<VeWtiFuL> yea but now i started a garden center out of my driveway

Fun tourney!

POV: Fidlas

Log Rating: 0.8000

Sorta bad first round, but second round had lotsa action!

Welcome to
Quri leaves north.
Scott leaves north.
Ugluk leaves north.
Doin flies north.

395H 124V 1X 0C Exits:NESWUD> A Shattered Gate
The southern gates of Tarsis were once heavily fortified, reinforced
steel, unlike their wooden counterparts at the north and east gates. These
gates were made specifically to keep something out, and to make sure that
it stayed out, especially since Icewall was to the south of this city
before the Gods took it away. The heavy fortifications and magical
enchantments on this gate are probably the only reason the gates still rest
on their massive hinges, although those hinges have long since rusted
solid.

395H 123V 1X 0C Exits:NE> l
A Shattered Gate
The southern gates of Tarsis were once heavily fortified, reinforced
steel, unlike their wooden counterparts at the north and east gates. These
gates were made specifically to keep something out, and to make sure that
it stayed out, especially since Icewall was to the south of this city
before the Gods took it away. The heavy fortifications and magical
enchantments on this gate are probably the only reason the gates still rest
on their massive hinges, although those hinges have long since rusted
solid.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.

395H 123V 1X 0C Exits:NE>
Kalador tells your group 'wesst'

395H 123V 1X 0C Exits:NE>
Shonan arrives from the east.

395H 123V 1X 0C Exits:NE>
Shonan nods solemnly.

395H 123V 1X 0C Exits:NE> c 'monster summoning'
You utter the words, 'monster summoning'
You wave your hand, and a gargoyle appears!
A gargoyle starts following you.

395H 123V 1X 0C Mem:3 Exits:NE>
Kalador snickers softly.

395H 123V 1X 0C Mem:3 Exits:NE> get short.sword baggy.pants
give short.sword gargoyle
order all.gargoyle ho short.sword
c 'haste' gargoyle
You get a short sword from a pair of baggy black pants.

395H 124V 1X 0C Mem:2 Exits:NE> You give a short sword to a gargoyle.

395H 124V 1X 0C Mem:2 Exits:NE> A gargoyle starts holding a short sword.
You issue the order 'ho short.sword'.

395H 124V 1X 0C Mem:2 Exits:NE> You utter the words, 'haste'
A gargoyle starts to fidget.

395H 124V 1X 0C Mem:3 Exits:NE> order all.gargoyle ki kalabalik
order all.gargoyle ki epso
order all.gargoyle ki gorre
You issue the order 'ki kalabalik'.

395H 124V 1X 0C Mem:3 Exits:NE> sca
You issue the order 'ki epso'.

395H 124V 1X 0C Mem:3 Exits:NE> You issue the order 'ki gorre'.

395H 124V 1X 0C Mem:3 Exits:NE> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Terk is the Big Brother of the Little Imms! is standing here. (red aura)
A man stands here, ready to prepare you for the tournament.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 124V 1X 0C Mem:3 Exits:NE>
Paus tells your group 'i dunno their classes well'

395H 124V 1X 0C Mem:3 Exits:NE> l
A Shattered Gate
The southern gates of Tarsis were once heavily fortified, reinforced
steel, unlike their wooden counterparts at the north and east gates. These
gates were made specifically to keep something out, and to make sure that
it stayed out, especially since Icewall was to the south of this city
before the Gods took it away. The heavy fortifications and magical
enchantments on this gate are probably the only reason the gates still rest
on their massive hinges, although those hinges have long since rusted
solid.
A gargoyle is standing here.
Shonan the Male Gnome is standing here. (invisible)
. . . is followed by a hovering ball of light.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.

395H 124V 1X 0C Mem:3 Exits:NE> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 395(395) hit and 124(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 10 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 15 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
anti-spam measures
antimagic shell
shield
barkskin
mirror image (4 images)
detect scry

395H 124V 1X 0C Mem:3 Exits:NE> c 'improved invis'
You utter the words, 'improved invisibility'
You vanish.

395H 124V 1X 0C Mem:3 Exits:NE> c 'fireshield'
You utter the words, 'fireshield'
Cool flames emanate from all parts of your body.

395H 124V 1X 0C Mem:4 Exits:NE> c 'blur' me

Morbius flies in from the north.
Wort flies in from the north.
Pyder flies in from the north.
Dreema arrives from the north.

395H 124V 1X 0C Mem:4 Exits:NE>
Paus slowly fades into existence.
Paus CRASHES into Morbius in a thundering collision, knocking him to the ground!

395H 124V 1X 0C Mem:4 Exits:NE>
Paus steps aside as Pyder attempts a bash, stumbles, and falls flat on his face.

395H 124V 1X 0C Mem:4 Exits:NE>
[** SYSTEM: Let the killing begin! **]

395H 124V 1X 0C Mem:4 Exits:NE> You utter the words, 'blur'
You watch your body become blurry and unfocused.

395H 124V 1X 0C Mem:5 Exits:NE>
Pyder stabs Paus very hard.
Paus stings Morbius extremely hard.
Morbius slowly fades into existence.
Morbius misses Paus with his smite.

395H 124V 1X 0C Mem:5 Exits:NE>
Shonan slowly fades into existence.
Shonan misses Morbius with his bludgeon.

395H 124V 1X 0C Mem:5 Exits:NE> order all.gargoyle ki pyder

Dreema cleaves Paus very hard.

395H 124V 1X 0C Mem:5 Exits:NE> A gargoyle delivers a vicious kick to Pyder's face. Blood flies as his head snaps back.
You issue the order 'ki pyder'.

395H 124V 1X 0C Mem:5 Exits:NE>
Wort slowly fades into existence.
Wort comes out of hiding.
Wort CRASHES into Paus in a thundering collision, knocking him to the ground!

395H 124V 1X 0C Mem:5 Exits:NE>
Wort misses Paus with his cleave.
A gargoyle claws Pyder extremely hard.
A gargoyle pierces Pyder extremely hard.
A gargoyle claws Pyder extremely hard.
Dreema misses Paus with her cleave.
Shonan bludgeons Morbius hard.
Pyder massacres Paus with his stab.
Paus stings Morbius hard.
Morbius smites Paus hard.

395H 124V 1X 0C Mem:5 Exits:NE> c 'power word stun'
You utter the words, 'power word stun'
Dreema is stunned momentarily, recovering quickly.
Pyder is stunned momentarily, recovering quickly.
Wort is stunned momentarily, recovering quickly.
Morbius is stunned momentarily, recovering quickly.

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:Perfect] Mem:6 Exits:NE>
Shonan focuses harshly on Morbius and utters the words, 'lightning bolt'.
Morbius wavers under the impact of the lightning bolt sent by Shonan.

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:Perfect] Mem:6 Exits:NE>
Pyder STANDS UP!!!
Kalador CRASHES into Dreema in a thundering collision, knocking her to the ground!

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:6 Exits:NE>
Paus steps aside as Pyder attempts a bash, stumbles, and falls flat on his face.

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:6 Exits:NE>
Morbius STANDS UP!!!

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:6 Exits:NE>
Morbius utters some strange words.

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:6 Exits:NE>
Kalador slashes Dreema extremely hard.
You pierce Dreema hard.
Wort cleaves Paus extremely hard.
A gargoyle massacres Pyder with its claw.
A gargoyle pierces Pyder hard.
A gargoyle massacres Pyder with its claw.
Dreema massacres Paus with her cleave.
Pyder massacres Paus with his stab.
Paus stings Morbius very hard.

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:6 Exits:NE> c 'power word stun'
You utter the words, 'power word stun'
Dreema is stunned momentarily, recovering quickly.
Pyder is STUNNED!!!
Wort is stunned momentarily, recovering quickly.
Morbius is stunned momentarily, recovering quickly.

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:8 Exits:NE>
Shonan focuses harshly on Morbius and utters the words, 'lightning bolt'.
Morbius wavers under the impact of the lightning bolt sent by Shonan.

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:8 Exits:NE>
A gargoyle delivers a vicious kick to Pyder's face. Blood flies as his head snaps back.

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:8 Exits:NE>
Wort CRASHES into Kalador in a thundering collision, knocking him to the ground!

395H 124V 1X 0C [Me:Perfect] [Paus:Good] [Dreema:V.Good] Mem:8 Exits:NE>
Kalador slashes Dreema extremely hard.
Wort massacres Paus with his cleave.
A gargoyle massacres Pyder with its claw.
A gargoyle pierces Pyder extremely hard.
A gargoyle massacres Pyder with its claw.
Dreema misses Paus with her cleave.
Paus stings Morbius hard.
Morbius misses Paus with his smite.

395H 124V 1X 0C [Me:Perfect] [Paus:Fair] [Dreema:Good] Mem:8 Exits:NE>
Paus STANDS UP!!!
Shonan focuses harshly on Morbius and utters the words, 'lightning bolt'.
Morbius wavers under the impact of the lightning bolt sent by Shonan.

395H 124V 1X 0C [Me:Perfect] [Paus:Fair] [Dreema:Good] Mem:8 Exits:NE>
Paus panics, and attempts to flee.
Paus flies north.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE>
Paus flies in from the north.
A gargoyle delivers a vicious kick to Pyder's face. Blood flies as his head snaps back.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE> c 'lightning bolt' morbius
You utter the words, 'lightning bolt'
The lightning bolt hits Morbius with full impact.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE>
Dreema STANDS UP!!!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE>
Dreema hugs herself gleefully for no apparent reason.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE>
Dreema hugs herself gleefully for no apparent reason.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE>
Morbius smites Shonan.
Dreema massacres Kalador with her cleave.
Kalador slashes Dreema very hard.
A gargoyle claws Pyder extremely hard.
A gargoyle pierces Pyder very hard.
A gargoyle claws Pyder very hard.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE>
Paus slowly fades into existence.
Paus CRASHES into Morbius in a thundering collision, knocking him to the ground!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE> c 'malevolent tentacles'

Shonan focuses harshly on Morbius and utters the words, 'lightning bolt'.
Morbius wavers under the impact of the lightning bolt sent by Shonan.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:8 Exits:NE> You utter the words, 'malevolent tentacles'
You conjure a writhing mass of inky black tentacles!
Dreema screams in pain as inky black tentacles constrict her.
Pyder screams in pain as inky black tentacles constrict him.
Wort screams in pain as inky black tentacles constrict him.
Morbius screams in pain as inky black tentacles constrict him.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:10 Exits:NE>
You step aside as Wort tries to bash you, causing him to tumble and fall face down.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Good] Mem:10 Exits:NE>
Pyder screams in pain as inky black tentacles constrict him.
Morbius screams in pain as inky black tentacles constrict him.
Dreema screams in pain as inky black tentacles constrict her.
Wort misses you and destroys an image.
Paus hits the tentacles constricting Morbius instead!

Kalador slashes Dreema extremely hard.
A gargoyle massacres Pyder with its claw.
A gargoyle hits the tentacles constricting Pyder instead!

A gargoyle claws Pyder very hard.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
A gargoyle delivers a vicious kick to Pyder's face. Blood flies as his head snaps back.
Kalador STANDS UP!!!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
Kalador CRASHES into Wort in a thundering collision, knocking him to the ground!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
Shonan says 'resuce'

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE> c 'color spray'
TICK IN 16 SECONDS.

Shonan focuses harshly on Morbius and utters the words, 'lightning bolt'.
Morbius wavers under the impact of the lightning bolt sent by Shonan.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
Dreema attempts to break free of the black tentacles, but fails!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE> You utter the words, 'color spray'
Your hands issue a spray of color!
You catch Dreema in a spray of radiant yellow!
You catch Pyder in a spray of radiant yellow!
You catch Pyder in a spray of radiant yellow!
You catch Wort in a spray of radiant yellow!
You catch Morbius in a spray of shimmering red!
Morbius is incapacitated and will slowly die, if not aided.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
Pyder screams in pain as inky black tentacles constrict him.
Dreema screams in pain as inky black tentacles constrict her.
Wort misses you and destroys an image.
Paus hits the tentacles constricting Morbius instead!

Kalador slashes Dreema extremely hard.
A gargoyle massacres Pyder with its claw.
A gargoyle pierces Pyder extremely hard.
A gargoyle massacres Pyder with its claw.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
Morbius attempts to break free of the black tentacles, but fails!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
Morbius attempts to break free of the black tentacles, but fails!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
Morbius attempts to break free of the black tentacles, but fails!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE>
Dreema attempts to break free of the black tentacles, but fails!

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE> order all.gargoyle ki pyder

Pyder says 'sucker'

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE> A gargoyle delivers a quick snap kick to Pyder. Pyder staggers and tries to recover.
You issue the order 'ki pyder'.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:10 Exits:NE> c 'lightning bolt' pyder
You utter the words, 'lightning bolt'
The lightning bolt hits Pyder with full impact.
Dreema screams in pain as inky black tentacles constrict her.
Wort misses you and destroys an image.
Paus massacres Morbius with his sting.
Twinkling lights surround Morbius and he disappears.
Kalador slashes Dreema extremely hard.
A gargoyle massacres Pyder with its claw.
A gargoyle pierces Pyder hard.
A gargoyle massacres Pyder with its claw.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:11 Exits:NE>
Shonan misses Dreema with his bludgeon.

395H 124V 1X 0C [Me:Perfect] [Kalador:V.Good] [Dreema:Fair] Mem:11 Exits:NE> c 'lightning bolt' pyder
Shonan misses Dreema with his bludgeon.
Wort cleaves YOU extremely hard.
Wort burns as he passes through your fire shield.
Pyder stabs a gargoyle extremely hard.
Dreema cleaves Kalador extremely hard.
Kalador slashes Dreema extremely hard.
You pierce Dreema hard.
A gargoyle massacres Pyder with its claw.
A gargoyle misses Pyder with its pierce.
A gargoyle massacres Pyder with its claw.
You utter the words, 'lightning bolt'
Your lightning bolt shatters Pyder to pieces.
Twinkling lights surround Pyder and he disappears.

377H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Fair] Mem:11 Exits:NE>
Wort steps aside as Kalador attempts a bash, stumbles, and falls flat on his face.

377H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Fair] Mem:11 Exits:NE>
Wort STANDS UP!!!

377H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Fair] Mem:11 Exits:NE> order all.gargoyle ki wort

Wort panics, and attempts to flee.
Wort flies east.

377H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Fair] Mem:11 Exits:NE>
Paus slowly fades into existence.
Paus CRASHES into Dreema in a thundering collision, knocking her to the ground!

377H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Fair] Mem:11 Exits:NE> order all.gargoyle ki wort

Paus stings Dreema extremely hard.
Shonan bludgeons Dreema extremely hard.
Dreema cleaves Kalador hard.
Kalador massacres Dreema with his slash.
The rising sun barely lights the dark and cloudy sky.
Timer now at 62 secs.
A pinch of white talcum DECAYS IN YOUR HANDS
Shonan utters the words, 'glitterdust'.
Shonan sweeps his hands and glittering particles of dust fill the air.
Dreema is covered with glittering dust.
A gargoyle is covered with glittering dust.

392H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Bad] Mem:11 Exits:NE> You issue the order 'ki wort'.

392H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Bad] Mem:11 Exits:NE> You issue the order 'ki wort'.

392H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Bad] Mem:11 Exits:NE>
Wort flies in from the east.

392H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Bad] Mem:11 Exits:NE>
Wort slowly fades into existence.
Wort comes out of hiding.
Wort CRASHES into Kalador in a thundering collision, knocking him to the ground!

392H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Bad] Mem:11 Exits:NE> order all.gargoyle ki dreema
A gargoyle delivers a vicious kick to Dreema's face. Blood flies as her head snaps back.
You issue the order 'ki dreema'.

392H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:Bad] Mem:11 Exits:NE>
A gargoyle delivers a vicious kick to Dreema's face. Blood flies as her head snaps back.

392H 124V 1X 0C [Me:V.Good] [Kalador:V.Good] [Dreema:V.Bad] Mem:11 Exits:NE>
A gargoyle massacres Dreema with its claw.
A gargoyle pierces Dreema very hard.
Wort massacres Kalador with his cleave.
Paus massacres Dreema with his sting.
Dreema cleaves Kalador very hard.
Kalador slashes Dreema very hard.
You find an opening in Dreema's armor and drive your trident there.
You massacre Dreema with your pierce.

392H 124V 1X 0C [Me:V.Good] [Kalador:Good] [Dreema:Awful] Mem:11 Exits:NE> c 'lightning bolt' wort
You utter the words, 'lightning bolt'
The lightning bolt hits Wort with full impact.

392H 124V 1X 0C [Me:V.Good] [Kalador:Good] [Dreema:Awful] Mem:12 Exits:NE>
Shonan focuses harshly on Dreema and utters the words, 'lightning bolt'.
Dreema wavers under the impact of the lightning bolt sent by Shonan.

392H 124V 1X 0C [Me:V.Good] [Kalador:Good] [Dreema:Awful] Mem:12 Exits:NE> order all.gargoyle ki wort

Dreema STANDS UP!!!

392H 124V 1X 0C [Me:V.Good] [Kalador:Good] [Dreema:Awful] Mem:12 Exits:NE>
A gargoyle claws Dreema extremely hard.
A gargoyle pierces Dreema very hard.
Wort cleaves Kalador extremely hard.
Dreema gasps in pain as Paus stings her hard.
Paus stings Dreema hard.
Dreema massacres Kalador with her cleave.
Kalador slashes Dreema hard.
Paus CRASHES into Wort in a thundering collision, knocking him to the ground!

392H 124V 1X 0C [Me:V.Good] [Kalador:Good] [Dreema:Awful] Mem:12 Exits:NE> A gargoyle delivers a vicious kick to Wort's face. Blood flies as his head snaps back.
You issue the order 'ki wort'.

392H 124V 1X 0C [Me:V.Good] [Kalador:Good] [Dreema:Awful] Mem:12 Exits:NE> c 'lightning bolt' wort
You can't remember how to cast that spell!

