<VeWtiFuL> yea but now i started a garden center out of my driveway

Tournament Round 3

POV: Aldur

Log Rating: 3.2667

With better strategy we rule this last round

Delvar tells your group 'got to keep ravage rescued'

413H 158V 10196673X 1173C Mem:1 Exits:D>

Oe tells your group 'mitch got 2 haste?"'

413H 158V 10196673X 1173C Mem:1 Exits:D>

Delvar begins resting but stays aloft.

413H 158V 10196673X 1173C Mem:1 Exits:D>
gt ravage when u get rescued
You tell your group 'ravage when u get rescued'

413H 158V 10196673X 1173C Mem:1 Exits:D>
gt be engaged
You tell your group 'be engaged'

413H 158V 10196673X 1173C Mem:1 Exits:D>
gt so u dont get stabbed
You tell your group 'so u dont get stabbed'

413H 158V 10196673X 1173C Mem:1 Exits:D>

Ravage tells your group 'yes'

413H 158V 10196673X 1173C Mem:1 Exits:D>

Vespin shouts 'ok anyone not ready in the tourney'

413H 158V 10196673X 1173C Mem:1 Exits:D>

Ravage begins resting but stays aloft.

413H 158V 10196673X 1173C Mem:1 Exits:D>

Daniel pats a burning skeleton on its head.

413H 158V 10196673X 1173C Mem:1 Exits:D>

Daniel says 'use the skeleton!'

413H 158V 10196673X 1173C Mem:1 Exits:D>

Daniel snickers softly.

413H 158V 10196673X 1173C Mem:1 Exits:D>
TICK IN 7 SECONDS.

Oe oohs and ahhs, as if he is really, really impressed.

413H 158V 10196673X 1173C Mem:1 Exits:D>

Ravage says 'i will actually'

413H 158V 10196673X 1173C Mem:1 Exits:D>
gt ok so: 1) mitch area first, 2) daniel rescue ravage/aldur in that order 3) ravage be engaged
You tell your group 'ok so: 1) mitch area first, 2) daniel rescue ravage/aldur in that order 3) ravage be engaged'

413H 158V 10196673X 1173C Mem:1 Exits:D>
gt and we win
You tell your group 'and we win'

413H 158V 10196673X 1173C Mem:1 Exits:D>

Ravage closes his prayerbook with a content look on his face.
Timer now at 61 secs.
Your studies complete, you close your spellbook with a smile.
Timer now at 61 secs.
stand
Delvar closes his spellbook with a content look on his face.
Timer now at 61 secs.
Oe puts away his tablets with a content look on his face.
Timer now at 61 secs.

413H 158V 10196673X 1173C Exits:D>
You are already standing.

413H 158V 10196673X 1173C Exits:D>

Delvar stands up.

413H 158V 10196673X 1173C Exits:D>

Delvar tells your group 'hero'

413H 158V 10196673X 1173C Exits:D>

Ravage stands up.

413H 158V 10196673X 1173C Exits:D>

Ravage utters some strange words.
Ravage is surrounded by a white aura.

413H 158V 10196673X 1173C Exits:D>

Delvar utters the words, 'improved invisibility'.
Delvar slowly fades out of sight.

413H 158V 10196673X 1173C Exits:D>

Ravage focuses on Delvar and utters some strange words.

413H 158V 10196673X 1173C Exits:D>

Delvar utters the words, 'invisibility'.
Delvar slowly fades out of sight.

413H 158V 10196673X 1173C Exits:D>

Oe focuses on Daniel and utters the words, 'blur'.
Daniel begins to become blurry and hard to see.

413H 158V 10196673X 1173C Exits:D>

Vespin shouts 'ok 2 people are peeing and one is memming. we're going in 2 tics max.'

413H 158V 10196673X 1173C Exits:D>

Ravage says 'jesus'

413H 158V 10196673X 1173C Exits:D>

Ravage says 'so slow'

413H 158V 10196673X 1173C Exits:D>

Delvar tells your group 'arg'

413H 158V 10196673X 1173C Exits:D>
shout laf
Your throat is too sore from all that shouting. Maybe you should wait a while.

413H 158V 10196673X 1173C Exits:D>

Delvar begins resting but stays aloft.

413H 158V 10196673X 1173C Exits:D>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing Y Y N Y 1 0
Ravage perfect rested standing Y N N Y 2 2
Daniel perfect rested standing Y N N Y 0 0
Delvar perfect rested resting Y Y N Y 1 1
Oe perfect rested standing Y N N Y 0 1
Grant perfect rested standing Y N Y Y 1 0

413H 158V 10196673X 1173C Exits:D>
gt laf
You tell your group 'laf'

413H 158V 10196673X 1173C Exits:D>

Ravage begins resting but stays aloft.

413H 158V 10196673X 1173C Exits:D>

Ravage tells your group 'okay'

413H 158V 10196673X 1173C Exits:D>

Ravage tells your group 'who's missing spells'

413H 158V 10196673X 1173C Exits:D>

Epso shouts 'let em go with afkers. not our problem!'

413H 158V 10196673X 1173C Exits:D>

Delvar tells your group 'its there plan to wear off my spells'

413H 158V 10196673X 1173C Exits:D>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing Y Y N Y 1 0
Ravage perfect rested resting Y N N Y 2 1
Daniel perfect rested standing Y N N Y 0 0
Delvar perfect rested resting Y Y N Y 1 1
Oe perfect rested standing Y N N Y 0 1
Grant perfect rested standing Y N Y Y 1 0

413H 158V 10196673X 1173C Exits:D>

Delvar tells your group '!'

413H 158V 10196673X 1173C Exits:D>

Daniel rolls on the floor in a fit of laughter.

413H 158V 10196673X 1173C Exits:D>

Ravage tells your group 'anyone?'

413H 158V 10196673X 1173C Exits:D>
gt they didnt count u would respell!
You tell your group 'they didnt count u would respell!'

413H 158V 10196673X 1173C Exits:D>

Daniel tells your group 'i need ward'

413H 158V 10196673X 1173C Exits:D>

Ravage tells your group 'sanc, sacred, etc?'

413H 158V 10196673X 1173C Exits:D>

Ravage stands up.

413H 158V 10196673X 1173C Exits:D>

Ravage focuses on Daniel and utters some strange words.
A bright light flashes and Daniel begins to shine from within.

413H 158V 10196673X 1173C Exits:D>
TICK IN 7 SECONDS.

Ravage begins resting but stays aloft.

413H 158V 10196673X 1173C Exits:D>

Daniel tells your group 'could you bless me to pls'

413H 158V 10196673X 1173C Exits:D>

Oe puts away his tablets with a content look on his face.
Timer now at 61 secs.
Delvar closes his spellbook with a content look on his face.
Timer now at 61 secs.
Ravage closes his prayerbook with a content look on his face.
Timer now at 61 secs.

413H 158V 10196673X 1173C Exits:D>

Vespin shouts 'ok. we're gonna start round 3'

413H 158V 10196673X 1173C Exits:D>

Ravage stands up.

413H 158V 10196673X 1173C Exits:D>

Daniel jumps up in the air and flaps his arms wildly!

413H 158V 10196673X 1173C Exits:D>

Ravage utters some strange words.
Ravage appears better protected.

413H 158V 10196673X 1173C Exits:D>

Delvar stands up.

413H 158V 10196673X 1173C Exits:D>

Vespin shouts 'in 3'

413H 158V 10196673X 1173C Exits:D>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing Y Y N Y 1 0
Ravage perfect rested standing Y N N Y 2 2
Daniel perfect rested standing N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 0
Oe perfect rested standing N N N Y 0 0
Grant perfect rested standing N N Y Y 1 0

413H 158V 10196673X 1173C Exits:D>

Oe tells your group 'lets do this'

413H 158V 10196673X 1173C Exits:D>

Vespin shouts '2'

413H 158V 10196673X 1173C Exits:D>

Vespin shouts '1'

413H 158V 10196673X 1173C Exits:D>

Oe tells your group 'haste me'

413H 158V 10196673X 1173C Exits:D>
c 'fly' oe
You utter the words, 'fly'
Oe rises up off the ground.

413H 158V 10196673X 1173C Mem:1 Exits:D>

Vespin shouts 'go down'

413H 158V 10196673X 1173C Mem:1 Exits:D>
gro

Delvar focuses on Oe and utters the words, 'haste'.

413H 158V 10196673X 1173C Mem:1 Exits:D>
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing Y Y N Y 1 1
Ravage perfect rested standing Y N N Y 2 2
Daniel perfect rested standing N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 1
Oe perfect rested standing Y N N Y 0 0
Grant perfect rested standing N N Y Y 1 0

413H 158V 10196673X 1173C Mem:1 Exits:D>
d
A burning skeleton arrives from above.
The Courthouse
The open shell of this building is all that remains of the former
courthouse. The ceiling has long since caved in, leaving the interior of
the building exposed to the environment. The attached jail cells have been
crushed by the building, but you see no signs of their former occupants.
Most likely they fled during the chaos of whatever ravaged this city.
A burning skeleton stands before you.

413H 157V 10196673X 1173C Mem:2 Exits:N>
sca

Oe says 'go'

413H 157V 10196673X 1173C Mem:2 Exits:N>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 157V 10196673X 1173C Mem:2 Exits:N>
n

Ravage tells your group 'haha don't go down'

413H 157V 10196673X 1173C Mem:2 Exits:N>
sca
A burning skeleton arrives from the south.
Before the Courthouse
The building to the south once served as the city hall and courthouse
for Tarsis. Even now, in its dilapidated state, the building still has an
air of importance and authority. One of the main city roads lies to the
west, while the road leads eastward, towards the cities former markets.
A burning skeleton stands before you.

413H 156V 10196673X 1173C Mem:2 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 156V 10196673X 1173C Mem:2 Exits:ESW>

Daniel tells your group 'haste me'

413H 156V 10196673X 1173C Mem:2 Exits:ESW>
w
A burning skeleton arrives from the east.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
A burning skeleton stands before you.

413H 155V 10196673X 1173C Mem:2 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 155V 10196673X 1173C Mem:2 Exits:NES>

Daniel tells your group 'haste me'

413H 155V 10196673X 1173C Mem:2 Exits:NES>
n
A burning skeleton arrives from the south.
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.
A burning skeleton stands before you.

413H 154V 10196673X 1173C Mem:2 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 154V 10196673X 1173C Mem:2 Exits:NES>
s
A burning skeleton arrives from the north.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
A burning skeleton stands before you.

413H 153V 10196673X 1173C Mem:2 Exits:NES>
e
A burning skeleton arrives from the west.
Before the Courthouse
The building to the south once served as the city hall and courthouse
for Tarsis. Even now, in its dilapidated state, the building still has an
air of importance and authority. One of the main city roads lies to the
west, while the road leads eastward, towards the cities former markets.
A burning skeleton stands before you.

413H 152V 10196673X 1173C Mem:2 Exits:ESW>
s
A burning skeleton arrives from the north.
The Courthouse
The open shell of this building is all that remains of the former
courthouse. The ceiling has long since caved in, leaving the interior of
the building exposed to the environment. The attached jail cells have been
crushed by the building, but you see no signs of their former occupants.
Most likely they fled during the chaos of whatever ravaged this city.
A burning skeleton stands before you.

413H 151V 10196673X 1173C Mem:2 Exits:N>

Delvar focuses on Daniel and utters the words, 'haste'.

413H 151V 10196673X 1173C Mem:2 Exits:N>
gt lets wait some
You tell your group 'lets wait some'

413H 151V 10196673X 1173C Mem:2 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 151V 10196673X 1173C Mem:2 Exits:N>

Ravage tells your group 'yes'

413H 151V 10196673X 1173C Mem:2 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 151V 10196673X 1173C Mem:2 Exits:N>

Daniel tells your group 'hahaa took 100hps'

413H 151V 10196673X 1173C Mem:2 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 151V 10196673X 1173C Mem:2 Exits:N>

Ravage tells your group 'coward tactic'
Daniel tells your group 'from me'

413H 151V 10196673X 1173C Mem:2 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 151V 10196673X 1173C Mem:2 Exits:N>
n
A burning skeleton arrives from the south.
Before the Courthouse
The building to the south once served as the city hall and courthouse
for Tarsis. Even now, in its dilapidated state, the building still has an
air of importance and authority. One of the main city roads lies to the
west, while the road leads eastward, towards the cities former markets.
A burning skeleton stands before you.

413H 150V 10196673X 1173C Mem:2 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 150V 10196673X 1173C Mem:2 Exits:ESW>

Oe tells your group 'we need kills too'

413H 150V 10196673X 1173C Mem:2 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 150V 10196673X 1173C Mem:2 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 150V 10196673X 1173C Mem:2 Exits:ESW>

Grant tells your group 'i'll do the tanking'

413H 150V 10196673X 1173C Mem:2 Exits:ESW>
gt we are engaging 2 groups fighting
You tell your group 'we are engaging 2 groups fighting'

413H 150V 10196673X 1173C Mem:2 Exits:ESW>
sca

Grant tells your group 'hero me'

413H 150V 10196673X 1173C Mem:2 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 150V 10196673X 1173C Mem:2 Exits:ESW>

Ravage tells your group 'move'

413H 150V 10196673X 1173C Mem:2 Exits:ESW>
w

Ravage tells your group 'move'

413H 150V 10196673X 1173C Mem:2 Exits:ESW>
sca
A burning skeleton arrives from the east.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
A burning skeleton stands before you.

413H 149V 10196673X 1173C Mem:2 Exits:NES>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 149V 10196673X 1173C Mem:2 Exits:NES>
n
A burning skeleton arrives from the south.
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.
A burning skeleton stands before you.

413H 148V 10196673X 1173C Mem:2 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 148V 10196673X 1173C Mem:2 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 148V 10196673X 1173C Mem:2 Exits:NES>
n
A burning skeleton arrives from the south.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
A burning skeleton stands before you.

413H 147V 10196673X 1173C Mem:2 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 147V 10196673X 1173C Mem:2 Exits:ESW>
w
A burning skeleton arrives from the east.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
A burning skeleton stands before you.

413H 146V 10196673X 1173C Mem:2 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 146V 10196673X 1173C Mem:2 Exits:EW>
w
A burning skeleton arrives from the east.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
A burning skeleton stands before you.
Snick van der Snack, The Executor is standing here. (flying) (invisible)
Eqir Dark-Elven is standing here. (flying) (invisible)
Furcifer, Scoundrel of Silvanost is standing here. (flying)
A robust griffon paces gently while waiting for a rider.
Lord Cathal, Guardian of Paladine is standing here.
Camilla the Female Half Elf is standing here. (flying)
. . . has a metallic luster.
Terky don't cry, you can rely on me honey. is standing here.
Elyana Lipetskaya, The Queen of Blood Sea Hordes is standing here. (flying)
. . . has a metallic luster.

413H 145V 10196673X 1173C Mem:2 Exits:ESW>
sca

Grant tells your group 'hero me'

413H 145V 10196673X 1173C Mem:2 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Kjama the Female Human is standing here. (flying)
. . . has a tough exterior.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 145V 10196673X 1173C Mem:2 Exits:ESW>
e
A burning skeleton arrives from the west.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
A burning skeleton stands before you.

413H 144V 10196673X 1173C Mem:2 Exits:EW>

Ravage focuses on Grant and utters some strange words.

413H 144V 10196673X 1173C Mem:2 Exits:EW>
s
Alas, you cannot go that way...

413H 144V 10196673X 1173C Mem:2 Exits:EW>
e
A burning skeleton arrives from the west.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
A burning skeleton stands before you.

413H 143V 10196673X 1173C Mem:2 Exits:ESW>
s
A burning skeleton arrives from the north.
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.
A burning skeleton stands before you.

413H 142V 10196673X 1173C Mem:2 Exits:NES>
say laff
You say 'laff'

413H 142V 10196673X 1173C Mem:2 Exits:NES>
s
A burning skeleton arrives from the north.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
A burning skeleton stands before you.

413H 141V 10196673X 1173C Mem:2 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 141V 10196673X 1173C Mem:2 Exits:NES>
e
A burning skeleton arrives from the west.
Before the Courthouse
The building to the south once served as the city hall and courthouse
for Tarsis. Even now, in its dilapidated state, the building still has an
air of importance and authority. One of the main city roads lies to the
west, while the road leads eastward, towards the cities former markets.
A burning skeleton stands before you.

413H 140V 10196673X 1173C Mem:2 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 140V 10196673X 1173C Mem:2 Exits:ESW>
s
A burning skeleton arrives from the north.
The Courthouse
The open shell of this building is all that remains of the former
courthouse. The ceiling has long since caved in, leaving the interior of
the building exposed to the environment. The attached jail cells have been
crushed by the building, but you see no signs of their former occupants.
Most likely they fled during the chaos of whatever ravaged this city.
A burning skeleton stands before you.

413H 139V 10196673X 1173C Mem:2 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 139V 10196673X 1173C Mem:2 Exits:N>
n
A burning skeleton arrives from the south.
Before the Courthouse
The building to the south once served as the city hall and courthouse
for Tarsis. Even now, in its dilapidated state, the building still has an
air of importance and authority. One of the main city roads lies to the
west, while the road leads eastward, towards the cities former markets.
A burning skeleton stands before you.

413H 138V 10196673X 1173C Mem:2 Exits:ESW>
w
A burning skeleton arrives from the east.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
A burning skeleton stands before you.

413H 137V 10196673X 1173C Mem:2 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 137V 10196673X 1173C Mem:2 Exits:NES>
s
A burning skeleton arrives from the north.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
A burning skeleton stands before you.

413H 136V 10196673X 1173C Mem:1 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 136V 10196673X 1173C Mem:1 Exits:NEW>
w
A burning skeleton arrives from the east.
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.
A burning skeleton stands before you.

413H 135V 10196673X 1173C Mem:2 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 135V 10196673X 1173C Mem:2 Exits:ESW>
w
A burning skeleton arrives from the east.
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
A burning skeleton stands before you.

413H 134V 10196673X 1173C Mem:2 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 134V 10196673X 1173C Mem:2 Exits:NEW>
e
e
A burning skeleton arrives from the west.
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.
A burning skeleton stands before you.

413H 133V 10196673X 1173C Mem:2 Exits:ESW>
n
A burning skeleton arrives from the west.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
A burning skeleton stands before you.
Snick van der Snack, The Executor is standing here. (flying) (invisible)
Eqir Dark-Elven is standing here. (flying) (invisible)
Furcifer, Scoundrel of Silvanost is standing here. (flying)
A robust griffon paces gently while waiting for a rider.
Lord Cathal, Guardian of Paladine is standing here.
Camilla the Female Half Elf is standing here. (flying)
. . . is outlined with a dim aura.
Terky don't cry, you can rely on me honey. is standing here.
Elyana Lipetskaya, The Queen of Blood Sea Hordes is standing here. (flying)
. . . has a metallic luster.

413H 132V 10196673X 1173C Mem:1 Exits:NEW>
TICK IN 7 SECONDS.
A burning skeleton arrives from the south.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
A burning skeleton stands before you.

413H 131V 10196673X 1173C Mem:2 Exits:NES>
scn
Huh?!

413H 131V 10196673X 1173C Mem:2 Exits:NES>
scn
Huh?!

413H 131V 10196673X 1173C Mem:2 Exits:NES>
n
A burning skeleton arrives from the south.
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.
A burning skeleton stands before you.

413H 130V 10196673X 1173C Mem:2 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Snick van der Snack, The Executor is standing here. (flying) (invisible)
Eqir Dark-Elven is standing here. (flying) (invisible)
You sense that you are not alone.
A robust griffon paces gently while waiting for a rider.
Lord Cathal, Guardian of Paladine is standing here.
Camilla the Female Half Elf is standing here. (flying)
. . . is outlined with a dim aura.
Terky don't cry, you can rely on me honey. is standing here.
Elyana Lipetskaya, The Queen of Blood Sea Hordes is standing here. (flying)
. . . has a metallic luster.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 130V 10196673X 1173C Mem:2 Exits:NES>
n
A burning skeleton arrives from the south.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
A burning skeleton stands before you.

413H 129V 10196673X 1173C Mem:2 Exits:ESW>
n
Alas, you cannot go that way...

413H 129V 10196673X 1173C Mem:2 Exits:ESW>
e
e
A burning skeleton arrives from the west.
Wall Road
Once there was an immense lookout tower at the northeast corner of
Tarsis that provided city guards with a vantage point to survey the
surrounding landscape. That tower collapsed inward, into the city, bringing
a large section of the city wall with it. The entire road leading east is
blocked by the fallen stone and rubble now, the only exits are a road
leading south into the market, and west towards the northern gate.
A burning skeleton stands before you.

413H 128V 10196673X 1173C Mem:2 Exits:SW>
Alas, you cannot go that way...

413H 128V 10196673X 1173C Mem:2 Exits:SW>
s
A burning skeleton arrives from the north.
The Ruined Market
Large, burned out craters speckle the marketplace here serving as an
indication as to what happened to this mighty city. It is likely this area
was heavily targetted when the city was attacked because of the dense
population of a crowded marketplace. The surrounding buildings are hollowed
shells of their former glory: walls are filled with large holes, roofs have
collapsed into several of the buildings, entryways have filled with rubble.
A burning skeleton stands before you.

413H 137V 10196673X 1173C Mem:1 Exits:NESW>

There is lightning in the sky.

413H 137V 10196673X 1173C Mem:1 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 137V 10196673X 1173C Mem:1 Exits:NESW>
s
A burning skeleton arrives from the north.
The Ruined Market
Broken stone tiles crunch under your feet; the massive stone tiles that
once endured the footfalls of men and horses alike lie shattered and broken
here. The surrounding buildings are in the same condition: several have
missing walls and roofs while others have entirely collapsed onto
themselves.
A burning skeleton stands before you.

413H 136V 10196673X 1173C Mem:1 Exits:NSW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 136V 10196673X 1173C Mem:1 Exits:NSW>
s
A burning skeleton arrives from the north.
A Shattered Road
The state of the road has long since fallen from its former grace. This
once busy, bustling market road has seen few travelers in recent times.
Skeletons of the buildings that once bordered the road are all that is
left, save the restaurant to the east that has somehow, miraculously
survived all this time.
A burning skeleton stands before you.

413H 135V 10196673X 1173C Mem:1 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 135V 10196673X 1173C Mem:1 Exits:NES>
s
A burning skeleton arrives from the north.
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
A burning skeleton stands before you.

413H 134V 10196673X 1173C Mem:1 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 134V 10196673X 1173C Mem:1 Exits:NEW>
w
A burning skeleton arrives from the east.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
A burning skeleton stands before you.

413H 133V 10196673X 1173C Mem:1 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 133V 10196673X 1173C Mem:1 Exits:NEW>
w
A burning skeleton arrives from the east.
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.
A burning skeleton stands before you.

413H 132V 10196673X 1173C Mem:1 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 132V 10196673X 1173C Mem:1 Exits:ESW>
s
A burning skeleton arrives from the north.
A Broken Road
Broken stone tile and long dead weeds litter this street. The buildings
bordering the street have all fallen to ruin: entire walls are missing,
roofs have collapsed. This city has fallen far from its former grace.
A burning skeleton stands before you.

413H 131V 10196673X 1173C Mem:1 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 131V 10196673X 1173C Mem:1 Exits:NEW>
w
A burning skeleton arrives from the east.
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.
A burning skeleton stands before you.

413H 130V 10196673X 1173C Mem:1 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 130V 10196673X 1173C Mem:1 Exits:ESW>
e
A burning skeleton arrives from the west.
A Broken Road
Broken stone tile and long dead weeds litter this street. The buildings
bordering the street have all fallen to ruin: entire walls are missing,
roofs have collapsed. This city has fallen far from its former grace.
A burning skeleton stands before you.

413H 129V 10196673X 1173C Mem:1 Exits:NEW>
e
A burning skeleton arrives from the west.
Southern Road
A massive, charred crater is all that remains of the southeastern part
of the city. Whatever struck this city and left it in its ruined state must
have rivaled the destructive force of the Cataclysm to have levelled this
large a section of the city. Despite it's poor condition, the road leading
west is in much better condition than the road that once lead eastward.
A burning skeleton stands before you.

413H 128V 10196673X 1173C Mem:1 Exits:NSW>
n
A burning skeleton arrives from the south.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
A burning skeleton stands before you.

413H 127V 10196673X 1173C Mem:1 Exits:NEW>
n
A burning skeleton arrives from the south.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
A burning skeleton stands before you.

413H 126V 10196673X 1173C Mem:1 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 126V 10196673X 1173C Mem:1 Exits:NES>

Daniel says 'where is everyone'

413H 126V 10196673X 1173C Mem:1 Exits:NES>
gt lets fight
You tell your group 'lets fight'

413H 126V 10196673X 1173C Mem:1 Exits:NES>
n
A burning skeleton arrives from the south.
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.
A burning skeleton stands before you.

413H 125V 10196673X 1173C Mem:1 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 125V 10196673X 1173C Mem:1 Exits:NES>
n
A burning skeleton arrives from the south.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
A burning skeleton stands before you.

413H 124V 10196673X 1173C Mem:1 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 124V 10196673X 1173C Mem:1 Exits:ESW>
w
A burning skeleton arrives from the east.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
A burning skeleton stands before you.

413H 123V 10196673X 1173C Mem:1 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 123V 10196673X 1173C Mem:1 Exits:EW>
w
A burning skeleton arrives from the east.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
A burning skeleton stands before you.

413H 122V 10196673X 1173C Mem:1 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 122V 10196673X 1173C Mem:1 Exits:ESW>
w
A burning skeleton arrives from the east.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
A burning skeleton stands before you.

413H 121V 10196673X 1173C Mem:1 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 121V 10196673X 1173C Mem:1 Exits:ESW>

Ravage tells your group 'terk asking about skeleton laf'

413H 121V 10196673X 1173C Mem:1 Exits:ESW>
w
A burning skeleton arrives from the east.
The Back Alley
Even though the walls of the city are crumbling and large portions of
it are missing, this back-alley is still cast in shadows. Various thugs
once frequented this place, preying on hapless library-goers that had lost
their way. The library itself rests to the south, a shattered, pathetic
shell of its former glory.
A burning skeleton stands before you.

413H 120V 10196673X 1173C Mem:1 Exits:E>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 120V 10196673X 1173C Mem:1 Exits:E>
e
A burning skeleton arrives from the west.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
A burning skeleton stands before you.

413H 119V 10196673X 1173C Mem:1 Exits:ESW>
s
A burning skeleton arrives from the north.
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
A burning skeleton stands before you.

413H 118V 10196673X 1173C Mem:1 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 118V 10196673X 1173C Mem:1 Exits:N>
n
e
A burning skeleton arrives from the south.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
A burning skeleton stands before you.

413H 117V 10196673X 1173C Mem:1 Exits:ESW>
A burning skeleton arrives from the west.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
A burning skeleton stands before you.

413H 116V 10196673X 1173C Mem:1 Exits:ESW>
s
A burning skeleton arrives from the north.
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.
A burning skeleton stands before you.

