 Exits:ES>
Keila arrives from the east.

263H 170V 1X 602C [Natya:Good] [Barron:Awful] Mem:23 Exits:ES>
Barron panics, and attempts to flee.
Barron flies east.

263H 170V 1X 602C Mem:23 Exits:ES>
Attai flies in from the south.

263H 170V 1X 602C Mem:23 Exits:ES> e
Keila focuses harshly on you and utters the words, 'hold person'.
You feel a slight chill.

263H 170V 1X 602C Mem:23 Exits:ES> An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

*** RUNNING ***

263H 140V 1X 602C Mem:23 Exits:NW> c 'dark'You utter the words, 'darkness'
The room is suddenly enveloped in darkness.

*** RUNNING ***

263H 128V 1X 602C Mem:24 Exits:NEW>
Halibio massacres YOU with his cleave.

240H 128V 1X 602C [Natya:Fair] [Halibio:Good] Mem:24 Exits:NEW>
Inky blackness flows into the room.
Halibio massacres YOU with his cleave.
You miss Halibio with your hit.

218H 128V 1X 602C [Natya:Fair] [Halibio:Good] Mem:24 Exits:NEW> peerYou peer around you.

218H 128V 1X 602C [Natya:Fair] [Halibio:Good] Mem:24 Exits:NEW> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)
. . . has a metallic luster.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here, fighting YOU.

218H 128V 1X 602C [Natya:Fair] [Halibio:Good] Mem:24 Exits:NEW> flYou flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.
A tangle of vines and earth rises from a black pool of water here.

218H 126V 1X 602C Mem:24 Exits:ES> scanLooking north:
It is pitch black.
Looking east:
It is pitch black.
Looking south:
It is pitch black.
Looking west:
It is pitch black.
Looking up:
It is pitch black.
Looking down:
It is pitch black.

218H 126V 1X 602C Mem:24 Exits:ES> eAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)
. . . has a metallic luster.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here.

218H 124V 1X 602C Mem:24 Exits:NEW> c 'sunbolt' halibioYou utter the words, 'sunbolt'
Halibio withers as a ray of sunlight engulfs him!
The magic fails!

218H 124V 1X 602C [Natya:Fair] [Halibio:Good] Mem:26 Exits:NEW>
Keila focuses harshly on Halibio and utters the words, 'hold person'.

218H 124V 1X 602C [Natya:Fair] [Halibio:Good] Mem:26 Exits:NEW>
Halibio yells a battle cry and fights like a madman!

218H 124V 1X 602C [Natya:Fair] [Halibio:Good] Mem:26 Exits:NEW> fl
You barely hit Halibio.
Halibio cleaves YOU extremely hard.
Halibio cleaves YOU very hard.

187H 124V 1X 602C [Natya:Fair] [Halibio:Good] Mem:26 Exits:NEW> You flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

187H 122V 1X 602C Mem:26 Exits:NS> scanLooking north:
It is pitch black.
Looking east:
It is pitch black.
Looking south:
It is pitch black.
Looking west:
It is pitch black.
Looking up:
It is pitch black.
Looking down:
It is pitch black.

187H 122V 1X 602C Mem:26 Exits:NS> sAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here, fighting Halibio.
. . . has a metallic luster.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here, fighting Keila.

187H 120V 1X 602C Mem:26 Exits:NEW>
Attai flies in from the east.

187H 120V 1X 602C Mem:26 Exits:NEW>
Halibio yells a battle cry and fights like a madman!

187H 120V 1X 602C Mem:26 Exits:NEW>
Keila crushes Halibio very hard.
Halibio cleaves Keila extremely hard.
Halibio cleaves Keila extremely hard.

203H 165V 1X 602C Mem:25 Exits:NEW>
Attai comes out of hiding.
Attai crashes into Halibio in a thundering collision, knocking him to the ground!

203H 165V 1X 602C Mem:25 Exits:NEW>
Keila panics, and attempts to flee.
Keila leaves west.

203H 165V 1X 602C Mem:25 Exits:NEW> c 'sunbolt' halibioYou utter the words, 'sunbolt'
Halibio withers as a ray of sunlight engulfs him!
The magic fails!

203H 165V 1X 602C [Natya:Fair] [Halibio:Fair] Mem:26 Exits:NEW>
You miss Halibio with your hit.
Halibio misses you with his cleave.
Attai massacres Halibio with his crush.

203H 165V 1X 602C [Natya:Fair] [Halibio:Fair] Mem:26 Exits:NEW> flYou flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here.
. . . has a metallic luster.
A tangle of vines and earth rises from a black pool of water here.

203H 163V 1X 602C Mem:26 Exits:ES>
Keila leaves east.

203H 163V 1X 602C Mem:26 Exits:ES> eAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here.
. . . has a metallic luster.
Attai the Male Minotaur is standing here, fighting Halibio. (flying)
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here.

203H 161V 1X 602C Mem:26 Exits:NEW>
Attai massacres Halibio with his crush.

203H 161V 1X 602C Mem:26 Exits:NEW> c 'h p' attai
Halibio yells a battle cry and fights like a madman!

203H 161V 1X 602C Mem:26 Exits:NEW> You utter the words, 'hold person'
The magic fails!

203H 161V 1X 602C Mem:27 Exits:NEW> c 'h p' attai
Attai crashes into Halibio in a thundering collision, knocking him to the ground!

203H 161V 1X 602C Mem:27 Exits:NEW>
Halibio misses Attai with his cleave.
Halibio massacres Attai with his cleave.
Attai annihilates Halibio with his crush.

203H 161V 1X 602C Mem:27 Exits:NEW>
Keila slowly fades into existence.
Keila crushes Halibio extremely hard.