392H 124V 1X 0C [Me:V.Good] [Kalador:Good] [Dreema:Awful] Mem:12 Exits:NE>
Shonan focuses harshly on Dreema and utters the words, 'magic missile'.
Shonan aims a magic missile at Dreema, who staggers under the blow.
Shonan aims a magic missile at Dreema, who staggers under the blow.
Shonan aims a magic missile at Dreema, who staggers under the blow.
Dreema is mortally wounded, and will die soon, if not aided.
The magic missile sent by Shonan causes Dreema to stagger and collapse in a
lifeless heap.
Twinkling lights surround Dreema and she disappears.

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE>
Wort massacres Kalador with his cleave.

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE>
Kalador STANDS UP!!!

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE>
Wort steps aside as Kalador attempts a bash, stumbles, and falls flat on his face.

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE> c 'acid blast' wort
You utter the words, 'acid blast'
Some of your acid hits Wort!

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE>
Kalador massacres Wort with his slash.
Wort massacres Kalador with his cleave.

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE>
Paus slowly fades into existence.
Wort steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE>
Wort STANDS UP!!!

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE> order all.gargoyle ki wort

Wort panics, and attempts to flee.
Wort flies north.

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE>
Wort flies in from the north.

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE> c 'shocking grasp'
A gargoyle delivers a quick snap kick to Wort. Wort staggers and tries to recover.
You issue the order 'ki wort'.

392H 124V 1X 0C [Me:V.Good] [Dreema:Awful] Mem:12 Exits:NE> A gargoyle massacres Wort with its claw.
A gargoyle pierces Wort hard.
A gargoyle claws Wort extremely hard.
Wort cleaves a gargoyle extremely hard.
Unexpected end of input:
You must specify a character to perform that action on.

392H 124V 1X 0C Mem:12 Exits:NE> l
A Shattered Gate
The southern gates of Tarsis were once heavily fortified, reinforced
steel, unlike their wooden counterparts at the north and east gates. These
gates were made specifically to keep something out, and to make sure that
it stayed out, especially since Icewall was to the south of this city
before the Gods took it away. The heavy fortifications and magical
enchantments on this gate are probably the only reason the gates still rest
on their massive hinges, although those hinges have long since rusted
solid.
Wort Wort Wort is standing here, fighting a gargoyle. (flying) (white aura)
Paus, Just Another Pebble in the Pond is SITTING here. (flying) (invisible) (white aura)
A gargoyle is standing here, fighting Wort.
. . . is outlined with a glittery dust.
Shonan the Male Gnome is standing here.
. . . is followed by a hovering ball of light.
Kalador Blackheart, Mystic Basher of Myth is SITTING here.

392H 124V 1X 0C Mem:12 Exits:NE>
Wort panics, and attempts to flee.
Wort flies east.

392H 124V 1X 0C Mem:12 Exits:NE>
Kalador STANDS UP!!!

392H 124V 1X 0C Mem:12 Exits:NE> order all.gargoyle ki wort
You issue the order 'ki wort'.

392H 124V 1X 0C Mem:12 Exits:NE> e
Your skin softens.
===> LOST SHIELD <===
===> LOST BLUR <===
===> LOST FIRESHIELD <===
===> LOST AMS <===
===> LOST MIRROR IMAGE <===
===> LOST DET SCRY <===
===> LOST INVIS <===
A gargoyle stops following you.
A gargoyle transcends this world and enters another plane.
Arena Dispersal!
In all directions a thick fog hangs in the air. You know that you will
quickly become lost and separated if you head in any direction, but you
know that you must to start.

Hurry! Choose another room before the fight starts!
A short sword lies here.
A man stands here, ready to prepare you for the tournament.

392H 123V 1X 0C Mem:7 Exits:NESWUD> order all.gargoyle ki wort
You couldn't find anyone to order around.

392H 123V 1X 0C Mem:7 Exits:NESWUD>
Paus flies in from the west.

392H 123V 1X 0C Mem:7 Exits:NESWUD> l
Arena Dispersal!
In all directions a thick fog hangs in the air. You know that you will
quickly become lost and separated if you head in any direction, but you
know that you must to start.

Hurry! Choose another room before the fight starts!
A short sword lies here.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.
Shonan the Male Gnome is standing here.
A man stands here, ready to prepare you for the tournament.

392H 123V 1X 0C Mem:7 Exits:NESWUD> snort
You snort loudly.

392H 123V 1X 0C Mem:7 Exits:NESWUD> 'suck
You say 'suck'

392H 123V 1X 0C Mem:7 Exits:NESWUD> w
A Shattered Gate
The southern gates of Tarsis were once heavily fortified, reinforced
steel, unlike their wooden counterparts at the north and east gates. These
gates were made specifically to keep something out, and to make sure that
it stayed out, especially since Icewall was to the south of this city
before the Gods took it away. The heavy fortifications and magical
enchantments on this gate are probably the only reason the gates still rest
on their massive hinges, although those hinges have long since rusted
solid.

392H 122V 1X 0C Mem:12 Exits:NE> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 392(395) hit and 122(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 11 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 17 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.

392H 122V 1X 0C Mem:12 Exits:NE> c 'mirror image'
You utter the words, 'mirror image'
You are surrounded by 4 duplicate images.

392H 122V 1X 0C Mem:13 Exits:NE> c 'antimagic shell'

Shonan says 'hidden'

392H 122V 1X 0C Mem:13 Exits:NE> You utter the words, 'antimagic shell'
The air around you crackles as a translucent barrier envelops you.

392H 122V 1X 0C Mem:14 Exits:NE>
Paus tells your group 'no healers :('

392H 122V 1X 0C Mem:14 Exits:NE> 'mass dispel room
m

Paus quaffs a milky potion of see invisible.
Paus rubs his eyes and looks about himself with clarity.

392H 122V 1X 0C Mem:14 Exits:NE> You say 'mass dispel room'

392H 122V 1X 0C Mem:14 Exits:NE> c 'mental acuity'
Spells currently memorized:
1: [ 1]detect magic [ 4]magic missile [ 1]shield
2: [ 4]shocking grasp [ 2]silence [ 1]strength
3: [ 2]color spray
4: [ 2]acid blast [ 2]teleport
5: [ 8]force bolt
6: [ 1]mirror image [ 2]relocate
7: [ 2]calm [ 1]conjure elemental [ 1]glitterdust
[ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye
9: [ 1]malevolent tentacles [ 3]power word stun

Spells being memorized:
1: [ 1]blur
3: [ 1]color spray [ 4]lightning bolt
4: [ 1]acid blast [ 1]haste [ 1]improved invisibilit
6: [ 1]antimagic shell [ 1]fireshield [ 1]mirror image
8: [ 1]monster summoning
9: [ 1]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 14 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-1 9-0

392H 122V 1X 0C Mem:14 Exits:NE>
Shonan tells your group 'yep'

392H 122V 1X 0C Mem:14 Exits:NE>
Terk arrives in a poof of smoke.

392H 122V 1X 0C Mem:14 Exits:NE> You utter the words, 'mental acuity'
You clear your mind, focusing on the magic.

392H 122V 1X 0C Mem:15 Exits:NE>
Shonan tells your group 'crap'

392H 122V 1X 0C Mem:15 Exits:NE> ex
sc
Obvious exits:
North - A Crossroads
East - Arena Dispersal!

392H 122V 1X 0C Mem:15 Exits:NE> TICK IN 16 SECONDS.
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 392(395) hit and 122(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 11 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 17 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
mental acuity
antimagic shell
mirror image (4 images)

392H 122V 1X 0C Mem:15 Exits:NE>
Paus nods solemnly.

392H 122V 1X 0C Mem:15 Exits:NE> c 'fireshield'
You can't remember how to cast that spell!

392H 122V 1X 0C Mem:15 Exits:NE> m
Spells currently memorized:
1: [ 1]detect magic [ 4]magic missile [ 1]shield
2: [ 4]shocking grasp [ 2]silence [ 1]strength
3: [ 2]color spray
4: [ 2]acid blast [ 2]teleport
5: [ 8]force bolt
6: [ 1]mirror image [ 2]relocate
7: [ 2]calm [ 1]conjure elemental [ 1]glitterdust
[ 2]mass invisibility
8: [ 1]detect scry [ 1]monster summoning [ 1]wizard eye
9: [ 1]malevolent tentacles [ 3]power word stun

Spells being memorized:
1: [ 1]blur
3: [ 1]color spray [ 4]lightning bolt
4: [ 1]acid blast [ 1]haste [ 1]improved invisibilit
6: [ 1]antimagic shell [ 1]fireshield [ 1]mirror image
8: [ 1]mental acuity [ 1]monster summoning
9: [ 1]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 15 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-1 9-0

392H 122V 1X 0C Mem:15 Exits:NE> c 'det scry'
You utter the words, 'detect scry'
You feel in tune with hidden magical channels.

392H 122V 1X 0C Mem:16 Exits:NE>
Looks like Terk left just in time.

392H 122V 1X 0C Mem:16 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
A man stands here, ready to prepare you for the tournament.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

392H 122V 1X 0C Mem:16 Exits:NE> r
You rest your tired bones but stay aloft.

392H 122V 1X 0C Mem:6 Exits:NE>
Kalador gets a potion from his backpack.

392H 122V 1X 0C Mem:6 Exits:NE>
Shonan tells your group 'i'ma rest'

392H 122V 1X 0C Mem:6 Exits:NE> l
A Shattered Gate
The southern gates of Tarsis were once heavily fortified, reinforced
steel, unlike their wooden counterparts at the north and east gates. These
gates were made specifically to keep something out, and to make sure that
it stayed out, especially since Icewall was to the south of this city
before the Gods took it away. The heavy fortifications and magical
enchantments on this gate are probably the only reason the gates still rest
on their massive hinges, although those hinges have long since rusted
solid.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.
Shonan the Male Gnome is standing here.

392H 122V 1X 0C Mem:6 Exits:NE>
Kalador quaffs a milky potion of see invisible.
Kalador rubs his eyes and looks about himself with clarity.

392H 122V 1X 0C Mem:6 Exits:NE>
Shonan tells your group 'for a tic'

392H 122V 1X 0C Mem:6 Exits:NE> nod
You nod solemnly.

392H 122V 1X 0C Mem:6 Exits:NE>
The rising sun proclaims a new day.
Timer now at 62 secs.

395H 124V 1X 0C Mem:5 Exits:NE> gro
Your group of 4 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Fidlas perfect rested RESTING Y Y N Y 1 5
Shonan perfect rested standing N N N Y 1 9
Kalador fair rested standing N N N Y 0 0
Paus good rested standing Y Y N Y 0 0

395H 124V 1X 0C Mem:5 Exits:NE> st
YOU STAND UP!!!

395H 124V 1X 0C Mem:13 Exits:NE> c 'monster summoning'
You utter the words, 'monster summoning'
You wave your hand, and a grey wyvern appears!
A grey wyvern starts following you.

395H 124V 1X 0C Mem:14 Exits:NE>
Shonan tells your group 'anybody got counter?'

395H 124V 1X 0C Mem:14 Exits:NE>
Paus tells your group 'nice job guys'

395H 124V 1X 0C Mem:14 Exits:NE>
Shonan sits down and rests.

395H 124V 1X 0C Mem:14 Exits:NE> l
A Shattered Gate
The southern gates of Tarsis were once heavily fortified, reinforced
steel, unlike their wooden counterparts at the north and east gates. These
gates were made specifically to keep something out, and to make sure that
it stayed out, especially since Icewall was to the south of this city
before the Gods took it away. The heavy fortifications and magical
enchantments on this gate are probably the only reason the gates still rest
on their massive hinges, although those hinges have long since rusted
solid.
A small grey wyvern stands here, its tail waving dangerously.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.
Shonan the Male Gnome is RESTING here.

395H 124V 1X 0C Mem:14 Exits:NE> gro
Your group of 4 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Fidlas perfect rested standing Y Y N Y 1 14
Shonan perfect rested RESTING N N N Y 1 4
Kalador fair rested standing N N N Y 0 0
Paus good rested standing Y Y N Y 0 0

395H 124V 1X 0C Mem:14 Exits:NE> gt stand
You tell your group 'stand'

395H 124V 1X 0C Mem:14 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
A man stands here, ready to prepare you for the tournament.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 124V 1X 0C Mem:14 Exits:NE> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 395(395) hit and 124(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 12 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 17 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
detect scry
mental acuity
antimagic shell
mirror image (4 images)

395H 124V 1X 0C Mem:14 Exits:NE>
Shonan STANDS UP!!!

395H 124V 1X 0C Mem:14 Exits:NE> m
Spells currently memorized:
1: [ 1]detect magic [ 4]magic missile [ 1]shield
2: [ 4]shocking grasp [ 2]silence [ 1]strength
3: [ 2]color spray
4: [ 2]acid blast [ 2]teleport
5: [ 8]force bolt
6: [ 1]mirror image [ 2]relocate
7: [ 2]calm [ 1]conjure elemental [ 1]glitterdust
[ 2]mass invisibility
8: [ 1]wizard eye
9: [ 1]malevolent tentacles [ 3]power word stun

Spells being memorized:
1: [ 1]blur
3: [ 1]color spray [ 4]lightning bolt
4: [ 1]acid blast [ 1]haste [ 1]improved invisibilit
6: [ 1]antimagic shell [ 1]fireshield [ 1]mirror image
8: [ 1]detect scry [ 1]mental acuity [ 2]monster summoning
9: [ 1]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 14 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-1 9-0

395H 124V 1X 0C Mem:14 Exits:NE>
Shonan nods solemnly.

395H 124V 1X 0C Mem:14 Exits:NE> n
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.
A large torch.

395H 123V 1X 0C Mem:14 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 123V 1X 0C Mem:14 Exits:NESW> n
Southern Road
A massive, charred crater is all that remains of the southeastern part
of the city. Whatever struck this city and left it in its ruined state must
have rivaled the destructive force of the Cataclysm to have levelled this
large a section of the city. Despite it's poor condition, the road leading
west is in much better condition than the road that once lead eastward.

395H 122V 1X 0C Mem:14 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 122V 1X 0C Mem:14 Exits:NSW> w
A Broken Road
Broken stone tile and long dead weeds litter this street. The buildings
bordering the street have all fallen to ruin: entire walls are missing,
roofs have collapsed. This city has fallen far from its former grace.

395H 121V 1X 0C Mem:14 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 121V 1X 0C Mem:14 Exits:NEW> w
Before the Forge
Once, many warriors frequented this section of town. Between the
weapons shop to the south, the inn just a short distance to the west and
the bar to the north, everything a young warrior needed could be found
here. Now, the only thing left of the building to the north is a pile of
rubble and the shop to the south has long since been deserted.

395H 120V 1X 0C Mem:14 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 120V 1X 0C Mem:14 Exits:ESW> w
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

395H 119V 1X 0C Mem:14 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 119V 1X 0C Mem:14 Exits:NESW> n
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.

395H 118V 1X 0C Mem:14 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 118V 1X 0C Mem:14 Exits:ESW> w
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.

395H 116V 1X 0C Mem:14 Exits:EW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 116V 1X 0C Mem:14 Exits:EW> w
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.

395H 114V 1X 0C Mem:14 Exits:ES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 114V 1X 0C Mem:14 Exits:ES> s
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.

395H 112V 1X 0C Mem:14 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 112V 1X 0C Mem:14 Exits:NES> s
The Tarsis Dump
A forsaken desert surrounds you, swallows you whole with its forceful
gales that hurl grains of sand deep into your skin. It is as if the wind is
penetrating your bones. Scattered pieces of brick and stone have been
discarded here in the dump. Where once a steady stream of horse-drawn cart
would carry the refuse of tarsis to this forsaken landfill, nothing stirs.
There is little here that is still useful, but the ancient bones of what
you can assume were vagrants lie amidst the trash, with the hopes of their
once peaceful lives covered with filth.

395H 110V 1X 0C Mem:14 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 110V 1X 0C Mem:14 Exits:NE> e
The Tarsis Wastelands
The faint smell of decaying trash wafts in from the west on an unfelt
breeze. Although the city has long since been abandonned and deserted,
leaving the dump unused, the prominent smell of garbage will probably
linger here for some time still to come.

395H 108V 1X 0C Mem:14 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 108V 1X 0C Mem:14 Exits:NEW> e
Near the Tarsis Wastelands
Dry dust stirs into small clouds with every step you take. The road
here appears to be unfinished, the stone tiles give way to dirt and sand as
it approaches the wastelands. There air here is dry, and there is an
unnerving stillness here.

395H 106V 1X 0C Mem:14 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 106V 1X 0C Mem:14 Exits:NEW> e
A Small Road
Fallen buildings, ruined archways and shattered stone are all that
remain of the road here. The road extends west, towards the Tarsis
Wastelands, and east towards the cities gate.

395H 105V 1X 0C Mem:14 Exits:EW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 105V 1X 0C Mem:14 Exits:EW> ex
Obvious exits:
East - A Crossroads
West - Near the Tarsis Wastelands

395H 105V 1X 0C Mem:14 Exits:EW> e
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.
A large torch.

395H 104V 1X 0C Mem:14 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 104V 1X 0C Mem:14 Exits:NESW> e
Forgotten Stables
The eastern half of this huge building has collapsed onto itself,
leaving half of the stables buried and unusable. Most of the horse stalls
have been destroyed or fallen to ruin. This chamber has not seen a horse
for several ages, but the smells normally associated with horses still
lingers here.

395H 103V 1X 0C Mem:14 Exits:W> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 103V 1X 0C Mem:14 Exits:W> w
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.
A large torch.

395H 102V 1X 0C Mem:14 Exits:NESW> n
Southern Road
A massive, charred crater is all that remains of the southeastern part
of the city. Whatever struck this city and left it in its ruined state must
have rivaled the destructive force of the Cataclysm to have levelled this
large a section of the city. Despite it's poor condition, the road leading
west is in much better condition than the road that once lead eastward.