413H 114V 10196673X 1173C Mem:1 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Kogi the Male Minitaur is standing here. (flying)
. . . has a metallic luster.
Javi Vonzani, Holy Swami is standing here.
. . . is outlined with a dim aura.
Enogeb the Male Hill Dwarf is resting here.
. . . is surrounded by a white mist.
Promina, Goda Vosian Shadow of the Kagonesti is standing here.
. . . is outlined with a dim aura.
Fernar, Myth with a Big Shield and a Hacky is standing here.
. . . is outlined with a dim aura.
Kjama the Female Human is standing here. (flying) (invisible)
. . . has a tough exterior.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

413H 114V 10196673X 1173C Mem:1 Exits:NESW>
s
A burning skeleton arrives from the north.
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.
A whirling tornado rips through the area! [2]
A burning skeleton stands before you.
Kogi the Male Minitaur is standing here. (flying)
. . . is outlined with a dim aura.
Javi Vonzani, Holy Swami is standing here.
. . . is outlined with a dim aura.
Enogeb the Male Hill Dwarf is resting here.
. . . has a tough exterior.
Promina, Goda Vosian Shadow of the Kagonesti is standing here.
. . . is outlined with a dim aura.
Fernar, Myth with a Big Shield and a Hacky is standing here.
. . . is outlined with a dim aura.
Kjama the Female Human is standing here. (flying) (invisible)
. . . has a tough exterior.

413H 112V 10196673X 1173C Mem:1 Exits:NES>

Enogeb destroys Delvar's mirror images.
A small whirlwind crashes into Delvar, pummeling his entire body.
A small whirlwind crashes into Daniel, pummeling his entire body.
A small whirlwind crashes into a burning skeleton, pummeling its entire body.
The violent funnel dissipates.
Javi deftly steps in front of Enogeb, pushing into the frey.
Javi heroically rescues Enogeb.
Javi deftly steps in front of Enogeb, pushing into the frey.
Javi heroically rescues Enogeb.
Delvar misses Javi with his pierce.
Javi misses Delvar with his stab.
A burning skeleton misses Javi with its claw.
Daniel slashes Enogeb extremely hard.
Daniel is chilled, as he swings at Enogeb.
Daniel slashes Enogeb extremely hard.
Daniel is chilled, as he swings at Enogeb.

413H 112V 10196673X 1173C Mem:1 Exits:NES>

Oe comes out of hiding.
Oe massacres Javi with his cleave.

413H 112V 10196673X 1173C Mem:1 Exits:NES>

Enogeb stands up.

413H 112V 10196673X 1173C Mem:1 Exits:NES>
gt pws
You tell your group 'pws'

413H 112V 10196673X 1173C Mem:1 Exits:NES>

Delvar utters the words, 'prismatic spray'.
Delvar's hands issue a spray of prismatic color!
A spray of violet strikes a burning skeleton, melting it into a lifeless paste.
Twinkling lights surround a burning skeleton and it disappears.
Kogi is caught in a spray of shimmering red!
Javi is struck by a spray of vibrant green!
Enogeb is caught in a spray of shimmering red!
Promina is struck by a spray of murky violet!
Fernar is caught in a spray of radiant yellow!
Kjama is blasted by a spray of scintillating blue!

413H 112V 10196673X 1173C Mem:1 Exits:NES>
c 'p w s'

Daniel crashes into Enogeb in a thundering collision, knocking him to the ground!

413H 112V 10196673X 1173C Mem:1 Exits:NES>
You utter the words, 'power word stun'
Kogi is stunned momentarily, recovering quickly.
Javi is stunned momentarily, recovering quickly.
Enogeb is stunned momentarily, recovering quickly.
Promina is stunned momentarily, recovering quickly.
Fernar is stunned momentarily, recovering quickly.
Kjama is stunned momentarily, recovering quickly.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Kogi:V.Good] Mem:3 Exits:NES>

Fernar tries to bash you, but he passes right through your image.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Kogi:V.Good] Mem:3 Exits:NES>

Ravage utters some strange words.
Ravage's hands send forth blinding rays of sunlight!
Kogi withers as a ray of sunlight sent by Ravage engulfs him!
Javi withers as a ray of sunlight sent by Ravage engulfs him!
Javi seems to be blinded!
Enogeb withers as a ray of sunlight sent by Ravage engulfs him!
Promina withers as a ray of sunlight sent by Ravage engulfs her!
Promina seems to be blinded!
Fernar withers as a ray of sunlight sent by Ravage engulfs him!
Kjama withers as a ray of sunlight sent by Ravage engulfs her!

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Kogi:Good] Mem:3 Exits:NES>

Kjama focuses her purity on Delvar's leg!
Kjama focuses on Delvar's legs, but is thwarted.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Kogi:Good] Mem:3 Exits:NES>
c 'p w s'

Grant crashes into Kjama in a thundering collision, knocking her to the ground!

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Kogi:Good] Mem:3 Exits:NES>

The violent funnel dissipates.
Grant massacres Kjama with his slash.
Ravage bludgeons Kogi.
You pierce Kogi hard.
Kjama stabs Delvar very hard.
Kjama appears to grow stronger.
Delvar's fireshield does him little good as Kjama takes a swing at him.
Kjama appears to grow stronger.
Delvar's iceshield does him little good as Kjama takes a swing at him.
Fernar crushes Delvar very hard.
Fernar is burned, as he swings at Delvar.
Fernar is chilled, as he swings at Delvar.
Promina misses Delvar with her shoot.
Promina misses Delvar with her shoot.
Kogi barely bludgeons Delvar.
Kogi is burned, as he swings at Delvar.
Kogi is chilled, as he swings at Delvar.
Oe massacres Javi with his cleave.
Oe massacres Javi with his stab.
Enogeb misses Daniel with his whip.
Javi misses Delvar with his stab.
Daniel massacres Enogeb with his slash.
Daniel is chilled, as he swings at Enogeb.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Good] Mem:3 Exits:NES>

Elyana flies in from the north.
Terk arrives from the north.
Camilla flies in from the north.
Cathal arrives from the north.
A griffon flies in from the north.
Furcifer flies in from the north.
Eqir flies in from the north.
Snick flies in from the north.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Good] Mem:3 Exits:NES>

Elyana crashes into Oe in a thundering collision, knocking him to the ground!

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Good] Mem:3 Exits:NES>

Delvar utters the words, 'prismatic spray'.
Delvar's hands issue a spray of prismatic color!
Snick is caught in a spray of bright orange!
Eqir is hit by a spray of gleaming indigo!
Furcifer is struck by a spray of murky violet!
A griffon is caught in a spray of bright orange!
A griffon seems to be blinded!
Cathal is caught in a spray of radiant yellow!
Camilla is caught in a spray of radiant yellow!
Camilla seems weaker.
Elyana is blasted by a spray of scintillating blue!
Kogi is caught in a spray of bright orange!
Javi is struck by a spray of vibrant green!
Enogeb is hit by a spray of gleaming indigo!
Enogeb's face goes blank and he begins to drool.
Promina is caught in a spray of radiant yellow!
Fernar is hit by a spray of gleaming indigo!
Kjama is hit by a spray of gleaming indigo!

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:3 Exits:NES>

Promina steps aside as Daniel attempts a bash, stumbles, and falls flat on his face.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:3 Exits:NES>
You utter the words, 'power word stun'
Snick is stunned momentarily, recovering quickly.
Eqir is stunned momentarily, recovering quickly.
Furcifer is stunned!
A griffon is stunned momentarily, recovering quickly.
Cathal is stunned!
Camilla is stunned!
Elyana is stunned momentarily, recovering quickly.
Kogi is stunned momentarily, recovering quickly.
Javi is stunned momentarily, recovering quickly.
Enogeb is stunned!
Promina is stunned momentarily, recovering quickly.
Fernar is stunned momentarily, recovering quickly.
Kjama is stunned momentarily, recovering quickly.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Cathal gives a griffon an order.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Javi panics, and attempts to flee.
Javi leaves east.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>
c 'p w s'

Snick swings madly at Delvar with a massive black rune-covered sword, cutting him a deep wound.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Eqir attacks Delvar with lightning fast series of attacks that leaves him defenseless.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Ravage focuses on Delvar and utters some strange words.
Ravage heals Delvar.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Kogi:Fair] Mem:4 Exits:NES>

Delvar misses Snick with his pierce.
Oe massacres Elyana with his cleave.
Oe massacres Elyana with his stab.
Oe massacres Elyana with his cleave.
A griffon misses Delvar with his claw.
Eqir slashes Delvar extremely hard.
Eqir is burned, as she swings at Delvar.
Eqir is chilled, as she swings at Delvar.
Eqir slashes Delvar hard.
Eqir is burned, as she swings at Delvar.
Eqir is chilled, as she swings at Delvar.
Snick misses Delvar with his slash.
Elyana massacres Oe with her smite.
Elyana massacres Oe with her smite.
Grant massacres Kjama with his slash.
Kjama massacres Delvar with her stab.
Kjama appears to grow stronger.
Delvar's fireshield does him little good as Kjama takes a swing at him.
Kjama appears to grow stronger.
Delvar's iceshield does him little good as Kjama takes a swing at him.
Kjama stabs Delvar extremely hard.
Kjama appears to grow stronger.
Delvar's fireshield does him little good as Kjama takes a swing at him.
Kjama appears to grow stronger.
Delvar's iceshield does him little good as Kjama takes a swing at him.
Fernar crushes Delvar very hard.
Fernar is burned, as he swings at Delvar.
Fernar is chilled, as he swings at Delvar.
Promina misses Delvar with her shoot.
Promina massacres Delvar with her shoot.
Kogi misses Delvar with his bludgeon.
Daniel annihilates Enogeb with his slash.
Daniel is chilled, as he swings at Enogeb.
Daniel slashes Enogeb extremely hard.
Daniel is chilled, as he swings at Enogeb.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Kjama stands up.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Kjama panics, and attempts to flee.
Kjama flies north.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Furcifer rolls his eyes.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Oe stands up.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Daniel stands up.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>

Fernar stands up.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:4 Exits:NES>
You utter the words, 'power word stun'
Snick is stunned momentarily, recovering quickly.
Eqir is stunned momentarily, recovering quickly.
Furcifer is stunned momentarily, recovering quickly.
A griffon is stunned momentarily, recovering quickly.
Cathal is stunned momentarily, recovering quickly.
Camilla is stunned momentarily, recovering quickly.
Elyana is stunned momentarily, recovering quickly.
Kogi is stunned momentarily, recovering quickly.
Enogeb is stunned momentarily, recovering quickly.
Promina is stunned momentarily, recovering quickly.
Fernar is stunned!

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:6 Exits:NES>

Kjama flies in from the north.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:6 Exits:NES>

Kjama slowly fades into existence.
Kjama misses you and destroys an image.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:6 Exits:NES>

Kogi focuses on Enogeb and utters some strange words.
Kogi heals Enogeb.
Grant crashes into Kjama in a thundering collision, knocking her to the ground!

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:6 Exits:NES>

Daniel crashes into Enogeb in a thundering collision, knocking him to the ground!

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:6 Exits:NES>

Ravage focuses on Delvar and utters some strange words.
Ravage heals Delvar.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Kogi:Fair] Mem:6 Exits:NES>

Cathal gives a griffon an order.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Kogi:Fair] Mem:6 Exits:NES>

Grant slashes Kjama hard.
Kjama misses you and destroys an image.
Kjama misses you and destroys an image.
The images around you fade out of existance.
Delvar pierces Snick hard.
Oe massacres Elyana with his cleave.
Oe massacres Elyana with his stab.
Oe massacres Elyana with his cleave.
A griffon misses Delvar with his claw.
Eqir slashes Delvar extremely hard.
Eqir is burned, as she swings at Delvar.
Eqir is chilled, as she swings at Delvar.
Eqir's sword begins to hum loudly.
Delvar appears to grow stronger.
A blast of arctic air from a sword goes wide of Delvar.
Eqir slashes Delvar very hard.
Eqir is burned, as she swings at Delvar.
Eqir is chilled, as she swings at Delvar.
Eqir slashes Delvar extremely hard.
Eqir is burned, as she swings at Delvar.
Eqir is chilled, as she swings at Delvar.
Snick slashes Delvar very hard.
Snick is burned, as he swings at Delvar.
Snick is chilled, as he swings at Delvar.
Snick slashes Delvar hard.
Snick is burned, as he swings at Delvar.
Snick is chilled, as he swings at Delvar.
Elyana massacres Oe with her smite.
Elyana smites Oe extremely hard.
Promina massacres Delvar with her shoot.
Promina shoots Delvar extremely hard.
Daniel slashes Enogeb extremely hard.
Daniel is chilled, as he swings at Enogeb.
Daniel massacres Enogeb with his slash.
Daniel is chilled, as he swings at Enogeb.

413H 112V 10196673X 1173C [Me:Perfect] [Delvar:Good] [Kogi:Fair] Mem:6 Exits:NES>

Delvar panics, and attempts to flee.
Delvar flies east.

413H 112V 10196673X 1173C [Me:Perfect] [Kogi:Fair] Mem:6 Exits:NES>

Breaker flies in from the south.

413H 112V 10196673X 1173C [Me:Perfect] [Kogi:Fair] Mem:6 Exits:NES>

Elyana crashes into Oe in a thundering collision, knocking him to the ground!

413H 112V 10196673X 1173C [Me:Perfect] [Kogi:Fair] Mem:6 Exits:NES>
You get a dragon's selfstone from a small wooden chest.

413H 112V 10196673X 1173C [Me:Perfect] [Kogi:Fair] Mem:6 Exits:NES>
You stop using an orb of black flames.

398H 112V 10196673X 1173C [Me:Perfect] [Kogi:Fair] Mem:6 Exits:NES>
c 'prismatic spray'
You grab a dragon's selfstone and press it closely to your heart.
The selfstone begins to glow.

398H 112V 10196673X 1173C [Me:Perfect] [Kogi:Fair] Mem:6 Exits:NES>

Kogi utters some strange words.
Kogi heals Kogi.

398H 112V 10196673X 1173C [Me:Perfect] [Kogi:V.Good] Mem:6 Exits:NES>
You put an orb of black flames in a small wooden chest.

398H 112V 10196673X 1173C [Me:Perfect] [Kogi:V.Good] Mem:6 Exits:NES>
You utter the words, 'prismatic spray'
Your hands issue a spray of prismatic color!
You catch Breaker in a spray of radiant yellow!
You hit Kjama with a spray of gleaming indigo!
You blast Snick with a spray of scintillating blue!
You strike Eqir with a spray of vibrant green!
You hit Furcifer with a spray of gleaming indigo!
Furcifer's face goes blank and he begins to drool.
You strike a griffon with a spray of murky violet!
You catch Cathal in a spray of shimmering red!
You catch Camilla in a spray of bright orange!
You catch Elyana in a spray of bright orange!
You catch Kogi in a spray of bright orange!
You strike Enogeb with a spray of murky violet!
You catch Promina in a spray of radiant yellow!
You strike Fernar with a spray of murky violet!

398H 112V 10196673X 1173C [Me:Perfect] [Kogi:V.Good] Mem:7 Exits:NES>

Javi arrives from the east.

398H 112V 10196673X 1173C [Me:Perfect] [Kogi:V.Good] Mem:7 Exits:NES>

Promina shoots YOU extremely hard.
Promina massacres YOU with her shoot.
Promina misses you with her shoot.
A griffon misses you with his claw.
Eqir slowly fades into existence.
Eqir slashes YOU extremely hard.
Eqir burns as she passes through your fire shield.
Eqir slashes YOU extremely hard.
Eqir burns as she passes through your fire shield.
Snick massacres YOU with his slash.
Snick burns as he passes through your fire shield.
Breaker slowly fades into existence.
Breaker smites YOU very hard.
Breaker burns as he passes through your fire shield.
Grant massacres Kjama with his slash.
Kjama massacres YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.
Kjama massacres YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.
Oe massacres Elyana with his cleave.
Oe massacres Elyana with his stab.
Oe massacres Elyana with his cleave.
Elyana massacres Oe with her smite.
Elyana massacres Oe with her smite.
Ravage bludgeons Kogi hard.
Daniel massacres Enogeb with his slash.
Daniel is chilled, as he swings at Enogeb.
Daniel massacres Enogeb with his slash.
Daniel is chilled, as he swings at Enogeb.

246H 112V 10196673X 1173C [Me:Fair] [Kogi:Good] Mem:7 Exits:NES>

Kjama stands up.

246H 112V 10196673X 1173C [Me:Fair] [Kogi:Good] Mem:7 Exits:NES>

Kjama panics, and attempts to flee.
Kjama flies south.

246H 112V 10196673X 1173C [Me:Fair] [Kogi:Good] Mem:7 Exits:NES>

Breaker panics, and attempts to flee.
Breaker flies east.

246H 112V 10196673X 1173C [Me:Fair] [Kogi:Good] Mem:7 Exits:NES>

Ravage focuses on you and utters some strange words.
Your entire body tingles for a few seconds.

395H 112V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Oe stands up.

395H 112V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Eqir attacks with lightning fast series of attacks that leaves you defenseless.

395H 112V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Daniel comes to your rescue! You're thankful, but a bit dazed.

395H 112V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Kjama flies in from the south.

395H 112V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Kjama slowly fades into existence.
Kjama massacres YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.

364H 112V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.
Grant crashes into Kjama in a thundering collision, knocking her to the ground!

398H 112V 10196673X 1173C [Me:Perfect] [Kogi:Good] Mem:7 Exits:NES>

Grant misses Kjama with his slash.
Kjama massacres YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.
Kjama massacres YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.
Daniel slashes Cathal very hard.
Promina massacres YOU with her shoot.
A griffon misses you with his claw.
A griffon misses you with his claw.
Eqir massacres YOU with her slash.
Eqir burns as she passes through your fire shield.
Eqir misses you with her slash.
Eqir massacres YOU with her slash.
Eqir burns as she passes through your fire shield.
Snick massacres YOU with his slash.
Snick burns as he passes through your fire shield.
Snick massacres YOU with his slash.
Snick burns as he passes through your fire shield.
Oe massacres Elyana with his cleave.
Oe massacres Elyana with his stab.
Oe massacres Elyana with his cleave.
Elyana massacres Oe with her smite.
Elyana massacres Oe with her smite.
You pierce Kogi very hard.
Javi utters some strange words.

211H 112V 10196673X 1173C [Me:Fair] [Kogi:Good] Mem:7 Exits:NES>

Daniel crashes into Cathal in a thundering collision, knocking him to the ground!

211H 112V 10196673X 1173C [Me:Fair] [Kogi:Good] Mem:7 Exits:NES>

Snick charges at Ravage, but he managed to move away.

211H 112V 10196673X 1173C [Me:Fair] [Kogi:Good] Mem:7 Exits:NES>

Delvar flies in from the east.

211H 112V 10196673X 1173C [Me:Fair] [Kogi:Good] Mem:7 Exits:NES>

Oe tells your group 'heal me'
Ravage focuses on you and utters some strange words.
Your entire body tingles for a few seconds.
You spasm as Eqir places her hand on your chest and drains your life-force.

387H 8V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Delvar utters the words, 'prismatic spray'.
Delvar's hands issue a spray of prismatic color!
Kjama is hit by a spray of gleaming indigo!
Kjama is struck by a spray of vibrant green!
Javi is struck by a spray of vibrant green!
Snick is hit by a spray of gleaming indigo!
Eqir is blasted by a spray of scintillating blue!
Furcifer is caught in a spray of bright orange!
A griffon is caught in a spray of radiant yellow!
A griffon is stunned, but will likely regain consciousness again.
Cathal is caught in a spray of radiant yellow!
Cathal seems weaker.
Camilla is caught in a spray of radiant yellow!
Camilla seems weaker.
Elyana is hit by a spray of gleaming indigo!
Elyana is caught in a spray of shimmering red!
Kogi is caught in a spray of radiant yellow!
Enogeb is caught in a spray of bright orange!
Promina is caught in a spray of bright orange!
Fernar is struck by a spray of murky violet!

387H 8V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Elyana crashes into Oe in a thundering collision, knocking him to the ground!

387H 8V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Kogi focuses on Enogeb and utters some strange words.
Kogi heals Enogeb.

387H 8V 10196673X 1173C [Me:V.Good] [Kogi:Good] Mem:7 Exits:NES>

Javi misses Delvar with his stab.
Delvar misses Kjama with his pierce.
Grant massacres Kjama with his slash.
Kjama annihilates YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.
Kjama annihilates YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.
Daniel slashes Cathal extremely hard.
Daniel slashes Cathal extremely hard.
Promina massacres YOU with her shoot.
Promina massacres YOU with her shoot.
Eqir massacres YOU with her slash.
Eqir burns as she passes through your fire shield.
Eqir slashes YOU extremely hard.
Eqir burns as she passes through your fire shield.
Eqir massacres YOU with her slash.
Eqir burns as she passes through your fire shield.
Snick slashes YOU extremely hard.
Snick burns as he passes through your fire shield.
Oe massacres Elyana with his cleave.
Oe massacres Elyana with his stab.
Oe massacres Elyana with his cleave.
Elyana massacres Oe with her smite.
Elyana massacres Oe with her smite.
You pierce Kogi very hard.

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:7 Exits:NES>
c 'prismatic spray'
Your casting is disrupted by the fighting!

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:8 Exits:NES>

Daniel comes to your rescue! You're thankful, but a bit dazed.
Cathal gives a griffon an order.

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:8 Exits:NES>

Cathal gives a griffon an order.

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:8 Exits:NES>

Snick charges at Ravage, but he managed to move away.

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:8 Exits:NES>

Kjama stands up.

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:8 Exits:NES>

Kjama panics, and attempts to flee.
Kjama flies south.

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:8 Exits:NES>
c 'prismatic spray'
You utter the words, 'prismatic spray'
Your hands issue a spray of prismatic color!
You catch Javi in a spray of radiant yellow!
You blast Snick with a spray of scintillating blue!
Snick freezes in place.
You catch Eqir in a spray of bright orange!
You strike Eqir with a spray of murky violet!
You strike Furcifer with a spray of murky violet!
You strike a griffon with a spray of green and he dies in agony.
Twinkling lights surround a griffon and he disappears.
You catch Cathal in a spray of shimmering red!
Cathal seems weaker.
You strike Cathal with a spray of murky violet!
You catch Camilla in a spray of shimmering red!
You catch Elyana in a spray of bright orange!
You hit Kogi with a spray of gleaming indigo!
Kogi's face goes blank and he begins to drool.
You catch Enogeb in a spray of bright orange!
You strike Promina with a spray of vibrant green!
You hit Fernar with a spray of gleaming indigo!

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:9 Exits:NES>

Ravage focuses on Delvar and utters some strange words.
Ravage heals Delvar.

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:9 Exits:NES>

Delvar utters the words, 'prismatic spray'.
Delvar's hands issue a spray of prismatic color!
Javi is caught in a spray of shimmering red!
Snick is struck by a spray of vibrant green!
Eqir is struck by a spray of vibrant green!
Furcifer is caught in a spray of bright orange!
Furcifer seems to be blinded!
Cathal is caught in a spray of radiant yellow!
Cathal is struck by a spray of murky violet!
Camilla is struck by a spray of vibrant green!
Elyana is struck by a spray of murky violet!
Elyana panics, and attempts to flee.
Elyana flies south.
Kogi is blasted by a spray of scintillating blue!
Enogeb is struck by a spray of vibrant green!
Promina is caught in a spray of radiant yellow!
Fernar is caught in a spray of bright orange!

182H 8V 10196673X 1173C [Me:Bad] [Kogi:Fair] Mem:9 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

233H 8V 10196673X 1173C [Me:Fair] [Kogi:Fair] Mem:9 Exits:NES>

Grant comes to your rescue! You're thankful, but a bit dazed.

233H 8V 10196673X 1173C [Me:Fair] [Kogi:Fair] Mem:9 Exits:NES>

Eqir panics, and attempts to flee.
Eqir flies east.

233H 8V 10196673X 1173C [Me:Fair] [Kogi:Fair] Mem:9 Exits:NES>

You return to your normal fighting style.
Camilla claws Grant.
Grant massacres Camilla with his slash.
Furcifer misses Daniel with his pierce.
Furcifer misses Daniel with his pierce.
Furcifer misses Daniel with his pierce.
Daniel massacres Furcifer with his slash.
Daniel massacres Furcifer with his slash.
Javi stabs Delvar.
Javi is burned, as he swings at Delvar.
Javi is chilled, as he swings at Delvar.
Cathal stabs Daniel very hard.
Cathal stabs Daniel hard.
Promina massacres YOU with her shoot.
Kogi bludgeons YOU hard.
Kogi burns as he passes through your fire shield.
Enogeb misses Daniel with his whip.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Cathal stands up.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Daniel tells your group 'heal me'

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Furcifer stands up.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Furcifer panics, and attempts to flee.
Furcifer flies north.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Cathal panics, and attempts to flee.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Javi panics, and attempts to flee.
Javi leaves south.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Kjama flies in from the south.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Kjama slowly fades into existence.
Kjama massacres Grant with her stab.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Daniel tells your group 'heal me'

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>

Camilla stands up.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>
flee
TICK IN 7 SECONDS.

Enogeb stands up.

200H 8V 10196673X 1173C [Me:Fair] [Kogi:Bad] Mem:9 Exits:NES>
You flee head over heels.
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.
Javi Vonzani, Holy Swami is standing here.
. . . is outlined with a dim aura.
Elyana Lipetskaya, The Queen of Blood Sea Hordes is standing here. (flying)
. . . has a metallic luster.

200H 6V 10196673X 1173C Mem:9 Exits:NSW>

Elyana flies south.

200H 6V 10196673X 1173C Mem:9 Exits:NSW>

Oe tells your group 'heal'
Oe tells your group 'heal'

200H 6V 10196673X 1173C Mem:9 Exits:NSW>

Kogi flies in from the north.

200H 6V 10196673X 1173C Mem:9 Exits:NSW>
n
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.
Kjama the Female Human is standing here, fighting Grant. (flying)
. . . has a tough exterior.
Delvar the Male Human is standing here, fighting Kjama. (flying) (invisible)
. . . is enveloped in flames.
Snick van der Snack, The Executor is standing here, fighting Delvar. (flying)
Lord Cathal, Guardian of Paladine is standing here, fighting Daniel.
Camilla the Female Half Elf is standing here, fighting Grant. (flying)
. . . has a metallic luster.
Terky don't cry, you can rely on me honey. is standing here.
Grant the Male Hylar Dwarf is standing here, fighting Camilla.
. . . is outlined with a dim aura.
Oe Thunderfoot, Standing Atop Exclar's Corpse is standing here. (flying)
. . . has a tough exterior.
Daniel is sitting here, fighting Cathal.
. . . is outlined with a dim aura.
Ravage, Nature of Threat is standing here. (flying)
. . . has a tough exterior.
Promina, Goda Vosian Shadow of the Kagonesti is standing here, fighting Delvar.
. . . has a tough exterior.
Fernar, Myth with a Big Shield and a Hacky is sitting here, fighting Delvar.
. . . is outlined with a dim aura.

200H 4V 10196673X 1173C Mem:9 Exits:NES>

Oe tells your group 'heal'

200H 4V 10196673X 1173C Mem:9 Exits:NES>

Oe comes out of hiding.
Oe massacres Cathal with his cleave.