203H 161V 1X 602C Mem:27 Exits:NEW> You utter the words, 'hold person'
The magic fails!

203H 161V 1X 602C Mem:27 Exits:NEW>
Keila crushes Halibio extremely hard.
Halibio massacres Attai with his cleave.
Halibio cleaves Attai extremely hard.
Attai massacres Halibio with his crush.

203H 161V 1X 602C Mem:27 Exits:NEW> c 'h p' attaiYou utter the words, 'hold person'
The magic fails!

203H 161V 1X 602C Mem:28 Exits:NEW> glance attai
Keila crushes Halibio very hard.
Halibio massacres Attai with his cleave.
Halibio misses Attai with his cleave.
Attai massacres Halibio with his crush.

203H 161V 1X 602C Mem:28 Exits:NEW>
Halibio steps aside as Attai attempts a bash, stumbles, and falls flat on his face.

203H 161V 1X 602C Mem:28 Exits:NEW>
Halibio stands up.

203H 161V 1X 602C Mem:28 Exits:NEW> glance halibioAttai the adult male minotaur has quite a few wounds.

203H 161V 1X 602C Mem:28 Exits:NEW> Halibio the elder male minotaur looks pretty hurt.

203H 161V 1X 602C Mem:28 Exits:NEW> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here, fighting Halibio.
. . . has a metallic luster.
Attai the Male Minotaur is sitting here, fighting Halibio. (flying)
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here, fighting Attai.

203H 161V 1X 602C Mem:28 Exits:NEW>
Keila crushes Halibio very hard.
Halibio massacres Attai with his cleave.
Halibio misses Attai with his cleave.
Attai massacres Halibio with his crush.

203H 161V 1X 602C Mem:28 Exits:NEW> c 'heal' halibio
Cruise flies in from the east.
A griffon arrives from the east.

203H 161V 1X 602C Mem:28 Exits:NEW>
Sancho says 'stop ganging'

203H 161V 1X 602C Mem:28 Exits:NEW> You utter the words, 'heal'
You heal Halibio.

203H 161V 1X 602C Mem:29 Exits:NEW>
Cruise slashes Attai extremely hard.

203H 161V 1X 602C Mem:29 Exits:NEW>
Halibio charges at Attai, but he managed to move away.

203H 161V 1X 602C Mem:29 Exits:NEW>
Keila panics, and attempts to flee.
Keila leaves west.

203H 161V 1X 602C Mem:29 Exits:NEW>
Cruise barely slashes Attai.
Halibio annihilates Attai with his cleave.
Halibio massacres Attai with his cleave.
Attai massacres Halibio with his crush.

203H 161V 1X 602C Mem:29 Exits:NEW>
Attai stands up.

203H 161V 1X 602C Mem:29 Exits:NEW>
Attai crashes into Halibio in a thundering collision, knocking him to the ground!

203H 161V 1X 602C Mem:29 Exits:NEW> say too bad fuckerYou say 'too bad fucker'

203H 161V 1X 602C Mem:29 Exits:NEW> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
A robust griffon paces gently while waiting for a rider.
Cruise Control, Easy Rider is standing here, fighting Attai. (flying)
Attai the Male Minotaur is standing here, fighting Halibio. (flying)
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is sitting here, fighting Attai.

203H 161V 1X 602C Mem:29 Exits:NEW>
Keila arrives from the west.

203H 161V 1X 602C Mem:29 Exits:NEW> c 'sunbolt' attaiYou utter the words, 'sunbolt'
Attai withers as a ray of sunlight engulfs him!
The magic fails!

203H 161V 1X 602C Mem:31 Exits:NEW>
Cruise gives a griffon an order.
A griffon misses Attai with his claw.

203H 161V 1X 602C Mem:31 Exits:NEW> c 'sunbolt' attai
A griffon claws Attai hard.
Cruise barely slashes Attai.
Halibio massacres Attai with his cleave.
Halibio massacres Attai with his cleave.
Attai annihilates Halibio with his crush.

203H 161V 1X 602C Mem:31 Exits:NEW>
Keila slowly fades into existence.
Keila misses Attai with her crush.

203H 161V 1X 602C Mem:31 Exits:NEW>
Cruise focuses his purity on Attai's leg!
Cruise forces Attai to the ground.

203H 161V 1X 602C Mem:31 Exits:NEW> You utter the words, 'sunbolt'
Attai withers as a ray of sunlight engulfs him!
The magic fails!

203H 161V 1X 602C Mem:32 Exits:NEW>
Keila misses Attai with her crush.
A griffon misses Attai with his claw.
A griffon misses Attai with his claw.
Cruise slashes Attai extremely hard.
Halibio massacres Attai with his cleave.
Halibio annihilates Attai with his cleave.
Attai annihilates Halibio with his crush.

203H 161V 1X 602C Mem:32 Exits:NEW>
Halibio stands up.

203H 161V 1X 602C Mem:32 Exits:NEW> c 'sunbolt' attai
Halibio charges at Attai, but he managed to move away.

203H 161V 1X 602C Mem:32 Exits:NEW>
Keila focuses harshly on Attai and utters the words, 'sunbolt'.
Attai withers as a ray of sunlight sent by Keila engulfs him!

203H 161V 1X 602C Mem:32 Exits:NEW>
Cruise strikes at Attai, but misses completely.

203H 161V 1X 602C Mem:32 Exits:NEW> c 'flame' attaiYou utter the words, 'sunbolt'
Attai withers as a ray of sunlight engulfs him!
Attai is mortally wounded, and will die soon, if not aided.
Attai seems to be blinded!
Attai suffers from lack of blood, and the lack of a beating heart...
Twinkling lights surround Attai and he disappears.