395H 101V 1X 0C Mem:14 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 101V 1X 0C Mem:14 Exits:NSW> n
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

395H 100V 1X 0C Mem:8 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Acleif is standing here. (flying)
. . . has a metallic luster.
Ramius of Shadows is standing here. (flying)
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is standing here. (flying) (red aura)
Carolina, the Blue-Blooded Massacre is standing here. (white aura)
Looking south:
You see nothing special.
A man stands here, ready to prepare you for the tournament.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 100V 1X 0C Mem:8 Exits:NESW> e
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.

395H 99V 1X 0C Mem:14 Exits:NEW> sca
Looking north:
You see nothing special.
Acleif is standing here, fighting Doin. (flying)
. . . is outlined with a dim aura.
Ramius of Shadows is standing here. (flying)
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is standing here. (flying) (invisible) (red aura)
Carolina, the Blue-Blooded Massacre is standing here, fighting Doin. (white aura)
Doin Wa'tim Gwine Do is SITTING here, fighting Carolina. (flying) (red aura)
. . . is outlined with a dim aura.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 99V 1X 0C Mem:14 Exits:NEW> order all.grey ki kalabalik
You issue the order 'ki kalabalik'.

395H 99V 1X 0C Mem:14 Exits:NEW> n
A Shattered Road
The state of the road has long since fallen from its former grace. This
once busy, bustling market road has seen few travelers in recent times.
Skeletons of the buildings that once bordered the road are all that is
left, save the restaurant to the east that has somehow, miraculously
survived all this time.
Acleif is standing here, fighting Doin. (flying)
. . . is outlined with a dim aura.
Ramius of Shadows is standing here. (flying)
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is standing here, fighting Doin. (flying) (red aura)
Carolina, the Blue-Blooded Massacre is standing here, fighting Doin. (white aura)
Doin Wa'tim Gwine Do is SITTING here, fighting Carolina. (flying) (red aura)
. . . is outlined with a dim aura.

395H 98V 1X 0C Mem:14 Exits:NES> order all.grey ki kalabalik
A grey wyvern misses Kalabalik with its sting.
You issue the order 'ki kalabalik'.

395H 98V 1X 0C Mem:14 Exits:NES>
Paus slowly fades into existence.
Paus CRASHES into Acleif in a thundering collision, knocking him to the ground!

395H 98V 1X 0C Mem:14 Exits:NES> c 'power word stun'
Everything becomes clear as you prepare to cast.
CAN RECAST
You utter the words, 'power word stun'
Acleif is stunned momentarily, recovering quickly.
Kalabalik is stunned momentarily, recovering quickly.
Carolina is stunned momentarily, recovering quickly.
Doin is stunned momentarily, recovering quickly.

395H 98V 1X 0C [Me:Perfect] [Doin:Bad] [Acleif:V.Good] Mem:14 Exits:NES>
You miss Acleif with your pierce.
Paus stings Acleif extremely hard.
A grey wyvern stings Kalabalik extremely hard.
Kalabalik massacres Doin with her pierce.
Kalabalik massacres Doin with her pierce.
Acleif bludgeons Doin extremely hard.
Carolina massacres Doin with his slash.
Doin smites Carolina very hard.

395H 98V 1X 0C [Me:Perfect] [Doin:Awful] [Acleif:Good] Mem:14 Exits:NES>
Kalador slashes Acleif very hard.

395H 98V 1X 0C [Me:Perfect] [Doin:Awful] [Acleif:Good] Mem:14 Exits:NES> c 'power word stun'

Carolina CRASHES into Doin in a thundering collision, knocking him to the ground!

395H 98V 1X 0C [Me:Perfect] [Doin:Awful] [Acleif:Good] Mem:14 Exits:NES>
Kalabalik flies in from the south.

395H 98V 1X 0C [Me:Perfect] [Doin:Awful] [Acleif:Good] Mem:14 Exits:NES> Kalador slashes Acleif very hard.
You pierce Acleif hard.
Paus stings Acleif very hard.
Acleif bludgeons Doin extremely hard.
Carolina massacres Doin with his slash.
Doin is stunned, but will likely regain consciousness again.
You utter the words, 'power word stun'
Kalabalik is stunned momentarily, recovering quickly.
Acleif is stunned momentarily, recovering quickly.
Carolina is stunned momentarily, recovering quickly.
Doin is stunned momentarily, recovering quickly.
Doin is stunned, but will likely regain consciousness again.

395H 98V 1X 0C [Me:Perfect] [Doin:Awful] [Acleif:Good] Mem:16 Exits:NES> TICK IN 16 SECONDS.

Kalabalik is continually trying to get behind you.
Hmmm...i wonder what she's up to?

395H 98V 1X 0C [Me:Perfect] [Doin:Awful] [Acleif:Good] Mem:16 Exits:NES>
Acleif steps aside as Kalador attempts a bash, stumbles, and falls flat on his face.

395H 98V 1X 0C [Me:Perfect] [Doin:Awful] [Acleif:Good] Mem:16 Exits:NES>
Kalabalik slowly fades into existence.
Kalabalik massacres YOU with her pierce.

370H 98V 1X 0C [Me:V.Good] [Doin:Awful] [Acleif:Good] Mem:16 Exits:NES> c 'power word stun'

Kalabalik misses you and destroys an image.
Kalabalik massacres YOU with her pierce.
Kalador slashes Acleif very hard.
Paus stings Acleif very hard.
Acleif massacres Doin with his bludgeon.
Twinkling lights surround Doin and he disappears.

344H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Fair] Mem:16 Exits:NES> You utter the words, 'power word stun'
Kalabalik is stunned momentarily, recovering quickly.
Acleif is stunned momentarily, recovering quickly.
Carolina is stunned momentarily, recovering quickly.

344H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Fair] Mem:17 Exits:NES>
Paus CRASHES into Kalabalik in a thundering collision, knocking her to the ground!

344H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Fair] Mem:17 Exits:NES>
Acleif STANDS UP!!!

344H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Fair] Mem:17 Exits:NES>
Shonan focuses harshly on Kalabalik and utters the words, 'force bolt'.
The sound of bones cracking echoes as Shonan's force bolt slams into Kalabalik.

344H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Fair] Mem:17 Exits:NES>
Acleif utters some strange words.

344H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:V.Good] Mem:17 Exits:NES> c 'malevolent tentacles'

You step aside as Carolina tries to bash you, causing him to tumble and fall face down.

344H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:V.Good] Mem:17 Exits:NES>
Carolina slashes YOU extremely hard.
Kalabalik misses you and destroys an image.
Kalabalik massacres YOU with her pierce.
Kalador slashes Acleif very hard.
Paus stings Acleif hard.

300H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Good] Mem:17 Exits:NES> YOUR CASTING IS DISRUPTED!!

300H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES>
Shonan focuses harshly on Kalabalik and utters the words, 'force bolt'.
The sound of bones cracking echoes as Shonan's force bolt slams into Kalabalik.

300H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES> order all.grey ki kalabalik
A grey wyvern massacres Kalabalik with its sting.
You issue the order 'ki kalabalik'.

300H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES>
Acleif focuses on Kalabalik and utters some strange words.
Acleif HEALS ====> Kalabalik.

300H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES>
Kalador STANDS UP!!!

300H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES>
Acleif steps aside as Kalador attempts a bash, stumbles, and falls flat on his face.

300H 98V 1X 0C [Me:Good] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES>
A grey wyvern stings Kalabalik extremely hard.
Carolina slashes YOU extremely hard.
Kalabalik misses you and destroys an image.
Kalabalik massacres YOU with her pierce.
Kalador slashes Acleif hard.
Paus stings Acleif hard.

258H 98V 1X 0C [Me:Fair] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES> c 'acid blast' kalabalik
You utter the words, 'acid blast'
Some of your acid hits Kalabalik!

258H 98V 1X 0C [Me:Fair] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES>
Paus CRASHES into Acleif in a thundering collision, knocking him to the ground!

258H 98V 1X 0C [Me:Fair] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES>
Shonan focuses harshly on Kalabalik and utters the words, 'force bolt'.
The sound of bones cracking echoes as Shonan's force bolt slams into Kalabalik.

258H 98V 1X 0C [Me:Fair] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES> c 'force bolt' kalabalik

A grey wyvern lashes out and stings Kalabalik with its leathery tail!

258H 98V 1X 0C [Me:Fair] [Doin:Awful] [Acleif:Good] Mem:19 Exits:NES>
A grey wyvern massacres Kalabalik with its sting.
Carolina misses you and destroys an image.
===> LOST MIRROR IMAGE <===
Kalabalik massacres YOU with her pierce.
Kalabalik massacres YOU with her pierce.
Kalador slashes Acleif extremely hard.
Acleif gasps in pain as Paus stings him hard.
Paus stings Acleif extremely hard.
Carolina STANDS UP!!!

223H 124V 1X 0C [Me:Fair] [Kalador:Good] [Acleif:Good] Mem:19 Exits:NES>
Kalabalik STANDS UP!!!

223H 124V 1X 0C [Me:Fair] [Kalador:Good] [Acleif:Good] Mem:19 Exits:NES> You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Kalabalik.

223H 124V 1X 0C [Me:Fair] [Kalador:Good] [Acleif:Good] Mem:20 Exits:NES>
Kalabalik slowly fades into existence.
A twisted look of pain appears on Shonan's face as he suddenly discovers Kalabalik's javelin in his back.
Twinkling lights surround Shonan and he disappears.

223H 124V 1X 0C [Me:Fair] [Kalador:Good] [Acleif:Good] Mem:20 Exits:NES>
Kalador STANDS UP!!!

223H 124V 1X 0C [Me:Fair] [Kalador:Good] [Acleif:Good] Mem:20 Exits:NES>
You hear a splat as Kalador's kick wildy misses Acleif, causing his face to meet the ground.

223H 124V 1X 0C [Me:Fair] [Kalador:Fair] [Acleif:Good] Mem:20 Exits:NES>
Acleif bludgeons Kalador extremely hard.
Carolina slashes YOU very hard.
Kalador slashes Acleif hard.
Paus stings Acleif extremely hard.

210H 124V 1X 0C [Me:Fair] [Kalador:Fair] [Acleif:Fair] Mem:20 Exits:NES> order all.grey ki kalabalik

Paus CRASHES into Kalabalik in a thundering collision, knocking her to the ground!

210H 124V 1X 0C [Me:Fair] [Kalador:Fair] [Acleif:Fair] Mem:20 Exits:NES> You issue the order 'ki kalabalik'.

210H 124V 1X 0C [Me:Fair] [Kalador:Fair] [Acleif:Fair] Mem:20 Exits:NES>
Acleif STANDS UP!!!

210H 124V 1X 0C [Me:Fair] [Kalador:Fair] [Acleif:Fair] Mem:20 Exits:NES>
Acleif utters some strange words.

210H 124V 1X 0C [Me:Fair] [Kalador:Fair] [Acleif:V.Good] Mem:20 Exits:NES> c 'force bolt' kalabalik
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Kalabalik.

210H 124V 1X 0C [Me:Fair] [Kalador:Fair] [Acleif:V.Good] Mem:21 Exits:NES>
Kalabalik slowly fades into existence.
Kalabalik massacres Paus with her pierce.
Kalabalik massacres Paus with her pierce.
Carolina slashes YOU extremely hard.
Kalador slashes Acleif hard.
Paus stings Acleif very hard.

195H 124V 1X 0C [Me:Bad] [Kalador:Fair] [Acleif:Good] Mem:21 Exits:NES> c 'force bolt' kalabalik
YOUR CASTING IS DISRUPTED!!

195H 124V 1X 0C [Me:Bad] [Kalador:Fair] [Acleif:Good] Mem:22 Exits:NES>
Kalabalik massacres Paus with her pierce.
Kalabalik pierces Paus extremely hard.
Acleif bludgeons Kalador extremely hard.
Carolina massacres YOU with his slash.
Kalador slashes Acleif hard.
Paus stings Acleif very hard.

174H 124V 1X 0C [Me:Bad] [Kalador:Fair] [Acleif:Good] Mem:22 Exits:NES> order all.grey ki kalabalik

Carolina heroically rescues Acleif.

174H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:22 Exits:NES> A grey wyvern stings Kalabalik extremely hard.
You issue the order 'ki kalabalik'.

174H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:22 Exits:NES> c 'force bolt' kalabalik

Paus CRASHES into Acleif in a thundering collision, knocking him to the ground!

174H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:22 Exits:NES> You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Kalabalik.

174H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES>
Kalabalik STANDS UP!!!

174H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES>
Kalabalik appears to be dancing around the room.

174H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES>
Ramius flies south.

174H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES>
Carolina slashes YOU very hard.
Kalador slashes Acleif very hard.
Paus stings Acleif extremely hard.

162H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES>
You step aside as Carolina tries to bash you, causing him to tumble and fall face down.

162H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES> order all.grey ki kalabalik

Ramius flies in from the south.

162H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES> You issue the order 'ki kalabalik'.

162H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES>
Kalabalik is continually trying to get behind you.
Hmmm...i wonder what she's up to?

162H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

162H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES> c 'malevolent tentacles'
You can't remember how to cast that spell!

162H 124V 1X 0C [Me:Bad] [Carolina:V.Good] Mem:23 Exits:NES>
Kalabalik slowly fades into existence.
Kalabalik massacres YOU with her pierce.

132H 124V 1X 0C [Me:V.Bad] [Carolina:V.Good] Mem:23 Exits:NES>
Kalador STANDS UP!!!

132H 124V 1X 0C [Me:V.Bad] [Carolina:V.Good] Mem:23 Exits:NES>
Kalabalik massacres YOU with her pierce.
Kalabalik massacres YOU with her pierce.
Carolina slashes YOU extremely hard.
You wish your wounds would stop BLEEDING so much!
Acleif bludgeons Kalador extremely hard.
Kalador slashes Acleif hard.
Paus stings Acleif very hard.

68H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:23 Exits:NES> c 'power word stun'
You utter the words, 'power word stun'
Kalabalik is stunned momentarily, recovering quickly.
Acleif is stunned momentarily, recovering quickly.
Carolina is stunned momentarily, recovering quickly.

68H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:25 Exits:NES>
Acleif STANDS UP!!!

68H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:25 Exits:NES>
Paus CRASHES into Kalabalik in a thundering collision, knocking her to the ground!

68H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:25 Exits:NES>
Acleif utters some strange words.

68H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:25 Exits:NES>
Kalador CRASHES into Acleif in a thundering collision, knocking him to the ground!

68H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:25 Exits:NES> polish mirror.shield

Kalabalik massacres YOU with her pierce.
You wish your wounds would stop BLEEDING so much!
Kalabalik massacres YOU with her pierce.
You wish your wounds would stop BLEEDING so much!
Carolina misses you with his slash.
Kalador slashes Acleif very hard.
Paus misses Acleif with his sting.

13H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:25 Exits:NES> Reflections of you step forth from the shield to guard you!
You are surrounded by 4 duplicate images.

13H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:25 Exits:NES>
Carolina STANDS UP!!!

13H 124V 1X 0C [Me:Awful] [Carolina:V.Good] Mem:25 Exits:NES> c 'color spray'
You utter the words, 'color spray'
Your hands issue a spray of color!
You catch Kalabalik in a spray of radiant yellow!
You catch Acleif in a spray of shimmering red!
You catch Carolina in a spray of radiant yellow!
You catch Carolina in a spray of shimmering red!

13H 124V 1X 0C [Me:Awful] [Carolina:Good] Mem:25 Exits:NES>
Ramius says 'doot'

13H 124V 1X 0C [Me:Awful] [Carolina:Good] Mem:25 Exits:NES>
You step aside as Carolina tries to bash you, causing him to tumble and fall face down.

13H 124V 1X 0C [Me:Awful] [Carolina:Good] Mem:25 Exits:NES>
Kalabalik misses you with her pierce.
Kalabalik misses you and destroys an image.
Carolina misses you and destroys an image.
Acleif bludgeons Kalador very hard.
Kalador slashes Acleif extremely hard.
Paus stings Acleif very hard.

13H 124V 1X 0C [Me:Awful] [Carolina:Good] Mem:25 Exits:NES> fle
sca
You flee head over heels.
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Paus tells your group 'kalador bash acleif'

13H 123V 1X 0C Mem:25 Exits:NEW> Looking north:
You see nothing special.
Ramius of Shadows is standing here. (flying)
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is SITTING here. (flying) (red aura)
Paus, Just Another Pebble in the Pond is standing here, fighting Acleif. (flying) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here, fighting Acleif.
A small grey wyvern stands here, its tail waving dangerously.
Acleif is SITTING here, fighting Kalador. (flying)
. . . has a metallic luster.
Carolina, the Blue-Blooded Massacre is SITTING here. (white aura)
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

13H 123V 1X 0C Mem:25 Exits:NEW> n
A Shattered Road
The state of the road has long since fallen from its former grace. This
once busy, bustling market road has seen few travelers in recent times.
Skeletons of the buildings that once bordered the road are all that is
left, save the restaurant to the east that has somehow, miraculously
survived all this time.
Ramius of Shadows is standing here. (flying)
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is SITTING here. (flying) (red aura)
Paus, Just Another Pebble in the Pond is standing here, fighting Acleif. (flying) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here, fighting Acleif.
A small grey wyvern stands here, its tail waving dangerously.
Acleif is SITTING here, fighting Kalador. (flying)
. . . has a metallic luster.
Carolina, the Blue-Blooded Massacre is SITTING here. (white aura)

13H 122V 1X 0C Mem:25 Exits:NES>
Acleif bludgeons Kalador very hard.
Kalador slashes Acleif extremely hard.
Paus stings Acleif very hard.

13H 122V 1X 0C Mem:25 Exits:NES>
Kalabalik STANDS UP!!!

13H 122V 1X 0C Mem:25 Exits:NES>
Kalabalik flies south.
Ramius flies south.

13H 122V 1X 0C Mem:25 Exits:NES>
Kalabalik flies in from the south.
Ramius flies in from the south.

13H 122V 1X 0C Mem:25 Exits:NES>
Kalabalik slowly fades into existence.
Kalabalik tried to backstab you, but you avoid her.

13H 122V 1X 0C [Me:Awful] [Kalabalik:Awful] Mem:25 Exits:NES>
Acleif steps aside as Kalador attempts a bash, stumbles, and falls flat on his face.