200H 4V 10196673X 1173C Mem:9 Exits:NES>
c 'prismatic spray'

Oe massacres Cathal with his cleave.
Oe massacres Cathal with his stab.
Oe massacres Cathal with his cleave.
Cathal is stunned, but will likely regain consciousness again.
Fernar crushes Delvar hard.
Fernar is burned, as he swings at Delvar.
Fernar is chilled, as he swings at Delvar.
Promina misses Delvar with her shoot.
Promina shoots Delvar extremely hard.
Delvar pierces Kjama hard.
Kjama massacres Grant with her stab.
Kjama massacres Grant with her stab.
Daniel massacres Cathal with his slash.
Twinkling lights surround Cathal and he disappears.
Grant slashes Camilla very hard.
Elyana flies in from the south.

200H 4V 10196673X 1173C Mem:9 Exits:NES>
You utter the words, 'prismatic spray'
Your hands issue a spray of prismatic color!
You catch Elyana in a spray of shimmering red!
You strike Kjama with a spray of vibrant green!
You blast Snick with a spray of scintillating blue!
You blast Camilla with a spray of scintillating blue!
You strike Promina with a spray of vibrant green!
You catch Fernar in a spray of shimmering red!

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Eqir flies in from the east.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Elyana crashes into Oe in a thundering collision, knocking him to the ground!

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Fernar stands up.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Fernar panics, and attempts to flee.
Fernar leaves north.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Ravage focuses on Daniel and utters some strange words.
Ravage heals Daniel.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Enogeb arrives from the east.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Camilla utters some strange words.
Camilla heals Camilla.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Promina panics, and attempts to flee.
Promina leaves south.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>
c 'prismatic spray'

Kjama panics, and attempts to flee.
Kjama flies north.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Enogeb utters some strange words.
The air swirls and a funnel cloud forms.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Daniel stands up.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Eqir slowly fades into existence.
Eqir annihilates Oe with her slash.

200H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

241H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Delvar utters the words, 'prismatic spray'.
Delvar's hands issue a spray of prismatic color!
Promina is blasted by a spray of scintillating blue!
Enogeb is caught in a spray of radiant yellow!
Eqir is struck by a spray of murky violet!
Elyana is hit by a spray of gleaming indigo!
Snick is struck by a spray of murky violet!
Camilla is caught in a spray of shimmering red!

241H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

Kjama flies in from the north.
Fernar arrives from the north.

241H 4V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>

A small whirlwind crashes into you, pummeling your entire body.
A small whirlwind crashes into Camilla, pummeling her entire body.
A small whirlwind crashes into Grant, pummeling his entire body.
Enogeb misses Delvar with his whip.
Promina misses Delvar with her shoot.
Promina misses Delvar with her shoot.
Eqir annihilates Oe with her slash.
Eqir massacres Oe with her slash.
Eqir annihilates Oe with her slash.
You miss Elyana with your pierce.
Elyana smites YOU very hard.
Elyana appears to grow stronger.
Elyana passes through your fireshield, as though it were not there.
Elyana smites YOU very hard.
Elyana appears to grow stronger.
Elyana passes through your fireshield, as though it were not there.
Grant slashes Camilla extremely hard.
You feel hollow and weakened as the prayer surrounding you fades.
The white aura around your body fades.
A bronze dragon stops following Kjama.
Promina panics, and attempts to flee.

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:10 Exits:NES>
Grant crashes into Camilla in a thundering collision, knocking her to the ground!
Your casting is disrupted by the fighting!

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:11 Exits:NES>

Kjama slowly fades into existence.
Kjama annihilates Camilla with her stab.

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:11 Exits:NES>

Enogeb steps aside as Daniel attempts a bash, stumbles, and falls flat on his face.

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:11 Exits:NES>

Ravage focuses on Oe and utters some strange words.
Ravage heals Oe.

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:11 Exits:NES>

Enogeb panics, and attempts to flee.
Enogeb leaves east.
Oe tells your group 'heal me damn it'

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:11 Exits:NES>
c 'prismatic spray'

Oe tells your group 'heal me damn it'

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:11 Exits:NES>
You utter the words, 'prismatic spray'
Your hands issue a spray of prismatic color!
You hit Promina with a spray of gleaming indigo!
You hit Fernar with a spray of gleaming indigo!
You catch Kjama in a spray of shimmering red!
You catch Eqir in a spray of radiant yellow!
You blast Elyana with a spray of scintillating blue!
You strike Snick with a spray of murky violet!
You catch Camilla in a spray of shimmering red!
Camilla seems weaker.
You catch Camilla in a spray of bright orange!

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:12 Exits:NES>

Eqir attacks Oe with lightning fast series of attacks that leaves him defenseless.

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:12 Exits:NES>

Delvar utters the words, 'power word stun'.
Promina is stunned momentarily, recovering quickly.
Fernar is stunned momentarily, recovering quickly.
Kjama is stunned momentarily, recovering quickly.
Eqir is stunned!
Elyana is stunned momentarily, recovering quickly.
Snick is stunned momentarily, recovering quickly.
Camilla is stunned momentarily, recovering quickly.
Promina panics, and attempts to flee.
Promina leaves east.

206H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:12 Exits:NES>

You are sent sprawling as Fernar crashes into you.

191H 22V 10196673X 1173C [Me:Fair] [Elyana:Awful] Mem:12 Exits:NES>

The violent funnel cloud rips through the area, hitting nothing.
Fernar crushes YOU extremely hard.
Fernar burns as he passes through your fire shield.
Kjama annihilates Camilla with her stab.
Kjama obliterates Camilla with her stab.
Oe obliterates Eqir with his cleave.
Oe annihilates Eqir with his stab.
Oe annihilates Eqir with his cleave.
Twinkling lights surround Eqir and she disappears.
Elyana massacres YOU with her smite.
Elyana appears to grow stronger.
Elyana passes through your fireshield, as though it were not there.
Elyana smites YOU extremely hard.
Elyana appears to grow stronger.
Elyana passes through your fireshield, as though it were not there.
Camilla misses Grant with her claw.
Grant slashes Camilla extremely hard.

132H 22V 10196673X 1173C [Me:V.Bad] [Elyana:Awful] Mem:12 Exits:NES>

Elyana panics, and attempts to flee.
You direct your attention to Fernar.
Elyana flies east.

132H 22V 10196673X 1173C [Me:V.Bad] [Fernar:Awful] Mem:12 Exits:NES>

Daniel stands up.

132H 22V 10196673X 1173C [Me:V.Bad] [Fernar:Awful] Mem:12 Exits:NES>
flee

Oe stands up.

132H 22V 10196673X 1173C [Me:V.Bad] [Fernar:Awful] Mem:12 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

184H 22V 10196673X 1173C [Me:Bad] [Fernar:Awful] Mem:12 Exits:NES>

Daniel comes to your rescue! You're thankful, but a bit dazed.

184H 22V 10196673X 1173C Mem:12 Exits:NES>

Enogeb arrives from the east.

184H 22V 10196673X 1173C Mem:12 Exits:NES>

Ravage focuses on you and utters some strange words.
Your entire body tingles for a few seconds.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Oe comes out of hiding.
Oe massacres Fernar with his cleave.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Delvar utters the words, 'prismatic spray'.
Delvar's hands issue a spray of prismatic color!
Enogeb is struck by a spray of murky violet!
Enogeb panics, and attempts to flee.
Enogeb leaves north.
A spray of indigo flows over Fernar, ripping out his mind.
Twinkling lights surround Fernar and he disappears.
Kjama is caught in a spray of shimmering red!
Snick is struck by a spray of murky violet!
Snick is struck by a spray of vibrant green!
A spray of violet strikes Camilla, melting her into a lifeless paste.
Twinkling lights surround Camilla and she disappears.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

The violent funnel cloud rips through the area, hitting nothing.
Snick misses Delvar with his slash.
Snick slashes Delvar hard.
Snick is burned, as he swings at Delvar.
Snick is chilled, as he swings at Delvar.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Kjama slowly fades into existence.
Kjama massacres Grant with her stab.

370H 22V 10196673X 1173C Mem:12 Exits:NES>
c 'prismatic spray'

Oe misses Kjama with his cleave.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Snick panics, and attempts to flee.
Snick flies north.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Javi arrives from the south.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Breaker flies in from the east.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Kjama panics, and attempts to flee.
Kjama flies south.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

The violent funnel cloud rips through the area, hitting nothing.
Delvar utters the words, 'prismatic spray'.
Delvar's hands issue a spray of prismatic color!
Breaker is caught in a spray of bright orange!
Javi is struck by a spray of vibrant green!

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Oe comes out of hiding.
Oe massacres Breaker with his cleave.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Ravage utters some strange words.
Ravage's hands send forth blinding rays of sunlight!
Breaker withers as a ray of sunlight sent by Ravage engulfs him!
Javi withers as a ray of sunlight sent by Ravage engulfs him!

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Breaker panics, and attempts to flee.
Breaker flies east.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Breaker flies in from the east.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Javi steps aside as Daniel attempts a bash, stumbles, and falls flat on his face.

370H 22V 10196673X 1173C Mem:12 Exits:NES>
Oe massacres Javi with his cleave.
You can't do that while sitting.

370H 22V 10196673X 1173C Mem:12 Exits:NES>
You can't do this sitting!

370H 22V 10196673X 1173C Mem:12 Exits:NES>

Breaker flies south.

370H 22V 10196673X 1173C Mem:12 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

373H 22V 10196673X 1173C Mem:12 Exits:NES>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect exhausted sitting Y Y N Y 1 12
Ravage perfect rested standing Y N N Y 2 13
Daniel perfect rested fighting N N N Y 0 0
Delvar v.good rested fighting Y Y N Y 1 9
Oe v.good rested fighting Y N N Y 0 0
Grant good rested standing N N Y Y 1 0

373H 22V 10196673X 1173C Mem:12 Exits:NES>
st

Enogeb arrives from the north.

373H 22V 10196673X 1173C Mem:12 Exits:NES>
c 'prismatic spray'

Someone oohs and ahhs, as if they is really, really impressed.

373H 22V 10196673X 1173C Mem:12 Exits:NES>
You stand up.

373H 22V 10196673X 1173C Mem:12 Exits:NES>

The violent funnel dissipates.
Oe massacres Javi with his cleave.
Oe massacres Javi with his stab.
Oe massacres Javi with his cleave.
Daniel slashes Javi extremely hard.
Daniel slashes Javi very hard.
Delvar pierces Javi hard.
Javi bruises Delvar with his stab.
Javi is burned, as he swings at Delvar.
Javi is chilled, as he swings at Delvar.

373H 22V 10196673X 1173C Mem:12 Exits:NES>
You utter the words, 'prismatic spray'
Your hands issue a spray of prismatic color!
You strike Enogeb with a spray of murky violet!
You blast Javi with a spray of scintillating blue!

373H 22V 10196673X 1173C [Me:Perfect] [Enogeb:V.Bad] Mem:13 Exits:NES>

Delvar focuses harshly on Javi and utters the words, 'force bolt'.
The sound of bones cracking echoes as Delvar's force bolt slams into Javi.

373H 22V 10196673X 1173C [Me:Perfect] [Enogeb:V.Bad] Mem:13 Exits:NES>

Enogeb panics, and attempts to flee.
Enogeb leaves south.

373H 22V 10196673X 1173C Mem:13 Exits:NES>

Daniel stands up.

373H 22V 10196673X 1173C Mem:13 Exits:NES>

Daniel crashes into Javi in a thundering collision, knocking him to the ground!

373H 22V 10196673X 1173C Mem:13 Exits:NES>

Ravage bludgeons Javi extremely hard.

373H 22V 10196673X 1173C Mem:13 Exits:NES>

Ravage misses Javi with his bludgeon.
Oe annihilates Javi with his cleave.
Oe annihilates Javi with his stab.
Daniel slashes Javi very hard.
Daniel misses Javi with his slash.
Javi misses Delvar with his stab.

373H 22V 10196673X 1173C Mem:13 Exits:NES>
ass
You attempt to assist Delvar.
You miss Javi with your pierce.

373H 22V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Javi:Awful] Mem:13 Exits:NES>

Delvar focuses harshly on Javi and utters the words, 'force bolt'.
The sound of bones cracking echoes as Delvar's force bolt slams into Javi.

373H 22V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Javi:Awful] Mem:13 Exits:NES>

Javi steps aside as Grant attempts a bash, stumbles, and falls flat on his face.

373H 22V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Javi:Awful] Mem:13 Exits:NES>
gro

Kjama flies in from the south.
Enogeb arrives from the south.

373H 22V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Javi:Awful] Mem:13 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
You feel a very slight tingling sensation.

373H 22V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Javi:Awful] Mem:13 Exits:NES>

Enogeb says 'wait'

373H 22V 10196673X 1173C [Me:Perfect] [Delvar:V.Good] [Javi:Awful] Mem:13 Exits:NES>

Grant slashes Javi extremely hard.
You pierce Javi very hard.
Javi is stunned, but will likely regain consciousness again.
Ravage annihilates Javi with his bludgeon.
Twinkling lights surround Javi and he disappears.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:13 Exits:NES>
c 'prismatic spray'

Kjama slowly fades into existence.
Kjama massacres YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:13 Exits:NES>

Daniel crashes into Enogeb in a thundering collision, knocking him to the ground!

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:13 Exits:NES>
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good exhausted fighting Y N N Y 1 13
Ravage perfect rested fighting Y N N Y 2 13
Daniel perfect rested fighting N N N Y 0 0
Delvar v.good rested fighting Y N N Y 1 11
Oe v.good rested standing Y N N Y 0 0
Grant good rested fighting N N Y Y 1 0

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:13 Exits:NES>

Ravage tells your group 'close one'

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:13 Exits:NES>
Terk vanishes in a poofle of smoke.
You utter the words, 'prismatic spray'
Your hands issue a spray of prismatic color!
You strike Enogeb with a spray of vibrant green!
You catch Kjama in a spray of radiant yellow!

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:14 Exits:NES>

Delvar utters the words, 'power word stun'.
Enogeb is stunned momentarily, recovering quickly.
Kjama is stunned momentarily, recovering quickly.

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:14 Exits:NES>

Kjama panics, and attempts to flee.
Kjama flies east.

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:14 Exits:NES>

Ravage focuses on Grant and utters some strange words.

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:14 Exits:NES>

Daniel massacres Enogeb with his slash.
Daniel is chilled, as he swings at Enogeb.
Enogeb misses Daniel with his whip.

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:14 Exits:NES>

Kjama flies in from the east.

351H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:14 Exits:NES>

Kjama slowly fades into existence.
Kjama massacres YOU with her stab.
Kjama appears to grow stronger.
Kjama passes through your fireshield, as though it were not there.

325H 22V 10196673X 1173C [Me:Good] [Javi:Awful] Mem:14 Exits:NES>
c 'force bolt' kjama

Grant stands up.

325H 22V 10196673X 1173C [Me:Good] [Javi:Awful] Mem:14 Exits:NES>

Oe annihilates Enogeb with his cleave.
Oe is chilled, as he swings at Enogeb.

325H 22V 10196673X 1173C [Me:Good] [Javi:Awful] Mem:14 Exits:NES>
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Kjama.

325H 22V 10196673X 1173C [Me:Good] [Javi:Awful] Mem:15 Exits:NES>

Grant comes to your rescue! You're thankful, but a bit dazed.

325H 22V 10196673X 1173C [Me:Good] [Javi:Awful] Mem:15 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:15 Exits:NES>
c 'force bolt' kjama

Kjama massacres Grant with her stab.
Grant slashes Kjama very hard.
Oe annihilates Enogeb with his cleave.
Oe is chilled, as he swings at Enogeb.
Twinkling lights surround Enogeb and he disappears.

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:15 Exits:NES>

Daniel crashes into Kjama in a thundering collision, knocking her to the ground!

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:15 Exits:NES>
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Kjama.

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:16 Exits:NES>

Grant crashes into Kjama in a thundering collision, knocking her to the ground!

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:16 Exits:NES>

Oe annihilates Kjama with his cleave.

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:16 Exits:NES>
c 'force bolt' kjama

Delvar focuses harshly on Kjama and utters the words, 'force bolt'.
The sound of bones cracking echoes as Delvar's force bolt slams into Kjama.

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:16 Exits:NES>

Oe annihilates Kjama with his cleave.
Oe annihilates Kjama with his stab.
Daniel massacres Kjama with his slash.
Kjama massacres Grant with her stab.
Kjama massacres Grant with her stab.
Kjama blocks Grant's blow with a quick raise of her shield.

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:16 Exits:NES>

Ravage tells your group 'still fighting javi'

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:16 Exits:NES>
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Kjama.

370H 22V 10196673X 1173C [Me:V.Good] [Javi:Awful] Mem:17 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>
c 'force bolt' kjama

Elyana flies in from the east.
Terk arrives from the east.
Furcifer flies in from the east.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Oe massacres Kjama with his cleave.
Twinkling lights surround Kjama and she disappears.
Oe stops using a spiked war axe.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Ravage tells your group 'what the fuck'

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Furcifer says 'cure malefaction me'

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Oe removes a silver elven rapier with a quick flick of the wrist.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Oe grins as he wields the bow.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Daniel raises his hands in triumph!

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Furcifer says 'cure malefaction me'

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Furcifer says 'cure malefaction me'

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Daniel crashes into Elyana in a thundering collision, knocking her to the ground!

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>
Who should the spell be cast upon?

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Grant says 'nice'

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Delvar utters the words, 'power word stun'.
Furcifer is stunned!
Delvar slowly fades into existence.
Elyana is stunned momentarily, recovering quickly.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>
c 'force bolt' kjama
Delvar misses Elyana with his pierce.
Daniel slashes Elyana very hard.
Elyana massacres Daniel with her smite.
Elyana smites Daniel extremely hard.
Who should the spell be cast upon?

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Grant crashes into Furcifer in a thundering collision, knocking him to the ground!

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Ravage misses Elyana with his bludgeon.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Elyana stands up.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>

Oe comes out of hiding.
Oe annihilates Furcifer with his shoot.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:17 Exits:NES>
c 'force bolt' elyana
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Elyana.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:18 Exits:NES>

A peaceful warm glow fills you as some of your wounds regenerate.
You feel a very slight tingling sensation.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:18 Exits:NES>

Elyana crashes into Daniel in a thundering collision, knocking him to the ground!

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:18 Exits:NES>
c 'force bolt' elyana

Oe obliterates Furcifer with his shoot.
Oe annihilates Furcifer with his shoot.
Ravage misses Elyana with his bludgeon.
Grant massacres Furcifer with his slash.
Twinkling lights surround Furcifer and he disappears.
Delvar misses Elyana with his pierce.
Daniel slashes Elyana hard.
Elyana massacres Daniel with her smite.
Delvar focuses harshly on Elyana and utters the words, 'lightning bolt'.
Elyana wavers under the impact of the lightning bolt sent by Delvar.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:18 Exits:NES>
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Elyana.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:19 Exits:NES>

Oe annihilates Elyana with his shoot.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:19 Exits:NES>
c 'force bolt' elyana

Oe misses Elyana with his shoot.
Oe massacres Elyana with his shoot.
Ravage misses Elyana with his bludgeon.
Daniel slashes Elyana extremely hard.
Elyana massacres Daniel with her smite.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:19 Exits:NES>

Delvar focuses harshly on Elyana and utters the words, 'force bolt'.
The sound of bones cracking echoes as Delvar's force bolt slams into Elyana.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:19 Exits:NES>

Grant crashes into Elyana in a thundering collision, knocking her to the ground!

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:19 Exits:NES>

Ravage focuses on Daniel and utters some strange words.
Ravage heals Daniel.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:19 Exits:NES>
TICK IN 7 SECONDS.
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Elyana.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Grant slashes Elyana very hard.
Oe annihilates Elyana with his shoot.
Oe obliterates Elyana with his shoot.
Oe obliterates Elyana with his shoot.
Daniel slashes Elyana extremely hard.
Elyana massacres Daniel with her smite.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
c 'lightning bolt' elyana

Delvar focuses harshly on Elyana and utters the words, 'force bolt'.
The sound of bones cracking echoes as Delvar's force bolt slams into Elyana.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Daniel stands up.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Ravage focuses harshly on Elyana and utters some strange words.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Elyana steps aside as Daniel attempts a bash, stumbles, and falls flat on his face.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
You utter the words, 'lightning bolt'
The lightning bolt hits Elyana with full impact.

373H 22V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
c 'lightning bolt' elyana

Grant slashes Elyana extremely hard.
Oe annihilates Elyana with his shoot.
Oe annihilates Elyana with his shoot.
Daniel slashes Elyana very hard.
Elyana massacres Daniel with her smite.
The rising sun barely lights the dark and cloudy sky.

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Terk says 'uhoh'

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Elyana stands up.
Delvar focuses harshly on Elyana and utters the words, 'force bolt'.
Brains splatter on you as Delvar's force bolt shatters Elyana's skull.
Twinkling lights surround Elyana and she disappears.

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Ravage tells your group 'hahah good'

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Grant says 'nice'

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
Who should the spell be cast upon?

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Oe tells your group 'go'

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Someone smacks their lips.

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
c 'force bolt' furcifer
Who should the spell be cast upon?

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
gro

Ravage tells your group 'sorry about slow heal oe'

373H 40V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Oe focuses on you and utters some strange words.
You feel less tired.

373H 133V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
n
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested fighting Y N N Y 1 20
Ravage perfect rested standing Y N N Y 2 16
Daniel v.good rested sitting N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 14
Oe v.good rested standing Y N N Y 0 2
Grant good rested standing N N Y Y 1 0

373H 133V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>

Daniel stands up.

373H 133V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
You can't do that while fighting.

373H 133V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested fighting Y N N Y 1 20
Ravage perfect rested standing Y N N Y 2 16
Daniel v.good rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 14
Oe v.good rested standing Y N N Y 0 2
Grant good rested standing N N Y Y 1 0

373H 133V 10196673X 1173C [Me:Perfect] [Javi:Awful] Mem:20 Exits:NES>
flee
You flee head over heels.
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.

373H 131V 10196673X 1173C Mem:20 Exits:NSW>

Ravage tells your group 'was healing daniel'

373H 131V 10196673X 1173C Mem:20 Exits:NSW>
s
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.

373H 130V 10196673X 1173C Mem:20 Exits:NEW>
n
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.

373H 129V 10196673X 1173C Mem:20 Exits:NSW>
w
Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.

373H 128V 10196673X 1173C Mem:20 Exits:NE>
e
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.

373H 127V 10196673X 1173C Mem:20 Exits:NSW>
n
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.
Delvar the Male Human is standing here. (flying) (invisible)
. . . has a tough exterior.
Grant the Male Hylar Dwarf is standing here.
. . . has a tough exterior.
You see the outline of a life form here, carrying: a silver banded locket.
Daniel is standing here.
. . . is outlined with a dim aura.
Ravage, Nature of Threat is standing here. (flying)
. . . has a metallic luster.

373H 125V 10196673X 1173C Mem:20 Exits:NES>
gro

Delvar peers around the room suspiciously.

373H 125V 10196673X 1173C Mem:20 Exits:NES>
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing Y N N Y 1 20
Ravage perfect rested standing Y N N Y 2 16
Daniel v.good rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 14
Oe v.good rested standing Y N N Y 0 2
Grant good rested standing N N Y Y 1 0

373H 125V 10196673X 1173C Mem:20 Exits:NES>
n
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.

373H 123V 10196673X 1173C Mem:20 Exits:NESW>
sca
Looking north:
You see nothing special.
Kogi the Male Minitaur is standing here. (flying)
. . . is outlined with a dim aura.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 123V 10196673X 1173C Mem:20 Exits:NESW>
n
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

373H 121V 10196673X 1173C Mem:20 Exits:ESW>
n
Alas, you cannot go that way...

373H 121V 10196673X 1173C Mem:20 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Breaker the Quaker Baker, Sunflower Troublemaker is standing here. (flying) (invisible)
. . . has a tough exterior.
Lord Elrik of Melnibone, Albino Prince is standing here. (flying)
. . . is outlined with a dim aura.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 121V 10196673X 1173C Mem:20 Exits:ESW>

Ravage tells your group '4 heals only left'

373H 121V 10196673X 1173C Mem:20 Exits:ESW>
e
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.

373H 120V 10196673X 1173C Mem:20 Exits:EW>
c 'prismatic spray'

Delvar tells your group 'who else is left?'

373H 120V 10196673X 1173C Mem:20 Exits:EW>
You utter the words, 'prismatic spray'
Your hands issue a spray of prismatic color!

373H 120V 10196673X 1173C Mem:21 Exits:EW>

Someone says 'wtf delvar and aldur are in same group?'

373H 120V 10196673X 1173C Mem:21 Exits:EW>

Oe tells your group 'find more'

373H 120V 10196673X 1173C Mem:21 Exits:EW>
sca

Zug flies in from the east.
Sharmaine flies in from the east.
Kilians flies in from the east.
Epso flies in from the east.
Lashe flies in from the east.
Vittu flies in from the east.

373H 120V 10196673X 1173C Mem:21 Exits:EW>

Zug flies east.
Sharmaine flies east.
Kilians flies east.
Epso flies east.
Lashe flies east.
Vittu flies east.

373H 120V 10196673X 1173C Mem:21 Exits:EW>

Ravage tells your group 'move move'

373H 120V 10196673X 1173C Mem:21 Exits:EW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 120V 10196673X 1173C Mem:21 Exits:EW>
w
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

373H 119V 10196673X 1173C Mem:21 Exits:ESW>

Oe tells your group 'run!'

373H 119V 10196673X 1173C Mem:21 Exits:ESW>

Daniel tells your group 'im at 440hps'

373H 119V 10196673X 1173C Mem:21 Exits:ESW>
gt laf

Grant says 'run'

373H 119V 10196673X 1173C Mem:21 Exits:ESW>
w
You tell your group 'laf'

373H 119V 10196673X 1173C Mem:21 Exits:ESW>
sca
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

373H 118V 10196673X 1173C Mem:21 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Kogi the Male Minitaur is standing here. (flying)
c 'force bolt' kogi
. . . is followed by a hovering ball of light.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 118V 10196673X 1173C Mem:21 Exits:ESW>
Who should the spell be cast upon?

373H 118V 10196673X 1173C Mem:21 Exits:ESW>
w
The Back Alley
Even though the walls of the city are crumbling and large portions of
it are missing, this back-alley is still cast in shadows. Various thugs
once frequented this place, preying on hapless library-goers that had lost
their way. The library itself rests to the south, a shattered, pathetic
shell of its former glory.

373H 117V 10196673X 1173C Mem:21 Exits:E>
e
s
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

373H 116V 10196673X 1173C Mem:21 Exits:ESW>
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
Kogi the Male Minitaur is standing here. (flying)
c 'force bolt' kogi
. . . has a metallic luster.

373H 115V 10196673X 1173C Mem:14 Exits:N>
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Kogi.

373H 115V 10196673X 1173C [Me:Perfect] [Kogi:Awful] Mem:14 Exits:N>

You miss Kogi with your pierce.
Kogi bludgeons YOU.
Kogi burns as he passes through your fire shield.

367H 115V 10196673X 1173C [Me:V.Good] [Kogi:Awful] Mem:14 Exits:N>

Oe comes out of hiding.
Oe massacres Kogi with his shoot.

367H 115V 10196673X 1173C [Me:V.Good] [Kogi:Awful] Mem:14 Exits:N>

Kogi panics, and attempts to flee.
Kogi flies north.