203H 161V 1X 602C Mem:33 Exits:NEW> say owned
Keila panics, and attempts to flee.
Keila leaves east.

203H 161V 1X 602C Mem:33 Exits:NEW> Who should the spell be cast upon?

203H 161V 1X 602C Mem:33 Exits:NEW> say i win that killYou say 'owned'

203H 161V 1X 602C Mem:33 Exits:NEW>
Cruise flies west.
A griffon leaves west.

203H 161V 1X 602C Mem:33 Exits:NEW> You say 'i win that kill'

203H 161V 1X 602C Mem:33 Exits:NEW> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Inky darkness flows into the area.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here.

203H 161V 1X 602C Mem:33 Exits:NEW> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 5]cure critical
8: [ 1]gate [ 2]holy word

Spells being memorized:
4: [ 1]heroism [ 3]hold person [ 1]sacred ward
5: [ 2]flamestrike [ 1]fortify self
6: [ 3]darkness [10]harm
7: [ 5]sunbolt
8: [ 1]steelskin

You estimate your studies will complete in 33 hours.

Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0

203H 161V 1X 602C Mem:33 Exits:NEW>
Cruise flies in from the west.
A griffon arrives from the west.

203H 161V 1X 602C Mem:33 Exits:NEW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.
A tangle of vines and earth rises from a black pool of water here.

203H 159V 1X 602C Mem:33 Exits:ES> wAlas, you cannot go that way...

203H 159V 1X 602C Mem:33 Exits:ES>
Halibio arrives from the east.

203H 159V 1X 602C Mem:33 Exits:ES> wAlas, you cannot go that way...

203H 159V 1X 602C Mem:33 Exits:ES> sAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

203H 157V 1X 602C Mem:33 Exits:NW> sAlas, you cannot go that way...

203H 157V 1X 602C Mem:33 Exits:NW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

203H 155V 1X 602C Mem:33 Exits:ES> wAlas, you cannot go that way...

203H 155V 1X 602C Mem:33 Exits:ES> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 5]cure critical
8: [ 1]gate [ 2]holy word

Spells being memorized:
4: [ 1]heroism [ 3]hold person [ 1]sacred ward
5: [ 2]flamestrike [ 1]fortify self
6: [ 3]darkness [10]harm
7: [ 5]sunbolt
8: [ 1]steelskin

You estimate your studies will complete in 33 hours.

Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0

203H 155V 1X 602C Mem:33 Exits:ES>
Halibio arrives from the east.

203H 155V 1X 602C Mem:33 Exits:ES> l
Halibio leaves south.

203H 155V 1X 602C Mem:33 Exits:ES> An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

203H 155V 1X 602C Mem:33 Exits:ES> c 'gate'You utter the words, 'gate'
You wave your hand, and Aspasia appears!
Aspasia starts following you.

*** RUNNING AND BATTLE MEM ***

283H 192V 1X 602C Exits:NEW> eAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lady Keila Stormborn, American Mavlad is standing here, fighting Halibio.
. . . has a metallic luster.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here, fighting Keila.

283H 190V 1X 602C Exits:EW> c 'holy word'You utter the words, 'holy word'
You hold your holy symbol high for everyone to see.
Halibio shudders and spasms for a second.

283H 190V 1X 602C [Keila:Good] [Halibio:Awful] Mem:4 Exits:EW>
Keila panics, and attempts to flee.
Keila leaves east.

283H 190V 1X 602C [Natya:Good] [Halibio:Awful] Mem:4 Exits:EW>
Halibio barrels into you with his charge, but you manage to stay on your feet.

255H 190V 1X 602C [Natya:Fair] [Halibio:Awful] Mem:4 Exits:EW>
Halibio cleaves YOU extremely hard.
You barely hit Halibio.

239H 190V 1X 602C [Natya:Fair] [Halibio:Awful] Mem:4 Exits:EW> c 'harm' haliboiWho should the spell be cast upon?

239H 190V 1X 602C [Natya:Fair] [Halibio:Awful] Mem:4 Exits:EW> lAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Aspasia, the death celestial, appears as a dark and unyielding void.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here, fighting YOU.

239H 190V 1X 602C [Natya:Fair] [Halibio:Awful] Mem:4 Exits:EW> c 'harm'You utter the words, 'harm'
You grab Halibio, who collapses in pain, then dies.
Twinkling lights surround Halibio and he disappears.

239H 190V 1X 602C Mem:5 Exits:EW>
Keila arrives from the east.

239H 190V 1X 602C Mem:5 Exits:EW>
Keila focuses harshly on you and utters the words, 'harm'.
Keila slowly fades into existence.
Keila grabs you. You scream as you feel your life-force being torn away.

172H 190V 1X 602C [Natya:Bad] [Keila:Good] Mem:5 Exits:EW> c 'harm' keilaYour casting is disrupted by the fighting!

172H 190V 1X 602C [Natya:Bad] [Keila:Good] Mem:7 Exits:EW>
Keila crushes YOU hard.

165H 190V 1X 602C [Natya:Bad] [Keila:Good] Mem:7 Exits:EW> c 'harm' keilaYou utter the words, 'harm'
You grab Keila, who screams in pain.

165H 190V 1X 602C [Natya:Bad] [Keila:Fair] Mem:8 Exits:EW> m
Keila says 'this sucks'

165H 190V 1X 602C [Natya:Bad] [Keila:Fair] Mem:8 Exits:EW>
Keila says 'you win'

165H 190V 1X 602C [Natya:Bad] [Keila:Fair] Mem:8 Exits:EW>
Keila crushes YOU hard.

158H 190V 1X 602C [Natya:Bad] [Keila:Fair] Mem:8 Exits:EW> Spells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 5]cure critical
6: [ 1]darkness [ 3]harm
8: [ 1]holy word

Spells being memorized:
6: [ 3]harm
8: [ 1]holy word

You estimate your studies will complete in 8 hours.