13H 122V 1X 0C [Me:Awful] [Kalabalik:Awful] Mem:25 Exits:NES>
Acleif STANDS UP!!!

13H 122V 1X 0C [Me:Awful] [Kalabalik:Awful] Mem:25 Exits:NES>
Acleif focuses on Kalabalik and utters some strange words.
Acleif HEALS ====> Kalabalik.
Carolina STANDS UP!!!

13H 122V 1X 0C [Me:Awful] [Kalabalik:V.Good] Mem:25 Exits:NES>
Paus CRASHES into Kalabalik in a thundering collision, knocking her to the ground!

13H 122V 1X 0C [Me:Awful] [Kalabalik:V.Good] Mem:25 Exits:NES>
Carolina leaves south.

13H 122V 1X 0C [Me:Awful] [Kalabalik:V.Good] Mem:25 Exits:NES>
Carolina arrives from the south.

13H 122V 1X 0C [Me:Awful] [Kalabalik:V.Good] Mem:25 Exits:NES>
Carolina misses you and destroys an image.

13H 122V 1X 0C [Me:Awful] [Kalabalik:V.Good] Mem:25 Exits:NES> fle

Carolina slashes YOU extremely hard.
You are incapacitated and will slowly die, if not aided.
===> LOST MIRROR IMAGE <===
Someone obliterates YOU with their pierce.
Twinkling lights surround you and cover your body entirely.
When they disappear, you find yourself somewhere else.
Lie still, you are dead.
You wish your wounds would stop BLEEDING so much!

13H 122V 1X 0C Mem:15> fle
You're not fighting, why bother fleeing?

13H 122V 1X 0C Mem:15> You're not fighting, why bother fleeing?

13H 122V 1X 0C Mem:15> l
The Mid Level Pit Of Shame
You find yourself in a large pit of shame, probably because you lost
this round. Please wait here until the round is over. The fountain will
provide food and water.
A sparkling mist fills the area. [7]
The corpse of Morbius is lying here.
Shonan the Male Gnome is standing here.
Doin Wa'tim Gwine Do is RESTING here. (flying) (red aura)
. . . is outlined with a dim aura.
You sense a life form.
Pab St., Blue Ribbon is RESTING here. (flying)
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is RESTING here.
Terk is the Big Brother of the Little Imms! is standing here. (red aura)
Morbius Nice Legs Mungomu is RESTING here. (white aura)
Lady Dreema Aidoni, Mystical Dancer of Myth is RESTING here.
. . . is outlined with a glittery dust.
Ugluk the Untitled is RESTING here. (red aura)
I wish I could make this dream, go faster than it was. is standing here. (white aura) (invisible)
Pyder the Spyder, Outlaw Webcrawler is RESTING here. (white aura)

13H 122V 1X 0C Mem:15>
Pyder snickers softly.

13H 122V 1X 0C Mem:15>
Phred says 'I'm here and I did not suck pretty bad'

13H 122V 1X 0C Mem:15> r
You sit down and rest your tired bones.

13H 122V 1X 0C Mem:6>
The sparkling mist fades away from sight.
The sparkling mist fades away from sight.
The sparkling mist fades away from sight.
The sparkling mist fades away from sight.

13H 122V 1X 0C Mem:6> snif
You sniff sadly. *SNIFF*

13H 122V 1X 0C Mem:6>
Shonan sits down and rests.

13H 122V 1X 0C Mem:6> i
You are carrying:
a brewed potion..it glows blue
an emerald vial
a large first-aid kit
a refreshing apple..it glows blue
a slimy dark green potion [2]
a brewed potion..it glows blue
a scroll of recall..it glows blue [7]
an empty potion bottle..it glows blue
a yellow potion..it glows blue [2]
a brewed potion..it glows blue
a smokey red satchel (invisible)..it glows blue

13H 122V 1X 0C Mem:6>
Phred points at you and falls down laughing! How embarrassing!

13H 122V 1X 0C Mem:6>
Phred says 'thief > stun'



_____________________________________________________________


395H 124V 1X 0C Exits:NESWUD>
Terk says 'go!'

395H 124V 1X 0C Exits:NESWUD>
Kalabalik looks at Carolina.

395H 124V 1X 0C Exits:NESWUD>
Terk says 'so'

395H 124V 1X 0C Exits:NESWUD>
Acleif STANDS UP!!!

395H 124V 1X 0C Exits:NESWUD>
Kalabalik flies north.
Ramius flies north.
Carolina leaves north.
Terk leaves north.
Pab flies north.
Acleif flies north.

395H 124V 1X 0C Exits:NESWUD>
Quri leaves down.
Scott leaves down.
Ugluk leaves down.
Doin flies down.

395H 124V 1X 0C Exits:NESWUD>
Morbius leaves west.
Wort flies west.
Pyder leaves west.
Dreema leaves west.

395H 124V 1X 0C Exits:NESWUD>
Gorre flies south.
Epso flies south.
Vrithe leaves south.
Mihan flies south.

395H 124V 1X 0C Exits:NESWUD> e
A Broken Room
A grotesque statue of a draconian is the only thing in this room, other
than dust. The purpose of this room is unclear to you, the only thing that
seems to matter here is the draconian which also seems, somehow,
unimportant.

395H 123V 1X 0C Exits:NW> c 'monster summoning'
You utter the words, 'monster summoning'
You wave your hand, and a gargoyle appears!
A gargoyle starts following you.

395H 123V 1X 0C Mem:3 Exits:NW> get short.sword baggy.pants
give short.sword gargoyle
order all.gargoyle ho short.sword

Shonan utters the words, 'detect invisibility'.

395H 123V 1X 0C Mem:3 Exits:NW> sca
You get a short sword from a pair of baggy black pants.

395H 123V 1X 0C Mem:3 Exits:NW> You give a short sword to a gargoyle.

395H 123V 1X 0C Mem:3 Exits:NW> A gargoyle starts holding a short sword.
You issue the order 'ho short.sword'.

395H 123V 1X 0C Mem:3 Exits:NW> sc
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Winston still sucks. is RESTING here. (white aura)
A man stands here, ready to prepare you for the tournament.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 123V 1X 0C Mem:3 Exits:NW> You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 395(395) hit and 123(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 35 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 41 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
anti-spam measures
fireshield
blur
detect scry
antimagic shell
shield
barkskin
mirror image (4 images)
mental acuity

395H 123V 1X 0C Mem:3 Exits:NW> c 'improved invis'
You utter the words, 'improved invisibility'
You vanish.

395H 123V 1X 0C Mem:4 Exits:NW> l
A Broken Room
A grotesque statue of a draconian is the only thing in this room, other
than dust. The purpose of this room is unclear to you, the only thing that
seems to matter here is the draconian which also seems, somehow,
unimportant.
A gargoyle is standing here.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.
Shonan the Male Gnome is standing here.

395H 123V 1X 0C Mem:4 Exits:NW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
A man stands here, ready to prepare you for the tournament.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 123V 1X 0C Mem:4 Exits:NW> n
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.

395H 122V 1X 0C Mem:4 Exits:ES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 122V 1X 0C Mem:4 Exits:ES> e

Shonan focuses on Kalador and utters the words, 'blur'.
Kalador begins to become blurry and hard to see.

395H 122V 1X 0C Mem:4 Exits:ES> sca
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.

395H 121V 1X 0C Mem:4 Exits:NESW> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 121V 1X 0C Mem:4 Exits:NESW> s
Near the Tarsis Wastelands
The old Tarsis Wastelands begin a short distance to the west. The road
is not paved here, it consists only of dry dust and gravel. The cities inn
lies just a short distance to the north.

395H 120V 1X 0C Mem:4 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 120V 1X 0C Mem:4 Exits:NSW> s
Near the Tarsis Wastelands
Dry dust stirs into small clouds with every step you take. The road
here appears to be unfinished, the stone tiles give way to dirt and sand as
it approaches the wastelands. There air here is dry, and there is an
unnerving stillness here.

395H 119V 1X 0C Mem:4 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 119V 1X 0C Mem:4 Exits:NEW> w
The Tarsis Wastelands
The faint smell of decaying trash wafts in from the west on an unfelt
breeze. Although the city has long since been abandonned and deserted,
leaving the dump unused, the prominent smell of garbage will probably
linger here for some time still to come.

395H 117V 1X 0C Mem:4 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 117V 1X 0C Mem:4 Exits:NEW> w
The Tarsis Dump
A forsaken desert surrounds you, swallows you whole with its forceful
gales that hurl grains of sand deep into your skin. It is as if the wind is
penetrating your bones. Scattered pieces of brick and stone have been
discarded here in the dump. Where once a steady stream of horse-drawn cart
would carry the refuse of tarsis to this forsaken landfill, nothing stirs.
There is little here that is still useful, but the ancient bones of what
you can assume were vagrants lie amidst the trash, with the hopes of their
once peaceful lives covered with filth.

395H 115V 1X 0C Mem:4 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 115V 1X 0C Mem:4 Exits:NE> n
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.

395H 113V 1X 0C Mem:4 Exits:NES> sca
Looking north:
You see nothing special.
Gorre Tohz is SITTING here, fighting Dreema. (flying) (red aura)
Lady Dreema Aidoni, Mystical Dancer of Myth is standing here, fighting Gorre.
. . . is outlined with a glittery dust.
Wort Wort Wort is standing here, fighting Vrithe. (flying) (white aura)
. . . has a tough exterior.
Morbius Nice Legs Mungomu is SITTING here, fighting Mihan. (white aura)
. . . has a tough exterior.
Mihan Rein, Crazy Wild Dog is standing here, fighting Morbius. (flying) (white aura)
Vrithe, Faithful Paladin of the Abyss is standing here, fighting Wort. (white aura)
Epso Stormhammer, the Passion of Mishakal is standing here, fighting Dreema. (flying) (white aura)
. . . has a metallic luster.
Pyder the Spyder, Outlaw Webcrawler is SITTING here, fighting Gorre. (white aura)
. . . has a tough exterior.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 113V 1X 0C Mem:4 Exits:NES> s
The Tarsis Dump
A forsaken desert surrounds you, swallows you whole with its forceful
gales that hurl grains of sand deep into your skin. It is as if the wind is
penetrating your bones. Scattered pieces of brick and stone have been
discarded here in the dump. Where once a steady stream of horse-drawn cart
would carry the refuse of tarsis to this forsaken landfill, nothing stirs.
There is little here that is still useful, but the ancient bones of what
you can assume were vagrants lie amidst the trash, with the hopes of their
once peaceful lives covered with filth.

395H 111V 1X 0C Mem:4 Exits:NE> gt EPSO
TICK IN 16 SECONDS.
You tell your group 'EPSO'

395H 111V 1X 0C Mem:4 Exits:NE> n
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.

395H 109V 1X 0C Mem:4 Exits:NES>
Paus tells your group 'kill bash epso '

395H 109V 1X 0C Mem:4 Exits:NES> l n
You see nothing special.
Gorre Tohz is SITTING here, fighting Dreema. (flying) (red aura)
Lady Dreema Aidoni, Mystical Dancer of Myth is standing here, fighting Gorre.
. . . has a tough exterior.
Wort Wort Wort is SITTING here, fighting Vrithe. (flying) (white aura)
. . . has a tough exterior.
Morbius Nice Legs Mungomu is SITTING here, fighting Mihan. (white aura)
. . . has a metallic luster.
Mihan Rein, Crazy Wild Dog is standing here, fighting Morbius. (flying) (white aura)
Vrithe, Faithful Paladin of the Abyss is standing here, fighting Wort. (white aura)
Epso Stormhammer, the Passion of Mishakal is SITTING here, fighting Dreema. (flying) (white aura)
. . . has a metallic luster.
Pyder the Spyder, Outlaw Webcrawler is standing here, fighting Gorre. (white aura)
. . . has a tough exterior.

395H 109V 1X 0C Mem:4 Exits:NES> n
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Gorre Tohz is SITTING here, fighting Dreema. (flying) (red aura)
Lady Dreema Aidoni, Mystical Dancer of Myth is standing here, fighting Gorre.
. . . is outlined with a glittery dust.
Wort Wort Wort is SITTING here, fighting Vrithe. (flying) (white aura)
. . . has a tough exterior.
Morbius Nice Legs Mungomu is SITTING here, fighting Mihan. (white aura)
. . . has a tough exterior.
Mihan Rein, Crazy Wild Dog is standing here, fighting Morbius. (flying) (white aura)
Vrithe, Faithful Paladin of the Abyss is standing here, fighting Wort. (white aura)
Epso Stormhammer, the Passion of Mishakal is SITTING here, fighting Dreema. (flying) (white aura)
. . . has a metallic luster.
Pyder the Spyder, Outlaw Webcrawler is SITTING here, fighting Gorre. (white aura)
. . . has a tough exterior.

395H 107V 1X 0C Mem:4 Exits:ES>
Paus slowly fades into existence.
Epso steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

395H 107V 1X 0C Mem:4 Exits:ES>
Paus crushes Epso hard.
Pyder massacres Gorre with his stab.
Gorre massacres Dreema with her pierce.
Gorre slashes Dreema very hard.
Wort cleaves Vrithe extremely hard.
Dreema misses Gorre with her slash.
Mihan whips Morbius hard.
Morbius misses Mihan with his smite.

395H 107V 1X 0C Mem:4 Exits:ES>
Gorre STANDS UP!!!

395H 107V 1X 0C Mem:4 Exits:ES>
Gorre flies in from the east.

395H 107V 1X 0C Mem:4 Exits:ES> order all.gargoyle ki epso
A gargoyle delivers a quick snap kick to Vrithe. Vrithe staggers and tries to recover.
You issue the order 'ki epso'.

395H 107V 1X 0C Mem:4 Exits:ES>
Gorre appears to be dancing around the room.
Morbius STANDS UP!!!

395H 107V 1X 0C Mem:4 Exits:ES> c 'power word stun'
You utter the words, 'power word stun'
Gorre is stunned momentarily, recovering quickly.
Dreema is stunned momentarily, recovering quickly.
Wort is stunned momentarily, recovering quickly.
Morbius is stunned momentarily, recovering quickly.
Mihan is stunned momentarily, recovering quickly.
Vrithe is stunned momentarily, recovering quickly.
Epso is STUNNED!!!
Pyder is stunned momentarily, recovering quickly.

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:5 Exits:ES>
Mihan CRASHES into Morbius in a thundering collision, knocking him to the ground!

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:5 Exits:ES>
Vrithe heroically rescues Epso.

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:5 Exits:ES>
Vrithe deftly steps in front of Epso, pushing into the frey.
Vrithe heroically rescues Epso.
Paus massacres Vrithe with his crush.
Vrithe misses Paus with his smite.
Dreema slashes Vrithe extremely hard.
Pyder misses you with his stab.
You pierce Gorre very hard.
Gorre misses you and destroys an image.
Gorre misses you and destroys an image.
A gargoyle claws Vrithe very hard.
A gargoyle pierces Vrithe very hard.
Wort cleaves Vrithe extremely hard.
Mihan whips Morbius hard.
Shonan utters the words, 'glitterdust'.
Shonan sweeps his hands and glittering particles of dust fill the air.
Gorre is covered with glittering dust.
A gargoyle is covered with glittering dust.
Wort is covered with glittering dust.
Morbius is covered with glittering dust.
Mihan is covered with glittering dust.
Vrithe is covered with glittering dust.
Epso is covered with glittering dust.
Pyder is covered with glittering dust.

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:5 Exits:ES>
Epso says 'funnyman!'

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:5 Exits:ES> c 'power word stun'
You utter the words, 'power word stun'
Gorre is stunned momentarily, recovering quickly.
Dreema is STUNNED!!!
Wort is stunned momentarily, recovering quickly.
Morbius is stunned momentarily, recovering quickly.
Mihan is stunned momentarily, recovering quickly.
Vrithe is stunned momentarily, recovering quickly.
Epso is stunned momentarily, recovering quickly.
Pyder is stunned momentarily, recovering quickly.

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:7 Exits:ES>
Wort STANDS UP!!!

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:7 Exits:ES>
Ramius flies in from the east.
Carolina arrives from the east.
Pab flies in from the east.
Acleif flies in from the east.
A gargoyle delivers a quick snap kick to Vrithe. Vrithe staggers and tries to recover.

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:7 Exits:ES>
Kalador CRASHES into Wort in a thundering collision, knocking him to the ground!

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:7 Exits:ES>
Pyder STANDS UP!!!

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:7 Exits:ES>
You step aside as Pyder tries to bash you, causing him to tumble and fall face down.

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:7 Exits:ES>
Ramius flies east.
Carolina leaves east.
Pab flies east.
Acleif flies east.

395H 107V 1X 0C [Me:Perfect] [Gorre:V.Good] Mem:7 Exits:ES>
Kalador massacres Wort with his slash.
Paus massacres Vrithe with his crush.
Vrithe misses Paus with his smite.
Pyder misses you with his stab.
Gorre misses you and destroys an image.
Gorre slashes YOU very hard.
Gorre burns as she passes through your fire shield.
A gargoyle claws Vrithe extremely hard.
A gargoyle pierces Vrithe hard.
Wort cleaves Vrithe extremely hard.
Mihan whips Morbius very hard.
Morbius misses Mihan with his smite.
You direct your attention to Pyder.
Paus STANDS UP!!!

381H 107V 1X 0C [Me:V.Good] [Pyder:Perfect] Mem:7 Exits:ES>
Paus panics, and attempts to flee.
Paus flies east.
Shonan misses Pyder with his bludgeon.

381H 107V 1X 0C [Me:V.Good] [Pyder:Perfect] Mem:7 Exits:ES> c 'malevolent tentacles'

Paus flies in from the east.

381H 107V 1X 0C [Me:V.Good] [Pyder:Perfect] Mem:7 Exits:ES>
Ramius flies in from the east.
Carolina arrives from the east.
Pab flies in from the east.
Acleif flies in from the east.

381H 107V 1X 0C [Me:V.Good] [Pyder:Perfect] Mem:7 Exits:ES>
Morbius STANDS UP!!!