367H 115V 10196673X 1173C Mem:14 Exits:N>
n

Grant leaves north.

367H 115V 10196673X 1173C Mem:14 Exits:N>
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Grant the Male Hylar Dwarf is standing here.
. . . is outlined with a dim aura.

367H 114V 10196673X 1173C Mem:22 Exits:ESW>
e
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

367H 113V 10196673X 1173C Mem:22 Exits:ESW>
w
w
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

367H 112V 10196673X 1173C Mem:22 Exits:ESW>
The Back Alley
Even though the walls of the city are crumbling and large portions of
it are missing, this back-alley is still cast in shadows. Various thugs
once frequented this place, preying on hapless library-goers that had lost
their way. The library itself rests to the south, a shattered, pathetic
shell of its former glory.

367H 111V 10196673X 1173C Mem:22 Exits:E>
e
e
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

367H 110V 10196673X 1173C Mem:22 Exits:ESW>
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

367H 109V 10196673X 1173C Mem:22 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 109V 10196673X 1173C Mem:22 Exits:ESW>
s
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.

367H 107V 10196673X 1173C Mem:22 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 107V 10196673X 1173C Mem:22 Exits:NESW>
n
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

367H 105V 10196673X 1173C Mem:22 Exits:ESW>
e
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.

367H 104V 10196673X 1173C Mem:22 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 104V 10196673X 1173C Mem:22 Exits:EW>
e

Grant snaps his fingers.

367H 104V 10196673X 1173C Mem:22 Exits:EW>
sca
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
Kogi the Male Minitaur is standing here. (flying)
c 'force bolt' kogi
. . . is outlined with a dim aura.

367H 103V 10196673X 1173C Mem:22 Exits:ESW>

Oe massacres Kogi with his shoot.
Kogi is incapacitated and will slowly die, if not aided.

367H 103V 10196673X 1173C Mem:22 Exits:ESW>

Daniel crashes into Kogi in a devastating bash, killing him mercilessly.
Twinkling lights surround Kogi and he disappears.

367H 103V 10196673X 1173C Mem:22 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 103V 10196673X 1173C Mem:22 Exits:ESW>
Who should the spell be cast upon?

367H 103V 10196673X 1173C Mem:22 Exits:ESW>
e
Wall Road
Once there was an immense lookout tower at the northeast corner of
Tarsis that provided city guards with a vantage point to survey the
surrounding landscape. That tower collapsed inward, into the city, bringing
a large section of the city wall with it. The entire road leading east is
blocked by the fallen stone and rubble now, the only exits are a road
leading south into the market, and west towards the northern gate.

367H 102V 10196673X 1173C Mem:22 Exits:SW>
w
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
Oe Thunderfoot, Standing Atop Exclar's Corpse is standing here. (flying)
. . . has a tough exterior.
Daniel is standing here.
. . . is outlined with a dim aura.

367H 101V 10196673X 1173C Mem:22 Exits:ESW>
s
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.

367H 100V 10196673X 1173C Mem:22 Exits:NES>

Grant says 'nice'

367H 100V 10196673X 1173C Mem:22 Exits:NES>

Delvar oohs and ahhs, as if he is really, really impressed.

367H 100V 10196673X 1173C Mem:22 Exits:NES>
n

Ravage tells your group 'go back'

367H 100V 10196673X 1173C Mem:22 Exits:NES>
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

367H 99V 10196673X 1173C Mem:22 Exits:ESW>

Grant says 'haha'

367H 99V 10196673X 1173C Mem:22 Exits:ESW>
e
Wall Road
Once there was an immense lookout tower at the northeast corner of
Tarsis that provided city guards with a vantage point to survey the
surrounding landscape. That tower collapsed inward, into the city, bringing
a large section of the city wall with it. The entire road leading east is
blocked by the fallen stone and rubble now, the only exits are a road
leading south into the market, and west towards the northern gate.
Vittu N. Hullu, Crimson Maw Brothers of Doom is standing here. (flying) (invisible)
Lady Lashe, Malevolent Priestess of Sedition is standing here. (flying)
. . . is outlined with a dim aura.
Epso Stormhammer, the Passion of Mishakal is standing here. (flying)
. . . has a metallic luster.
Kilians Stormblade, Dark Tide of the Blood Sea Pirates is standing here. (flying)
Sharmaine De'Goss, The Utterly Useless is standing here. (flying)
Zug Zug is standing here. (flying)
. . . is followed by a hovering ball of light.

367H 98V 10196673X 1173C Mem:22 Exits:SW>

Zug flies south.
Sharmaine flies south.
Kilians flies south.
Epso flies south.
Lashe flies south.
Vittu flies south.

367H 98V 10196673X 1173C Mem:22 Exits:SW>
w
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

367H 97V 10196673X 1173C Mem:22 Exits:ESW>
w
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.

367H 96V 10196673X 1173C Mem:22 Exits:EW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good rested standing Y Y N Y 1 22
Ravage perfect rested standing Y N N Y 2 14
Daniel v.good rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 14
Oe v.good rested standing Y N N Y 0 2
Grant good rested standing N N Y Y 1 0

367H 96V 10196673X 1173C Mem:22 Exits:EW>
w
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

367H 95V 10196673X 1173C Mem:22 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 95V 10196673X 1173C Mem:22 Exits:ESW>

Daniel tells your group 'RUN!'

367H 95V 10196673X 1173C Mem:22 Exits:ESW>
s
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.

367H 93V 10196673X 1173C Mem:22 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 93V 10196673X 1173C Mem:22 Exits:NESW>
s
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.

367H 91V 10196673X 1173C Mem:22 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 91V 10196673X 1173C Mem:22 Exits:NES>

Daniel snickers softly.

367H 91V 10196673X 1173C Mem:22 Exits:NES>
s
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.

367H 89V 10196673X 1173C Mem:22 Exits:NSW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 89V 10196673X 1173C Mem:22 Exits:NSW>
w
Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.

367H 88V 10196673X 1173C Mem:22 Exits:NE>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 88V 10196673X 1173C Mem:22 Exits:NE>
e
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.

367H 87V 10196673X 1173C Mem:22 Exits:NSW>
s
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.

367H 86V 10196673X 1173C Mem:22 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 86V 10196673X 1173C Mem:22 Exits:NEW>
w
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.

367H 85V 10196673X 1173C Mem:22 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 85V 10196673X 1173C Mem:22 Exits:ESW>
s
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

367H 84V 10196673X 1173C Mem:22 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 84V 10196673X 1173C Mem:22 Exits:NESW>

Ravage tells your group 'i need tic'

367H 84V 10196673X 1173C Mem:22 Exits:NESW>
w
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.

367H 83V 10196673X 1173C Mem:22 Exits:ES>
sca
TICK IN 7 SECONDS.
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 83V 10196673X 1173C Mem:22 Exits:ES>
s
A Broken Room
A grotesque statue of a draconian is the only thing in this room, other
than dust. The purpose of this room is unclear to you, the only thing that
seems to matter here is the draconian which also seems, somehow,
unimportant.

367H 82V 10196673X 1173C Mem:22 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 82V 10196673X 1173C Mem:22 Exits:N>

Daniel pants heavily.

367H 82V 10196673X 1173C Mem:22 Exits:N>
n
e
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.

367H 81V 10196673X 1173C Mem:22 Exits:ES>
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

367H 80V 10196673X 1173C Mem:22 Exits:NESW>
s

Grant tells your group 'we should find a dead end'

367H 80V 10196673X 1173C Mem:22 Exits:NESW>
Near the Tarsis Wastelands
The old Tarsis Wastelands begin a short distance to the west. The road
is not paved here, it consists only of dry dust and gravel. The cities inn
lies just a short distance to the north.

367H 79V 10196673X 1173C Mem:22 Exits:NSW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 79V 10196673X 1173C Mem:22 Exits:NSW>
s
Near the Tarsis Wastelands
Dry dust stirs into small clouds with every step you take. The road
here appears to be unfinished, the stone tiles give way to dirt and sand as
it approaches the wastelands. There air here is dry, and there is an
unnerving stillness here.

367H 78V 10196673X 1173C Mem:22 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 78V 10196673X 1173C Mem:22 Exits:NEW>
e

Daniel tells your group 'ref me'

367H 78V 10196673X 1173C Mem:22 Exits:NEW>
A Small Road
Fallen buildings, ruined archways and shattered stone are all that
remain of the road here. The road extends west, towards the Tarsis
Wastelands, and east towards the cities gate.

367H 77V 10196673X 1173C Mem:22 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 77V 10196673X 1173C Mem:22 Exits:EW>
e

Oe focuses on Daniel and utters some strange words.
Daniel appears rejuvenated.

367H 77V 10196673X 1173C Mem:22 Exits:EW>
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.

367H 76V 10196673X 1173C Mem:22 Exits:NESW>
sca
Looking north:
You see nothing special.
Vittu N. Hullu, Crimson Maw Brothers of Doom is standing here. (flying) (invisible)
Lady Lashe, Malevolent Priestess of Sedition is resting here. (flying)
. . . is outlined with a dim aura.
Epso Stormhammer, the Passion of Mishakal is resting here. (flying)
. . . is outlined with a dim aura.
Kilians Stormblade, Dark Tide of the Blood Sea Pirates is resting here. (flying)
Sharmaine De'Goss, The Utterly Useless is standing here. (flying)
Zug Zug is standing here. (flying)
. . . is followed by a hovering ball of light.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

367H 76V 10196673X 1173C Mem:22 Exits:NESW>

Grant tells your group 'let ravage mem in it'

367H 76V 10196673X 1173C Mem:22 Exits:NESW>
gro
The rising sun proclaims a new day.
You sense your globe weaken and fade away.
You feel much heavier.
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 21
Ravage perfect rested standing Y N N Y 2 11
Daniel v.good rested standing N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 13
Oe v.good rested standing Y N N Y 0 2
Grant good rested standing N N Y Y 1 0

373H 118V 10196673X 1173C Mem:21 Exits:NESW>
e
Forgotten Stables
The eastern half of this huge building has collapsed onto itself,
leaving half of the stables buried and unusable. Most of the horse stalls
have been destroyed or fallen to ruin. This chamber has not seen a horse
for several ages, but the smells normally associated with horses still
lingers here.

373H 117V 10196673X 1173C Mem:21 Exits:W>

Ravage tells your group 'too late'

373H 117V 10196673X 1173C Mem:21 Exits:W>
c 'globe of invulnerability'
You can't remember how to cast that spell!

373H 117V 10196673X 1173C Mem:21 Exits:W>

Grant tells your group 'and stand group outside it'

373H 117V 10196673X 1173C Mem:21 Exits:W>

Ravage utters some strange words.

373H 117V 10196673X 1173C Mem:21 Exits:W>
w
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.

373H 116V 10196673X 1173C Mem:21 Exits:NESW>

Delvar tells your group 'damn'

373H 116V 10196673X 1173C Mem:21 Exits:NESW>
gt shit no globe
You tell your group 'shit no globe'

373H 116V 10196673X 1173C Mem:21 Exits:NESW>
w
A Small Road
Fallen buildings, ruined archways and shattered stone are all that
remain of the road here. The road extends west, towards the Tarsis
Wastelands, and east towards the cities gate.

373H 115V 10196673X 1173C Mem:21 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 115V 10196673X 1173C Mem:21 Exits:EW>
w
Near the Tarsis Wastelands
Dry dust stirs into small clouds with every step you take. The road
here appears to be unfinished, the stone tiles give way to dirt and sand as
it approaches the wastelands. There air here is dry, and there is an
unnerving stillness here.

373H 114V 10196673X 1173C Mem:21 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 114V 10196673X 1173C Mem:21 Exits:NEW>
gt ill die quick
You tell your group 'ill die quick'

373H 114V 10196673X 1173C Mem:21 Exits:NEW>
w
The Tarsis Wastelands
The faint smell of decaying trash wafts in from the west on an unfelt
breeze. Although the city has long since been abandonned and deserted,
leaving the dump unused, the prominent smell of garbage will probably
linger here for some time still to come.

373H 109V 10196673X 1173C Mem:21 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 109V 10196673X 1173C Mem:21 Exits:NEW>
n
The Tarsis Wastelands
A small wagon rests just north of here, and although the paint has
faded, it still shows a myriad of color. This wagon once belonged to a
gypsy fortune teller, although there are no signs of any life around here
anymore.

373H 100V 10196673X 1173C Mem:21 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 100V 10196673X 1173C Mem:21 Exits:NESW>
w
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.

373H 91V 10196673X 1173C Mem:21 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 91V 10196673X 1173C Mem:21 Exits:NES>
n
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.

373H 82V 10196673X 1173C Mem:21 Exits:ES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 82V 10196673X 1173C Mem:21 Exits:ES>
e
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.

373H 73V 10196673X 1173C Mem:21 Exits:EW>
n
Alas, you cannot go that way...

373H 73V 10196673X 1173C Mem:21 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 73V 10196673X 1173C Mem:21 Exits:EW>
e
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.

373H 68V 10196673X 1173C Mem:21 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 68V 10196673X 1173C Mem:21 Exits:ESW>
e
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.

373H 67V 10196673X 1173C Mem:21 Exits:NEW>
sca
Looking north:
You see nothing special.
Breaker the Quaker Baker, Sunflower Troublemaker is standing here. (flying) (invisible)
. . . has a tough exterior.
Lord Elrik of Melnibone, Albino Prince is standing here. (flying)
. . . has a tough exterior.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 67V 10196673X 1173C Mem:21 Exits:NEW>
n
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.
Breaker the Quaker Baker, Sunflower Troublemaker is standing here. (flying) (invisible)
. . . has a tough exterior.
Lord Elrik of Melnibone, Albino Prince is standing here. (flying)
. . . has a tough exterior.

373H 66V 10196673X 1173C Mem:21 Exits:NSW>

Elrik flies north.
Breaker flies north.

373H 66V 10196673X 1173C Mem:21 Exits:NSW>
n
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.

373H 64V 10196673X 1173C Mem:21 Exits:NES>
n
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.

373H 61V 10196673X 1173C Mem:21 Exits:NESW>

Ravage tells your group 'gert those'

373H 61V 10196673X 1173C Mem:21 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 61V 10196673X 1173C Mem:21 Exits:NESW>
s
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.

373H 58V 10196673X 1173C Mem:21 Exits:NES>
e
Forgotten Park
The soil here is dry and in such poor shape that not even weeds could
grow here. The trees that once filled this park are nearly all gone, in
fact there is no indication that this was ever a park. This area feels
strangely dead and desolate.

373H 55V 10196673X 1173C Mem:21 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 55V 10196673X 1173C Mem:21 Exits:NEW>
e
Forgotten Park
The steel bars that make up the fence that separate the park from the
rest of the city are horribly twisted and mangled here at the southeastern
corner of the park. A single, small building can be seen a short distance
to the northwest, but aside from that, there is very little to look at
here.

373H 52V 10196673X 1173C Mem:21 Exits:NW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 52V 10196673X 1173C Mem:21 Exits:NW>
w
n
Forgotten Park
The soil here is dry and in such poor shape that not even weeds could
grow here. The trees that once filled this park are nearly all gone, in
fact there is no indication that this was ever a park. This area feels
strangely dead and desolate.

373H 49V 10196673X 1173C Mem:21 Exits:NEW>
Forgotten Park
The Tarsis park has fallen to ruin through years of neglect and decay.
Dry, withered stumps are all that remains of the majestic trees that once
grew here. There is a very wide crack to the east, making it impossible to
move further in that direction.

373H 46V 10196673X 1173C Mem:21 Exits:SW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 46V 10196673X 1173C Mem:21 Exits:SW>
w
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.

373H 43V 10196673X 1173C Mem:21 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 43V 10196673X 1173C Mem:21 Exits:NESW>
n
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

373H 41V 10196673X 1173C Mem:21 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 41V 10196673X 1173C Mem:21 Exits:ESW>
w
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

373H 40V 10196673X 1173C Mem:21 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 40V 10196673X 1173C Mem:21 Exits:ESW>
w
The Back Alley
Even though the walls of the city are crumbling and large portions of
it are missing, this back-alley is still cast in shadows. Various thugs
once frequented this place, preying on hapless library-goers that had lost
their way. The library itself rests to the south, a shattered, pathetic
shell of its former glory.

373H 39V 10196673X 1173C Mem:21 Exits:E>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 39V 10196673X 1173C Mem:21 Exits:E>
e
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

373H 38V 10196673X 1173C Mem:21 Exits:ESW>
s
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.

373H 37V 10196673X 1173C Mem:14 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 37V 10196673X 1173C Mem:14 Exits:N>
n
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

373H 36V 10196673X 1173C Mem:21 Exits:ESW>
e
e
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

373H 35V 10196673X 1173C Mem:21 Exits:ESW>
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.

373H 34V 10196673X 1173C Mem:21 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 34V 10196673X 1173C Mem:21 Exits:EW>
e
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

373H 33V 10196673X 1173C Mem:21 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 33V 10196673X 1173C Mem:21 Exits:ESW>
s
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.

373H 32V 10196673X 1173C Mem:21 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 32V 10196673X 1173C Mem:21 Exits:NES>

Oe kneels down and studies the ground.

373H 32V 10196673X 1173C Mem:21 Exits:NES>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect fatigued standing N Y N Y 1 21
Ravage perfect rested standing Y N N Y 2 10
Daniel v.good exhausted standing N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 13
Oe v.good rested standing Y N N Y 0 3
Grant good fatigued standing N N Y Y 1 0

373H 32V 10196673X 1173C Mem:21 Exits:NES>

Ravage tells your group 'tic in m30'

373H 32V 10196673X 1173C Mem:21 Exits:NES>

Oe tells your group 's'

373H 32V 10196673X 1173C Mem:21 Exits:NES>
s
Oe kneels down and studies the ground.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.

373H 31V 10196673X 1173C Mem:21 Exits:NES>
sca
Looking north:
You see nothing special.
An assassin clad in black moves stealthily in and out of the shadows.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 31V 10196673X 1173C Mem:21 Exits:NES>

Oe tells your group 's'

373H 31V 10196673X 1173C Mem:21 Exits:NES>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect exhausted standing N Y N Y 1 21
Ravage perfect rested standing Y N N Y 2 10
Daniel v.good exhausted standing N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 13
Oe v.good rested standing Y N N Y 0 3
Grant good fatigued standing N N Y Y 1 0

373H 31V 10196673X 1173C Mem:21 Exits:NES>
s
Oe kneels down and studies the ground.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

373H 30V 10196673X 1173C Mem:14 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 30V 10196673X 1173C Mem:14 Exits:NEW>

Oe tells your group 'w'

373H 30V 10196673X 1173C Mem:14 Exits:NEW>
pant
Out of shape, out of breath.

373H 30V 10196673X 1173C Mem:14 Exits:NEW>
w
Oe kneels down and studies the ground.
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.

373H 29V 10196673X 1173C Mem:21 Exits:ESW>
sca

Grant tells your group 'tsu out'

373H 29V 10196673X 1173C Mem:21 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 29V 10196673X 1173C Mem:21 Exits:ESW>

Grant tells your group 'tsu out'

373H 29V 10196673X 1173C Mem:21 Exits:ESW>

Oe focuses on you and utters some strange words.
You feel less tired.

373H 122V 10196673X 1173C Mem:21 Exits:ESW>

Tsu Wei arrives from a puff of smoke.

373H 122V 10196673X 1173C Mem:21 Exits:ESW>

Ravage tells your group 'oh shit'

373H 122V 10196673X 1173C Mem:21 Exits:ESW>
s
A Broken Road
Broken stone tile and long dead weeds litter this street. The buildings
bordering the street have all fallen to ruin: entire walls are missing,
roofs have collapsed. This city has fallen far from its former grace.

373H 121V 10196673X 1173C Mem:21 Exits:NEW>
w
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.

373H 120V 10196673X 1173C Mem:21 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
You sense that you are not alone.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 120V 10196673X 1173C Mem:21 Exits:ESW>

Ravage tells your group 'rofl rofl'

373H 120V 10196673X 1173C Mem:21 Exits:ESW>
w
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

373H 119V 10196673X 1173C Mem:21 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 119V 10196673X 1173C Mem:21 Exits:NESW>

Daniel tells your group 'hahahaa'

373H 119V 10196673X 1173C Mem:21 Exits:NESW>
w
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.

373H 118V 10196673X 1173C Mem:21 Exits:ES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 118V 10196673X 1173C Mem:21 Exits:ES>
s
A Broken Room
A grotesque statue of a draconian is the only thing in this room, other
than dust. The purpose of this room is unclear to you, the only thing that
seems to matter here is the draconian which also seems, somehow,
unimportant.

373H 117V 10196673X 1173C Mem:21 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 117V 10196673X 1173C Mem:21 Exits:N>
n
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.

373H 116V 10196673X 1173C Mem:21 Exits:ES>
e
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

373H 115V 10196673X 1173C Mem:21 Exits:NESW>
n
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.

373H 114V 10196673X 1173C Mem:21 Exits:ESW>
sca
Elrik flies in from the west.
Breaker flies in from the west.
c 'force bolt' breaker
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 114V 10196673X 1173C Mem:21 Exits:ESW>
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Breaker.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Good] Mem:22 Exits:ESW>

Oe massacres Breaker with his shoot.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Good] Mem:22 Exits:ESW>

Delvar utters the words, 'mirror image'.
Delvar is surrounded by 4 duplicate images.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Good] Mem:22 Exits:ESW>

Elrik flies east.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Good] Mem:22 Exits:ESW>

Ravage misses Breaker with his bludgeon.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Good] Mem:22 Exits:ESW>

Grant crashes into Breaker in a thundering collision, knocking him to the ground!

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Fair] Mem:22 Exits:ESW>

Breaker steps aside as Daniel attempts a bash, stumbles, and falls flat on his face.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Fair] Mem:22 Exits:ESW>

Daniel slashes Breaker very hard.
Grant slashes Breaker extremely hard.
Ravage bludgeons Breaker hard.
Oe annihilates Breaker with his shoot.
You miss Breaker with your pierce.
Breaker misses you with his smite.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Fair] Mem:22 Exits:ESW>

Elrik flies in from the east.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Fair] Mem:22 Exits:ESW>

Elrik flies west.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:Fair] Mem:22 Exits:ESW>
TICK IN 7 SECONDS.
c 'force bolt'
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Breaker.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:V.Bad] Mem:23 Exits:ESW>

Elrik flies in from the west.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:V.Bad] Mem:23 Exits:ESW>
c 'force bolt'

Delvar slowly fades into existence.
Delvar pierces Breaker.

373H 114V 10196673X 1173C [Me:Perfect] [Breaker:V.Bad] Mem:23 Exits:ESW>

Ravage focuses harshly on Breaker and utters some strange words.
Breaker collapses and dies as Ravage grabs him.
Twinkling lights surround Breaker and he disappears.

373H 114V 10196673X 1173C Mem:23 Exits:ESW>

Elrik crashes into Oe in a thundering collision, knocking him to the ground!

373H 114V 10196673X 1173C Mem:23 Exits:ESW>
Unexpected end of input:
You must specify a character to perform that action on.

373H 114V 10196673X 1173C Mem:23 Exits:ESW>
c 'force bolt' elrik
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Elrik.

373H 114V 10196673X 1173C Mem:24 Exits:ESW>
c 'force bolt' elrik

Elrik steps aside as Grant attempts a bash, stumbles, and falls flat on his face.
Delvar says 'haha'
Ravage misses Elrik with his bludgeon.

373H 114V 10196673X 1173C Mem:24 Exits:ESW>

Ravage bludgeons Elrik very hard.
Grant slashes Elrik very hard.
Elrik annihilates Oe with his stab.
Oe comes out of hiding.
Oe annihilates Elrik with his shoot.
Daniel stands up.

373H 156V 10196673X 1173C Mem:23 Exits:ESW>

Daniel crashes into Elrik in a thundering collision, knocking him to the ground!

373H 156V 10196673X 1173C Mem:23 Exits:ESW>

Delvar focuses harshly on Elrik and utters the words, 'force bolt'.
Delvar slowly fades into existence.
The sound of bones cracking echoes as Delvar's force bolt slams into Elrik.

373H 156V 10196673X 1173C Mem:23 Exits:ESW>
You can't remember how to cast that spell!

373H 156V 10196673X 1173C Mem:23 Exits:ESW>
c 'lightning bolt' elrik
You utter the words, 'lightning bolt'
The lightning bolt hits Elrik with full impact.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Daniel massacres Elrik with his slash.
Ravage bludgeons Elrik extremely hard.
Grant massacres Elrik with his slash.
Elrik annihilates Oe with his stab.
Oe misses Elrik with his shoot.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Ravage focuses harshly on Elrik and utters some strange words.
Elrik cries out in pain as Ravage grabs him.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Oe stands up.
Delvar focuses harshly on Elrik and utters the words, 'force bolt'.
Delvar slowly fades into existence.
The sound of bones cracking echoes as Delvar's force bolt slams into Elrik.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>
c 'a b' elrik

Oe tells your group 'rescue'

373H 156V 10196673X 1173C Mem:24 Exits:ESW>
Daniel slashes Elrik extremely hard.
Grant massacres Elrik with his slash.
Elrik massacres Oe with his stab.
Oe misses Elrik with his shoot.
Grant stands up.
You utter the words, 'acid blast'
Some of your acid hits Elrik!

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Before Elrik can get up, Grant kicks him hard, leaving him prone to attack.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Elrik steps aside as Daniel attempts a bash, stumbles, and falls flat on his face.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Delvar focuses harshly on Elrik and utters the words, 'force bolt'.
Delvar slowly fades into existence.
The sound of bones cracking echoes as Delvar's force bolt slams into Elrik.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Ravage focuses harshly on Elrik and utters some strange words.
Elrik collapses and dies as Ravage grabs him.
Twinkling lights surround Elrik and he disappears.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 24
Ravage perfect rested standing Y N N Y 2 44
Daniel perfect exhausted sitting N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 15
Oe good rested standing Y N N Y 0 3
Grant good fatigued standing N N Y Y 1 0

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Oe tells your group 'nice'

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Ravage tells your group 'okay out of spells rofl'

373H 156V 10196673X 1173C Mem:24 Exits:ESW>
gt stand
You tell your group 'stand'

373H 156V 10196673X 1173C Mem:24 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 24
Ravage perfect rested standing Y N N Y 2 44
Daniel perfect exhausted sitting N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 15
Oe good rested standing Y N N Y 0 3
Grant good fatigued standing N N Y Y 1 0

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Zug flies in from the west.
Sharmaine flies in from the west.
Sharmaine kneels down and studies the ground.
Kilians flies in from the west.
Epso flies in from the west.
Lashe flies in from the west.
Vittu flies in from the west.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Zug slashes Ravage hard.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Oe tells your group 'good work'

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Ravage utters some strange words.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Daniel stands up.

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Grant says 'hi'

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Daniel tells your group 'run'

373H 156V 10196673X 1173C Mem:24 Exits:ESW>

Daniel tells your group 'run'

373H 156V 10196673X 1173C Mem:24 Exits:ESW>
s
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

373H 155V 10196673X 1173C Mem:24 Exits:NESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 24
Ravage good rested fighting Y N N N 2 46
Daniel perfect exhausted standing N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 15
Oe good rested standing Y N N Y 0 3
Grant good fatigued standing N N Y Y 1 0

373H 155V 10196673X 1173C Mem:24 Exits:NESW>
e
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.