Spells left: 1-0 2-0 3-0 4-5 5-3 6-6 7-5 8-2

158H 190V 1X 602C [Natya:Bad] [Keila:Fair] Mem:8 Exits:EW> say i knowYou say 'i know'

158H 190V 1X 602C [Natya:Bad] [Keila:Fair] Mem:8 Exits:EW>
Keila utters the words, 'cure critical'.

158H 190V 1X 602C [Natya:Bad] [Keila:Good] Mem:8 Exits:EW> lAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lady Keila Stormborn, American Mavlad is standing here, fighting YOU.
. . . has a metallic luster.
Aspasia, the death celestial, appears as a dark and unyielding void.

158H 190V 1X 602C [Natya:Bad] [Keila:Good] Mem:8 Exits:EW>
You bruise Keila with your hit.

158H 190V 1X 602C [Natya:Bad] [Keila:Good] Mem:8 Exits:EW> c 'cure crit' me
Halibio arrives from the east.

158H 190V 1X 602C [Natya:Bad] [Keila:Good] Mem:8 Exits:EW> You utter the words, 'cure critical'
Large open gashes on your body stop bleeding and heal.

251H 190V 1X 602C [Natya:Fair] [Keila:Good] Mem:9 Exits:EW>
Halibio massacres YOU with his cleave.

230H 190V 1X 602C [Natya:Fair] [Keila:Good] Mem:9 Exits:EW>
Halibio cleaves YOU extremely hard.
Keila misses you with her crush.

210H 190V 1X 602C [Natya:Fair] [Keila:Good] Mem:9 Exits:EW> flYou flee head over heels.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

210H 188V 1X 602C Mem:9 Exits:NEW> eAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

210H 186V 1X 602C Mem:9 Exits:SW> eAlas, you cannot go that way...

210H 186V 1X 602C Mem:9 Exits:SW> sAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

210H 184V 1X 602C Mem:9 Exits:NE> eAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

210H 182V 1X 602C Mem:9 Exits:SW> c 'dark'You utter the words, 'darkness'

210H 182V 1X 602C Mem:11 Exits:SW> lAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

210H 182V 1X 602C Mem:11 Exits:SW>
Halibio arrives from the west.

210H 182V 1X 602C Mem:11 Exits:SW> lAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here.

210H 182V 1X 602C Mem:11 Exits:SW> rYou rest your tired bones but stay aloft.

210H 182V 1X 602C Mem:4 Exits:SW> iYou are carrying:
a piece of sweet bread..it glows blue [8]
a glowing scroll of recall..it glows blue..it glows dimly [4]
a bright ball of light..it glows dimly [2]
a small canteen
a brewed potion..it glows blue

210H 182V 1X 602C Mem:4 Exits:SW>
Halibio massacres YOU with his cleave.

178H 182V 1X 602C [Natya:Bad] [Halibio:V.Good] Mem:4 Exits:SW>
Halibio massacres YOU with his cleave.
You should probably stand up!
You miss Halibio with your hit.

153H 182V 1X 602C [Natya:Bad] [Halibio:V.Good] Mem:4 Exits:SW> stYou stand up.

153H 182V 1X 602C [Natya:Bad] [Halibio:V.Good] Mem:11 Exits:SW> flYou flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

153H 180V 1X 602C Mem:11 Exits:NE> flYou're not fighting, why bother fleeing?

153H 180V 1X 602C Mem:11 Exits:NE> eBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.

153H 178V 1X 602C Mem:6 Exits:W> rem lanternYou stop using Harn's Glorious Lantern.

153H 178V 1X 602C Mem:6 Exits:W> rYou walk over to the sofa and sit down on it.
You sink into the soft leather cushions.

153H 178V 1X 602C Mem:3 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.

153H 178V 1X 602C Mem:3 Exits:W> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 4]cure critical
6: [ 3]harm
8: [ 1]holy word

Spells being memorized:
5: [ 1]cure critical
6: [ 1]darkness [ 3]harm
8: [ 1]holy word

You estimate your studies will complete in 3 hours.

Spells left: 1-0 2-0 3-0 4-5 5-3 6-6 7-5 8-2

153H 178V 1X 602C Mem:3 Exits:W>
Halibio arrives from the west.

153H 178V 1X 602C Mem:3 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here.

153H 178V 1X 602C Mem:3 Exits:W> who i[ Retired ] Salcha Sterling, the Silver Dragon
[ Greater God ] Sancho Lopez

[ Retired ] Chu the Male Plant

Total visible people : 3 Total people online : 83

153H 178V 1X 602C Mem:3 Exits:W>
Keila arrives from the west.

153H 178V 1X 602C Mem:3 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)
. . . has a metallic luster.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is standing here.

153H 178V 1X 602C Mem:3 Exits:W> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 4]cure critical
6: [ 3]harm
8: [ 1]holy word

Spells being memorized:
5: [ 1]cure critical
6: [ 1]darkness [ 3]harm
8: [ 1]holy word

You estimate your studies will complete in 3 hours.

Spells left: 1-0 2-0 3-0 4-5 5-3 6-6 7-5 8-2

153H 178V 1X 602C Mem:3 Exits:W>
Keila slowly fades into existence.
Keila crushes YOU hard.
Halibio tries to charge into you, but ends up falling to the ground himself.

143H 178V 1X 602C [Natya:Bad] [Keila:Good] Mem:3 Exits:W> stYou stand up.

143H 178V 1X 602C [Natya:Bad] [Keila:Good] Mem:6 Exits:W> flPANIC! You couldn't escape!