381H 107V 1X 0C [Me:V.Good] [Pyder:Perfect] Mem:7 Exits:ES> You utter the words, 'malevolent tentacles'
You conjure a writhing mass of inky black tentacles!
Chakan screams in pain as inky black tentacles constrict him.
Acleif screams in pain as inky black tentacles constrict him.
Pab screams in pain as inky black tentacles constrict him.
Carolina screams in pain as inky black tentacles constrict him.
Kalabalik screams in pain as inky black tentacles constrict her.
Dreema screams in pain as inky black tentacles constrict her.
Wort screams in pain as inky black tentacles constrict him.
Morbius screams in pain as inky black tentacles constrict him.
Mihan screams in pain as inky black tentacles constrict him.
Vrithe screams in pain as inky black tentacles constrict him.
Epso screams in pain as inky black tentacles constrict him.
Pyder screams in pain as inky black tentacles constrict him.
Morbius attempts to break free of the black tentacles, but fails!

381H 107V 1X 0C [Me:V.Good] [Pyder:V.Good] Mem:8 Exits:ES>
Paus slowly fades into existence.
Paus CRASHES into Epso in a thundering collision, knocking him to the ground!

381H 107V 1X 0C [Me:V.Good] [Pyder:V.Good] Mem:8 Exits:ES>
Morbius attempts to break free of the black tentacles, but fails!

381H 107V 1X 0C [Me:V.Good] [Pyder:V.Good] Mem:8 Exits:ES>
Acleif focuses harshly on Epso and utters the words, 'silence'.

381H 107V 1X 0C [Me:V.Good] [Pyder:V.Good] Mem:8 Exits:ES>
Carolina CRASHES into Paus in a thundering collision, knocking him to the ground!

381H 107V 1X 0C [Me:V.Good] [Pyder:V.Good] Mem:8 Exits:ES>
Chakan tries to dodge your attack!
A gargoyle delivers a quick snap kick to Vrithe. Vrithe staggers and tries to recover.

381H 107V 1X 0C [Me:V.Good] [Pyder:V.Good] Mem:8 Exits:ES>
Mihan CRASHES into Morbius in a thundering collision, knocking him to the ground!

381H 107V 1X 0C [Me:V.Good] [Pyder:V.Good] Mem:8 Exits:ES>
Epso screams in pain as inky black tentacles constrict him.
Dreema screams in pain as inky black tentacles constrict her.
Morbius screams in pain as inky black tentacles constrict him.
Paus hits the tentacles constricting Epso instead!

Kalabalik misses you and destroys an image.
===> LOST MIRROR IMAGE <===
Kalabalik massacres YOU with her pierce.
Kalabalik burns as she passes through your fire shield.
Carolina misses you with his slash.
Pab slashes YOU extremely hard.
Pab burns as he passes through your fire shield.
Chakan misses you with his hit.
Shonan bludgeons Pyder very hard.
Vrithe smites a gargoyle hard.
Kalador slashes Wort extremely hard.
Pyder stabs YOU extremely hard.
Pyder burns as he passes through your fire shield.
Vrithe blocks a gargoyle's blow with a quick raise of his shield.
A gargoyle pierces Vrithe hard.
Wort massacres Vrithe with his cleave.
Mihan whips Morbius very hard.
The rising sun proclaims a new day.
Timer now at 62 secs.
Your mind slides back into a more normal state.
MENTAL ACUITY IS OFF

331H 124V 1X 0C [Me:Good] [Pyder:V.Good] Mem:8 Exits:ES>
Shonan focuses harshly on Epso and utters the words, 'lightning bolt'.
Epso wavers under the impact of the lightning bolt sent by Shonan.

331H 124V 1X 0C [Me:Good] [Pyder:V.Good] Mem:8 Exits:ES> flee
flee

You step aside as Pab tries to bash you, causing him to tumble and fall face down.

331H 124V 1X 0C [Me:Good] [Pyder:V.Good] Mem:8 Exits:ES>
Kalabalik appears to be dancing around the room.

331H 124V 1X 0C [Me:Good] [Pyder:V.Good] Mem:8 Exits:ES>
Winston pretends to love you.

331H 124V 1X 0C [Me:Good] [Pyder:V.Good] Mem:8 Exits:ES> PANIC! You couldn't escape!

331H 124V 1X 0C [Me:Good] [Pyder:V.Good] Mem:8 Exits:ES> You flee head over heels.
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.

331H 122V 1X 0C Mem:8 Exits:NES> w
Alas, you cannot go that way...

331H 122V 1X 0C Mem:8 Exits:NES>
Wort flies in from the north.

331H 122V 1X 0C Mem:8 Exits:NES>
A gargoyle arrives from the north.

331H 122V 1X 0C Mem:8 Exits:NES> n
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Gorre Tohz is standing here, fighting Kalabalik. (flying) (red aura)
. . . is outlined with a glittery dust.
Winston still sucks. is standing here. (white aura)
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is standing here, fighting Gorre. (flying) (red aura)
Harbinger Chakan silently observes you from the shadows.
Acleif is standing here. (flying)
. . . has a metallic luster.
Pab St., Blue Ribbon is SITTING here. (flying)
Carolina, the Blue-Blooded Massacre is standing here, fighting Pyder. (white aura)
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is SITTING here, fighting Epso. (flying) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.
Shonan the Male Gnome is standing here, fighting Pyder.
Lady Dreema Aidoni, Mystical Dancer of Myth is SITTING here, fighting Vrithe.
. . . has a tough exterior.
Morbius Nice Legs Mungomu is SITTING here, fighting Mihan. (white aura)
. . . has a tough exterior.
Mihan Rein, Crazy Wild Dog is standing here, fighting Morbius. (flying) (white aura)
. . . is outlined with a glittery dust.
Vrithe, Faithful Paladin of the Abyss is standing here, fighting Dreema. (white aura)
. . . is outlined with a glittery dust.
Epso Stormhammer, the Passion of Mishakal is SITTING here, fighting Paus. (flying) (white aura)
. . . is overwhelmed by inky black tentacles.
Pyder the Spyder, Outlaw Webcrawler is SITTING here, fighting Shonan. (white aura)
. . . is outlined with a glittery dust.

331H 120V 1X 0C Mem:8 Exits:ES> c 'power word stun'
You utter the words, 'power word stun'
Gorre is stunned momentarily, recovering quickly.
Kalabalik is stunned momentarily, recovering quickly.
Chakan is stunned momentarily, recovering quickly.
Acleif is stunned momentarily, recovering quickly.
Pab is stunned momentarily, recovering quickly.
Carolina is stunned momentarily, recovering quickly.
Dreema is STUNNED!!!
Morbius is STUNNED!!!
Mihan is stunned momentarily, recovering quickly.
Vrithe is stunned momentarily, recovering quickly.
Epso is stunned momentarily, recovering quickly.
Pyder is stunned momentarily, recovering quickly.

331H 120V 1X 0C [Me:Good] [Kalabalik:Fair] [Gorre:Good] Mem:10 Exits:ES>
Shonan focuses harshly on Epso and utters the words, 'feeblemind'.

331H 120V 1X 0C [Me:Good] [Gorre:Good] Mem:10 Exits:ES>
Kalabalik flies in from the east.
Chakan tries to dodge your attack!
Chakan tries to disarm your weapon, but you deftly avoid him.

331H 120V 1X 0C [Me:Good] [Gorre:Good] Mem:10 Exits:ES>
Kalabalik appears to be dancing around the room.

331H 120V 1X 0C [Me:Good] [Gorre:Good] Mem:10 Exits:ES>
Wort flies in from the south.

331H 120V 1X 0C [Me:Good] [Gorre:Good] Mem:10 Exits:ES>
Wort slowly fades into existence.
Wort comes out of hiding.
Wort CRASHES into Vrithe in a thundering collision, knocking him to the ground!

331H 120V 1X 0C [Me:Good] [Gorre:Good] Mem:10 Exits:ES> order all.gargoyle ki morbius

Epso screams in pain as inky black tentacles constrict him.
Dreema screams in pain as inky black tentacles constrict her.
Wort massacres Vrithe with his cleave.
Gorre massacres YOU with her pierce.
Gorre burns as she passes through your fire shield.
Gorre slashes YOU very hard.
Gorre burns as she passes through your fire shield.
Pab slashes YOU extremely hard.
Pab burns as he passes through your fire shield.
Acleif misses you with his bludgeon.
Chakan misses you with his hit.
You pierce Gorre hard.
Carolina slashes Pyder extremely hard.
Vrithe smites Dreema extremely hard.
Pyder massacres Shonan with his stab.
Paus misses Epso with his crush.
Mihan massacres Morbius with his whip.
You step aside as Mihan tries to bash you, causing him to tumble and fall face down.
Kalabalik flies east.
Winston leaves east.
Ramius flies east.

272H 120V 1X 0C [Me:Fair] [Gorre:Good] Mem:10 Exits:ES>
Kalabalik flies in from the east.
Winston arrives from the east.
Ramius flies in from the east.

272H 120V 1X 0C [Me:Fair] [Gorre:Good] Mem:10 Exits:ES> A gargoyle delivers a vicious kick to Morbius's face. Blood flies as his head snaps back.
You issue the order 'ki morbius'.

272H 120V 1X 0C [Me:Fair] [Gorre:Good] Mem:10 Exits:ES>
Epso attempts to break free of the black tentacles, but fails!

272H 120V 1X 0C [Me:Fair] [Gorre:Good] Mem:10 Exits:ES>
Shonan focuses harshly on Epso and utters the words, 'feeblemind'.

272H 120V 1X 0C [Me:Fair] [Gorre:Good] Mem:10 Exits:ES>
Epso attempts to break free of the black tentacles, but fails!

272H 120V 1X 0C [Me:Fair] [Gorre:Good] Mem:10 Exits:ES> fle

Epso attempts to break free of the black tentacles, but fails!

272H 120V 1X 0C [Me:Fair] [Gorre:Good] Mem:10 Exits:ES>
Pab STANDS UP!!!

272H 120V 1X 0C [Me:Fair] [Gorre:Good] Mem:10 Exits:ES> fle

You direct your attention to Chakan.

272H 120V 1X 0C [Me:Fair] [Chakan:V.Good] Mem:10 Exits:ES> You flee head over heels.
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.

272H 118V 1X 0C Mem:10 Exits:NES> You're not fighting, why bother fleeing?

272H 118V 1X 0C Mem:10 Exits:NES> n
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Gorre Tohz is standing here, fighting Kalabalik. (flying) (red aura)
. . . is outlined with a glittery dust.
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is standing here, fighting Gorre. (flying) (invisible) (red aura)
Wort Wort Wort is standing here, fighting Vrithe. (flying) (white aura)
. . . is outlined with a glittery dust.
A gargoyle is standing here, fighting Morbius.
. . . is outlined with a glittery dust.
Harbinger Chakan silently observes you from the shadows.
Acleif is standing here. (flying)
. . . has a metallic luster.
Pab St., Blue Ribbon is SITTING here, fighting Paus. (flying)
Carolina, the Blue-Blooded Massacre is standing here, fighting Pyder. (white aura)
Paus, Just Another Pebble in the Pond is SITTING here, fighting Epso. (flying) (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.
Shonan the Male Gnome is standing here, fighting Pyder.
Lady Dreema Aidoni, Mystical Dancer of Myth is SITTING here, fighting Vrithe.
. . . has a tough exterior.
Morbius Nice Legs Mungomu is SITTING here, fighting Mihan. (white aura)
. . . has a metallic luster.
Mihan Rein, Crazy Wild Dog is SITTING here, fighting Morbius. (flying) (white aura)
. . . is outlined with a glittery dust.
Vrithe, Faithful Paladin of the Abyss is SITTING here, fighting Dreema. (white aura)
. . . is outlined with a glittery dust.
Epso Stormhammer, the Passion of Mishakal is SITTING here, fighting Paus. (flying) (white aura)
. . . is overwhelmed by inky black tentacles.
Pyder the Spyder, Outlaw Webcrawler is SITTING here, fighting Shonan. (white aura)
. . . has a tough exterior.

272H 116V 1X 0C Mem:10 Exits:ES>
Paus STANDS UP!!!

272H 116V 1X 0C Mem:10 Exits:ES> ass

Kalador slashes Epso very hard.

272H 116V 1X 0C Mem:10 Exits:ES>
Paus panics, and attempts to flee.
Paus flies east.

272H 116V 1X 0C Mem:10 Exits:ES> Dreema screams in pain as inky black tentacles constrict her.
Epso bruises Kalador with his hit.
Kalador slashes Epso very hard.
Gorre pierces Kalabalik extremely hard.
Gorre massacres Kalabalik with her slash.
Kalabalik slowly fades into existence.
Kalabalik massacres Gorre with her pierce.
Kalabalik pierces Gorre extremely hard.
A gargoyle claws Morbius extremely hard.
A gargoyle pierces Morbius extremely hard.
Wort massacres Vrithe with his cleave.
Carolina slashes Pyder extremely hard.
Vrithe smites Dreema very hard.
Pyder massacres Shonan with his stab.
Mihan whips Morbius hard.
You attempt to assist Kalador.
You pierce Epso extremely hard.

272H 116V 1X 0C [Me:Fair] [Kalador:V.Good] [Epso:Fair] Mem:10 Exits:ES>
Paus flies in from the east.

272H 116V 1X 0C [Me:Fair] [Kalador:V.Good] [Epso:Fair] Mem:10 Exits:ES>
Carolina CRASHES into Pyder in a thundering collision, knocking him to the ground!

272H 116V 1X 0C [Me:Fair] [Kalador:V.Good] [Epso:Fair] Mem:10 Exits:ES>
Paus slowly fades into existence.
Paus crushes Acleif hard.

272H 116V 1X 0C [Me:Fair] [Kalador:V.Good] [Epso:Fair] Mem:10 Exits:ES>
Acleif focuses on Kalabalik and utters some strange words.
Acleif HEALS ====> Kalabalik.

272H 116V 1X 0C [Me:Fair] [Kalador:V.Good] [Epso:Fair] Mem:10 Exits:ES>
Shonan panics, and attempts to flee.
Shonan leaves east.

272H 116V 1X 0C [Me:Fair] [Kalador:V.Good] [Epso:Fair] Mem:10 Exits:ES> c 'malevolent tentacles'

Epso STANDS UP!!!

272H 116V 1X 0C [Me:Fair] [Kalador:V.Good] [Epso:Fair] Mem:10 Exits:ES>
Epso panics, and attempts to flee.
Epso flies south.

272H 116V 1X 0C Mem:10 Exits:ES>
Pyder stabs Carolina very hard.
Paus crushes Acleif hard.
Gorre massacres Kalabalik with her pierce.
Gorre slashes Kalabalik extremely hard.
Kalabalik massacres Gorre with her pierce.
Kalabalik massacres Gorre with her pierce.
A gargoyle claws Morbius extremely hard.
A gargoyle pierces Morbius extremely hard.
Wort massacres Vrithe with his cleave.
Carolina slashes Pyder very hard.
Mihan whips Morbius hard.

272H 116V 1X 0C Mem:10 Exits:ES>
A gargoyle delivers a vicious kick to Morbius's face. Blood flies as his head snaps back.
Vrithe steps aside as Wort attempts a bash, stumbles, and falls flat on his face.

272H 116V 1X 0C Mem:10 Exits:ES>
Morbius waves happily.

272H 116V 1X 0C Mem:10 Exits:ES>
Mihan STANDS UP!!!

272H 116V 1X 0C Mem:10 Exits:ES> You utter the words, 'malevolent tentacles'
You conjure a writhing mass of inky black tentacles!
Gorre screams in pain as inky black tentacles constrict her.
Kalabalik screams in pain as inky black tentacles constrict her.
Wort screams in pain as inky black tentacles constrict him.
Chakan screams in pain as inky black tentacles constrict him.
Acleif screams in pain as inky black tentacles constrict him.
Pab screams in pain as inky black tentacles constrict him.
Carolina screams in pain as inky black tentacles constrict him.
Dreema screams in pain as inky black tentacles constrict her.
Morbius is strangled to death by the writhing black tentacles.
Twinkling lights surround Morbius and he disappears.
Mihan screams in pain as inky black tentacles constrict him.
Vrithe screams in pain as inky black tentacles constrict him.
Pyder screams in pain as inky black tentacles constrict him.

272H 116V 1X 0C [Me:Fair] [Kalabalik:Good] [Gorre:Bad] Mem:11 Exits:ES>
Gorre attempts to break free of the black tentacles, but fails!

272H 116V 1X 0C [Me:Fair] [Kalabalik:Good] [Gorre:Bad] Mem:11 Exits:ES>
Vrithe STANDS UP!!!

272H 116V 1X 0C [Me:Fair] [Kalabalik:Good] [Gorre:Bad] Mem:11 Exits:ES>
Vrithe panics, and attempts to flee.
Dreema screams in pain as inky black tentacles constrict her.
Vrithe leaves east.

272H 116V 1X 0C [Me:Fair] [Kalabalik:Good] [Gorre:Bad] Mem:11 Exits:ES>
Paus CRASHES into Acleif in a thundering collision, knocking him to the ground!

272H 116V 1X 0C [Me:Fair] [Kalabalik:Good] [Gorre:Bad] Mem:11 Exits:ES>
Kalador slashes Acleif extremely hard.

272H 116V 1X 0C [Me:Fair] [Kalabalik:Good] [Gorre:Bad] Mem:11 Exits:ES>
Pab STANDS UP!!!

272H 116V 1X 0C [Me:Fair] [Kalabalik:Good] [Gorre:Bad] Mem:11 Exits:ES>
You are BASHED by ===> Mihan <===

250H 116V 1X 0C [Me:Fair] [Kalabalik:Good] [Gorre:Bad] Mem:11 Exits:ES>
Kalabalik flies in from the east.
Chakan tries to dodge your attack!
Chakan tries to disarm your weapon, but you deftly avoid him.