373H 154V 10196673X 1173C Mem:24 Exits:ESW>
w
n
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

373H 153V 10196673X 1173C Mem:24 Exits:NESW>
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Vittu N. Hullu, Crimson Maw Brothers of Doom is standing here. (flying) (invisible)
Lady Lashe, Malevolent Priestess of Sedition is standing here. (flying)
Epso Stormhammer, the Passion of Mishakal is standing here. (flying)
. . . has a metallic luster.
Kilians Stormblade, Dark Tide of the Blood Sea Pirates is standing here, fighting Ravage. (flying)
Sharmaine De'Goss, The Utterly Useless is standing here. (flying)
Zug Zug is standing here, fighting Ravage. (flying)
. . . is followed by a hovering ball of light.
Ravage, Nature of Threat is sitting here, fighting Zug. (flying)
. . . has a metallic luster.

373H 152V 10196673X 1173C Mem:24 Exits:ESW>

Grant snickers softly.

373H 152V 10196673X 1173C Mem:24 Exits:ESW>
c 'prismatic spray'

Daniel pants heavily.

373H 152V 10196673X 1173C Mem:24 Exits:ESW>

Ravage steps aside as Sharmaine attempts a bash, stumbles, and falls flat on her face.

373H 152V 10196673X 1173C Mem:24 Exits:ESW>

Daniel pants heavily.

373H 152V 10196673X 1173C Mem:24 Exits:ESW>

Vittu slowly fades into existence.
Vittu massacres Ravage with his pierce.

373H 152V 10196673X 1173C Mem:24 Exits:ESW>
You utter the words, 'prismatic spray'
Your hands issue a spray of prismatic color!
You catch Vittu in a spray of bright orange!
You blast Vittu with a spray of scintillating blue!
You catch Lashe in a spray of bright orange!
You catch Epso in a spray of shimmering red!
You catch Kilians in a spray of shimmering red!
You blast Sharmaine with a spray of scintillating blue!
You catch Zug in a spray of shimmering red!

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Good] [Vittu:Good] Mem:25 Exits:ESW>

Delvar tells your group 'shit haha'

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Good] [Vittu:Good] Mem:25 Exits:ESW>

Daniel pants heavily.

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Good] [Vittu:Good] Mem:25 Exits:ESW>

Daniel pants heavily.

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Good] [Vittu:Good] Mem:25 Exits:ESW>

Daniel pants heavily.

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Good] [Vittu:Good] Mem:25 Exits:ESW>
c 'prismatic spray'

Lashe focuses harshly on Ravage and utters some strange words.
Ravage withers as a ray of sunlight sent by Lashe engulfs him!

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Fair] [Vittu:Good] Mem:25 Exits:ESW>

Oe comes out of hiding.
Oe annihilates Vittu with his shoot.

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Fair] [Vittu:Fair] Mem:25 Exits:ESW>

Oe massacres Vittu with his shoot.
Oe massacres Vittu with his shoot.
Epso misses you with his hit.
You miss Vittu with your pierce.
Vittu massacres Ravage with his pierce.
Vittu misses Ravage with his pierce.
Sharmaine slashes Ravage very hard.
Kilians crushes Ravage extremely hard.
Zug slashes Ravage extremely hard.
Zug pierces Ravage extremely hard.
Zug slashes Ravage very hard.
Ravage misses Zug with his bludgeon.

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Bad] [Vittu:Fair] Mem:25 Exits:ESW>

Grant heroically rescues Ravage.

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Bad] [Vittu:Fair] Mem:25 Exits:ESW>

Zug heroically rescues Vittu.
Zug massacres Grant with his slash.

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Bad] [Vittu:Fair] Mem:25 Exits:ESW>

Delvar utters the words, 'power word stun'.
Delvar slowly fades into existence.
Vittu is stunned momentarily, recovering quickly.
Lashe is stunned!
Epso is stunned momentarily, recovering quickly.
Kilians is stunned momentarily, recovering quickly.
Sharmaine is stunned momentarily, recovering quickly.
Zug is stunned momentarily, recovering quickly.

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Bad] [Vittu:Fair] Mem:25 Exits:ESW>
You can't remember how to cast that spell!

373H 152V 10196673X 1173C [Me:Perfect] [Ravage:Bad] [Vittu:Fair] Mem:25 Exits:ESW>

You direct your attention to Epso.

373H 152V 10196673X 1173C [Me:Perfect] [Epso:V.Good] Mem:25 Exits:ESW>

Zug heroically rescues Epso.
Zug massacres Grant with his slash.
You miss Zug with your pierce.
Zug massacres Grant with his slash.
Zug pierces Grant very hard.
Zug slashes Grant extremely hard.
Oe annihilates Zug with his shoot.
Oe annihilates Zug with his shoot.
Kilians massacres Grant with his crush.
Grant slashes Kilians very hard.
Sharmaine slashes Ravage very hard.
Ravage bludgeons Zug hard.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:25 Exits:ESW>
c 'p w s'
You utter the words, 'power word stun'
Lashe is stunned momentarily, recovering quickly.
Epso is stunned!
Kilians is stunned momentarily, recovering quickly.
Sharmaine is stunned momentarily, recovering quickly.
Zug is stunned momentarily, recovering quickly.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Ravage steps aside as Kilians attempts a bash, stumbles, and falls flat on his face.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Ravage stands up.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Vittu flies in from the east.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Ravage panics, and attempts to flee.
Ravage flies west.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Vittu appears to be dancing around the room.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Sharmaine stands up.
Delvar utters the words, 'power word stun'.
Delvar slowly fades into existence.
Vittu is stunned momentarily, recovering quickly.
Lashe is stunned momentarily, recovering quickly.
Epso is stunned momentarily, recovering quickly.
Kilians is stunned momentarily, recovering quickly.
Sharmaine is stunned momentarily, recovering quickly.
Zug is stunned momentarily, recovering quickly.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Oe stops fighting his opponent and turns to Vittu instead.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Sharmaine tries to kick Delvar but misses and destroys an image.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Zug slams into Vittu and pushes him out of the way of battle.
Zug misses Delvar and destroys an image instead.

373H 152V 10196673X 1173C [Me:Perfect] [Delvar:Perfect] [Zug:Good] Mem:27 Exits:ESW>

Daniel crashes into Kilians in a thundering collision, knocking him to the ground!

373H 152V 10196673X 1173C [Me:Perfect] [Delvar:Perfect] [Zug:Good] Mem:27 Exits:ESW>

Zug heroically rescues Vittu.
Zug slashes Grant extremely hard.
Delvar misses Zug with his pierce.
Zug slashes Grant very hard.
Zug pierces Grant extremely hard.
Daniel slashes Kilians extremely hard.
Oe annihilates Zug with his shoot.
Oe massacres Zug with his shoot.
Sharmaine misses Delvar with her slash.
Kilians massacres Grant with his crush.
Grant massacres Kilians with his slash.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>
gt FRAG EPSO
gt FRAG EPSO
You tell your group 'FRAG EPSO'

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>
gt FRAG EPSO
You tell your group 'FRAG EPSO'

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>
You tell your group 'FRAG EPSO'

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Vittu flies west.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>
c 'a b' epso
You utter the words, 'acid blast'
Some of your acid hits Epso!

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Delvar utters the words, 'power word stun'.
Lashe is stunned momentarily, recovering quickly.
Epso is stunned momentarily, recovering quickly.
Kilians is stunned momentarily, recovering quickly.
Sharmaine is stunned momentarily, recovering quickly.
Zug is stunned momentarily, recovering quickly.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>
c 'a b' epso

Kilians steps aside as Grant attempts a bash, stumbles, and falls flat on his face.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Fair] [Zug:Good] Mem:27 Exits:ESW>

Zug heroically rescues Kilians.
Zug massacres Grant with his slash.
Zug heroically rescues Kilians.
Grant misses Zug with his slash.
Zug massacres Grant with his slash.
Zug pierces Grant extremely hard.
Zug massacres Grant with his slash.
Daniel slashes Zug very hard.
Oe annihilates Zug with his shoot.
Oe annihilates Zug with his shoot.
Sharmaine slashes Delvar.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.
Sharmaine tries to kick Delvar but misses and destroys an image.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Bad] [Zug:Fair] Mem:27 Exits:ESW>

Oe stops fighting his opponent and turns to Lashe instead.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Bad] [Zug:Fair] Mem:27 Exits:ESW>
You utter the words, 'acid blast'
Some of your acid hits Epso!
An ancient, tattered chasuble in use by Epso is destroyed.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Bad] [Zug:Fair] Mem:28 Exits:ESW>

Delvar utters the words, 'power word stun'.
Lashe is stunned momentarily, recovering quickly.
Epso is stunned!
Kilians is stunned momentarily, recovering quickly.
Sharmaine is stunned momentarily, recovering quickly.
Zug is stunned momentarily, recovering quickly.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Bad] [Zug:Fair] Mem:28 Exits:ESW>
c 'a b' epso

Epso says 'don't frag gear shitbrick'

373H 152V 10196673X 1173C [Me:Perfect] [Grant:Bad] [Zug:Fair] Mem:28 Exits:ESW>

Kilians crushes Delvar very hard.
Kilians is burned, as he swings at Delvar.
Kilians is chilled, as he swings at Delvar.
Oe obliterates Lashe with his shoot.
Oe annihilates Lashe with his shoot.
Grant misses Zug with his slash.
Zug massacres Grant with his slash.
Zug pierces Grant extremely hard.
Daniel misses Zug with his slash.
Sharmaine slashes Delvar hard.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Sharmaine tries to kick Delvar but misses and destroys an image.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Oe stops fighting his opponent and turns to Epso instead.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Daniel crashes into Zug in a thundering collision, knocking him to the ground!

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>
You can't remember how to cast that spell!

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Epso says 'goddamnit pablo'

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Grant stands up.
Kilians stands up.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Oe annihilates Epso with his shoot.
Oe annihilates Epso with his shoot.
Oe annihilates Epso with his shoot.
Kilians crushes Delvar hard.
Kilians is burned, as he swings at Delvar.
Kilians is chilled, as he swings at Delvar.
Grant massacres Zug with his slash.
Zug slashes Grant very hard.
Zug pierces Grant very hard.
Daniel slashes Zug extremely hard.
Sharmaine slashes Delvar.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Grant crashes into Lashe in a thundering collision, knocking her to the ground!

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Sharmaine delivers a low kick to Delvar, knocking him off balance.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Delvar utters the words, 'power word stun'.
Lashe is stunned momentarily, recovering quickly.
Epso is stunned momentarily, recovering quickly.
Kilians is stunned!
Sharmaine is stunned momentarily, recovering quickly.
Zug is stunned momentarily, recovering quickly.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>
c 'magic missile' epso
You utter the words, 'magic missile'
You watch with selfpride as the magic missile hits Epso.
You watch with selfpride as the magic missile hits Epso.
You watch with selfpride as the magic missile hits Epso.
You watch with selfpride as the magic missile hits Epso.
You watch with selfpride as the magic missile hits Epso.

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>
c 'magic missile' epso

Epso says 'you're popping that'

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Ravage tells your group 'lost haha'

373H 152V 10196673X 1173C [Me:Perfect] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Oe annihilates Epso with his shoot.
Oe annihilates Epso with his shoot.
Grant massacres Zug with his slash.
Zug slashes Grant extremely hard.
Zug pierces Grant very hard.
Zug slashes Grant very hard.
Daniel massacres Zug with his slash.
Sharmaine slashes Delvar.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.
Lashe smites YOU very hard.
Lashe burns as she passes through your fire shield.

359H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Daniel steps aside as Sharmaine attempts a bash, stumbles, and falls flat on her face.

359H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Delvar focuses harshly on Epso and utters the words, 'lightning bolt'.
Epso receives the full blast of a lightning bolt from Delvar ... and is no more.
Twinkling lights surround Epso and he disappears.

359H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Oe comes out of hiding.
Oe obliterates Kilians with his shoot.

359H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Zug stands up.

359H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>

Daniel tells your group 'heal grant'

359H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>
Daniel crashes into Kilians in a thundering collision, knocking him to the ground!
Who should the spell be cast upon?

359H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Fair] Mem:28 Exits:ESW>
c 'magic missile'
You utter the words, 'magic missile'
You watch with selfpride as the magic missile hits Zug.
You watch with selfpride as the magic missile hits Zug.
You watch with selfpride as the magic missile hits Zug.
You watch with selfpride as the magic missile hits Zug.
You watch with selfpride as the magic missile hits Zug.

359H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Bad] Mem:29 Exits:ESW>

Oe annihilates Kilians with his shoot.
Oe obliterates Kilians with his shoot.
Grant misses Zug with his slash.
Zug massacres Grant with his slash.
Zug pierces Grant extremely hard.
Daniel slashes Zug very hard.
Sharmaine barely slashes Delvar.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.
Lashe smites YOU very hard.
Lashe burns as she passes through your fire shield.

345H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Bad] Mem:29 Exits:ESW>

Vittu flies in from the south.
Lashe stands up.

345H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Bad] Mem:29 Exits:ESW>

Grant delivers a quick snap kick to Lashe. Lashe staggers and tries to recover.
Lashe utters some strange words.
Lashe heals Lashe.

345H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Bad] Mem:29 Exits:ESW>

Vittu flies west.

345H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:Bad] Mem:29 Exits:ESW>

Delvar focuses harshly on Zug and utters the words, 'lightning bolt'.
Zug wavers under the impact of the lightning bolt sent by Delvar.

345H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:V.Bad] Mem:29 Exits:ESW>

Zug charges at Grant, but he managed to move away.

345H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:V.Bad] Mem:29 Exits:ESW>

Ravage tells your group 'i dunno where i a m'

345H 152V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Zug:V.Bad] Mem:29 Exits:ESW>
TICK IN 7 SECONDS.
gt heal grant
gro
Oe obliterates Kilians with his shoot.
Oe obliterates Kilians with his shoot.
Grant slashes Zug extremely hard.
Zug slashes Grant extremely hard.
Zug pierces Grant hard.
Zug massacres Grant with his slash.
Daniel slashes Zug extremely hard.
Sharmaine slashes Delvar hard.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.
You miss Zug with your pierce.
You tell your group 'heal grant'

345H 152V 10196673X 1173C [Me:V.Good] [Grant:Awful] [Zug:V.Bad] Mem:29 Exits:ESW>
sca
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good rested fighting N N N Y 1 29
Ravage v.good rested standing Y N N N 2 60
Daniel perfect exhausted fighting N N N Y 0 0
Delvar good rested fighting Y N N Y 1 24
Oe good rested fighting Y N N Y 0 3
Grant awful fatigued fighting N N Y Y 1 0

345H 152V 10196673X 1173C [Me:V.Good] [Grant:Awful] [Zug:V.Bad] Mem:29 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

345H 152V 10196673X 1173C [Me:V.Good] [Grant:Awful] [Zug:V.Bad] Mem:29 Exits:ESW>

Grant tells your group 'nice'

345H 152V 10196673X 1173C [Me:V.Good] [Grant:Awful] [Zug:V.Bad] Mem:29 Exits:ESW>

Sharmaine stands up.

345H 152V 10196673X 1173C [Me:V.Good] [Grant:Awful] [Zug:V.Bad] Mem:29 Exits:ESW>

Grant panics, and attempts to flee.
Grant leaves west.

345H 152V 10196673X 1173C [Me:V.Good] [Delvar:Good] [Zug:V.Bad] Mem:29 Exits:ESW>

Delvar focuses harshly on Zug and utters the words, 'lightning bolt'.
Zug wavers under the impact of the lightning bolt sent by Delvar.
Zug yells a battle cry and fights like a madman!

345H 152V 10196673X 1173C [Me:V.Good] [Delvar:Good] [Zug:V.Bad] Mem:29 Exits:ESW>

Sharmaine delivers a low kick to Delvar, knocking him off balance.

345H 152V 10196673X 1173C [Me:V.Good] [Delvar:Good] [Zug:V.Bad] Mem:29 Exits:ESW>

Kilians completely spazzes out. Too much caffeine?

345H 152V 10196673X 1173C [Me:V.Good] [Delvar:Good] [Zug:V.Bad] Mem:29 Exits:ESW>

Daniel crashes into Zug in a thundering collision, knocking him to the ground!

345H 152V 10196673X 1173C [Me:V.Good] [Delvar:Good] [Zug:Awful] Mem:29 Exits:ESW>
c 'magic missile'
You utter the words, 'magic missile'
You watch with selfpride as the magic missile hits Zug.
You watch with selfpride as the magic missile hits Zug.
You watch with selfpride as the magic missile hits Zug.
You watch with selfpride as the magic missile hits Zug.
You watch with selfpride as the magic missile hits Zug.

345H 152V 10196673X 1173C [Me:V.Good] [Delvar:Good] [Zug:Awful] Mem:29 Exits:ESW>
c 'magic missile'

Zug slashes Delvar very hard.
Zug is burned, as he swings at Delvar.
Zug is chilled, as he swings at Delvar.
Zug pierces Delvar very hard.
Zug is burned, as he swings at Delvar.
Zug is chilled, as he swings at Delvar.
Zug slashes Delvar very hard.
Zug is burned, as he swings at Delvar.
Zug is chilled, as he swings at Delvar.
Oe annihilates Kilians with his shoot.
Oe annihilates Kilians with his shoot.
Daniel massacres Zug with his slash.
Twinkling lights surround Zug and he disappears.
You direct your attention to Lashe.
Sharmaine slashes Delvar hard.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.

363H 158V 10196673X 1173C [Me:V.Good] [Lashe:Perfect] Mem:29 Exits:ESW>

Delvar focuses harshly on Sharmaine and utters the words, 'lightning bolt'.
Sharmaine wavers under the impact of the lightning bolt sent by Delvar.

363H 158V 10196673X 1173C [Me:V.Good] [Lashe:Perfect] Mem:29 Exits:ESW>
gt EXITS?
You utter the words, 'magic missile'
You watch with selfpride as the magic missile hits Lashe.
You watch with selfpride as the magic missile hits Lashe.
You watch with selfpride as the magic missile hits Lashe.
You watch with selfpride as the magic missile hits Lashe.
You watch with selfpride as the magic missile hits Lashe.

363H 158V 10196673X 1173C [Me:V.Good] [Lashe:Good] Mem:30 Exits:ESW>

Oe misses Kilians with his shoot.
Oe annihilates Kilians with his shoot.
Kilians crushes Delvar extremely hard.
Kilians is burned, as he swings at Delvar.
Kilians is chilled, as he swings at Delvar.
Sharmaine slashes Delvar hard.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.

363H 158V 10196673X 1173C [Me:V.Good] [Lashe:Good] Mem:30 Exits:ESW>

Kilians stands up.

363H 158V 10196673X 1173C [Me:V.Good] [Lashe:Good] Mem:30 Exits:ESW>

Lashe panics, and attempts to flee.
Lashe flies west.

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Ravage flies in from the west.

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Delvar focuses harshly on Sharmaine and utters the words, 'acid blast'.
Sharmaine is caught in some of Delvar's acid!

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Daniel crashes into Kilians in a thundering collision, knocking him to the ground!

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Grant arrives from the west.

363H 158V 10196673X 1173C Mem:30 Exits:ESW>
You tell your group 'EXITS?'

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Daniel slashes Kilians extremely hard.
Oe annihilates Kilians with his shoot.
Kilians is incapacitated and will slowly die, if not aided.
Oe obliterates Kilians with his shoot.
Twinkling lights surround Kilians and he disappears.
Sharmaine slashes Delvar hard.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Oe comes out of hiding.
Oe massacres Sharmaine with his shoot.

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Sharmaine panics, and attempts to flee.
Sharmaine flies east.

363H 158V 10196673X 1173C Mem:30 Exits:ESW>
sca

Ravage focuses on Grant and utters some strange words.

363H 158V 10196673X 1173C Mem:30 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Sharmaine De'Goss, The Utterly Useless is standing here. (flying)
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Oe tells your group 'crit me'

363H 158V 10196673X 1173C Mem:30 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good rested standing N N N Y 1 30
Ravage fair rested standing Y N N Y 2 18
Daniel perfect fatigued standing N N N Y 0 0
Delvar fair rested standing Y Y N Y 1 25
Oe good rested standing Y N N Y 0 3
Grant v.bad rested standing N N Y Y 1 0

363H 158V 10196673X 1173C Mem:30 Exits:ESW>

Grant tells your group 'no heals?'

363H 158V 10196673X 1173C Mem:30 Exits:ESW>
ass
Assist whom?

363H 158V 10196673X 1173C Mem:30 Exits:ESW>
e
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
Sharmaine De'Goss, The Utterly Useless is standing here. (flying)
c 'magic missile' sharmaine

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Delvar focuses harshly on Sharmaine and utters the words, 'acid blast'.
Delvar slowly fades into existence.
Sharmaine is caught in some of Delvar's acid!

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
You can't remember how to cast that spell!

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Delvar pierces Sharmaine very hard.
Sharmaine slashes Delvar hard.
Sharmaine is burned, as she swings at Delvar.
Sharmaine is chilled, as she swings at Delvar.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Ravage focuses on Delvar and utters some strange words.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Oe annihilates Sharmaine with his shoot.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Daniel crashes into Sharmaine in a thundering collision, knocking her to the ground!

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Sharmaine steps aside as Grant attempts a bash, stumbles, and falls flat on his face.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
ass
You attempt to assist Grant.
You miss Sharmaine with your pierce.

363H 157V 10196673X 1173C [Me:V.Good] [Delvar:Good] [Sharmaine:Awful] Mem:30 Exits:NEW>

Delvar focuses harshly on Sharmaine and utters the words, 'acid blast'.
Sharmaine is caught in some of Delvar's acid!

363H 157V 10196673X 1173C [Me:V.Good] [Delvar:Good] [Sharmaine:Awful] Mem:30 Exits:NEW>

You pierce Sharmaine very hard.
Grant massacres Sharmaine with his slash.
Twinkling lights surround Sharmaine and she disappears.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
gt NO SPELLS AT ALL
sca
You tell your group 'NO SPELLS AT ALL'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Oe tells your group 'we win'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good rested standing N N N Y 1 30
Ravage fair rested standing Y N N Y 2 19
Daniel perfect fatigued standing N N N Y 0 0
Delvar good rested standing Y Y N Y 1 26
Oe good rested standing Y N N Y 0 3
Grant v.bad rested sitting N N Y Y 1 0

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Ravage tells your group 'no heals'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Grant stands up.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Grant tells your group 'we need to mem'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Oe tells your group 'crit me'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Grant tells your group 'if we have no heals'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
gt stand

Ravage tells your group 'nothing'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
You tell your group 'stand'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good rested standing N N N Y 1 30
Ravage fair rested standing Y N N Y 2 19
Daniel perfect fatigued standing N N N Y 0 0
Delvar good rested standing Y Y N Y 1 26
Oe good rested standing Y N N Y 0 3
Grant v.bad rested standing N N Y Y 1 0

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Daniel tells your group 'we are so win'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
sca

Ravage focuses on Oe and utters some strange words.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 157V 10196673X 1173C Mem:30 Exits:NEW>

Daniel tells your group 'go mem'

363H 157V 10196673X 1173C Mem:30 Exits:NEW>
e
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.

363H 156V 10196673X 1173C Mem:30 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 156V 10196673X 1173C Mem:30 Exits:ESW>
s
A Broken Road
Broken stone tile and long dead weeds litter this street. The buildings
bordering the street have all fallen to ruin: entire walls are missing,
roofs have collapsed. This city has fallen far from its former grace.

363H 155V 10196673X 1173C Mem:30 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 155V 10196673X 1173C Mem:30 Exits:NEW>
e
Southern Road
A massive, charred crater is all that remains of the southeastern part
of the city. Whatever struck this city and left it in its ruined state must
have rivaled the destructive force of the Cataclysm to have levelled this
large a section of the city. Despite it's poor condition, the road leading
west is in much better condition than the road that once lead eastward.

363H 154V 10196673X 1173C Mem:30 Exits:NSW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Lady Lashe, Malevolent Priestess of Sedition is standing here. (flying)
Vittu N. Hullu, Crimson Maw Brothers of Doom is standing here. (flying) (invisible)
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 154V 10196673X 1173C Mem:30 Exits:NSW>
s
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.
Lady Lashe, Malevolent Priestess of Sedition is standing here. (flying)
Vittu N. Hullu, Crimson Maw Brothers of Doom is standing here. (flying) (invisible)

363H 153V 10196673X 1173C Mem:30 Exits:NESW>

Vittu slowly fades into existence.
Vittu places an emerald hilted dagger in Ravage's back, resulting in some strange noises and some blood.

363H 153V 10196673X 1173C Mem:30 Exits:NESW>

Grant tells your group 'find a dead end'

363H 153V 10196673X 1173C Mem:30 Exits:NESW>

Oe annihilates Vittu with his shoot.

363H 153V 10196673X 1173C Mem:30 Exits:NESW>

Grant crashes into Lashe in a thundering collision, knocking her to the ground!

363H 153V 10196673X 1173C Mem:30 Exits:NESW>
ass
You attempt to assist Grant.
You pierce Lashe hard.

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Good] Mem:30 Exits:NESW>

Ravage utters some strange words.

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Good] Mem:30 Exits:NESW>

You miss Lashe with your pierce.
Grant massacres Lashe with his slash.
Lashe smites Grant extremely hard.
Oe annihilates Vittu with his shoot.
Oe annihilates Vittu with his shoot.
Vittu massacres Ravage with his pierce.
Vittu pierces Ravage extremely hard.

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Good] Mem:30 Exits:NESW>
gro

Daniel crashes into Vittu in a thundering collision, knocking him to the ground!

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Good] Mem:30 Exits:NESW>
gt TARGET VITTU
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good rested fighting N N N Y 1 30
Ravage bad rested fighting Y N N Y 2 21
Daniel perfect fatigued fighting N N N Y 0 0
Delvar good rested standing Y Y N Y 1 26
Oe v.good rested fighting Y N N Y 0 3
Grant v.bad rested fighting N N Y Y 1 0

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Good] Mem:30 Exits:NESW>
You tell your group 'TARGET VITTU'

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Good] Mem:30 Exits:NESW>
gt TARGET VITTU

Daniel slashes Vittu extremely hard.
You pierce Lashe very hard.
Grant massacres Lashe with his slash.
Lashe misses Grant with her smite.
Oe annihilates Vittu with his shoot.
Oe obliterates Vittu with his shoot.
Vittu massacres Ravage with his pierce.
Ravage yells loudly as Vittu removes his dagger from his flesh.
Ravage writhes in pain as some unseen force torments him.
Vittu pierces Ravage very hard.

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Fair] Mem:30 Exits:NESW>

Delvar focuses harshly on Vittu and utters the words, 'magic missile'.
Delvar slowly fades into existence.
Delvar aims a magic missile at Vittu, who staggers under the blow.
Delvar aims a magic missile at Vittu, who staggers under the blow.
Delvar aims a magic missile at Vittu, who staggers under the blow.
Delvar aims a magic missile at Vittu, who staggers under the blow.
Delvar aims a magic missile at Vittu, who staggers under the blow.