143H 178V 1X 602C [Natya:Bad] [Keila:Good] Mem:6 Exits:W> flYou flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

143H 176V 1X 602C Mem:11 Exits:NE> eBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here.
. . . has a metallic luster.
Sir Halibio D'Lager, Solamnic Drunkard Extraordinaire is sitting here.

143H 174V 1X 602C Mem:6 Exits:W>
Halibio screams as Takhisis grabs him and throws him into the Abyss!

143H 174V 1X 602C Mem:6 Exits:W> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 4]cure critical
6: [ 3]harm
8: [ 1]holy word

Spells being memorized:
5: [ 1]cure critical
6: [ 1]darkness [ 3]harm
8: [ 1]holy word

You estimate your studies will complete in 6 hours.

Spells left: 1-0 2-0 3-0 4-5 5-3 6-6 7-5 8-2

143H 174V 1X 602C Mem:6 Exits:W> say ownedYou say 'owned'

143H 174V 1X 602C Mem:6 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)
. . . has a metallic luster.

143H 174V 1X 602C Mem:6 Exits:W>
Keila slowly fades into existence.
Keila barely crushes YOU.

139H 174V 1X 602C [Natya:Bad] [Keila:Good] Mem:6 Exits:W> c 'cure crit' meYou utter the words, 'cure critical'
Large open gashes on your body stop bleeding and heal.

217H 174V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W>
Keila crushes YOU.

211H 174V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> fl
Keila says 'wtf ?'

211H 174V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> erKeila crushes YOU hard.
You miss Keila with your hit.
The darkness marks the end of another day.
You feel hollow and weakened as the prayer surrounding you fades.
You flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Inky darkness flows into the area.

220H 204V 1X 602C Mem:12 Exits:NE> Before The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here.
. . . has a metallic luster.

220H 202V 1X 602C Mem:7 Exits:W> You walk over to the sofa and sit down on it.
You sink into the soft leather cushions.

220H 202V 1X 602C Mem:3 Exits:W> stYou stand up.

220H 202V 1X 602C Mem:7 Exits:W> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 3]cure critical
6: [ 3]harm
8: [ 1]holy word

Spells being memorized:
5: [ 2]cure critical
6: [ 1]darkness [ 3]harm
8: [ 1]holy word

You estimate your studies will complete in 7 hours.

Spells left: 1-0 2-0 3-0 4-5 5-3 6-6 7-5 8-2

220H 202V 1X 602C Mem:7 Exits:W>
Keila slowly fades into existence.
Keila misses you with her crush.

220H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here, fighting YOU.
. . . has a metallic luster.

220H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> who i[ Retired ] Salcha Sterling, the Silver Dragon
[ Greater God ] Sancho Lopez

[ Retired ] Chu the Male Plant

Total visible people : 3 Total people online : 82

220H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> mKeila crushes YOU.
You miss Keila with your hit.
Spells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 3]cure critical
6: [ 3]harm
8: [ 1]holy word

Spells being memorized:
5: [ 2]cure critical
6: [ 1]darkness [ 3]harm
8: [ 1]holy word

You estimate your studies will complete in 7 hours.

Spells left: 1-0 2-0 3-0 4-5 5-3 6-6 7-5 8-2

215H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> say wellYou say 'well'

215H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> say we got a die to rollYou say 'we got a die to roll'

215H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W>
Your eyes roll and you fall back as Keila crushes you on the head.
Keila crushes YOU hard.
You miss Keila with your hit.

206H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> say on who winseq
Sancho arrives just in time.

206H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> Keila misses you with her crush.
You miss Keila with your hit.
You say 'on who wins'

206H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Sancho Lopez is standing here.
Lady Keila Stormborn, American Mavlad is standing here, fighting YOU.
. . . has a metallic luster.

206H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> say ?You say '?'

206H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W>
Keila misses you with her crush.
You bruise Keila with your hit.
Sancho barely made it out alive.

206H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here, fighting YOU.
. . . has a metallic luster.

206H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> iYou are carrying:
Harn's Glorious Lantern
a piece of sweet bread..it glows blue [8]
a glowing scroll of recall..it glows blue..it glows dimly [4]
a bright ball of light..it glows dimly [2]
a small canteen
a brewed potion..it glows blue

206H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> m
Keila crushes YOU.
You miss Keila with your hit.

201H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> Spells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 3]cure critical
6: [ 3]harm
8: [ 1]holy word

Spells being memorized:
5: [ 2]cure critical
6: [ 1]darkness [ 3]harm
8: [ 1]holy word

You estimate your studies will complete in 7 hours.

Spells left: 1-0 2-0 3-0 4-5 5-3 6-6 7-5 8-2

201H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> lBefore The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.
Inky darkness flows into the area.
Lady Keila Stormborn, American Mavlad is standing here, fighting YOU.
. . . has a metallic luster.

201H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> t sancho this is gonna get boringYou tell Sancho 'this is gonna get boring'

201H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W>
Keila crushes YOU.
You miss Keila with your hit.

195H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> t sancho just me and keila left?You tell Sancho 'just me and keila left?'

195H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W>
Keila says 'your out of spells?'

195H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W>
Keila crushes YOU hard.
You miss Keila with your hit.

188H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 3]blindness [ 2]cure blindness [ 1]light
[ 1]remove curse [ 5]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 5]dispel magic [ 1]hold person
5: [ 3]cure critical
6: [ 3]harm
8: [ 1]holy word

Spells being memorized:
5: [ 2]cure critical
6: [ 1]darkness [ 3]harm
8: [ 1]holy word

You estimate your studies will complete in 7 hours.

Spells left: 1-0 2-0 3-0 4-5 5-3 6-6 7-5 8-2

188H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W> say yeah i guessYou say 'yeah i guess'

188H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W>
Keila crushes YOU.
You miss Keila with your hit.