250H 116V 1X 0C [Me:Fair] [Gorre:Bad] Mem:11 Exits:ES>
Gorre screams in pain as inky black tentacles constrict her.
Kalador slashes Acleif very hard.
Mihan massacres YOU with his whip.
Mihan burns as he passes through your fire shield.
Pab massacres YOU with his slash.
Pab burns as he passes through your fire shield.
Chakan misses you with his hit.
You hit the tentacles constricting Gorre instead!

Pyder massacres Carolina with his stab.
Paus crushes Acleif hard.
Acleif bludgeons Paus very hard.
Carolina massacres Pyder with his slash.

203H 116V 1X 0C [Me:Fair] [Gorre:Bad] Mem:11 Exits:ES>
Shonan arrives from the east.

203H 116V 1X 0C [Me:Fair] [Gorre:Bad] Mem:11 Exits:ES>
Pyder STANDS UP!!!

203H 116V 1X 0C [Me:Fair] [Gorre:Bad] Mem:11 Exits:ES>
You step aside as Pyder tries to bash you, causing him to tumble and fall face down.
Carolina heroically rescues Acleif.

203H 116V 1X 0C [Me:Fair] [Gorre:Bad] Mem:11 Exits:ES>
Kalabalik slowly fades into existence.
Kalabalik massacres Gorre with her pierce.

203H 116V 1X 0C [Me:Fair] [Gorre:V.Bad] Mem:11 Exits:ES>
Dreema attempts to break free of the black tentacles, but fails!

203H 116V 1X 0C [Me:Fair] [Gorre:V.Bad] Mem:11 Exits:ES>
Kir arrives.

203H 116V 1X 0C [Me:Fair] [Gorre:V.Bad] Mem:11 Exits:ES>
Pab heroically rescues Acleif.

203H 116V 1X 0C [Me:Fair] [Gorre:V.Bad] Mem:11 Exits:ES>
Kalador CRASHES into Pab in a thundering collision, knocking him to the ground!

203H 116V 1X 0C [Me:Fair] [Gorre:V.Bad] Mem:11 Exits:ES> st

Gorre screams in pain as inky black tentacles constrict her.
Kalador massacres Pab with his slash.
Pab slashes Kalador very hard.
Kalabalik massacres Gorre with her pierce.
Kalabalik massacres Gorre with her pierce.
Paus crushes Carolina hard.
Carolina slashes Paus very hard.
Mihan massacres YOU with his whip.
Mihan burns as he passes through your fire shield.
Chakan hits YOU extremely hard.
Chakan burns as he passes through your fire shield.
You pierce Gorre hard.
Pyder massacres Carolina with his stab.

160H 116V 1X 0C [Me:Bad] [Gorre:V.Bad] Mem:11 Exits:ES>
Vrithe arrives from the east.

160H 116V 1X 0C [Me:Bad] [Gorre:V.Bad] Mem:11 Exits:ES>
Shonan focuses harshly on Kalabalik and utters the words, 'hold person'.

160H 116V 1X 0C [Me:Bad] [Gorre:V.Bad] Mem:11 Exits:ES>
Wort STANDS UP!!!

160H 116V 1X 0C [Me:Bad] [Gorre:V.Bad] Mem:11 Exits:ES>
Epso flies in from the south.

160H 116V 1X 0C [Me:Bad] [Gorre:V.Bad] Mem:11 Exits:ES>
Epso focuses on Gorre and utters some strange words.
Epso HEALS ====> Gorre.

160H 116V 1X 0C [Me:Bad] [Gorre:V.Good] Mem:11 Exits:ES>
Paus comes to your rescue! You're thankful, but a bit dazed.

160H 116V 1X 0C [Me:Bad] [Gorre:V.Good] Mem:11 Exits:ES> fle

Kalabalik attempts to unbalance Gorre, but she quickly avoids her.
Acleif STANDS UP!!!

160H 116V 1X 0C [Me:Bad] [Gorre:V.Good] Mem:11 Exits:ES> fle

Acleif utters some strange words.
Acleif HEALS ====> Acleif.

160H 116V 1X 0C [Me:Bad] [Gorre:V.Good] Mem:11 Exits:ES>
Mihan whips Paus extremely hard.
Paus crushes Mihan extremely hard.
Kalador slashes Pab very hard.
Pab slashes Kalador extremely hard.
Kalabalik drives her javelin to an opening in Gorre's armor.
Kalabalik annihilates Gorre with her pierce.
Kalabalik pierces Gorre extremely hard.
Carolina massacres Paus with his slash.
Gorre massacres YOU with her pierce.
Gorre burns as she passes through your fire shield.
Gorre massacres YOU with her slash.
Gorre burns as she passes through your fire shield.
Chakan hits YOU extremely hard.
Chakan burns as he passes through your fire shield.
You miss Gorre with your pierce.
Pyder stabs Carolina extremely hard.

86H 116V 1X 0C [Me:V.Bad] [Gorre:Good] Mem:11 Exits:ES>
Chakan tries to dodge your attack!
Chakan tries to disarm your weapon, but you deftly avoid him.
Shonan focuses harshly on Kalabalik and utters the words, 'hold person'.
Kalabalik FREEZES in place.

86H 116V 1X 0C [Me:V.Bad] [Gorre:Good] Mem:11 Exits:ES>
Wort slowly fades into existence.
Wort comes out of hiding.
Wort CRASHES into Kalador in a thundering collision, knocking him to the ground!

86H 116V 1X 0C [Me:V.Bad] [Gorre:Good] Mem:11 Exits:ES> YOU STAND UP!!!

86H 116V 1X 0C [Me:V.Bad] [Gorre:Good] Mem:11 Exits:ES> You flee head over heels.
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.

86H 114V 1X 0C Mem:11 Exits:EW> You're not fighting, why bother fleeing?

86H 114V 1X 0C Mem:11 Exits:EW> s
Alas, you cannot go that way...

86H 114V 1X 0C Mem:11 Exits:EW> e

Gorre flies east.

86H 114V 1X 0C Mem:11 Exits:EW> Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Gorre Tohz is standing here. (flying) (red aura)

86H 112V 1X 0C Mem:11 Exits:ESW> e
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.

86H 111V 1X 0C Mem:11 Exits:NEW> e
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.

86H 110V 1X 0C Mem:11 Exits:ESW> e
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

86H 109V 1X 0C Mem:7 Exits:NESW> s
Your skin softens.
===> LOST SHIELD <===
===> LOST BLUR <===
===> LOST FIRESHIELD <===
===> LOST AMS <===
===> LOST DET SCRY <===
===> LOST INVIS <===
Arena Dispersal!
In all directions a thick fog hangs in the air. You know that you will
quickly become lost and separated if you head in any direction, but you
know that you must to start.

Hurry! Choose another room before the fight starts!
A large torch.
A short sword lies here.
Terk is the Big Brother of the Little Imms! is RESTING here. (red aura)
A man stands here, ready to prepare you for the tournament.

86H 108V 1X 0C Mem:7 Exits:NESWUD> s
East Gate
All that remains of this once great gate are splinters of wood and
broken stone. Portions of the archway that once framed the gate have
collapsed and there are gaping holes in the thick city walls. These gates
once repelled swarms of attackers, but the slow decay of time has broken it
down. The path that once lead to the southeastern portion of town ends in a
sudden drop-off; only a gaping crater remains where the buildings once
stood tall.

86H 107V 1X 0C Mem:11 Exits:NW> get stone pants
You get a dragon's selfstone from a pair of baggy black pants.

86H 107V 1X 0C Mem:11 Exits:NW> rem dragonscale.orb
put dragonscale.orb baggy.pants
You stop using a brass dragonscale battle orb.

86H 107V 1X 0C Mem:11 Exits:NW> You put a brass dragonscale battle orb in a pair of baggy black pants.

86H 107V 1X 0C Mem:11 Exits:NW> ho stone
You grab a dragon's selfstone and press it closely to your heart.
The selfstone begins to glow.

86H 107V 1X 0C Mem:11 Exits:NW> l
East Gate
All that remains of this once great gate are splinters of wood and
broken stone. Portions of the archway that once framed the gate have
collapsed and there are gaping holes in the thick city walls. These gates
once repelled swarms of attackers, but the slow decay of time has broken it
down. The path that once lead to the southeastern portion of town ends in a
sudden drop-off; only a gaping crater remains where the buildings once
stood tall.

86H 107V 1X 0C Mem:11 Exits:NW> sca
Looking north:
You see nothing special.
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Ugluk the Untitled is standing here. (red aura)
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here.
Terk is the Big Brother of the Little Imms! is RESTING here. (red aura)
A man stands here, ready to prepare you for the tournament.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

86H 107V 1X 0C Mem:11 Exits:NW> w
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.

86H 106V 1X 0C Mem:11 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

86H 106V 1X 0C Mem:11 Exits:NEW> w
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

86H 105V 1X 0C Mem:7 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Ugluk the Untitled is standing here. (red aura)
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here.
Terk is the Big Brother of the Little Imms! is RESTING here. (red aura)
A man stands here, ready to prepare you for the tournament.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

86H 105V 1X 0C Mem:7 Exits:NESW>
A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

137H 105V 1X 0C Mem:7 Exits:NESW> TICK IN 16 SECONDS.
n
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.

137H 104V 1X 0C Mem:11 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

137H 104V 1X 0C Mem:11 Exits:NES> n
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.

137H 103V 1X 0C Mem:11 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

137H 103V 1X 0C Mem:11 Exits:NES> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 137(395) hit and 103(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 37 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 42 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.

137H 103V 1X 0C Mem:11 Exits:NES> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 2]silence [ 1]strength
3: [ 3]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 1]haste [ 2]teleport
5: [ 8]force bolt
6: [ 1]antimagic shell [ 1]fireshield [ 2]mirror image
[ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 2]monster summoning
[ 1]wizard eye
9: [ 2]power word stun

Spells being memorized:
4: [ 1]improved invisibilit
8: [ 1]monster summoning
9: [ 2]malevolent tentacles [ 3]power word stun

You estimate your studies will complete in 11 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 9-0

137H 103V 1X 0C Mem:11 Exits:NES> n
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

137H 102V 1X 0C Mem:11 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

137H 102V 1X 0C Mem:11 Exits:ESW> c 'improved invis'
You can't remember how to cast that spell!

137H 102V 1X 0C Mem:11 Exits:ESW> e
Wall Road
Once there was an immense lookout tower at the northeast corner of
Tarsis that provided city guards with a vantage point to survey the
surrounding landscape. That tower collapsed inward, into the city, bringing
a large section of the city wall with it. The entire road leading east is
blocked by the fallen stone and rubble now, the only exits are a road
leading south into the market, and west towards the northern gate.

137H 101V 1X 0C Mem:11 Exits:SW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

137H 101V 1X 0C Mem:11 Exits:SW>
A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.
Paus tells your group 'maybe we should retreat'

186H 101V 1X 0C Mem:11 Exits:SW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

186H 101V 1X 0C Mem:11 Exits:SW> c 'mirror image'
You utter the words, 'mirror image'
You are surrounded by 4 duplicate images.

186H 101V 1X 0C Mem:12 Exits:SW> gt I fled :)
sca
You tell your group 'I fled :)'

186H 101V 1X 0C Mem:12 Exits:SW> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

186H 101V 1X 0C Mem:12 Exits:SW> w
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

186H 100V 1X 0C Mem:12 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

186H 100V 1X 0C Mem:12 Exits:ESW> w
sca
A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.
The hairs disintegrate away into nothingness.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.

248H 123V 1X 0C Mem:11 Exits:EW> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 123V 1X 0C Mem:11 Exits:EW> w
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

248H 122V 1X 0C Mem:11 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 122V 1X 0C Mem:11 Exits:ESW> w
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

248H 121V 1X 0C Mem:11 Exits:ESW> sca

Paus tells your group 'ok fleeing to'

248H 121V 1X 0C Mem:11 Exits:ESW> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 121V 1X 0C Mem:11 Exits:ESW> w
The Back Alley
Even though the walls of the city are crumbling and large portions of
it are missing, this back-alley is still cast in shadows. Various thugs
once frequented this place, preying on hapless library-goers that had lost
their way. The library itself rests to the south, a shattered, pathetic
shell of its former glory.

248H 120V 1X 0C Mem:11 Exits:E> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 120V 1X 0C Mem:11 Exits:E> e
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

248H 119V 1X 0C Mem:11 Exits:ESW> s
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.

248H 118V 1X 0C Mem:7 Exits:N> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 118V 1X 0C Mem:7 Exits:N> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 248(395) hit and 118(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 37 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 43 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
mirror image (4 images)

248H 118V 1X 0C Mem:7 Exits:N>
A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

299H 118V 1X 0C Mem:7 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 2]silence [ 1]strength
3: [ 3]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 1]haste [ 2]teleport
5: [ 8]force bolt
6: [ 1]antimagic shell [ 1]fireshield [ 1]mirror image
[ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 2]monster summoning
[ 1]wizard eye
9: [ 2]power word stun

Spells being memorized:
4: [ 1]improved invisibilit
6: [ 1]mirror image
8: [ 1]monster summoning
9: [ 2]malevolent tentacles [ 3]power word stun

You estimate your studies will complete in 7 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 9-0

299H 118V 1X 0C Mem:7 Exits:N>
Paus tells your group 'where'

299H 118V 1X 0C Mem:7 Exits:N> c 'fireshield'
You utter the words, 'fireshield'
Cool flames emanate from all parts of your body.

299H 118V 1X 0C Mem:7 Exits:N> gt no idea :)
You tell your group 'no idea :)'

299H 118V 1X 0C Mem:7 Exits:N>
A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

345H 118V 1X 0C Mem:7 Exits:N> n
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

345H 117V 1X 0C Mem:12 Exits:ESW> s
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.

345H 116V 1X 0C Mem:7 Exits:N> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

345H 116V 1X 0C Mem:7 Exits:N> gt oh, fast mem
You tell your group 'oh, fast mem'

345H 116V 1X 0C Mem:7 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 2]silence [ 1]strength
3: [ 3]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 1]haste [ 2]teleport
5: [ 8]force bolt
6: [ 1]antimagic shell [ 1]mirror image [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 2]monster summoning
[ 1]wizard eye
9: [ 2]power word stun

Spells being memorized:
4: [ 1]improved invisibilit
6: [ 1]fireshield [ 1]mirror image
8: [ 1]monster summoning
9: [ 2]malevolent tentacles [ 3]power word stun

You estimate your studies will complete in 7 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 9-0

345H 116V 1X 0C Mem:7 Exits:N>
Paus tells your group 'ok'

345H 116V 1X 0C Mem:7 Exits:N>
A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

392H 116V 1X 0C Mem:7 Exits:N> t epso lived?
He can't hear you.

392H 116V 1X 0C Mem:7 Exits:N> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

392H 116V 1X 0C Mem:7 Exits:N> n
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

392H 115V 1X 0C Mem:12 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

392H 115V 1X 0C Mem:12 Exits:ESW> e
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

392H 114V 1X 0C Mem:12 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

392H 114V 1X 0C Mem:12 Exits:ESW> e
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.

392H 113V 1X 0C Mem:12 Exits:EW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

392H 113V 1X 0C Mem:12 Exits:EW> e
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.

392H 112V 1X 0C Mem:12 Exits:ESW> sca

A peaceful warm glow fills you as some of your wounds regenerate.
Some of your nastier scrapes disappear.

395H 112V 1X 0C Mem:12 Exits:ESW> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 112V 1X 0C Mem:12 Exits:ESW> ex
Obvious exits:
East - Wall Road
South - Northern Road
West - A Fallen Guardpost

395H 112V 1X 0C Mem:12 Exits:ESW> e
Wall Road
Once there was an immense lookout tower at the northeast corner of
Tarsis that provided city guards with a vantage point to survey the
surrounding landscape. That tower collapsed inward, into the city, bringing
a large section of the city wall with it. The entire road leading east is
blocked by the fallen stone and rubble now, the only exits are a road
leading south into the market, and west towards the northern gate.

395H 111V 1X 0C Mem:12 Exits:SW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 111V 1X 0C Mem:12 Exits:SW> s
The Ruined Market
Large, burned out craters speckle the marketplace here serving as an
indication as to what happened to this mighty city. It is likely this area
was heavily targetted when the city was attacked because of the dense
population of a crowded marketplace. The surrounding buildings are hollowed
shells of their former glory: walls are filled with large holes, roofs have
collapsed into several of the buildings, entryways have filled with rubble.

395H 110V 1X 0C Mem:12 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 110V 1X 0C Mem:12 Exits:NESW> ex
Obvious exits:
North - Wall Road
East - Wall Road
South - The Ruined Market
West - Before the Bank

395H 110V 1X 0C Mem:12 Exits:NESW> s
The Ruined Market
Broken stone tiles crunch under your feet; the massive stone tiles that
once endured the footfalls of men and horses alike lie shattered and broken
here. The surrounding buildings are in the same condition: several have
missing walls and roofs while others have entirely collapsed onto
themselves.

395H 109V 1X 0C Mem:12 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 109V 1X 0C Mem:12 Exits:NSW> ex

A peaceful warm glow fills you as some of your wounds regenerate.
You feel a very slight tingling sensation.

395H 109V 1X 0C Mem:12 Exits:NSW> Obvious exits:
North - The Ruined Market
South - A Shattered Road
West - Before the Courthouse

395H 109V 1X 0C Mem:12 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 109V 1X 0C Mem:12 Exits:NSW> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 2]silence [ 1]strength
3: [ 3]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 1]haste [ 2]teleport
5: [ 8]force bolt
6: [ 1]antimagic shell [ 1]mirror image [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 2]monster summoning
[ 1]wizard eye
9: [ 2]power word stun

Spells being memorized:
4: [ 1]improved invisibilit
6: [ 1]fireshield [ 1]mirror image
8: [ 1]monster summoning
9: [ 2]malevolent tentacles [ 3]power word stun

You estimate your studies will complete in 12 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 9-0

395H 109V 1X 0C Mem:12 Exits:NSW> c 'monster summoning'
You utter the words, 'monster summoning'
You wave your hand, and nothing happens.