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Fair] Mem:30 Exits:NESW>
You tell your group 'TARGET VITTU'

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Fair] Mem:30 Exits:NESW>

Oe tells your group 'rescue him'

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Fair] Mem:30 Exits:NESW>

Ravage focuses harshly on Vittu and utters some strange words.
Vittu shudders with agony as pain lashes and clamps down on his soul.

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Fair] Mem:30 Exits:NESW>

Lashe stands up.

363H 153V 10196673X 1173C [Me:V.Good] [Grant:V.Bad] [Lashe:Fair] Mem:30 Exits:NESW>

Grant panics, and attempts to flee.
Grant leaves east.

363H 153V 10196673X 1173C [Me:V.Good] [Lashe:Fair] Mem:30 Exits:NESW>

Daniel slashes Vittu extremely hard.
You pierce Lashe hard.
Oe annihilates Vittu with his shoot.
Twinkling lights surround Vittu and he disappears.

363H 153V 10196673X 1173C [Me:V.Good] [Lashe:Fair] Mem:30 Exits:NESW>

Oe comes out of hiding.
Oe misses Lashe with his shoot.

363H 153V 10196673X 1173C [Me:V.Good] [Lashe:Fair] Mem:30 Exits:NESW>

Lashe panics, and attempts to flee.
Lashe flies south.

363H 153V 10196673X 1173C Mem:30 Exits:NESW>
sca

Ravage tells your group 'fucker'

363H 153V 10196673X 1173C Mem:30 Exits:NESW>

Grant arrives from the east.

363H 153V 10196673X 1173C Mem:30 Exits:NESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Lady Lashe, Malevolent Priestess of Sedition is standing here. (flying)
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 153V 10196673X 1173C Mem:30 Exits:NESW>

Lashe flies in from the south.

363H 153V 10196673X 1173C Mem:30 Exits:NESW>

Lashe flies north.

363H 153V 10196673X 1173C Mem:30 Exits:NESW>
n
Southern Road
A massive, charred crater is all that remains of the southeastern part
of the city. Whatever struck this city and left it in its ruined state must
have rivaled the destructive force of the Cataclysm to have levelled this
large a section of the city. Despite it's poor condition, the road leading
west is in much better condition than the road that once lead eastward.

363H 152V 10196673X 1173C Mem:30 Exits:NSW>
n
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

363H 151V 10196673X 1173C Mem:19 Exits:NEW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good rested standing N N N Y 1 19
Ravage v.bad rested standing Y N N Y 2 14
Daniel perfect fatigued standing N N N Y 0 0
Delvar good rested standing Y Y N Y 1 16
Oe v.good rested standing Y N N Y 0 2
Grant v.bad fatigued standing N N Y Y 1 0

363H 151V 10196673X 1173C Mem:19 Exits:NEW>

Ravage utters some strange words.

363H 151V 10196673X 1173C Mem:19 Exits:NEW>
n
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.

363H 150V 10196673X 1173C Mem:30 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 150V 10196673X 1173C Mem:30 Exits:NES>
n
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.

363H 149V 10196673X 1173C Mem:30 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 149V 10196673X 1173C Mem:30 Exits:NES>
n
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

363H 148V 10196673X 1173C Mem:30 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 148V 10196673X 1173C Mem:30 Exits:ESW>
TICK IN 7 SECONDS.
w
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.

363H 147V 10196673X 1173C Mem:30 Exits:EW>
sca
w
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 147V 10196673X 1173C Mem:30 Exits:EW>
Ravage utters some strange words.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

363H 146V 10196673X 1173C Mem:30 Exits:ESW>

Oe kneels down and studies the ground.

363H 146V 10196673X 1173C Mem:30 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

363H 146V 10196673X 1173C Mem:30 Exits:ESW>
w
Oe kneels down and studies the ground.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

363H 145V 10196673X 1173C Mem:30 Exits:ESW>

Daniel pants heavily.

363H 145V 10196673X 1173C Mem:30 Exits:ESW>

Daniel pants heavily.

363H 145V 10196673X 1173C Mem:30 Exits:ESW>

Daniel pants heavily.

363H 145V 10196673X 1173C Mem:30 Exits:ESW>

Oe tells your group 'e'

363H 145V 10196673X 1173C Mem:30 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.good rested standing N N N Y 1 30
Ravage fair rested standing Y N N Y 2 23
Daniel perfect exhausted standing N N N Y 0 0
Delvar good rested standing Y Y N Y 1 26
Oe v.good rested standing Y N N Y 0 4
Grant v.bad fatigued standing N N Y Y 1 0

363H 145V 10196673X 1173C Mem:30 Exits:ESW>

Ravage utters some strange words.

363H 145V 10196673X 1173C Mem:30 Exits:ESW>

A magnetized needle(DIV2) decays in your hands.
Timer now at 61 secs.

373H 158V 10196673X 1173C Mem:29 Exits:ESW>
say vs?
You say 'vs?'

373H 158V 10196673X 1173C Mem:29 Exits:ESW>
c 'monster summoning'

Oe focuses on Daniel and utters some strange words.
Daniel appears rejuvenated.

373H 158V 10196673X 1173C Mem:29 Exits:ESW>
You utter the words, 'monster summoning'
You wave your hand, and a hill giant appears!
A hill giant starts following you.

373H 158V 10196673X 1173C Mem:30 Exits:ESW>

Ravage utters some strange words.
Ravage is surrounded by a white aura.

373H 158V 10196673X 1173C Mem:30 Exits:ESW>

Delvar utters the words, 'monster summoning'.
Delvar waves his hand, and the owlbear appears!
The owlbear now follows Delvar.

373H 158V 10196673X 1173C Mem:30 Exits:ESW>

Grant says 'heh'

373H 158V 10196673X 1173C Mem:30 Exits:ESW>

Oe tells your group 'e'

373H 158V 10196673X 1173C Mem:30 Exits:ESW>

Oe kneels down and studies the ground.

373H 158V 10196673X 1173C Mem:30 Exits:ESW>

Ravage sighs and stops studying.

373H 158V 10196673X 1173C Mem:30 Exits:ESW>
e
The owlbear arrives from the west.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
A large owlbear pads about here.

373H 157V 10196673X 1173C Mem:30 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 30
Ravage good rested standing Y N N Y 2 0
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 26
Oe perfect rested standing Y N N Y 0 3
Grant v.bad fatigued standing N N Y Y 1 0

373H 157V 10196673X 1173C Mem:30 Exits:ESW>

Delvar gives the owlbear an order.

373H 157V 10196673X 1173C Mem:30 Exits:ESW>
e

Ravage opens his prayerbook and begins reading it intently.

373H 157V 10196673X 1173C Mem:30 Exits:ESW>
sca
The owlbear arrives from the west.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
A large owlbear pads about here.
Lady Lashe, Malevolent Priestess of Sedition is standing here. (flying)
order all.hill bash lashe

373H 156V 10196673X 1173C Mem:30 Exits:EW>

Lashe steps aside as Daniel attempts a bash, stumbles, and falls flat on his face.

373H 156V 10196673X 1173C Mem:30 Exits:EW>

Delvar gives the owlbear an order.
The owlbear claws Lashe very hard.

373H 156V 10196673X 1173C Mem:30 Exits:EW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 156V 10196673X 1173C Mem:30 Exits:EW>
Lashe steps aside as a hill giant attempts a bash, stumbles, and falls flat on its face.
You issue the order 'bash lashe'.

373H 156V 10196673X 1173C Mem:30 Exits:EW>

Oe shakes his head.

373H 156V 10196673X 1173C Mem:30 Exits:EW>

Ravage bludgeons Lashe extremely hard.

373H 156V 10196673X 1173C Mem:30 Exits:EW>
e

Oe annihilates Lashe with his shoot.

373H 156V 10196673X 1173C Mem:30 Exits:EW>
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

373H 155V 10196673X 1173C Mem:30 Exits:ESW>

Lashe flies in from the west.
order all.hill bash lashe

373H 155V 10196673X 1173C Mem:30 Exits:ESW>
You couldn't find anyone to order around.

373H 155V 10196673X 1173C Mem:30 Exits:ESW>

Grant crashes into Lashe in a thundering collision, knocking her to the ground!

373H 155V 10196673X 1173C Mem:30 Exits:ESW>
w
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
You see the outline of a life form here, carrying: a silver banded locket.
A large owlbear pads about here.
Daniel is sitting here.
Ravage, Nature of Threat is standing here. (flying)
. . . is outlined with a dim aura.
A hill giant is sitting here.

373H 154V 10196673X 1173C Mem:30 Exits:EW>
e
The owlbear arrives from the west.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
A large owlbear pads about here.
Lady Lashe, Malevolent Priestess of Sedition is sitting here, fighting Grant. (flying)
order all.hill bash lashe
Grant the Male Hylar Dwarf is standing here, fighting Lashe.
. . . has a tough exterior.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>
You couldn't find anyone to order around.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 30
Ravage good rested standing Y N N Y 2 5
Daniel perfect rested sitting N N N N 0 0
Delvar v.good rested standing Y Y N Y 1 26
Oe perfect rested standing Y N N Y 0 3
Grant v.bad fatigued fighting N N Y Y 1 0

373H 153V 10196673X 1173C Mem:30 Exits:ESW>

Delvar focuses harshly on Lashe and utters the words, 'force bolt'.
Delvar slowly fades into existence.
The sound of bones cracking echoes as Delvar's force bolt slams into Lashe.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>

Grant massacres Lashe with his slash.
Lashe smites Grant.
Oe annihilates Lashe with his shoot.
Ravage misses Lashe with his bludgeon.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Daniel is sitting here.
A hill giant is sitting here.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>

Daniel tells your group 'left me'

373H 153V 10196673X 1173C Mem:30 Exits:ESW>

Daniel arrives from the west.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>

Ravage bludgeons Lashe extremely hard.
Oe annihilates Lashe with his shoot.
Oe annihilates Lashe with his shoot.
Grant slashes Lashe extremely hard.
Lashe smites Grant very hard.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>

Delvar focuses harshly on Lashe and utters the words, 'acid blast'.
Delvar slowly fades into existence.
Lashe is caught in some of Delvar's acid!

373H 153V 10196673X 1173C Mem:30 Exits:ESW>

Grant stares at the sky.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>
gt daniel come e

Lashe steps aside as Daniel attempts a bash, stumbles, and falls flat on his face.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>

Ravage focuses harshly on Lashe and utters some strange words.
Lashe lets out a short gasp as pain overtakes her completely.
Twinkling lights surround Lashe and she disappears.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>
You tell your group 'daniel come e'

373H 153V 10196673X 1173C Mem:30 Exits:ESW>
nod
You nod solemnly.

373H 153V 10196673X 1173C Mem:30 Exits:ESW>
w
The owlbear arrives from the east.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
A large owlbear pads about here.
A hill giant is sitting here.

373H 152V 10196673X 1173C Mem:30 Exits:EW>
order all.hill st
A hill giant stands up.
You issue the order 'st'.

373H 152V 10196673X 1173C Mem:30 Exits:EW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 30
Ravage good rested standing Y N N Y 2 6
Daniel perfect rested sitting N N N N 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant v.bad fatigued standing N N Y Y 1 0

373H 152V 10196673X 1173C Mem:30 Exits:EW>

Ravage tells your group 'haha got em'

373H 152V 10196673X 1173C Mem:30 Exits:EW>
e
The owlbear arrives from the west.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
A large owlbear pads about here.
Daniel is sitting here.

373H 151V 10196673X 1173C Mem:30 Exits:ESW>
say st
You say 'st'

373H 151V 10196673X 1173C Mem:30 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 30
Ravage good rested standing Y N N Y 2 6
Daniel perfect rested sitting N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant v.bad fatigued standing N N Y Y 1 0

373H 151V 10196673X 1173C Mem:30 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 151V 10196673X 1173C Mem:30 Exits:ESW>

Grant tells your group 'spam on vittu'

373H 151V 10196673X 1173C Mem:30 Exits:ESW>

Daniel stands up.

373H 151V 10196673X 1173C Mem:30 Exits:ESW>

Ravage focuses on Grant and utters some strange words.

373H 151V 10196673X 1173C Mem:30 Exits:ESW>
s
The owlbear arrives from the north.
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.
A large owlbear pads about here.

373H 150V 10196673X 1173C Mem:30 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 150V 10196673X 1173C Mem:30 Exits:NES>
s
The owlbear arrives from the north.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
A large owlbear pads about here.

373H 149V 10196673X 1173C Mem:30 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 149V 10196673X 1173C Mem:30 Exits:NES>
s
The owlbear arrives from the north.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
A large owlbear pads about here.

373H 148V 10196673X 1173C Mem:19 Exits:NEW>
sca

Someone laughs heartily.

373H 148V 10196673X 1173C Mem:19 Exits:NEW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 148V 10196673X 1173C Mem:19 Exits:NEW>

Ravage tells your group 'vittu is dead i think?'

373H 148V 10196673X 1173C Mem:19 Exits:NEW>
e
The owlbear arrives from the west.
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
A large owlbear pads about here.

373H 147V 10196673X 1173C Mem:30 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 147V 10196673X 1173C Mem:30 Exits:NEW>

Oe kneels down and studies the ground.

373H 147V 10196673X 1173C Mem:30 Exits:NEW>

Someone says 'so unbalanced'

373H 147V 10196673X 1173C Mem:30 Exits:NEW>
e
The owlbear arrives from the west.
Oe kneels down and studies the ground.
East Gate
All that remains of this once great gate are splinters of wood and
broken stone. Portions of the archway that once framed the gate have
collapsed and there are gaping holes in the thick city walls. These gates
once repelled swarms of attackers, but the slow decay of time has broken it
down. The path that once lead to the southeastern portion of town ends in a
sudden drop-off; only a gaping crater remains where the buildings once
stood tall.
A large owlbear pads about here.

373H 146V 10196673X 1173C Mem:30 Exits:NW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 146V 10196673X 1173C Mem:30 Exits:NW>
n
The owlbear arrives from the south.
Oe kneels down and studies the ground.
Wall Road
All that is left of the road to the north is a huge pile of rubble. The
outer city wall has fallen inward, blocking the path to the north. A small
road leads west, into the marketplace, and the cities east gate is just a
short distance south from here.
A large owlbear pads about here.

373H 145V 10196673X 1173C Mem:30 Exits:SW>
sca

Ravage focuses on Grant and utters some strange words.

373H 145V 10196673X 1173C Mem:30 Exits:SW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 145V 10196673X 1173C Mem:30 Exits:SW>

Someone says '2 stunners, 2 bahsers and 13 heals'

373H 145V 10196673X 1173C Mem:30 Exits:SW>
say first time we win
You say 'first time we win'

373H 145V 10196673X 1173C Mem:30 Exits:SW>
w
The owlbear arrives from the east.
Oe kneels down and studies the ground.
The Ruined Market
Large, burned out craters speckle the marketplace here serving as an
indication as to what happened to this mighty city. It is likely this area
was heavily targetted when the city was attacked because of the dense
population of a crowded marketplace. The surrounding buildings are hollowed
shells of their former glory: walls are filled with large holes, roofs have
collapsed into several of the buildings, entryways have filled with rubble.
A large owlbear pads about here.

373H 144V 10196673X 1173C Mem:30 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 144V 10196673X 1173C Mem:30 Exits:NESW>
n
The owlbear arrives from the south.
Oe kneels down and studies the ground.
Wall Road
Once there was an immense lookout tower at the northeast corner of
Tarsis that provided city guards with a vantage point to survey the
surrounding landscape. That tower collapsed inward, into the city, bringing
a large section of the city wall with it. The entire road leading east is
blocked by the fallen stone and rubble now, the only exits are a road
leading south into the market, and west towards the northern gate.
A large owlbear pads about here.

373H 143V 10196673X 1173C Mem:30 Exits:SW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 143V 10196673X 1173C Mem:30 Exits:SW>
w

Daniel says '!'

373H 143V 10196673X 1173C Mem:30 Exits:SW>

Oe says 'and 3xoblit'

373H 143V 10196673X 1173C Mem:30 Exits:SW>
sca
The owlbear arrives from the east.
Oe kneels down and studies the ground.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
A large owlbear pads about here.

373H 142V 10196673X 1173C Mem:30 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 142V 10196673X 1173C Mem:30 Exits:ESW>

Ravage focuses on Grant and utters some strange words.

373H 142V 10196673X 1173C Mem:30 Exits:ESW>
w
The owlbear arrives from the east.
Oe kneels down and studies the ground.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
A large owlbear pads about here.

373H 141V 10196673X 1173C Mem:30 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 141V 10196673X 1173C Mem:30 Exits:EW>
w
The owlbear arrives from the east.
Oe kneels down and studies the ground.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
A large owlbear pads about here.

373H 140V 10196673X 1173C Mem:30 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 30
Ravage good rested standing Y N N Y 2 8
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant bad fatigued standing N N Y Y 1 0

373H 140V 10196673X 1173C Mem:30 Exits:ESW>
s
The owlbear arrives from the north.
Oe kneels down and studies the ground.
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.
A large owlbear pads about here.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Ravage focuses on Grant and utters some strange words.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>
say track lashe
You say 'track lashe'

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Delvar utters the words, 'mirror image'.
Delvar is surrounded by 4 duplicate images.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 30
Ravage good rested standing Y N N Y 2 9
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair fatigued standing N N Y Y 1 0

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Oe kneels down and studies the ground.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>
order all.hill track lashe
A hill giant kneels down and studies the ground.
You issue the order 'track lashe'.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Grant says 'lashe dead'

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Daniel says 'was kjama and malicious a fair team?'

373H 138V 10196673X 1173C Mem:30 Exits:NESW>
TICK IN 7 SECONDS.

Daniel says 'last time'

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Grant says 'track vittu'

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Grant kneels down and studies the ground.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>
say track vittu
You say 'track vittu'

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Ravage sighs and stops studying.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Daniel kneels down and studies the ground.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Ravage opens his prayerbook and begins reading it intently.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Oe utters some strange words.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 30
Ravage good rested standing Y N N Y 2 3
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair fatigued standing N N Y Y 1 0

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Ravage begins resting but stays aloft.

373H 138V 10196673X 1173C Mem:30 Exits:NESW>

Ravage closes his prayerbook with a content look on his face.
Timer now at 61 secs.
You suddenly notice that your body is in focus once again.

373H 158V 10196673X 1173C Mem:29 Exits:NESW>

Daniel kneels down and studies the ground.

373H 158V 10196673X 1173C Mem:29 Exits:NESW>
order all.hill track vittu

Ravage stands up.

373H 158V 10196673X 1173C Mem:29 Exits:NESW>
A hill giant kneels down and studies the ground.
You issue the order 'track vittu'.

373H 158V 10196673X 1173C Mem:29 Exits:NESW>
gro

Ravage utters some strange words.
Ravage's skin begins to shine like steel.

373H 158V 10196673X 1173C Mem:29 Exits:NESW>
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 29
Ravage v.good rested standing Y N N Y 2 3
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 26
Oe perfect rested standing Y N N Y 0 2
Grant fair fatigued standing N N Y Y 1 0

373H 158V 10196673X 1173C Mem:29 Exits:NESW>

Oe says 'no temp on vittu'

373H 158V 10196673X 1173C Mem:29 Exits:NESW>

Daniel tells your group 'nothin'

373H 158V 10196673X 1173C Mem:29 Exits:NESW>
s
A hill giant kneels down and studies the ground.
The owlbear arrives from the north.
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.
A large owlbear pads about here.

373H 155V 10196673X 1173C Mem:29 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 155V 10196673X 1173C Mem:29 Exits:NES>
s
A hill giant kneels down and studies the ground.
The owlbear arrives from the north.
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.
A large owlbear pads about here.

373H 153V 10196673X 1173C Mem:29 Exits:NSW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 153V 10196673X 1173C Mem:29 Exits:NSW>

Ravage tells your group 'i got ONE heal lol'

373H 153V 10196673X 1173C Mem:29 Exits:NSW>
s
A hill giant kneels down and studies the ground.
The owlbear arrives from the north.
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
A large owlbear pads about here.

373H 152V 10196673X 1173C Mem:29 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 152V 10196673X 1173C Mem:29 Exits:NEW>
w

Oe focuses on Grant and utters some strange words.
Grant appears rejuvenated.

373H 152V 10196673X 1173C Mem:29 Exits:NEW>
A hill giant kneels down and studies the ground.
The owlbear arrives from the east.
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
A large owlbear pads about here.

373H 151V 10196673X 1173C Mem:29 Exits:ESW>
gro

Daniel tells your group 'its dead prolly'

373H 151V 10196673X 1173C Mem:29 Exits:ESW>
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 29
Ravage v.good rested standing Y N N Y 2 3
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 26
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y Y 1 0

373H 151V 10196673X 1173C Mem:29 Exits:ESW>
w
A hill giant kneels down and studies the ground.
The owlbear arrives from the east.
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.
A large owlbear pads about here.

373H 146V 10196673X 1173C Mem:29 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 146V 10196673X 1173C Mem:29 Exits:EW>
e
A hill giant kneels down and studies the ground.
The owlbear arrives from the west.
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
A large owlbear pads about here.

373H 141V 10196673X 1173C Mem:29 Exits:ESW>
s
A hill giant kneels down and studies the ground.
The owlbear arrives from the north.
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.
A large owlbear pads about here.

373H 140V 10196673X 1173C Mem:29 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 140V 10196673X 1173C Mem:29 Exits:NESW>
w
A hill giant kneels down and studies the ground.
The owlbear arrives from the east.
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.
A large owlbear pads about here.

373H 139V 10196673X 1173C Mem:29 Exits:ES>
sca

Ravage tells your group 'who is left, team wise?'

373H 139V 10196673X 1173C Mem:29 Exits:ES>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 139V 10196673X 1173C Mem:29 Exits:ES>
s
A hill giant kneels down and studies the ground.
The owlbear arrives from the north.
A Broken Room
A grotesque statue of a draconian is the only thing in this room, other
than dust. The purpose of this room is unclear to you, the only thing that
seems to matter here is the draconian which also seems, somehow,
unimportant.
A large owlbear pads about here.

373H 138V 10196673X 1173C Mem:29 Exits:N>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 138V 10196673X 1173C Mem:29 Exits:N>
n

Delvar releases the owlbear from his service.
The owlbear transcends this world and enters another plane.
The owlbear stops following Delvar.

373H 138V 10196673X 1173C Mem:29 Exits:N>
e
A hill giant kneels down and studies the ground.
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.

373H 137V 10196673X 1173C Mem:29 Exits:ES>
e
A hill giant kneels down and studies the ground.
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

373H 136V 10196673X 1173C Mem:29 Exits:NESW>
A hill giant kneels down and studies the ground.
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.

373H 135V 10196673X 1173C Mem:29 Exits:ESW>

Delvar utters the words, 'monster summoning'.
Delvar waves his hand, and a troll appears!
A troll now follows Delvar.

373H 135V 10196673X 1173C Mem:29 Exits:ESW>
s
A hill giant kneels down and studies the ground.
A troll arrives from the north.
A Broken Forge
This large room has long since been emptied. Whatever was not destroyed
when this city was ravaged had been looted in the aftermath. The eastern
wall has collapsed, leaving only an immovable pile of rubble. The warriors
training ground that once resided to the east is no more.
A troll stands here grinning broadly.
You sense that you are not alone.

373H 134V 10196673X 1173C Mem:29 Exits:N>

Oe tells your group 'none'

373H 134V 10196673X 1173C Mem:29 Exits:N>
n
A hill giant kneels down and studies the ground.
A troll arrives from the south.
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.
A troll stands here grinning broadly.

373H 133V 10196673X 1173C Mem:29 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 29
Ravage v.good rested standing Y N N Y 2 6
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y Y 1 0

373H 133V 10196673X 1173C Mem:29 Exits:ESW>

Daniel tells your group 'we are win'

373H 133V 10196673X 1173C Mem:29 Exits:ESW>

Ravage tells your group 'do we won!?'

373H 133V 10196673X 1173C Mem:29 Exits:ESW>
gt mem temp in tic
You tell your group 'mem temp in tic'

373H 133V 10196673X 1173C Mem:29 Exits:ESW>

Delvar gives a troll an order.
A troll kneels down and studies the ground.

373H 133V 10196673X 1173C Mem:29 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 29
Ravage v.good rested standing Y N N Y 2 6
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y Y 1 0

373H 133V 10196673X 1173C Mem:29 Exits:ESW>
e

Delvar flies east.
A troll leaves east.

373H 133V 10196673X 1173C Mem:29 Exits:ESW>
A hill giant kneels down and studies the ground.
A Broken Road
Broken stone tile and long dead weeds litter this street. The buildings
bordering the street have all fallen to ruin: entire walls are missing,
roofs have collapsed. This city has fallen far from its former grace.
A troll stands here grinning broadly.
Delvar the Male Human is standing here. (flying) (invisible)
. . . has a tough exterior.

373H 132V 10196673X 1173C Mem:29 Exits:NEW>

Delvar flies west.
A troll leaves west.

373H 132V 10196673X 1173C Mem:29 Exits:NEW>

Grant tells your group 'vittu'

373H 132V 10196673X 1173C Mem:29 Exits:NEW>
w
Delvar flies in from the west.
A troll arrives from the west.
A hill giant kneels down and studies the ground.
A troll arrives from the east.
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.
A troll stands here grinning broadly.

373H 131V 10196673X 1173C Mem:29 Exits:ESW>

Grant tells your group 'find vittu'

373H 131V 10196673X 1173C Mem:29 Exits:ESW>

Delvar releases a troll from his service.
A troll transcends this world and enters another plane.
A troll stops following Delvar.

373H 131V 10196673X 1173C Mem:29 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 29
Ravage v.good rested standing Y N N Y 2 6
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y Y 1 0

373H 131V 10196673X 1173C Mem:29 Exits:ESW>
r
You sit down and rest your tired bones.

373H 131V 10196673X 1173C Mem:11 Exits:ESW>
m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 1]shield
2: [ 1]continual light [ 1]detect invisibility [ 2]invisibility
[ 1]silence [ 2]strength
3: [ 4]lightning bolt
4: [ 4]hold person
6: [ 1]antimagic shell [ 1]fireshield [ 2]mirror image
[ 2]relocate
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
1: [ 4]magic missile
3: [ 1]fly [ 2]lightning bolt
4: [ 3]acid blast
5: [10]force bolt
7: [10]prismatic spray
8: [ 1]monster summoning
9: [ 4]power word stun

You estimate your studies will complete in 11 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 9-0

373H 131V 10196673X 1173C Mem:11 Exits:ESW>
gt mem temp in 1
You tell your group 'mem temp in 1'

373H 131V 10196673X 1173C Mem:11 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested resting N Y N Y 1 11
Ravage v.good rested standing Y N N Y 2 6
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y Y 1 0

373H 131V 10196673X 1173C Mem:11 Exits:ESW>

Grant tells your group 'temp it, oe?'