182H 202V 1X 602C [Natya:Fair] [Keila:Good] Mem:7 Exits:W>
Keila says 'or just fucking with me?'

*** Ever seen 2 clerics fighting each other with barely any spells? It's boring. Really boring. ***

317H 204V 1X 602C [Natya:V.Good] [Keila:V.Good] Mem:5 Exits:NE>
Tsu Wei comes out of hiding.
Tsu Wei annihilates YOU with his pierce.

272H 204V 1X 602C [Natya:Good] [Keila:V.Good] Mem:5 Exits:NE> You utter the words, 'silence'
The magic fails!

272H 204V 1X 602C [Natya:Good] [Keila:V.Good] Mem:6 Exits:NE>
Tsu Wei annihilates YOU with his pierce.
Tsu Wei annihilates YOU with his pierce.

188H 204V 1X 602C [Natya:Fair] [Keila:V.Good] Mem:6 Exits:NE> fl
Sancho waves a friendly greeting to Tsu Wei.

188H 204V 1X 602C [Natya:Fair] [Keila:V.Good] Mem:6 Exits:NE> flYou flee head over heels.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

188H 202V 1X 602C Mem:6 Exits:SW> You're not fighting, why bother fleeing?

188H 202V 1X 602C Mem:6 Exits:SW>
Keila arrives from the south.

188H 202V 1X 602C Mem:6 Exits:SW> wTsu Wei gives his knife a quick thrust and twist, as he strikes Keila in the back with it.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

188H 200V 1X 602C Mem:6 Exits:NE> wAlas, you cannot go that way...

188H 200V 1X 602C Mem:6 Exits:NE> nAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

188H 198V 1X 602C Mem:6 Exits:SW> nAlas, you cannot go that way...

188H 198V 1X 602C Mem:6 Exits:SW> nAlas, you cannot go that way...

188H 198V 1X 602C Mem:6 Exits:SW> wAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

188H 196V 1X 602C Mem:6 Exits:NEW> wAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Aspasia, the death celestial, appears as a dark and unyielding void.

188H 194V 1X 602C Mem:6 Exits:EW> wAspasia arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

188H 192V 1X 602C Mem:6 Exits:NEW> wAspasia arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

188H 190V 1X 602C Mem:6 Exits:EW> wAspasia arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

188H 188V 1X 602C Mem:6 Exits:NEW> wAspasia arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
A tangle of vines and earth rises from a black pool of water here.

188H 186V 1X 602C Mem:6 Exits:ES> wAlas, you cannot go that way...

188H 186V 1X 602C Mem:6 Exits:ES> o aspasia lay natya
188H 186V 1X 602C Mem:6 Exits:ES>
Keila arrives from the east.

188H 186V 1X 602C Mem:6 Exits:ES> rem regalYou stop using a pair of regal elven gauntlets.

188H 186V 1X 602C Mem:6 Exits:ES> lAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lady Keila Stormborn, American Mavlad is standing here.
Aspasia, the death celestial, appears as a dark and unyielding void.
A tangle of vines and earth rises from a black pool of water here.

188H 186V 1X 602C Mem:6 Exits:ES> ssAspasia arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

188H 184V 1X 602C Mem:6 Exits:NW> wAlas, you cannot go that way...

188H 184V 1X 602C Mem:6 Exits:NW> wAspasia arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

188H 182V 1X 602C Mem:6 Exits:ES> sAlas, you cannot go that way...

188H 182V 1X 602C Mem:6 Exits:ES> Aspasia arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

188H 180V 1X 602C Mem:6 Exits:NW>
Keila arrives from the north.

188H 180V 1X 602C Mem:6 Exits:NW> o aspasia lay natyaAspasia lays her hands on you and utters a prayer.
A few of your bruises disappear.

324H 180V 1X 602C Mem:6 Exits:NW> wAspasia arrives from the east.
Before The Abandoned Tunnels
You find yourself at what appears to be end of a large, long tunnel
under the ground. The poignant stench of mildew emanates from the wet
dungeon walls, and you are suprised to see a ladder attached to the far
wall, leading up towards a secret panel hidden in the ceiling above you.

324H 178V 1X 602C Mem:4 Exits:E>
Keila arrives from the east.

324H 178V 1X 602C Mem:4 Exits:E> wear regalYou wear a pair of regal elven gauntlets on your hands.

324H 178V 1X 602C Mem:4 Exits:E> eeAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 176V 1X 602C Mem:6 Exits:NW> Alas, you cannot go that way...

324H 176V 1X 602C Mem:6 Exits:NW> n
Keila arrives from the west.

324H 176V 1X 602C Mem:6 Exits:NW> eAspasia arrives from the south.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 174V 1X 602C Mem:6 Exits:ES> nAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 172V 1X 602C Mem:6 Exits:NW> nAspasia arrives from the south.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
A tangle of vines and earth rises from a black pool of water here.

324H 170V 1X 602C Mem:6 Exits:ES> nAlas, you cannot go that way...

324H 170V 1X 602C Mem:6 Exits:ES> nAlas, you cannot go that way...

324H 170V 1X 602C Mem:6 Exits:ES> Alas, you cannot go that way...

324H 170V 1X 602C Mem:6 Exits:ES> eAspasia arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 168V 1X 602C Mem:6 Exits:NEW> nAspasia arrives from the south.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 166V 1X 602C Mem:6 Exits:NS> nAspasia arrives from the south.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 164V 1X 602C Mem:6 Exits:NES> nAspasia arrives from the south.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 162V 1X 602C Mem:6 Exits:NS> sAspasia arrives from the north.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 160V 1X 602C Mem:6 Exits:NES> eAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 158V 1X 602C Mem:6 Exits:EW> eeAspasia arrives from the west.
An Intersection Of Tunnels
You find yourself in the middle of a large four way intersection of
very large tunnels, which you hope are abandoned. Darkness branches off in
every direction, and you are unable to make out the tunnels end. The
poignant stench of mildew emanates from the wet dungeon walls, and the
floor is covered with foul pools of brackish water. Directly above you, is
a small ladder which reaches up towards the base of a large stone
structure.