395H 109V 1X 0C Mem:13 Exits:NSW> s
sca
A Shattered Road
The state of the road has long since fallen from its former grace. This
once busy, bustling market road has seen few travelers in recent times.
Skeletons of the buildings that once bordered the road are all that is
left, save the restaurant to the east that has somehow, miraculously
survived all this time.

395H 108V 1X 0C Mem:13 Exits:NES> TICK IN 16 SECONDS.
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 108V 1X 0C Mem:13 Exits:NES> s
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.

395H 107V 1X 0C Mem:13 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 107V 1X 0C Mem:13 Exits:NEW>
A peaceful warm glow fills you as some of your wounds regenerate.
You feel a very slight tingling sensation.

395H 107V 1X 0C Mem:13 Exits:NEW> w
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

395H 106V 1X 0C Mem:8 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 106V 1X 0C Mem:8 Exits:NEW> w
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.

395H 105V 1X 0C Mem:13 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 105V 1X 0C Mem:13 Exits:ESW> w
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.

395H 104V 1X 0C Mem:13 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 104V 1X 0C Mem:13 Exits:NEW> w
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.

395H 103V 1X 0C Mem:13 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 103V 1X 0C Mem:13 Exits:ESW> w
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.

395H 101V 1X 0C Mem:13 Exits:EW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is standing here. (flying) (invisible) (red aura)
Kalador Blackheart, Mystic Basher of Myth is standing here, fighting Wort.
Paus, Just Another Pebble in the Pond is SITTING here, fighting Acleif. (flying) (white aura)
Wort Wort Wort is SITTING here, fighting Acleif. (flying) (white aura)
. . . is outlined with a glittery dust.
Scott, The Bloody Basher is standing here. (white aura)
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Ugluk the Untitled is standing here, fighting Vrithe. (red aura)
Quri Quri, Quiet Outlaw is standing here, fighting Vrithe.
Vrithe, Faithful Paladin of the Abyss is SITTING here, fighting Carolina. (white aura)
Epso Stormhammer, the Passion of Mishakal is standing here. (flying) (white aura)
. . . is outlined with a glittery dust.
Acleif is SITTING here, fighting Vrithe. (flying)
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Harbinger Chakan silently observes you from the shadows.
. . . is outlined with a glittery dust.
Carolina, the Blue-Blooded Massacre is standing here, fighting Vrithe. (white aura)
. . . is outlined with a glittery dust.
Lady Dreema Aidoni, Mystical Dancer of Myth is SITTING here.
. . . is overwhelmed by inky black tentacles.
Pyder the Spyder, Outlaw Webcrawler is SITTING here, fighting Carolina. (white aura)
. . . has a tough exterior.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

395H 101V 1X 0C Mem:13 Exits:EW> l w
You see nothing special.
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is standing here. (flying) (invisible) (red aura)
Kalador Blackheart, Mystic Basher of Myth is standing here, fighting Wort.
Paus, Just Another Pebble in the Pond is standing here, fighting Acleif. (flying) (white aura)
Wort Wort Wort is SITTING here, fighting Acleif. (flying) (white aura)
. . . has a tough exterior.
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Ugluk the Untitled is standing here, fighting Vrithe. (red aura)
Quri Quri, Quiet Outlaw is standing here, fighting Vrithe.
Vrithe, Faithful Paladin of the Abyss is SITTING here, fighting Carolina. (white aura)
Epso Stormhammer, the Passion of Mishakal is standing here. (flying) (white aura)
. . . is outlined with a glittery dust.
Acleif is SITTING here, fighting Vrithe. (flying)
. . . has a metallic luster.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Harbinger Chakan silently observes you from the shadows.
. . . is outlined with a glittery dust.
Carolina, the Blue-Blooded Massacre is standing here, fighting Vrithe. (white aura)
. . . is outlined with a glittery dust.
Lady Dreema Aidoni, Mystical Dancer of Myth is SITTING here.
. . . is outlined with a glittery dust.
Pyder the Spyder, Outlaw Webcrawler is SITTING here, fighting Carolina. (white aura)
. . . has a tough exterior.

395H 101V 1X 0C Mem:13 Exits:EW> e
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.

395H 99V 1X 0C Mem:13 Exits:ESW> order all.gargoyle ki acleif
You couldn't find anyone to order around.

395H 124V 1X 0C Mem:12 Exits:ESW> w
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.

395H 122V 1X 0C Mem:12 Exits:EW> w
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Scott, The Bloody Basher is SITTING here, fighting Acleif. (white aura)
Kalador Blackheart, Mystic Basher of Myth is standing here.
Paus, Just Another Pebble in the Pond is SITTING here, fighting Acleif. (flying) (white aura)
Ugluk the Untitled is standing here. (red aura)
Quri Quri, Quiet Outlaw is standing here, fighting Acleif.
Acleif is standing here, fighting Paus. (flying)
. . . has a metallic luster.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Harbinger Chakan silently observes you from the shadows.
. . . is outlined with a glittery dust.
Carolina, the Blue-Blooded Massacre is SITTING here, fighting Pyder. (white aura)
. . . is outlined with a glittery dust.
Lady Dreema Aidoni, Mystical Dancer of Myth is SITTING here.
. . . is outlined with a glittery dust.
Pyder the Spyder, Outlaw Webcrawler is SITTING here, fighting Carolina. (white aura)
. . . is outlined with a glittery dust.

395H 120V 1X 0C Mem:12 Exits:ES> order all.gargoyle ki acleif
A gargoyle delivers a quick snap kick to Acleif. Acleif staggers and tries to recover.
You issue the order 'ki acleif'.

395H 120V 1X 0C Mem:12 Exits:ES>
Dreema attempts to break free of the black tentacles, but fails!

395H 120V 1X 0C Mem:12 Exits:ES>
Doin focuses harshly on Kalador and utters some strange words.
Kalador briefly reveals a white aura!
Doin makes Kalador's good spirit shiver and suffer!

395H 120V 1X 0C Mem:12 Exits:ES> c 'power word stun'
You utter the words, 'power word stun'
Doin is stunned momentarily, recovering quickly.
Scott is stunned momentarily, recovering quickly.
Ugluk is STUNNED!!!
Quri is STUNNED!!!
Acleif is stunned momentarily, recovering quickly.
Chakan is STUNNED!!!
Carolina is stunned momentarily, recovering quickly.
Dreema is STUNNED!!!
Pyder is stunned momentarily, recovering quickly.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Good] Mem:12 Exits:ES>
Scott STANDS UP!!!

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Good] Mem:12 Exits:ES>
Pyder STANDS UP!!!

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Good] Mem:12 Exits:ES>
Carolina steps aside as Pyder attempts a bash, stumbles, and falls flat on his face.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Good] Mem:12 Exits:ES>
You pierce Doin extremely hard.
Doin smites Kalador very hard.
Kalador slashes Doin extremely hard.
A gargoyle claws Acleif hard.
A gargoyle pierces Acleif hard.
Carolina massacres Pyder with his slash.
Scott cleaves Acleif very hard.
Paus misses Acleif with his crush.
Pyder massacres Carolina with his stab.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES>
Acleif panics, and attempts to flee.
Acleif flies east.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES>
Kalabalik flies in from the south.
Ramius flies in from the south.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES>
Kalabalik flies south.
Ramius flies south.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES>
Acleif flies in from the east.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES>
Carolina STANDS UP!!!

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES>
Acleif utters some strange words.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES>
Doin focuses harshly on Kalador and utters some strange words.
Kalador briefly reveals a white aura!
Doin makes Kalador's good spirit shiver and suffer!

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES> c 'power word stun'

Carolina panics, and attempts to flee.
Carolina leaves east.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:12 Exits:ES> You utter the words, 'power word stun'
Acleif is stunned momentarily, recovering quickly.
Doin is stunned momentarily, recovering quickly.
Scott is STUNNED!!!
Ugluk is stunned momentarily, recovering quickly.
Quri is stunned momentarily, recovering quickly.
Chakan is stunned momentarily, recovering quickly.
Dreema is stunned momentarily, recovering quickly.
Pyder is stunned momentarily, recovering quickly.

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:14 Exits:ES>
Pyder misses you and destroys an image.
Acleif misses you and destroys an image.
Kalador massacres Doin with his slash.
Paus STANDS UP!!!

395H 120V 1X 0C [Me:Perfect] [Kalador:V.Bad] [Doin:Fair] Mem:14 Exits:ES>
Kalador panics, and attempts to flee.
Kalador leaves east.

395H 120V 1X 0C [Me:Perfect] [Doin:Fair] Mem:14 Exits:ES>
Paus slowly fades into existence.
Paus CRASHES into Acleif in a thundering collision, knocking him to the ground!

395H 120V 1X 0C [Me:Perfect] [Doin:Fair] Mem:14 Exits:ES>
Carolina arrives from the east.

395H 120V 1X 0C [Me:Perfect] [Doin:Fair] Mem:14 Exits:ES>
Kalador arrives from the east.

395H 120V 1X 0C [Me:Perfect] [Doin:Fair] Mem:14 Exits:ES> c 'color spray'

Kalabalik flies in from the south.
Ramius flies in from the south.

395H 120V 1X 0C [Me:Perfect] [Doin:Fair] Mem:14 Exits:ES>
Doin focuses harshly on Kalador and utters some strange words.
Kalador briefly reveals a white aura!
Doin makes Kalador's good spirit shiver and suffer!

395H 120V 1X 0C [Me:Perfect] [Doin:Fair] Mem:14 Exits:ES> You utter the words, 'color spray'
Your hands issue a spray of color!
You catch Kalabalik in a spray of shimmering red!
You catch Carolina in a spray of shimmering red!
Carolina SEEMS WEAKER
You catch Acleif in a spray of radiant yellow!
You catch Doin in a spray of shimmering red!
You catch Scott in a spray of shimmering red!
You catch Ugluk in a spray of shimmering red!
You catch Quri in a spray of shimmering red!
You catch Chakan in a spray of radiant yellow!
You catch Chakan in a spray of shimmering red!
You catch Dreema in a spray of shimmering red!
Dreema SEEMS WEAKER
You catch Pyder in a spray of shimmering red!

395H 120V 1X 0C [Me:Perfect] [Doin:Bad] Mem:14 Exits:ES>
Pyder STANDS UP!!!

395H 120V 1X 0C [Me:Perfect] [Doin:Bad] Mem:14 Exits:ES>
You step aside as Pyder tries to bash you, causing him to tumble and fall face down.

395H 120V 1X 0C [Me:Perfect] [Doin:Bad] Mem:14 Exits:ES>
Kalador panics, and attempts to flee.
Kalador leaves east.

395H 120V 1X 0C [Me:Perfect] [Doin:Bad] Mem:14 Exits:ES>
Dreema screams in pain as inky black tentacles constrict her.
Carolina misses you and destroys an image.
Kalabalik slowly fades into existence.
Kalabalik misses you and destroys an image.
===> LOST MIRROR IMAGE <===
Kalabalik massacres YOU with her pierce.
Kalabalik burns as she passes through your fire shield.
Paus crushes Acleif hard.
Pyder massacres YOU with his stab.
Pyder burns as he passes through your fire shield.
Acleif bludgeons YOU very hard.
Acleif burns as he passes through your fire shield.

335H 120V 1X 0C [Me:Good] [Doin:Bad] Mem:14 Exits:ES>
Carolina panics, and attempts to flee.
Carolina leaves south.

335H 120V 1X 0C [Me:Good] [Doin:Bad] Mem:14 Exits:ES>
Kalabalik is continually trying to get behind you.
Hmmm...i wonder what she's up to?

335H 120V 1X 0C [Me:Good] [Doin:Bad] Mem:14 Exits:ES> flee
flee

Ramius flies south.

335H 120V 1X 0C [Me:Good] [Doin:Bad] Mem:14 Exits:ES>
Doin utters some strange words.
Doin HEALS ====> Doin.

335H 120V 1X 0C [Me:Good] [Doin:V.Good] Mem:14 Exits:ES> You flee head over heels.
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.
Ramius of Shadows is standing here. (flying)
Kalabalik the Outlaw, Cold-hearted Murderer from Ii is standing here. (flying) (invisible) (red aura)

335H 118V 1X 0C Mem:14 Exits:NES> You're not fighting, why bother fleeing?

335H 118V 1X 0C Mem:14 Exits:NES>
Kalabalik flies south.
Ramius flies south.

335H 118V 1X 0C Mem:14 Exits:NES> w
Alas, you cannot go that way...

335H 118V 1X 0C Mem:14 Exits:NES> n

Kalabalik flies in from the south.
Ramius flies in from the south.

335H 118V 1X 0C Mem:14 Exits:NES> The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Acleif is SITTING here, fighting Paus. (flying)
. . . has a metallic luster.
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Scott, The Bloody Basher is SITTING here. (white aura)
Paus, Just Another Pebble in the Pond is standing here, fighting Acleif. (flying) (white aura)
Ugluk the Untitled is SITTING here. (red aura)
Quri Quri, Quiet Outlaw is SITTING here.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Chakan is SITTING here.
. . . is outlined with a glittery dust.
Lady Dreema Aidoni, Mystical Dancer of Myth is SITTING here.
. . . is outlined with a glittery dust.
Pyder the Spyder, Outlaw Webcrawler is SITTING here. (white aura)
. . . has a tough exterior.

335H 116V 1X 0C Mem:14 Exits:ES>
Kalabalik flies in from the south.
Ramius flies in from the south.

335H 116V 1X 0C Mem:14 Exits:ES> ass
You attempt to assist Paus.
You pierce Acleif extremely hard.

335H 116V 1X 0C [Me:Good] [Paus:V.Good] [Acleif:V.Bad] Mem:14 Exits:ES>
Paus tells your group 'haste me'

335H 116V 1X 0C [Me:Good] [Paus:V.Good] [Acleif:V.Bad] Mem:14 Exits:ES>
Kalabalik flies south.
Ramius flies south.

335H 116V 1X 0C [Me:Good] [Paus:V.Good] [Acleif:V.Bad] Mem:14 Exits:ES>
Acleif steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

335H 116V 1X 0C [Me:Good] [Paus:V.Good] [Acleif:V.Bad] Mem:14 Exits:ES>
Kalabalik flies in from the south.
Ramius flies in from the south.

335H 116V 1X 0C [Me:Good] [Paus:V.Good] [Acleif:V.Bad] Mem:14 Exits:ES>
Acleif STANDS UP!!!

335H 116V 1X 0C [Me:Good] [Paus:V.Good] [Acleif:V.Bad] Mem:14 Exits:ES>
Acleif panics, and attempts to flee.
Acleif flies east.

335H 116V 1X 0C Mem:14 Exits:ES>
Kalabalik slowly fades into existence.
Kalabalik massacres YOU with her pierce.
Kalabalik burns as she passes through your fire shield.

306H 116V 1X 0C [Me:Good] [Kalabalik:Bad] Mem:14 Exits:ES>
Doin focuses harshly on you and utters the words, 'silence'.
You feel a slight chill.

306H 116V 1X 0C [Me:Good] [Kalabalik:Bad] Mem:14 Exits:ES>
Kalabalik massacres YOU with her pierce.
Kalabalik burns as she passes through your fire shield.
Kalabalik massacres YOU with her pierce.
Kalabalik burns as she passes through your fire shield.
You miss Kalabalik with your pierce.
Pyder STANDS UP!!!

254H 116V 1X 0C [Me:Fair] [Kalabalik:V.Bad] Mem:14 Exits:ES>
Kalabalik steps aside as Pyder attempts a bash, stumbles, and falls flat on his face.

254H 116V 1X 0C [Me:Fair] [Kalabalik:V.Bad] Mem:14 Exits:ES>
Kir leaves.

254H 116V 1X 0C [Me:Fair] [Kalabalik:V.Bad] Mem:14 Exits:ES> c 'haste' paud
Who should the spell be cast upon?

254H 116V 1X 0C [Me:Fair] [Kalabalik:V.Bad] Mem:14 Exits:ES> c 'haste' paus
You utter the words, 'haste'
Paus starts to fidget.

254H 116V 1X 0C [Me:Fair] [Kalabalik:V.Bad] Mem:15 Exits:ES>
Pyder massacres Kalabalik with his stab.
Kalabalik misses you with her pierce.
Kalabalik massacres YOU with her pierce.
Kalabalik burns as she passes through your fire shield.
Doin focuses harshly on you and utters the words, 'silence'.
You feel a slight chill.

228H 116V 1X 0C [Me:Fair] [Kalabalik:V.Bad] Mem:15 Exits:ES>
Dreema attempts to break free of the black tentacles, but fails!

228H 116V 1X 0C [Me:Fair] [Kalabalik:V.Bad] Mem:15 Exits:ES>
Kalabalik panics, and attempts to flee.
Kalabalik flies south.

228H 116V 1X 0C Mem:15 Exits:ES> polish mirror.shield

Quri STANDS UP!!!

228H 116V 1X 0C Mem:15 Exits:ES> e

Paus STANDS UP!!!

228H 116V 1X 0C Mem:15 Exits:ES> The shield has not yet recharged its powers of illusion.

228H 116V 1X 0C Mem:15 Exits:ES> The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.

228H 114V 1X 0C Mem:15 Exits:EW> c 'mirror image'
You utter the words, 'mirror image'
You are surrounded by 4 duplicate images.

228H 114V 1X 0C Mem:16 Exits:EW> w
c 'color spray'
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Ramius of Shadows is standing here. (flying)
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Scott, The Bloody Basher is standing here. (white aura)
Ugluk the Untitled is standing here. (red aura)
Quri Quri, Quiet Outlaw is standing here, fighting Dreema.
Winston still sucks. is standing here. (white aura)
Chakan is SITTING here.
. . . is outlined with a glittery dust.
Lady Dreema Aidoni, Mystical Dancer of Myth is SITTING here, fighting Quri.
. . . has a tough exterior.
Pyder the Spyder, Outlaw Webcrawler is standing here. (white aura)
. . . has a tough exterior.