373H 131V 10196673X 1173C Mem:11 Exits:ESW>

Ravage tells your group 'rest closer to tic'

373H 131V 10196673X 1173C Mem:11 Exits:ESW>

Ravage tells your group 'aldur'

373H 131V 10196673X 1173C Mem:11 Exits:ESW>
m s 'p w s'
power word stun: removed from your list

373H 131V 10196673X 1173C Mem:10 Exits:ESW>
m 'globe'
globe of invulnerability: added to your list

373H 131V 10196673X 1173C Mem:11 Exits:ESW>
gro

Oe tells your group 'temp who'

373H 131V 10196673X 1173C Mem:11 Exits:ESW>
st
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested resting N Y N Y 1 11
Ravage v.good rested standing Y N N Y 2 6
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y Y 1 0

373H 131V 10196673X 1173C Mem:11 Exits:ESW>

Ravage tells your group 'st'

373H 131V 10196673X 1173C Mem:11 Exits:ESW>
You stand up.

373H 131V 10196673X 1173C Mem:29 Exits:ESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 29
Ravage v.good rested standing Y N N Y 2 6
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y Y 1 0

373H 131V 10196673X 1173C Mem:29 Exits:ESW>

Grant leaves south.

373H 131V 10196673X 1173C Mem:29 Exits:ESW>
w
A hill giant kneels down and studies the ground.
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

373H 130V 10196673X 1173C Mem:29 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 130V 10196673X 1173C Mem:29 Exits:NESW>
w
A hill giant kneels down and studies the ground.
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.

373H 129V 10196673X 1173C Mem:29 Exits:ES>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 29
Ravage v.good rested standing Y N N Y 2 6
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y N 1 0

373H 129V 10196673X 1173C Mem:29 Exits:ES>
s
A hill giant kneels down and studies the ground.
A Broken Room
A grotesque statue of a draconian is the only thing in this room, other
than dust. The purpose of this room is unclear to you, the only thing that
seems to matter here is the draconian which also seems, somehow,
unimportant.

373H 128V 10196673X 1173C Mem:29 Exits:N>

Ravage tells your group 'tic in 15'

373H 128V 10196673X 1173C Mem:29 Exits:N>
n
A hill giant kneels down and studies the ground.
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.

373H 127V 10196673X 1173C Mem:29 Exits:ES>
e
A hill giant kneels down and studies the ground.
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

373H 126V 10196673X 1173C Mem:29 Exits:NESW>
s
A hill giant kneels down and studies the ground.
Near the Tarsis Wastelands
The old Tarsis Wastelands begin a short distance to the west. The road
is not paved here, it consists only of dry dust and gravel. The cities inn
lies just a short distance to the north.

373H 125V 10196673X 1173C Mem:29 Exits:NSW>
s
A hill giant kneels down and studies the ground.
Near the Tarsis Wastelands
Dry dust stirs into small clouds with every step you take. The road
here appears to be unfinished, the stone tiles give way to dirt and sand as
it approaches the wastelands. There air here is dry, and there is an
unnerving stillness here.

373H 124V 10196673X 1173C Mem:29 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 124V 10196673X 1173C Mem:29 Exits:NEW>
e
A hill giant kneels down and studies the ground.
A Small Road
Fallen buildings, ruined archways and shattered stone are all that
remain of the road here. The road extends west, towards the Tarsis
Wastelands, and east towards the cities gate.

373H 123V 10196673X 1173C Mem:29 Exits:EW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 123V 10196673X 1173C Mem:29 Exits:EW>
e
A hill giant kneels down and studies the ground.
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.

373H 122V 10196673X 1173C Mem:29 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 122V 10196673X 1173C Mem:29 Exits:NESW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 29
Ravage v.good rested standing Y N N Y 2 6
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 3
Grant fair rested standing N N Y N 1 0

373H 122V 10196673X 1173C Mem:29 Exits:NESW>
e
e
A hill giant kneels down and studies the ground.
Forgotten Stables
The eastern half of this huge building has collapsed onto itself,
leaving half of the stables buried and unusable. Most of the horse stalls
have been destroyed or fallen to ruin. This chamber has not seen a horse
for several ages, but the smells normally associated with horses still
lingers here.

373H 121V 10196673X 1173C Mem:29 Exits:W>

Ravage tells your group 'ok tic'

373H 121V 10196673X 1173C Mem:29 Exits:W>
Alas, you cannot go that way...

373H 121V 10196673X 1173C Mem:29 Exits:W>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 121V 10196673X 1173C Mem:29 Exits:W>
w

Daniel tells your group 'got any putrids?'

373H 121V 10196673X 1173C Mem:29 Exits:W>
n
A hill giant kneels down and studies the ground.
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.

373H 120V 10196673X 1173C Mem:29 Exits:NESW>
TICK IN 7 SECONDS.
A hill giant kneels down and studies the ground.
Southern Road
A massive, charred crater is all that remains of the southeastern part
of the city. Whatever struck this city and left it in its ruined state must
have rivaled the destructive force of the Cataclysm to have levelled this
large a section of the city. Despite it's poor condition, the road leading
west is in much better condition than the road that once lead eastward.

373H 119V 10196673X 1173C Mem:29 Exits:NSW>
sca

Ravage tells your group 'mem'

373H 119V 10196673X 1173C Mem:29 Exits:NSW>

Oe tells your group 'track who'

373H 119V 10196673X 1173C Mem:29 Exits:NSW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Grant the Male Hylar Dwarf is standing here.
. . . has a tough exterior.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 119V 10196673X 1173C Mem:29 Exits:NSW>
n

A burning skeleton stops following Ravage.

373H 119V 10196673X 1173C Mem:29 Exits:NSW>
A hill giant kneels down and studies the ground.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

373H 118V 10196673X 1173C Mem:18 Exits:NEW>

Daniel tells your group 'got any putrids?'

373H 118V 10196673X 1173C Mem:18 Exits:NEW>

Ravage tells your group 'mem'

373H 118V 10196673X 1173C Mem:18 Exits:NEW>

Grant arrives from the south.
Grant kneels down and studies the ground.

373H 118V 10196673X 1173C Mem:18 Exits:NEW>

Ravage walks over to the sofa and sits down on it.

373H 118V 10196673X 1173C Mem:18 Exits:NEW>

Grant blinks.

373H 118V 10196673X 1173C Mem:18 Exits:NEW>
r
You walk over to the sofa and sit down on it.
You sink into the soft leather cushions.

373H 118V 10196673X 1173C Mem:7 Exits:NEW>

Oe applies bandages to Ravage's wounds.

373H 118V 10196673X 1173C Mem:7 Exits:NEW>

Daniel walks over to the sofa and sits down on it.

373H 118V 10196673X 1173C Mem:7 Exits:NEW>

Grant walks over to the sofa and sits down on it.

373H 118V 10196673X 1173C Mem:7 Exits:NEW>

Ravage closes his prayerbook with a content look on his face.
Timer now at 61 secs.
Your flaming robe dissolves away.

373H 158V 10196673X 1173C Mem:6 Exits:NEW>

Grant says 'band me'

373H 158V 10196673X 1173C Mem:6 Exits:NEW>

Ravage stands up.

373H 158V 10196673X 1173C Mem:6 Exits:NEW>
say recuperate
You say 'recuperate'

373H 158V 10196673X 1173C Mem:6 Exits:NEW>

Daniel tells your group 'haha recupe'

373H 158V 10196673X 1173C Mem:6 Exits:NEW>
say rules
You say 'rules'

373H 158V 10196673X 1173C Mem:6 Exits:NEW>

Delvar utters the words, 'strength'.
Delvar appears to grow stronger.

373H 158V 10196673X 1173C Mem:6 Exits:NEW>

Oe applies bandages to Grant's wounds.

373H 158V 10196673X 1173C Mem:6 Exits:NEW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested resting N Y N Y 1 6
Ravage perfect rested standing Y N N Y 2 0
Daniel perfect rested resting N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 16
Oe perfect rested standing Y N N Y 0 1
Grant fair rested resting N N Y Y 1 0

373H 158V 10196673X 1173C Mem:6 Exits:NEW>
look

Ravage tells your group 'got 3 heals'

373H 158V 10196673X 1173C Mem:6 Exits:NEW>
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
Grant the Male Hylar Dwarf is resting here.
. . . has a tough exterior.
Oe Thunderfoot, Standing Atop Exclar's Corpse is standing here. (flying)
Delvar the Male Human is standing here. (flying) (invisible)
. . . is followed by a hovering ball of light.
Daniel is resting here.
Ravage, Nature of Threat is standing here. (flying)
. . . has a metallic luster.
A hill giant is roaming around looking for something to kill.

373H 158V 10196673X 1173C Mem:6 Exits:NEW>
st
You stand up.

373H 158V 10196673X 1173C Mem:16 Exits:NEW>

Ravage focuses on Grant and utters some strange words.
Ravage heals Grant.

373H 158V 10196673X 1173C Mem:16 Exits:NEW>

Grant stands up.

373H 158V 10196673X 1173C Mem:16 Exits:NEW>

Delvar utters the words, 'fireshield'.
Delvar smiles as the air around him is set ablaze.

373H 158V 10196673X 1173C Mem:16 Exits:NEW>

Oe tells your group 'lets go'

373H 158V 10196673X 1173C Mem:16 Exits:NEW>

Grant says 'let's find it'

373H 158V 10196673X 1173C Mem:16 Exits:NEW>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 16
Ravage perfect rested standing Y N N Y 2 2
Daniel perfect rested resting N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 17
Oe perfect rested standing Y N N Y 0 1
Grant v.good rested standing N N Y Y 1 0

373H 158V 10196673X 1173C Mem:16 Exits:NEW>

Daniel stands up.

373H 158V 10196673X 1173C Mem:16 Exits:NEW>
n
A hill giant kneels down and studies the ground.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.

373H 157V 10196673X 1173C Mem:24 Exits:NES>

Oe kneels down and studies the ground.

373H 157V 10196673X 1173C Mem:24 Exits:NES>

Daniel kneels down and studies the ground.

373H 157V 10196673X 1173C Mem:24 Exits:NES>
say hes dead prolly
You say 'hes dead prolly'

373H 157V 10196673X 1173C Mem:24 Exits:NES>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 24
Ravage perfect rested standing Y N N Y 2 4
Daniel perfect rested standing N N N Y 0 0
Delvar v.good rested standing Y Y N Y 1 27
Oe perfect rested standing Y N N Y 0 2
Grant v.good rested standing N N Y Y 1 0

373H 157V 10196673X 1173C Mem:24 Exits:NES>
n
A hill giant kneels down and studies the ground.
Oe kneels down and studies the ground.
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.

373H 156V 10196673X 1173C Mem:24 Exits:NES>

Grant says 'no'

373H 156V 10196673X 1173C Mem:24 Exits:NES>

Daniel tells your group 'yea'

373H 156V 10196673X 1173C Mem:24 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 156V 10196673X 1173C Mem:24 Exits:NES>
n
A hill giant kneels down and studies the ground.
Oe kneels down and studies the ground.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

373H 155V 10196673X 1173C Mem:24 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 155V 10196673X 1173C Mem:24 Exits:ESW>

Daniel tells your group 'oh no'

373H 155V 10196673X 1173C Mem:24 Exits:ESW>

Grant says 'he's alive'

373H 155V 10196673X 1173C Mem:24 Exits:ESW>
e
A hill giant kneels down and studies the ground.
Oe kneels down and studies the ground.
Wall Road
Once there was an immense lookout tower at the northeast corner of
Tarsis that provided city guards with a vantage point to survey the
surrounding landscape. That tower collapsed inward, into the city, bringing
a large section of the city wall with it. The entire road leading east is
blocked by the fallen stone and rubble now, the only exits are a road
leading south into the market, and west towards the northern gate.

373H 154V 10196673X 1173C Mem:24 Exits:SW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 154V 10196673X 1173C Mem:24 Exits:SW>
s
A hill giant kneels down and studies the ground.
Oe kneels down and studies the ground.
The Ruined Market
Large, burned out craters speckle the marketplace here serving as an
indication as to what happened to this mighty city. It is likely this area
was heavily targetted when the city was attacked because of the dense
population of a crowded marketplace. The surrounding buildings are hollowed
shells of their former glory: walls are filled with large holes, roofs have
collapsed into several of the buildings, entryways have filled with rubble.

373H 153V 10196673X 1173C Mem:24 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 153V 10196673X 1173C Mem:24 Exits:NESW>
e
A hill giant kneels down and studies the ground.
Oe kneels down and studies the ground.
Wall Road
All that is left of the road to the north is a huge pile of rubble. The
outer city wall has fallen inward, blocking the path to the north. A small
road leads west, into the marketplace, and the cities east gate is just a
short distance south from here.

373H 152V 10196673X 1173C Mem:24 Exits:SW>

Ravage tells your group 'vittu is dead'

373H 152V 10196673X 1173C Mem:24 Exits:SW>

Delvar tells your group '?'

373H 152V 10196673X 1173C Mem:24 Exits:SW>
e
Alas, you cannot go that way...

373H 152V 10196673X 1173C Mem:24 Exits:SW>
s
A hill giant kneels down and studies the ground.
East Gate
All that remains of this once great gate are splinters of wood and
broken stone. Portions of the archway that once framed the gate have
collapsed and there are gaping holes in the thick city walls. These gates
once repelled swarms of attackers, but the slow decay of time has broken it
down. The path that once lead to the southeastern portion of town ends in a
sudden drop-off; only a gaping crater remains where the buildings once
stood tall.

373H 151V 10196673X 1173C Mem:24 Exits:NW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 151V 10196673X 1173C Mem:24 Exits:NW>
w
A hill giant kneels down and studies the ground.
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.

373H 150V 10196673X 1173C Mem:24 Exits:NEW>

Daniel tells your group 'they are tracking it'

373H 150V 10196673X 1173C Mem:24 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 150V 10196673X 1173C Mem:24 Exits:NEW>

Grant ponders the meaning of life, love, and the universe.

373H 150V 10196673X 1173C Mem:24 Exits:NEW>
w
A hill giant kneels down and studies the ground.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

373H 149V 10196673X 1173C Mem:16 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 149V 10196673X 1173C Mem:16 Exits:NEW>

Daniel tells your group 'or was'

373H 149V 10196673X 1173C Mem:16 Exits:NEW>
w

Grant says 'anything left john?'

373H 149V 10196673X 1173C Mem:16 Exits:NEW>
A hill giant kneels down and studies the ground.
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.

373H 148V 10196673X 1173C Mem:24 Exits:ESW>

Ravage tells your group 'check irc heh'

373H 148V 10196673X 1173C Mem:24 Exits:ESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 148V 10196673X 1173C Mem:24 Exits:ESW>

Daniel tells your group 'where is tsu?'

373H 148V 10196673X 1173C Mem:24 Exits:ESW>
s
A hill giant kneels down and studies the ground.
A Broken Road
Broken stone tile and long dead weeds litter this street. The buildings
bordering the street have all fallen to ruin: entire walls are missing,
roofs have collapsed. This city has fallen far from its former grace.

373H 147V 10196673X 1173C Mem:24 Exits:NEW>
order all.hill track self
A hill giant kneels down and studies the ground.
A hill giant points at a hill giant.
A hill giant says 'There they are!'
You issue the order 'track self'.

373H 147V 10196673X 1173C Mem:24 Exits:NEW>
order all.hill track tsu

Daniel tells your group 'kill tsu'

373H 147V 10196673X 1173C Mem:24 Exits:NEW>
A hill giant kneels down and studies the ground.
You issue the order 'track tsu'.

373H 147V 10196673X 1173C Mem:24 Exits:NEW>
n
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.

373H 146V 10196673X 1173C Mem:24 Exits:ESW>

Grant snickers softly.

373H 146V 10196673X 1173C Mem:24 Exits:ESW>
w
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.

373H 145V 10196673X 1173C Mem:24 Exits:NEW>
w
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.

373H 144V 10196673X 1173C Mem:24 Exits:ESW>

Oe tells your group 'tsu not here'

373H 144V 10196673X 1173C Mem:24 Exits:ESW>
who imm

Grant kneels down and studies the ground.

373H 144V 10196673X 1173C Mem:24 Exits:ESW>
Immortals
---------
[ Greater God ] Terky don't cry, you can rely on me honey.
[ Greater God ] Vespin, Deity of Idling
[ Greater God ] Sancho - Low Down & Dirty

Total visible people : 3 Total people online : 69

373H 144V 10196673X 1173C Mem:24 Exits:ESW>

Oe kneels down and studies the ground.

373H 144V 10196673X 1173C Mem:24 Exits:ESW>
t bespin who is left?
No such person around.

373H 144V 10196673X 1173C Mem:24 Exits:ESW>

Oe tells your group 'nope'

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Daniel gives Oe a high-five.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Grant says 'must be someone somewhere'

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Ravage utters some strange words.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Daniel gives Delvar a high-five.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>
gt promina
You tell your group 'promina'

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Daniel gives you a high-five.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Grant gives a ceramic urn to Ravage.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Oe kneels down and studies the ground.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Grant says 'make water please'

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Daniel gives Ravage a high-five.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Delvar tells your group 'track it'

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Daniel tilts back a portable keg and swallows a few mouthfuls.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Oe flies west.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>
gt spam bash promina
You tell your group 'spam bash promina'

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Oe flies in from the west.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Ravage says 'not mem'd'

373H 158V 10196673X 1173C Mem:23 Exits:ESW>
order all.hill track promina
A hill giant kneels down and studies the ground.
You issue the order 'track promina'.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>
gro

Oe tells your group 'no promina'

373H 158V 10196673X 1173C Mem:23 Exits:ESW>

Ravage gives a ceramic urn to Grant.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur perfect rested standing N Y N Y 1 23
Ravage perfect rested standing Y N N Y 2 5
Daniel perfect rested standing N N N Y 0 0
Delvar perfect rested standing Y Y N Y 1 26
Oe perfect rested standing Y N N Y 0 0
Grant perfect rested standing N N Y Y 1 0

373H 158V 10196673X 1173C Mem:23 Exits:ESW>
w

Daniel kneels down and studies the ground.

373H 158V 10196673X 1173C Mem:23 Exits:ESW>
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.

373H 153V 10196673X 1173C Mem:23 Exits:EW>
who promina

Oe utters some strange words.

373H 153V 10196673X 1173C Mem:23 Exits:EW>
Mortals
-------
Promina, Goda Vosian Shadow of the Kagonesti

Total visible people : 1 Total people online : 69

373H 153V 10196673X 1173C Mem:23 Exits:EW>
w
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.

373H 144V 10196673X 1173C Mem:23 Exits:ES>
w
Alas, you cannot go that way...

373H 144V 10196673X 1173C Mem:23 Exits:ES>

Ravage tells your group 'someone hiding or what'

373H 144V 10196673X 1173C Mem:23 Exits:ES>

Oe tells your group 'PATH OPN PROMIN'

373H 144V 10196673X 1173C Mem:23 Exits:ES>
gt spam bash promina
You tell your group 'spam bash promina'

373H 144V 10196673X 1173C Mem:23 Exits:ES>
s
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.

373H 135V 10196673X 1173C Mem:23 Exits:NES>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 135V 10196673X 1173C Mem:23 Exits:NES>
s
Grant says 'oh she hides'
The Tarsis Dump
A forsaken desert surrounds you, swallows you whole with its forceful
gales that hurl grains of sand deep into your skin. It is as if the wind is
penetrating your bones. Scattered pieces of brick and stone have been
discarded here in the dump. Where once a steady stream of horse-drawn cart
would carry the refuse of tarsis to this forsaken landfill, nothing stirs.
There is little here that is still useful, but the ancient bones of what
you can assume were vagrants lie amidst the trash, with the hopes of their
once peaceful lives covered with filth.

373H 126V 10196673X 1173C Mem:23 Exits:NE>
sca

Ravage tells your group 'nice'

373H 126V 10196673X 1173C Mem:23 Exits:NE>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 126V 10196673X 1173C Mem:23 Exits:NE>
e
The Tarsis Wastelands
The faint smell of decaying trash wafts in from the west on an unfelt
breeze. Although the city has long since been abandonned and deserted,
leaving the dump unused, the prominent smell of garbage will probably
linger here for some time still to come.

373H 117V 10196673X 1173C Mem:23 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 117V 10196673X 1173C Mem:23 Exits:NEW>
e
Near the Tarsis Wastelands
Dry dust stirs into small clouds with every step you take. The road
here appears to be unfinished, the stone tiles give way to dirt and sand as
it approaches the wastelands. There air here is dry, and there is an
unnerving stillness here.

373H 112V 10196673X 1173C Mem:23 Exits:NEW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 112V 10196673X 1173C Mem:23 Exits:NEW>
n
Near the Tarsis Wastelands
The old Tarsis Wastelands begin a short distance to the west. The road
is not paved here, it consists only of dry dust and gravel. The cities inn
lies just a short distance to the north.

373H 111V 10196673X 1173C Mem:23 Exits:NSW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 111V 10196673X 1173C Mem:23 Exits:NSW>
n
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

373H 110V 10196673X 1173C Mem:23 Exits:NESW>
sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 110V 10196673X 1173C Mem:23 Exits:NESW>
e
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.

373H 109V 10196673X 1173C Mem:23 Exits:ESW>
sca

Oe tells your group 'was w back there'

373H 109V 10196673X 1173C Mem:23 Exits:ESW>
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Sancho - Low Down & Dirty is standing here.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

373H 109V 10196673X 1173C Mem:23 Exits:ESW>
s
A Broken Forge
This large room has long since been emptied. Whatever was not destroyed
when this city was ravaged had been looted in the aftermath. The eastern
wall has collapsed, leaving only an immovable pile of rubble. The warriors
training ground that once resided to the east is no more.
Sancho - Low Down & Dirty is standing here.

373H 108V 10196673X 1173C Mem:23 Exits:N>

Ravage tells your group 'spamming on it'

373H 108V 10196673X 1173C Mem:23 Exits:N>

Sancho gasps in astonishment.

373H 108V 10196673X 1173C Mem:23 Exits:N>
n
Sancho arrives from the south.
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.
Sancho - Low Down & Dirty is standing here.

373H 107V 10196673X 1173C Mem:23 Exits:ESW>

Oe tells your group 'stop'

373H 107V 10196673X 1173C Mem:23 Exits:ESW>

Grant tells your group 's of square'

373H 107V 10196673X 1173C Mem:23 Exits:ESW>
e
Sancho arrives from the west.
A Broken Road
Broken stone tile and long dead weeds litter this street. The buildings
bordering the street have all fallen to ruin: entire walls are missing,
roofs have collapsed. This city has fallen far from its former grace.
Sancho - Low Down & Dirty is standing here.

373H 106V 10196673X 1173C Mem:23 Exits:NEW>
w
w
Sancho arrives from the east.
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.
Sancho - Low Down & Dirty is standing here.

373H 105V 10196673X 1173C Mem:23 Exits:ESW>

Oe tells your group 's'

373H 105V 10196673X 1173C Mem:23 Exits:ESW>
Sancho arrives from the east.
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.
Sancho - Low Down & Dirty is standing here.

373H 104V 10196673X 1173C Mem:23 Exits:NESW>

Sancho says 'weee'

373H 104V 10196673X 1173C Mem:23 Exits:NESW>

Oe tells your group 'e'

373H 104V 10196673X 1173C Mem:23 Exits:NESW>
e
Sancho arrives from the west.
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.
Sancho - Low Down & Dirty is standing here.

373H 103V 10196673X 1173C Mem:23 Exits:ESW>

Oe tells your group 's'

373H 103V 10196673X 1173C Mem:23 Exits:ESW>
s
Sancho arrives from the north.
A Broken Forge
This large room has long since been emptied. Whatever was not destroyed
when this city was ravaged had been looted in the aftermath. The eastern
wall has collapsed, leaving only an immovable pile of rubble. The warriors
training ground that once resided to the east is no more.
Sancho - Low Down & Dirty is standing here.

373H 102V 10196673X 1173C Mem:23 Exits:N>

Grant says 'silly jen'

373H 102V 10196673X 1173C Mem:23 Exits:N>

Promina arrives from a puff of smoke.
order all.hill bash promina

373H 102V 10196673X 1173C Mem:23 Exits:N>
Promina steps aside as a hill giant attempts a bash, stumbles, and falls flat on its face.
You issue the order 'bash promina'.

373H 102V 10196673X 1173C Mem:23 Exits:N>

Sancho whistles innocently.

373H 102V 10196673X 1173C Mem:23 Exits:N>

Daniel crashes into Promina in a thundering collision, knocking her to the ground!

373H 102V 10196673X 1173C Mem:23 Exits:N>

Ravage focuses harshly on Promina and utters some strange words.
Promina cries out in pain as Ravage grabs her.

373H 102V 10196673X 1173C Mem:23 Exits:N>

Oe tells your group 'path here'

373H 102V 10196673X 1173C Mem:23 Exits:N>

Delvar focuses harshly on Promina and utters the words, 'shocking grasp'.
Delvar slowly fades into existence.
Promina looks shocked as Delvar grasps at her.

373H 102V 10196673X 1173C Mem:23 Exits:N>

Oe comes out of hiding.
Oe annihilates Promina with his shoot.

373H 102V 10196673X 1173C Mem:23 Exits:N>
ass
You attempt to assist Oe.
You miss Promina with your pierce.

373H 102V 10196673X 1173C [Me:Perfect] [a hill giant:Perfect] [Promina:Bad] Mem:23 Exits:N>

You miss Promina with your pierce.
Oe obliterates Promina with his shoot.
Oe annihilates Promina with his shoot.
Oe annihilates Promina with his shoot.
Daniel slashes Promina extremely hard.
A hill giant misses Promina with its hit.
Promina annihilates a hill giant with her crush.

373H 102V 10196673X 1173C [Me:Perfect] [a hill giant:Good] [Promina:Awful] Mem:23 Exits:N>

Terk utters the words, 'prismatic spray'.
Terk's hands issue a spray of prismatic color!
Grant is struck by a spray of murky violet!
Oe is caught in a spray of bright orange!
Terk misses Delvar and destroys an image instead.
Daniel is caught in a spray of shimmering red!
Ravage is blasted by a spray of scintillating blue!
A hill giant is blasted by a spray of scintillating blue!
You are caught in a spray of shimmering red!
You feel a slight chill.

342H 102V 10196673X 1173C [Me:V.Good] [a hill giant:Fair] [Promina:Awful] Mem:23 Exits:N>

Promina steps aside as Grant attempts a bash, stumbles, and falls flat on his face.

342H 102V 10196673X 1173C [Me:V.Good] [a hill giant:Fair] [Promina:Awful] Mem:23 Exits:N>

Terk utters the words, 'prismatic spray'.
Terk's hands issue a spray of prismatic color!
Grant is struck by a spray of murky violet!
Oe is struck by a spray of murky violet!
Oe panics, and attempts to flee.
Oe flies north.
Terk misses Delvar and destroys an image instead.
Daniel is caught in a spray of shimmering red!
Ravage is blasted by a spray of scintillating blue!
A hill giant is struck by a spray of murky violet!
You are caught in a spray of shimmering red!
You feel a slight chill.

308H 102V 10196673X 1173C [Me:Good] [a hill giant:V.Bad] [Promina:Awful] Mem:23 Exits:N>

Terk utters the words, 'prismatic spray'.
Terk's hands issue a spray of prismatic color!
Grant is blasted by a spray of scintillating blue!
Grant freezes in place.
Delvar is hit by a spray of gleaming indigo!
Daniel is hit by a spray of gleaming indigo!
Ravage is struck by a spray of vibrant green!
A hill giant is blasted by a spray of scintillating blue!
A hill giant is mortally wounded, and will die soon, if not aided.
You are caught in a spray of bright orange!
You feel a slight chill.
You are caught in a spray of shimmering red!
You feel a slight chill.