324H 156V 1X 602C Mem:4 Exits:NESW> Aspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 154V 1X 602C Mem:6 Exits:EW> eAspasia arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 152V 1X 602C Mem:6 Exits:NSW> nAspasia arrives from the south.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 150V 1X 602C Mem:6 Exits:NS> nAspasia arrives from the south.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 148V 1X 602C Mem:4 Exits:SW> iYou are carrying:
Harn's Glorious Lantern
a piece of sweet bread..it glows blue [8]
a glowing scroll of recall..it glows blue..it glows dimly [4]
a bright ball of light..it glows dimly [2]
a small canteen
a brewed potion..it glows blue

324H 148V 1X 602C Mem:4 Exits:SW> wAspasia arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 146V 1X 602C Mem:6 Exits:EW> wAspasia arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 144V 1X 602C Mem:6 Exits:ESW> scanLooking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

324H 144V 1X 602C Mem:6 Exits:ESW> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 2]cure blindness [ 1]light [ 1]remove curse
[ 3]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 2]dispel magic [ 1]hold person
5: [ 1]cure critical
6: [ 4]harm
8: [ 1]holy word

Spells being memorized:
2: [ 2]silence
6: [ 2]harm

You estimate your studies will complete in 6 hours.

Spells left: 1-0 2-3 3-0 4-8 5-7 6-7 7-5 8-3

*** MORE WTF, NOTE KEILA WAS AT 15HP WHEN XFERRED THO I DIDNT KNOW! ***

Keila arrives from a puff of smoke.

324H 132V 1X 602C Mem:4 Exits:ES> timeObvious exits:
East - An Abandoned Tunnel
South - Too dark to tell

324H 132V 1X 602C Mem:4 Exits:ES> It is 12 o'clock am, on Gileadai
The 35th Day of Paleswelt, Year 532.

324H 132V 1X 602C Mem:4 Exits:ES> lAn Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lady Keila Stormborn, American Mavlad is resting here. (invisible)
Aspasia, the death celestial, appears as a dark and unyielding void.
A robust griffon paces gently while waiting for a rider.

324H 132V 1X 602C Mem:4 Exits:ES> say ownedYou say 'owned'

324H 132V 1X 602C Mem:4 Exits:ES> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 2]cure blindness [ 1]light [ 1]remove curse
[ 3]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 2]dispel magic [ 1]hold person
5: [ 1]cure critical
6: [ 4]harm
8: [ 1]holy word

Spells being memorized:
2: [ 2]silence
6: [ 2]harm

You estimate your studies will complete in 4 hours.

Spells left: 1-0 2-3 3-0 4-8 5-7 6-7 7-5 8-3

324H 132V 1X 602C Mem:4 Exits:ES> c 'sil' keilaYou utter the words, 'silence'
The magic fails!

324H 132V 1X 602C Mem:4 Exits:ES>
Keila stands up.

324H 132V 1X 602C Mem:4 Exits:ES>
Keila leaves south.

324H 132V 1X 602C Mem:4 Exits:ES> o aspasia kill keilas
324H 132V 1X 602C Mem:4 Exits:ES> Aspasia arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 130V 1X 602C Mem:7 Exits:NS> kil keilaThey aren't here.

324H 130V 1X 602C Mem:7 Exits:NS> sAspasia arrives from the north.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 128V 1X 602C Mem:7 Exits:NES> kil keilaThey aren't here.

324H 128V 1X 602C Mem:7 Exits:NES> sAspasia arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 126V 1X 602C Mem:7 Exits:NS> sAspasia arrives from the north.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)

s324H 124V 1X 602C Mem:7 Exits:NEW>
Keila opens her prayerbook and begins reading it intently.

324H 124V 1X 602C Mem:7 Exits:NEW> wAlas, you cannot go that way...

324H 124V 1X 602C Mem:7 Exits:NEW> Aspasia arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
A tangle of vines and earth rises from a black pool of water here.

324H 122V 1X 602C Mem:7 Exits:ES> eAspasia arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)

324H 165V 1X 602C Mem:6 Exits:NEW>
Keila leaves west.

324H 165V 1X 602C Mem:6 Exits:NEW> wAspasia arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)
A tangle of vines and earth rises from a black pool of water here.

324H 163V 1X 602C Mem:6 Exits:ES>
Keila sits down and rests.

324H 163V 1X 602C Mem:6 Exits:ES> o aspasia kil keila
324H 163V 1X 602C Mem:6 Exits:ES>
Keila stands up.

324H 163V 1X 602C Mem:6 Exits:ES> lAn Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
Aspasia, the death celestial, appears as a dark and unyielding void.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)
A tangle of vines and earth rises from a black pool of water here.

324H 163V 1X 602C Mem:6 Exits:ES>
Keila leaves east.

324H 163V 1X 602C Mem:6 Exits:ES> eAspasia arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 161V 1X 602C Mem:6 Exits:NEW> eAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.
An assassin clad in black moves stealthily in and out of the shadows. (red aura)

324H 159V 1X 602C Mem:6 Exits:EW> nAlas, you cannot go that way...

324H 159V 1X 602C Mem:6 Exits:EW> eAspasia arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 157V 1X 602C Mem:6 Exits:NEW> eAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 155V 1X 602C Mem:6 Exits:EW> eAspasia arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 153V 1X 602C Mem:6 Exits:NEW> eAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 151V 1X 602C Mem:6 Exits:SW> eAlas, you cannot go that way...

324H 151V 1X 602C Mem:6 Exits:SW> nAlas, you cannot go that way...

324H 151V 1X 602C Mem:6 Exits:SW> wAspasia arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 149V 1X 602C Mem:6 Exits:NEW> nAspasia arrives from the south.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 147V 1X 602C Mem:6 Exits:NS> nAspasia arrives from the south.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 145V 1X 602C Mem:6 Exits:NSW> eAlas, you cannot go that way...

324H 145V 1X 602C Mem:6 Exits:NSW> eAlas, you cannot go that way...

324H 145V 1X 602C Mem:6 Exits:NSW> nAspasia arrives from the south.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
ndarkness.

324H 143V 1X 602C Mem:6 Exits:NS> Aspasia arrives from the south.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 141V 1X 602C Mem:3 Exits:SW> eAlas, you cannot go that way...

324H 141V 1X 602C Mem:3 Exits:SW> wAspasia arrives from the east.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 139V 1X 602C Mem:6 Exits:EW> wAspasia arrives from the east.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 137V 1X 602C Mem:6 Exits:ESW> mSpells currently memorized:
1: [ 3]aid [ 2]bless [ 2]create food
[ 2]create water [ 1]know alignment [ 3]restore strength
2: [ 2]cure blindness [ 1]light [ 1]remove curse
[ 2]silence
3: [ 4]cure serious [ 3]gust of wind [ 2]remove fear
[ 2]remove poison
4: [ 2]dispel magic [ 1]hold person
5: [ 1]cure critical
6: [ 4]harm
8: [ 1]holy word

Spells being memorized:
2: [ 3]silence
6: [ 2]harm

You estimate your studies will complete in 6 hours.

Spells left: 1-0 2-3 3-0 4-8 5-7 6-7 7-5 8-3

324H 137V 1X 602C Mem:6 Exits:ESW> sAspasia arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 135V 1X 602C Mem:6 Exits:NS> sAspasia arrives from the north.
An Intersection Of Tunnels
You find yourself in the middle of a large four way intersection of
very large tunnels, which you hope are abandoned. Darkness branches off in
every direction, and you are unable to make out the tunnels end. The
poignant stench of mildew emanates from the wet dungeon walls, and the
floor is covered with foul pools of brackish water. Directly above you, is
a small ladder which reaches up towards the base of a large stone
sstructure.

324H 133V 1X 602C Mem:3 Exits:NESW> Aspasia arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 131V 1X 602C Mem:6 Exits:NS> eAlas, you cannot go that way...

324H 131V 1X 602C Mem:6 Exits:NS> eAlas, you cannot go that way...

324H 131V 1X 602C Mem:6 Exits:NS> sAspasia arrives from the north.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 129V 1X 602C Mem:6 Exits:NEW> sAlas, you cannot go that way...

324H 129V 1X 602C Mem:6 Exits:NEW> sAlas, you cannot go that way...

324H 129V 1X 602C Mem:6 Exits:NEW> eAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 127V 1X 602C Mem:6 Exits:EW> eAspasia arrives from the west.
An Abandoned Tunnel
You find yourself at a three way intersection in this maze of ancient
tunnels. The ancient silence of memory is broken only by the steady drip of
water, and the echoes which your movement causes. The poignant stench of
mildew emanates from the wet dungeon walls, and you find yourself wishing
to be elsewhere.

324H 125V 1X 602C Mem:6 Exits:NEW> eAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 123V 1X 602C Mem:6 Exits:SW> eAlas, you cannot go that way...

324H 123V 1X 602C Mem:6 Exits:SW> sAspasia arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 121V 1X 602C Mem:6 Exits:NE> sAlas, you cannot go that way...

324H 121V 1X 602C Mem:6 Exits:NE> o aspasia c 'h v'Aspasia utters some strange words.

324H 121V 1X 602C Mem:6 Exits:NE> eAspasia arrives from the west.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 119V 1X 602C Mem:6 Exits:SW> sAspasia arrives from the north.
An Abandoned Tunnel
With every step you take through these abandoned tunnels, the bottoms
of your leg become thoroughly soaked, as your footsteps kick up the foul
pools of water underfoot. The tunnels are large enough for a trio of ogres
to walk upright, shoulder to shoulder, and the ceiling above you is
shrouded by darkness. The poignant stench of mildew emanates from the wet
dungeon walls, and you find yourself wishing to be out of this maze of
darkness.

324H 117V 1X 602C Mem:6 Exits:NE>
Sancho has transferred you!
The Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water. For those wishing to go home, the portal will take
you there.
A polished red stone lies here. [2]
A pale blue stone lies here.
A green stone rests on the ground...it glows blue [2]
A polished red stone lies here.
a turkey sandwich lies here [4]
a large wooden chest lies here
A large stone fountain with a sign on it sits in the middle of the room.
Sancho Lopez is standing here.
Lady Keila Stormborn, American Mavlad is standing here. (invisible)
Celestial Shiroc shows no emotion as he stands silently beside his master.
. . . is surrounded by 2 duplicate images.
You sense that you are not alone.
Barron the Male Wild Elf is resting here. (flying)
. . . has a tough exterior.
Shaddaric Ironheart, Born of Suffering is standing here.
Machi Uno, The return of Paijeitng is resting here. (invisible)
. . . has a tough exterior.
You see the outline of a life form here, carrying: a crystal pendant; a blood red cape; an opal shield.
Herman the Hermit is resting here.
Crysania, Revered Daughter of Paladine, stands here to further instruct you.

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