240H 102V 10196673X 1173C [Me:Fair] [a hill giant:Dying] [Promina:Awful] Mem:23 Exits:N>

Delvar focuses harshly on Promina and utters the words, 'shocking grasp'.
Promina looks shocked as Delvar grasps at her.

240H 102V 10196673X 1173C [Me:Fair] [a hill giant:Dying] [Promina:Awful] Mem:23 Exits:N>

Terk utters the words, 'prismatic spray'.
Terk's hands issue a spray of prismatic color!
Grant is caught in a spray of bright orange!
Terk misses Delvar and destroys an image instead.
Daniel is caught in a spray of shimmering red!
Ravage is struck by a spray of murky violet!
Ravage is blasted by a spray of scintillating blue!
A spray of violet strikes a hill giant, melting it into a lifeless paste.
Twinkling lights surround a hill giant and it disappears.
You are caught in a spray of radiant yellow!
You feel a slight chill.
You are struck by a spray of murky violet!
You feel a slight chill.

162H 102V 10196673X 1173C [Me:Bad] [a hill giant:Awful] [Promina:Awful] Mem:23 Exits:N>

Terk utters the words, 'prismatic spray'.
Terk's hands issue a spray of prismatic color!
Grant is struck by a spray of vibrant green!
Delvar is caught in a spray of shimmering red!
Daniel is caught in a spray of shimmering red!
Ravage is caught in a spray of shimmering red!
You are struck by a spray of murky violet!
You feel a slight chill.

106H 102V 10196673X 1173C [Me:V.Bad] [a hill giant:Awful] [Promina:Awful] Mem:23 Exits:N>

Oe flies in from the north.

106H 102V 10196673X 1173C [Me:V.Bad] [a hill giant:Awful] [Promina:Awful] Mem:23 Exits:N>

Terk hits Grant very hard.
You miss Promina with your pierce.
Daniel slashes Promina extremely hard.

106H 102V 10196673X 1173C [Me:V.Bad] [Promina:Awful] Mem:23 Exits:N>

Terk utters the words, 'prismatic spray'.
Terk's hands issue a spray of prismatic color!
Oe is caught in a spray of shimmering red!
Grant is struck by a spray of murky violet!
Delvar is blasted by a spray of scintillating blue!
Daniel is caught in a spray of radiant yellow!
Daniel is blasted by a spray of scintillating blue!
Daniel freezes in place.
Ravage is caught in a spray of radiant yellow!
You are struck by a spray of murky violet!
You wish your wounds would stop BLEEDING so much!
You feel a slight chill.
You are caught in a spray of radiant yellow!
You wish your wounds would stop BLEEDING so much!
You feel a slight chill.

20H 102V 10196673X 1173C [Me:Awful] [Promina:Awful] Mem:23 Exits:N>
c 'prismatic spray'
You can't remember how to cast that spell!

20H 102V 10196673X 1173C [Me:Awful] [Promina:Awful] Mem:23 Exits:N>

Terk utters the words, 'prismatic spray'.
Terk's hands issue a spray of prismatic color!
Oe is struck by a spray of vibrant green!
Grant is blasted by a spray of scintillating blue!
Delvar is struck by a spray of vibrant green!
Daniel is struck by a spray of murky violet!
Daniel is caught in a spray of radiant yellow!
Ravage is blasted by a spray of scintillating blue!
A spray of yellow shatters you into hundreds of yellowish pieces.
Twinkling lights surround you and cover your body entirely.
When they disappear, you find yourself somewhere else.
Lie still, you are dead.
You wish your wounds would stop BLEEDING so much!
You feel a slight chill.

15H 102V 10196673X 1173C Mem:15>

Sancho utters the words, 'power word stun'.
You fall down, your ears ringing.

15H 102V 10196673X 1173C Mem:15>

You are stunned for a moment, but recover immediately.
A hill giant is stunned momentarily, recovering quickly.
Vittu is stunned momentarily, recovering quickly.

15H 102V 10196673X 1173C Mem:15>

Sancho utters the words, 'power word stun'.
Promina is stunned momentarily, recovering quickly.
You are stunned for a moment, but recover immediately.
A hill giant is stunned!
Vittu is stunned momentarily, recovering quickly.

15H 102V 10196673X 1173C [Me:Awful] [a hill giant:Awful] [Sancho:Perfect] Mem:15>
say jerks
You say 'jerks'

15H 102V 10196673X 1173C [Me:Awful] [a hill giant:Awful] [Sancho:Perfect] Mem:15>

Promina misses Sancho with her crush.
Vittu slowly fades into existence.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.
Sancho hits a hill giant extremely hard.
A hill giant is incapacitated and will slowly die, if not aided.

15H 102V 10196673X 1173C [Me:Awful] [a hill giant:Dying] [Sancho:Perfect] Mem:15>

Sancho utters the words, 'power word stun'.
Promina is stunned momentarily, recovering quickly.
You are stunned for a moment, but recover immediately.
A hill giant is stunned momentarily, recovering quickly.
A hill giant is incapacitated and will slowly die, if not aided.
Vittu is stunned momentarily, recovering quickly.

15H 102V 10196673X 1173C [Me:Awful] [a hill giant:Dying] [Sancho:Perfect] Mem:15>
say !
You say '!'

15H 102V 10196673X 1173C [Me:Awful] [a hill giant:Dying] [Sancho:Perfect] Mem:15>
TICK IN 7 SECONDS.

Vittu snickers softly.

15H 102V 10196673X 1173C Mem:15>

Promina says 'ahh fucking jesus'

15H 102V 10196673X 1173C Mem:15>
smi
You smile warmly.

15H 102V 10196673X 1173C Mem:15>

Terk laughs heartily.

15H 102V 10196673X 1173C Mem:15>

Vittu says 'not that it worked'

15H 102V 10196673X 1173C Mem:15>

Sancho snickers softly.

15H 102V 10196673X 1173C Mem:15>
glance promina
You are completely disoriented.

15H 102V 10196673X 1173C Mem:15>

A hill giant lies helplessly on the ground and suffers.
A hill giant is incapacitated and will slowly die, if not aided.

34H 148V 10196673X 1173C Mem:15>

Vittu begins resting but stays aloft.

34H 148V 10196673X 1173C Mem:15>
gro

Vittu stands up.

34H 148V 10196673X 1173C Mem:15>
You are completely disoriented.

34H 148V 10196673X 1173C Mem:15>
say damn stunned
You say 'damn stunned'

34H 148V 10196673X 1173C Mem:15>
gro

Promina applies bandages to a hill giant's wounds.

34H 148V 10196673X 1173C Mem:15>
You are completely disoriented.

34H 148V 10196673X 1173C Mem:15>

Vittu says 'see i got nic esaves!'

34H 148V 10196673X 1173C Mem:15>

Promina applies bandages to your wounds.

49H 148V 10196673X 1173C Mem:15>

Sancho points at you and falls down laughing! How embarrassing!

49H 148V 10196673X 1173C Mem:15>

Vittu pokes Sancho in the ribs.

49H 148V 10196673X 1173C Mem:15>

Sancho shrugs helplessly.

49H 148V 10196673X 1173C Mem:15>
blush
Your cheeks are burning.

49H 148V 10196673X 1173C Mem:15>
r
You rest your tired bones.

49H 148V 10196673X 1173C Mem:6>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur awful rested resting N Y N Y 1 6
Ravage v.bad rested standing Y N N N 2 3
Daniel awful rested resting N N N N 0 0
Delvar fair rested standing Y Y N N 1 26
Oe fair rested standing Y N N N 0 2
Grant v.bad rested standing N N Y N 1 0

49H 148V 10196673X 1173C Mem:6>

Promina sits down and rests.

49H 148V 10196673X 1173C Mem:6>

Promina applies bandages to her wounds.

49H 148V 10196673X 1173C Mem:6>
look
The Mid Level Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water.
A necklace made of small fragments of crystal is lying here...it glows dimly
Sancho - Low Down & Dirty is standing here.
Terky don't cry, you can rely on me honey. is standing here.
Vespin, Deity of Idling is standing here.
You sense that you are not alone.
A hill giant is sitting here.
Vittu N. Hullu, Crimson Maw Brothers of Doom is standing here. (flying) (invisible)
order all.hill bash vittu

49H 148V 10196673X 1173C Mem:6>
You issue the order 'bash vittu'.

49H 148V 10196673X 1173C Mem:6>

Vespin says 'you people suck'

49H 148V 10196673X 1173C Mem:6>

*Vittu stab aldur

49H 148V 10196673X 1173C Mem:6>

Promina gets a buckler from her rucksack.

49H 148V 10196673X 1173C Mem:6>

Delvar tells your group 'we got a lot of kills i think'

49H 148V 10196673X 1173C Mem:6>

Vespin points at Sancho.

49H 148V 10196673X 1173C Mem:6>

Promina starts using a black leather buckler as a shield.

49H 148V 10196673X 1173C Mem:6>

Vespin points at Terk.

49H 148V 10196673X 1173C Mem:6>

Daniel tells your group 'yes'

49H 148V 10196673X 1173C Mem:6>

Daniel tells your group 'we do'

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Ravage tells your group 'tic coming'

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Sancho misses Vittu with his hit.
Vittu slowly fades into existence.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

49H 148V 10196673X 1173C Mem:6>

Daniel tells your group 'band me'

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Sancho says 'damnit'

49H 148V 10196673X 1173C Mem:6>
look
The Mid Level Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water.
A necklace made of small fragments of crystal is lying here...it glows dimly
Sancho - Low Down & Dirty is standing here, fighting Vittu.
Terky don't cry, you can rely on me honey. is standing here.
Vespin, Deity of Idling is standing here.
Promina, Goda Vosian Shadow of the Kagonesti is resting here. (invisible)
order all.hill bash promina
. . . has a tough exterior.
A hill giant is sitting here.
Vittu N. Hullu, Crimson Maw Brothers of Doom is standing here, fighting Sancho. (flying)

49H 148V 10196673X 1173C Mem:6>
You issue the order 'bash promina'.

49H 148V 10196673X 1173C Mem:6>

Sancho misses Vittu with his hit.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

49H 148V 10196673X 1173C Mem:6>

Sancho makes a strange magical gesture.
Sancho has created a bronze shield!

49H 148V 10196673X 1173C Mem:6>

Sancho starts using a bronze shield as a shield.

49H 148V 10196673X 1173C Mem:6>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

49H 148V 10196673X 1173C Mem:6>

Promina is disgusted with you.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Daniel tells your group 'is anyone left?'

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Sancho misses Vittu with his hit.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Ravage tells your group '2 heals at tic'

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

49H 148V 10196673X 1173C Mem:6>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

49H 148V 10196673X 1173C Mem:6>

Promina stands up.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Sancho misses Vittu with his hit.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.
Vespin says 'i'm tallying winners'

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>
TICK IN 7 SECONDS.

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

49H 148V 10196673X 1173C Mem:6>

Promina sits down and rests.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Vespin's form shimmers, then evaporates.

49H 148V 10196673X 1173C Mem:6>

Sancho misses Vittu with his hit.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

49H 148V 10196673X 1173C Mem:6>

Sancho stands up.

49H 148V 10196673X 1173C Mem:6>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

49H 148V 10196673X 1173C Mem:6>
look
Sancho misses Vittu with his hit.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.
Promina puts away her tablets with a content look on her face.
Timer now at 61 secs.
The Mid Level Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water.
A necklace made of small fragments of crystal is lying here...it glows dimly
Sancho - Low Down & Dirty is standing here, fighting Vittu.
Terky don't cry, you can rely on me honey. is standing here.
You sense that you are not alone.
A hill giant is sitting here.
Vittu N. Hullu, Crimson Maw Brothers of Doom is sitting here, fighting Sancho. (flying)

101H 158V 10196673X 1173C Mem:5>
wrinkle
You wrinkle your nose.

101H 158V 10196673X 1173C Mem:5>
look

Promina says 'i wasnt dead yet!'

101H 158V 10196673X 1173C Mem:5>
The Mid Level Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water.
A necklace made of small fragments of crystal is lying here...it glows dimly
Sancho - Low Down & Dirty is standing here.
Terky don't cry, you can rely on me honey. is standing here.
You sense that you are not alone.
A hill giant is sitting here.
Vittu N. Hullu, Crimson Maw Brothers of Doom is sitting here. (flying)

101H 158V 10196673X 1173C Mem:5>

Vittu stands up.

101H 158V 10196673X 1173C Mem:5>

Vittu says 'haha'

101H 158V 10196673X 1173C Mem:5>

Vittu says 'got awfull bash? :p'

101H 158V 10196673X 1173C Mem:5>

Vittu tickles Sancho.

101H 158V 10196673X 1173C Mem:5>

Vittu says 'wow holy bashlag'

101H 158V 10196673X 1173C Mem:5>

Promina says 'i coulda taken them all on!'

101H 158V 10196673X 1173C Mem:5>
say who won?

Vittu rolls on the floor in a fit of laughter.

101H 158V 10196673X 1173C Mem:5>
You say 'who won?'

101H 158V 10196673X 1173C Mem:5>
smi promina
You flash a bright smile at her.

101H 158V 10196673X 1173C Mem:5>

Vittu licks Sancho.

101H 158V 10196673X 1173C Mem:5>

Promina says 'i even with into bash mode!'

101H 158V 10196673X 1173C Mem:5>

Sancho says 'oh i need a weapon'

101H 158V 10196673X 1173C Mem:5>

Sancho makes a strange magical gesture.
Sancho has created a venom dagger!

101H 158V 10196673X 1173C Mem:5>

Terk laughs heartily.

101H 158V 10196673X 1173C Mem:5>

Vittu says 'hey thats mine...'

101H 158V 10196673X 1173C Mem:5>

Sancho peers around the room suspiciously.

101H 158V 10196673X 1173C Mem:5>

Vittu pokes Sancho in the ribs.

101H 158V 10196673X 1173C Mem:5>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

101H 158V 10196673X 1173C Mem:5>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

101H 158V 10196673X 1173C Mem:5>

Sancho misses Vittu with his hit.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

101H 158V 10196673X 1173C Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C Mem:5>

Sancho wields a venom dagger.

101H 158V 10196673X 1173C Mem:5>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

101H 158V 10196673X 1173C Mem:5>

Terk says 'god i ruled aldur'

101H 158V 10196673X 1173C Mem:5>

Sancho says 'woops'

101H 158V 10196673X 1173C Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C Mem:5>

Terk gives you a high-five.

101H 158V 10196673X 1173C Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C Mem:5>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

101H 158V 10196673X 1173C Mem:5>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

101H 158V 10196673X 1173C Mem:5>
watch sancho
You now watch Sancho.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Ravage tells your group 'so what promina lived?'

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>
smi terk
You flash a bright smile at him.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Sancho yells loudly as Vittu removes his dagger from his flesh.
Vittu misses Sancho with his pierce.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Grant tells your group 'no'

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Grant tells your group 'promina died'

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur v.bad rested resting N Y N Y 1 5
Ravage v.good rested standing Y N N N 2 3
Daniel v.good rested standing N N N N 0 0
Delvar v.good rested resting Y Y N N 1 10
Oe good rested standing Y N N N 0 2
Grant v.bad rested standing N N Y N 1 0

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Ravage tells your group 'so why we here'

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>
TICK IN 7 SECONDS.

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Grant tells your group 'no clue'

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Delvar tells your group 'i killed promina'

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Fair**] Mem:5>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Ravage tells your group 'more ppl left?'

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Terk vanishes in a poofle of smoke.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Vittu says 'should prolly wield it'

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Sancho stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Vittu stands up.

101H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:5>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.
The warmth protecting your spirit fades.
Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:4>

Sancho sneers.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:4>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Bad**] Mem:4>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

A hill giant gets a crystal shard necklace.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Grant says 'ha'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Ravage utters some strange words.
Ravage heals Ravage.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Oe tells your group 'heal'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Daniel tells your group 'im runing'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur bad rested resting N Y N Y 1 4
Ravage v.good rested standing Y N N Y 2 3
Daniel awful rested standing N N N N 0 0
Delvar awful rested standing Y Y N N 1 22
Oe awful rested standing N N N Y 0 1
Grant awful rested standing N N Y Y 1 0

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>
gro

Delvar says 'haha'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>
Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Vittu misses Sancho with his pierce.
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur bad rested resting N Y N Y 1 4
Ravage v.good rested standing Y N N Y 2 3
Daniel awful rested standing N N N N 0 0
Delvar awful rested standing Y Y N Y 1 14
Oe awful rested standing N N N Y 0 1
Grant awful rested standing N N Y Y 1 0

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Terk appears in a poofle of smoke.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Ravage tells your group 'i'm dead'
Vittu steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>
gt why are u all at awful?

Vittu rolls on the floor in a fit of laughter.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>
You tell your group 'why are u all at awful?'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Vittu stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho crashes into Vittu in a thundering collision, knocking him to the ground!

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:V.Bad**] Mem:4>

Sancho massacres Vittu with his pierce.
Vittu misses Sancho with his pierce.
Sancho yells loudly as Vittu removes his dagger from his flesh.
Vittu misses Sancho with his pierce.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Awful**] Mem:4>

Daniel tells your group 'i ran'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Awful**] Mem:4>

Delvar says 'laff'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Awful**] Mem:4>

Daniel tells your group 'i ran'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Awful**] Mem:4>

Terk vanishes in a poofle of smoke.

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Awful**] Mem:4>

Daniel tells your group 'i ran'

153H 158V 10196673X 1173C [**Sancho:Perfect**] [**Vittu:Awful**] Mem:4>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur bad rested resting N Y N Y 1 4
Ravage v.good rested standing Y N N Y 2 3
Daniel awful fatigued standing N N N N 0 0
Delvar awful rested standing Y Y N Y 1 14
Oe awful rested standing N N N Y 0 1
Grant awful rested standing N N Y Y 1 0

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Daniel tells your group 'still running'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Sancho looks at Vittu.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Daniel tells your group 'he is puffing me'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Grant tells your group 'rofl'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Delvar begins resting but stays aloft.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Daniel tells your group 'he is puffing me'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Oe sits down and rests.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>
gt who killed u?
You tell your group 'who killed u?'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur bad rested resting N Y N Y 1 4
Ravage v.good rested standing Y N N Y 2 3
Daniel awful fatigued standing N N N N 0 0
Delvar awful rested resting Y Y N Y 1 5
Oe awful rested resting N N N Y 0 1
Grant awful rested standing N N Y Y 1 0

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Vittu bleeds silently on Ravage.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Vittu stands up.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Vittu peers in his pockets.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk stops following Promina.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Grant says 'trans daniel'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Ravage snickers softly.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Daniel says 'ahhahaha'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>
gt daniel let yourself die

Delvar tells your group 'terk messing around just'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>
You tell your group 'daniel let yourself die'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Daniel says 'i ran'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Vittu says '95 hpts left!'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Daniel says 'from you!'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Sancho focuses on Vittu and utters some strange words.
Sancho heals Vittu.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Daniel says 'heal me'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>
gro
Your group of 6 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Aldur bad rested resting N Y N Y 1 4
Ravage v.good rested standing Y N N Y 2 3
Daniel awful fatigued standing N N N Y 0 0
Delvar awful rested resting Y Y N Y 1 5
Oe awful rested resting N N N Y 0 1
Grant awful rested standing N N Y Y 1 0

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Daniel says 'pls'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Ravage says 'none'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Sancho looks at Daniel.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.
Vittu says 'hehe'

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Sancho focuses on Daniel and utters some strange words.
Sancho heals Daniel.

153H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.
The mist tingles against your skin.

173H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.

173H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.

173H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.

173H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Terk utters some strange words.
A sparkling mist forms in the air.

173H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Delvar says 'oeoe'

173H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Cathal stops following Terk.

173H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

The mist tingles against your skin.
The mist tingles against your skin.
The mist tingles against your skin.
The mist tingles against your skin.

260H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>
clap
You clap your hands together.

260H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>
TICK IN 7 SECONDS.
m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 1]shield
2: [ 1]continual light [ 1]detect invisibility [ 2]invisibility
[ 1]silence [ 2]strength
3: [ 4]lightning bolt
4: [ 4]hold person
6: [ 1]antimagic shell [ 1]fireshield [ 2]mirror image
[ 2]relocate
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
1: [ 4]magic missile
3: [ 1]fly [ 2]lightning bolt
4: [ 3]acid blast
5: [10]force bolt
7: [10]prismatic spray
8: [ 1]monster summoning
9: [ 1]globe of invulnerabi [ 3]power word stun

You estimate your studies will complete in 4 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 9-0

260H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>
r
You are already resting.

260H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

The mist tingles against your skin.
The mist tingles against your skin.
The mist tingles against your skin.
The mist tingles against your skin.

345H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:4>

Oe steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>
say massive memtime
You say 'massive memtime'

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>

Sancho stands up.

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>

Vittu says 'autohasted imms are not particularly funny to fight :p'

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>

Oe steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>
wink
Have you got something in your eye?

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>

Sancho stands up.

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>

Oe steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>

Vittu snickers softly.

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>

Sancho stands up.

345H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:4>

The mist tingles against your skin.
The mist tingles against your skin.
Sancho massacres Oe with his pierce.
Oe comes out of hiding.
Oe misses Sancho with his cleave.
Oe misses Sancho with his stab.
The lightning has stopped.
You feel weaker.
Oe steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Sancho stands up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Oe steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Grant says 'haha'

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Sancho stands up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Sancho crashes into Oe in a thundering collision, knocking him to the ground!

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:3>

Promina stands up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Fair**] Mem:3>

Sancho massacres Oe with his pierce.
Oe misses Sancho with his hit.
Oe misses Sancho with his stab.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Ravage tells your group 'so we won that round'

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Delvar gets a ham from his pack.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Promina stops using a heavy wooden maul.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Ravage tells your group 'finally'

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>

Grant says 'pwned'

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:3>
st
You stand up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:7>
c 'strength' me
You utter the words, 'strength'
You feel stronger.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:7>
r

Sancho says 'fucking a'

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:7>

Oe steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:Good**] Mem:7>

Sancho massacres Oe with his pierce.
Oe misses Sancho with his hit.
Oe misses Sancho with his stab.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:7>

Delvar says 'haha'

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:7>

Sancho stands up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:7>

Promina stops using a black leather buckler.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:7>

Sancho crashes into Oe in a thundering collision, knocking him to the ground!

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:7>

Promina grins as she wields the bow.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:7>
You sit down and rest your tired bones.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:3>

Sancho is disgusted with Oe.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:3>

Sancho's dagger injects venom into Oe!
Sancho massacres Oe with his pierce.
Oe misses Sancho with his hit.
Oe misses Sancho with his stab.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Oe:V.Good**] Mem:3>

Sancho crashes into Promina in a thundering collision, knocking her to the ground!

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Promina:V.Good**] Mem:3>

Vittu says 'bash delvar!'

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Promina:V.Good**] Mem:3>

Daniel rolls on the floor in a fit of laughter.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Promina steps aside as Sancho attempts a bash, stumbles, and falls flat on his face.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Promina:Perfect**] Mem:3>

Oe stands up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Terk is disgusted with Sancho.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

The sparkling mist fades away from sight.
The sparkling mist fades away from sight.
The sparkling mist fades away from sight.
The sparkling mist fades away from sight.
The sparkling mist fades away from sight.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Daniel looks at Sancho.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Sancho stands up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Ravage begins resting but stays aloft.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Sancho sniffs sadly.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Promina looks at Oe.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Sancho says 'soooo bored'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

The sparkling mist fades away from sight.
The sparkling mist fades away from sight.
The sparkling mist fades away from sight.
The sparkling mist fades away from sight.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Oe tells your group 'rem blind'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Terk says 'alright'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Daniel says 'hahaha'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Ravage stands up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Terk says 'can recall'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Ravage focuses on Oe and utters some strange words.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>
who ravage
Mortals
-------
Ravage, Nature of Threat

Total visible people : 1 Total people online : 71

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Vittu says 'remove nohassle :p'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Promina gets a scroll from her rucksack.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Promina stops using a gold inlaid mithril bow.
Promina grabs a glowing scroll of recall.
Promina recites a glowing scroll of recall.
Promina disappears.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Terk says 'vespin will tally results'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Sancho crashes into Ravage in a thundering collision, knocking him to the ground!

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Ravage:V.Good**] Mem:3>

Sancho massacres Ravage with his pierce.
Ravage misses Sancho with his bludgeon.

373H 158V 10196673X 1173C [**Sancho:Perfect**] [**Ravage:V.Good**] Mem:3>

Grant says 'word me'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>
say ok
You say 'ok'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Vittu says 'who won?'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>
look
The Mid Level Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water.
Sancho - Low Down & Dirty is standing here.
Terky don't cry, you can rely on me honey. is standing here.
Daniel is standing here.
Delvar the Male Human is resting here. (flying) (invisible)
. . . is followed by a hovering ball of light.
Oe Thunderfoot, Standing Atop Exclar's Corpse is standing here.
Ravage, Nature of Threat is sitting here. (flying)
. . . has a metallic luster.
Grant the Male Hylar Dwarf is standing here.
A hill giant is sitting here.
Vittu N. Hullu, Crimson Maw Brothers of Doom is standing here. (flying) (invisible)

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Terk focuses on Grant and utters some strange words.
Grant disappears.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>

Oe removes a silver elven rapier with a quick flick of the wrist.
Oe grabs a glowing scroll of recall.
Oe recites a glowing scroll of recall.
Oe disappears.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:3>
st
You stand up.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:7>

Vittu gets a scroll from his pouch.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:7>
sc

Vittu stops using a dark red dagger.
Vittu grabs a glowing scroll of recall.
Vittu recites a glowing scroll of recall.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:7>

Sancho says 'NO RENT ALL FLAGGED'

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:7>

Terk focuses on you and utters some strange words.
You disappear.
The Reception
This is the reception of the lodge, where you would sign in for a
room. This is also a very popular place where adventurers sit around and
share tales of their journeys. Some stairs in the back lead up to the
quarters.
A single glove made of scratched leather has been forsaken here.
A delicious loaf of bread rests upon the ground. [9]
A pair of iron leg plates is lying on the ground.
A small steel key lies here.
You see some iron banded sleeves sitting here...it glows blue
A wooden bulletin board with the heading 'Wanted' is posted on the wall.
Sancho - Low Down & Dirty is standing here.
You see the outline of a life form here, carrying: a silver banded locket.
Javi Vonzani, Holy Swami is resting here.
Breaker the Quaker Baker, Sunflower Troublemaker is standing here. (flying) (invisible)
order all.hill bash breaker
. . . has a tough exterior.
Kilians Stormblade, Dark Tide of the Blood Sea Pirates is resting here.
Tharcan the Male Human is standing here.
Enogeb the Male Hill Dwarf is standing here.
Lord Irvine of the Anarcho-Syndicalist Commune, Hate Inc. is resting here.
The manager of Traveler's Lodge stands here ready to sign you in.
A tall and strong bouncer, hired to protect the lodge's customers, stands here.

373H 158V 10196673X 1173C [**Sancho:Perfect**] Mem:11 Exits:N>
You couldn't find anyone to order around.

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