228H 112V 1X 0C Mem:16 Exits:ES> You utter the words, 'color spray'
Your hands issue a spray of color!
You catch Doin in a spray of radiant yellow!
You catch Scott in a spray of radiant yellow!
You catch Ugluk in a spray of shimmering red!
You catch Quri in a spray of radiant yellow!
You catch Chakan in a spray of radiant yellow!
Chakan SEEMS WEAKER
You catch Dreema in a spray of shimmering red!
Dreema SEEMS WEAKER
You catch Pyder in a spray of shimmering red!
Pyder SEEMS WEAKER

228H 112V 1X 0C [Me:Fair] [Doin:V.Good] Mem:16 Exits:ES>
You step aside as Scott tries to bash you, causing him to tumble and fall face down.

228H 112V 1X 0C [Me:Fair] [Doin:V.Good] Mem:16 Exits:ES>
Dreema screams in pain as inky black tentacles constrict her.
Pyder misses you and destroys an image.
Chakan misses you and destroys an image.
Ugluk misses you with his pierce.
Scott misses you with his cleave.
You pierce Doin.
Doin misses you and destroys an image.
Quri massacres Dreema with his cleave.
Dreema misses Quri with her slash.

228H 112V 1X 0C [Me:Fair] [Doin:V.Good] Mem:16 Exits:ES>
Chakan STANDS UP!!!

228H 112V 1X 0C [Me:Fair] [Doin:V.Good] Mem:16 Exits:ES> l
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Ramius of Shadows is standing here. (flying)
Doin Wa'tim Gwine Do is standing here, fighting YOU. (flying) (red aura)
Scott, The Bloody Basher is SITTING here, fighting YOU. (white aura)
Ugluk the Untitled is standing here, fighting YOU. (red aura)
Quri Quri, Quiet Outlaw is standing here, fighting Dreema.
Winston still sucks. is standing here. (white aura)
Chakan is standing here, fighting YOU.
. . . is outlined with a glittery dust.
Lady Dreema Aidoni, Mystical Dancer of Myth is SITTING here, fighting Quri.
. . . has a tough exterior.
Pyder the Spyder, Outlaw Webcrawler is standing here, fighting YOU. (white aura)
. . . is outlined with a glittery dust.

228H 112V 1X 0C [Me:Fair] [Doin:V.Good] Mem:16 Exits:ES>
The room brightens as Ramius dissipates into the shadows.

228H 112V 1X 0C [Me:Fair] [Doin:V.Good] Mem:16 Exits:ES> fle
You flee head over heels.
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.

228H 110V 1X 0C Mem:16 Exits:EW> fle
You're not fighting, why bother fleeing?

228H 110V 1X 0C Mem:16 Exits:EW> s
Alas, you cannot go that way...

228H 110V 1X 0C Mem:16 Exits:EW> e
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.

228H 108V 1X 0C Mem:16 Exits:ESW> e
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.

228H 107V 1X 0C Mem:16 Exits:NEW> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 228(395) hit and 107(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 39 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 44 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
mirror image (1 image)
fireshield

228H 107V 1X 0C Mem:16 Exits:NEW> n
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.

228H 106V 1X 0C Mem:16 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

228H 106V 1X 0C Mem:16 Exits:NSW> n
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.

228H 104V 1X 0C Mem:16 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

228H 104V 1X 0C Mem:16 Exits:NES> TICK IN 16 SECONDS.
gt no love!
You tell your group 'no love!'

228H 104V 1X 0C Mem:16 Exits:NES> gro
Your group of 4 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Fidlas fair rested standing Y Y N Y 2 16
Shonan v.bad rested RESTING N N N N 1 1
Kalador awful rested RESTING N N N N 0 0
Paus v.good rested fighting Y N N N 0 0

228H 104V 1X 0C Mem:16 Exits:NES> n
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.

228H 102V 1X 0C Mem:16 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

228H 102V 1X 0C Mem:16 Exits:NESW> w
Overlooking the Cratered Park
This narrow ledge overlooks the huge crater that has replaced nearly
the entire western half of the park. The soil is still charred and burned
and you see no signs of life at all within the crater. The only exit from
this ledge is back east, towards the remainder of the park.

228H 100V 1X 0C Mem:16 Exits:E> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

228H 100V 1X 0C Mem:16 Exits:E> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

228H 100V 1X 0C Mem:16 Exits:E> r
You rest your tired bones but stay aloft.

228H 100V 1X 0C Mem:6 Exits:E> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 228(395) hit and 100(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 39 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 45 minute(s).
Your equipment is currently being concealed.
You are RESTING.
You are flying.
You are affected by the following:
mirror image (1 image)
fireshield

228H 100V 1X 0C Mem:6 Exits:E> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 2]silence [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
5: [ 8]force bolt
6: [ 1]antimagic shell [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 2]color spray
4: [ 1]haste [ 1]improved invisibilit
6: [ 1]fireshield [ 2]mirror image
8: [ 2]monster summoning
9: [ 2]malevolent tentacles [ 4]power word stun

You estimate your studies will complete in 6 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 9-0

228H 100V 1X 0C Mem:6 Exits:E> l e
You see nothing special.

228H 100V 1X 0C Mem:6 Exits:E> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

228H 100V 1X 0C Mem:6 Exits:E>

248H 124V 1X 0C Mem:5 Exits:E> st
YOU STAND UP!!!

248H 124V 1X 0C Mem:13 Exits:E> c 'antimagic shell'
You utter the words, 'antimagic shell'
The air around you crackles as a translucent barrier envelops you.

248H 124V 1X 0C Mem:14 Exits:E> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 124V 1X 0C Mem:14 Exits:E> e
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.

248H 122V 1X 0C Mem:14 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 122V 1X 0C Mem:14 Exits:NESW> s
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.

248H 120V 1X 0C Mem:14 Exits:NES>
Paus tells your group 'i think we lose'

248H 120V 1X 0C Mem:14 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 120V 1X 0C Mem:14 Exits:NES> s
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.

248H 118V 1X 0C Mem:14 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 118V 1X 0C Mem:14 Exits:NSW> w
Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.

248H 117V 1X 0C Mem:14 Exits:NE> sca
Looking north:
You see nothing special.
Epso Stormhammer, the Passion of Mishakal is RESTING here. (flying) (white aura)
. . . is outlined with a glittery dust.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

248H 117V 1X 0C Mem:14 Exits:NE> n
The Clerics Guild
Young clerics and priests once travelled long distances to come here to
study and worship. An elaborate altar was once the centerpiece of this
chamber, but now it is gone and no one has visited or worshipped here in
ages. The marble floor is cracked and uneven in several places, but still
this room has a feeling of divinity and importance.
Epso Stormhammer, the Passion of Mishakal is RESTING here. (flying) (white aura)
. . . is outlined with a glittery dust.

248H 116V 1X 0C Mem:14 Exits:S>
Paus tells your group 'kalabalik team still full'

248H 116V 1X 0C Mem:14 Exits:S> c 'force bolt' epso

Epso says 'pfft'

248H 116V 1X 0C Mem:14 Exits:S> You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Epso.

248H 116V 1X 0C [Me:Fair] [Epso:Good] Mem:15 Exits:S>
Epso STANDS UP!!!

248H 116V 1X 0C [Me:Fair] [Epso:Good] Mem:15 Exits:S>
Epso focuses harshly on you and utters some strange words.
Epso misses you and destroys an image.
===> LOST MIRROR IMAGE <===
You feel a slight chill.

248H 116V 1X 0C [Me:Fair] [Epso:Good] Mem:15 Exits:S>
You pierce Epso very hard.

248H 116V 1X 0C [Me:Fair] [Epso:Good] Mem:15 Exits:S> c 'force bolt'
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Epso.

248H 116V 1X 0C [Me:Fair] [Epso:Fair] Mem:16 Exits:S>
Epso focuses harshly on you and utters some strange words.
You wither as a ray of sunlight engulfs you!
You feel a slight chill.

207H 116V 1X 0C [Me:Fair] [Epso:Fair] Mem:16 Exits:S> l
The Clerics Guild
Young clerics and priests once travelled long distances to come here to
study and worship. An elaborate altar was once the centerpiece of this
chamber, but now it is gone and no one has visited or worshipped here in
ages. The marble floor is cracked and uneven in several places, but still
this room has a feeling of divinity and importance.
Epso Stormhammer, the Passion of Mishakal is standing here, fighting YOU. (flying) (white aura)
. . . is outlined with a glittery dust.

207H 116V 1X 0C [Me:Fair] [Epso:Fair] Mem:16 Exits:S> c 'force bolt'
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Epso.

207H 116V 1X 0C [Me:Fair] [Epso:Bad] Mem:17 Exits:S> 'hmm

Epso utters some strange words.

207H 116V 1X 0C [Me:Fair] [Epso:Fair] Mem:17 Exits:S> c 'silence'
You say 'hmm'

207H 116V 1X 0C [Me:Fair] [Epso:Fair] Mem:17 Exits:S> You utter the words, 'silence'
The magic fails!

207H 116V 1X 0C [Me:Fair] [Epso:Fair] Mem:18 Exits:S>
Epso misses you with his hit.
Epso says 'i hate you!'

207H 116V 1X 0C [Me:Fair] [Epso:Fair] Mem:18 Exits:S>
Epso panics, and attempts to flee.
Epso flies south.

207H 116V 1X 0C Mem:18 Exits:S>
Epso flies in from the south.

207H 116V 1X 0C Mem:18 Exits:S> c 'silence' epso
You utter the words, 'silence'
The magic fails!

207H 116V 1X 0C Mem:18 Exits:S>
Epso says 'die!'

207H 116V 1X 0C Mem:18 Exits:S>
Paus flies in from the south.

207H 116V 1X 0C Mem:18 Exits:S>
Paus slowly fades into existence.
Paus CRASHES into Epso in a thundering collision, knocking him to the ground!

207H 116V 1X 0C Mem:18 Exits:S> c 'force bolt' epso
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Epso.

207H 116V 1X 0C Mem:19 Exits:S>
Paus crushes Epso.
Paus crushes Epso.
Epso misses Paus with his hit.

207H 116V 1X 0C Mem:19 Exits:S> c 'force bolt' epso

Epso steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

207H 116V 1X 0C Mem:19 Exits:S> You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Epso.

207H 116V 1X 0C Mem:20 Exits:S> gt elite!

Paus crushes Epso very hard.
Paus crushes Epso very hard.
Epso misses Paus with his hit.

207H 116V 1X 0C Mem:20 Exits:S> c 'force bolt' epso

Epso says 'i have spells'

207H 116V 1X 0C Mem:20 Exits:S>
Epso says 'still'

207H 116V 1X 0C Mem:20 Exits:S>
Epso says 'don't make me hurt you!'

207H 116V 1X 0C Mem:20 Exits:S>
Epso STANDS UP!!!

207H 116V 1X 0C Mem:20 Exits:S>
Epso panics, and attempts to flee.
Epso flies south.

207H 116V 1X 0C Mem:20 Exits:S> s
c 'force bolt' epso
You tell your group 'elite!'

207H 116V 1X 0C Mem:20 Exits:S> Who should the spell be cast upon?

207H 116V 1X 0C Mem:20 Exits:S> TICK IN 16 SECONDS.
Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.
Epso Stormhammer, the Passion of Mishakal is standing here. (flying) (white aura)
. . . has a metallic luster.

207H 115V 1X 0C Mem:20 Exits:NE> You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Epso.

207H 115V 1X 0C [Me:Fair] [Epso:V.Bad] Mem:21 Exits:NE>
Paus flies in from the north.

207H 115V 1X 0C [Me:Fair] [Epso:V.Bad] Mem:21 Exits:NE>
Paus slowly fades into existence.
Paus CRASHES into Epso in a thundering collision, knocking him to the ground!

207H 115V 1X 0C [Me:Fair] [Epso:V.Bad] Mem:21 Exits:NE>
Paus crushes Epso.
Paus crushes Epso hard.
You pierce Epso very hard.
Epso misses you with his hit.

207H 115V 1X 0C [Me:Fair] [Epso:V.Bad] Mem:21 Exits:NE> c 'force bolt' epso
You utter the words, 'force bolt'
You hear bones crack as your force bolt slams into Epso.

207H 115V 1X 0C [Me:Fair] [Epso:Awful] Mem:22 Exits:NE>
Kir arrives.

207H 115V 1X 0C [Me:Fair] [Epso:Awful] Mem:22 Exits:NE>
Epso steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

207H 115V 1X 0C [Me:Fair] [Epso:Awful] Mem:22 Exits:NE>
Paus crushes Epso very hard.
Paus crushes Epso extremely hard.
Epso is stunned, but will likely regain consciousness again.

207H 115V 1X 0C [Me:Fair] [Epso:Awful] Mem:22 Exits:NE> c 'force bolt'
You utter the words, 'force bolt'
Your force bolt shatters Epso's skull into lifeless goo.
Twinkling lights surround Epso and he disappears.

207H 115V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE> l

Kir starts following you.

207H 115V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE>
Paus STANDS UP!!!

207H 115V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE>
Paus says 'neat'

224H 124V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE>
Kir chuckles politely.

224H 124V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE> gt nice!
Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.
Kir is standing here. (white aura)
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)

224H 124V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE> l
You tell your group 'nice!'

224H 124V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE> Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.
Kir is standing here. (white aura)
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)

224H 124V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 124V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
2: [ 2]silence
3: [ 2]color spray
4: [ 1]haste [ 1]improved invisibilit
5: [ 8]force bolt
6: [ 1]antimagic shell [ 1]fireshield [ 2]mirror image
8: [ 2]monster summoning
9: [ 2]malevolent tentacles [ 4]power word stun

You estimate your studies will complete in 23 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 9-0

224H 124V 1X 0C [Me:Fair] [Epso:Awful] Mem:23 Exits:NE>
Shonan tells your group '?'

224H 124V 1X 0C Mem:23 Exits:NE>
Paus says 'they still full'

224H 124V 1X 0C Mem:23 Exits:NE> m s 'p'
power word stun: removed from your list

224H 124V 1X 0C Mem:22 Exits:NE> m s 'p'
power word stun: removed from your list

224H 124V 1X 0C Mem:20 Exits:NE> m s 'p'
power word stun: removed from your list

224H 124V 1X 0C Mem:19 Exits:NE> m s 'p'
power word stun: removed from your list

224H 124V 1X 0C Mem:17 Exits:NE> m s 'mon'
monster summoning: removed from your list

224H 124V 1X 0C Mem:16 Exits:NE> m s 'mon'
monster summoning: removed from your list

224H 124V 1X 0C Mem:15 Exits:NE> m 'p'
power word stun: added to your list

224H 124V 1X 0C Mem:17 Exits:NE> m 'p'
power word stun: added to your list

224H 124V 1X 0C Mem:18 Exits:NE> m s 'f b'
force bolt: removed from your list

224H 124V 1X 0C Mem:17 Exits:NE> m s 'f b'
force bolt: removed from your list

224H 124V 1X 0C Mem:16 Exits:NE> m s 'f b'
force bolt: removed from your list

224H 124V 1X 0C Mem:15 Exits:NE> m s 'f b'
force bolt: removed from your list

224H 124V 1X 0C Mem:14 Exits:NE> m s 'f b'
force bolt: removed from your list

224H 124V 1X 0C Mem:13 Exits:NE> m s 'f b'
force bolt: removed from your list

224H 124V 1X 0C Mem:12 Exits:NE> m s 'f b'
force bolt: removed from your list

224H 124V 1X 0C Mem:11 Exits:NE> m s 'f b'
force bolt: removed from your list

224H 124V 1X 0C Mem:10 Exits:NE> m s 'f b'
force bolt: this spell isn't on your memorization list

224H 124V 1X 0C Mem:10 Exits:NE>
Paus tells your group 'acleif with pab'

224H 124V 1X 0C Mem:10 Exits:NE> l
Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.
Kir is standing here. (white aura)
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)

224H 124V 1X 0C Mem:10 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 124V 1X 0C Mem:10 Exits:NE> e
Kir arrives from the west.
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.
Kir is standing here. (white aura)

224H 123V 1X 0C Mem:10 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 123V 1X 0C Mem:10 Exits:NSW>
Kalador tells your group 'how you guys doing i riped '

224H 123V 1X 0C Mem:10 Exits:NSW> s
Kir arrives from the north.
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
Kir is standing here. (white aura)

224H 122V 1X 0C Mem:10 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 122V 1X 0C Mem:10 Exits:NEW> w
Kir arrives from the east.
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Kir is standing here. (white aura)

224H 121V 1X 0C Mem:10 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 121V 1X 0C Mem:10 Exits:ESW> w
Kir arrives from the east.
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.
Kir is standing here. (white aura)

224H 119V 1X 0C Mem:10 Exits:EW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 119V 1X 0C Mem:10 Exits:EW> e
Kir arrives from the west.
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Kir is standing here. (white aura)

224H 117V 1X 0C Mem:10 Exits:ESW>
Shonan tells your group 'same'

224H 117V 1X 0C Mem:10 Exits:ESW>
Kir says 'is anybody left?'

224H 117V 1X 0C Mem:10 Exits:ESW> '2 there
You say '2 there'

224H 117V 1X 0C Mem:10 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 117V 1X 0C Mem:10 Exits:ESW> s
Kir arrives from the north.
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.
Kir is standing here. (white aura)

224H 116V 1X 0C Mem:10 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 116V 1X 0C Mem:10 Exits:NESW> w
Kir arrives from the east.
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.
Kir is standing here. (white aura)

224H 115V 1X 0C Mem:10 Exits:ES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 115V 1X 0C Mem:10 Exits:ES>
Paus says '3'

224H 115V 1X 0C Mem:10 Exits:ES> s
Kir arrives from the north.
A Broken Room
A grotesque statue of a draconian is the only thing in this room, other
than dust. The purpose of this room is unclear to you, the only thing that
seems to matter here is the draconian which also seems, somehow,
unimportant.
Kir is standing here. (white aura)

224H 114V 1X 0C Mem:10 Exits:N> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

224H 114V 1X 0C Mem:10 Exits:N>
Kir oohs and ahhs, as if he is really, really impressed.

224H 114V 1X 0C Mem:10 Exits:N> r
You rest your tired bones but stay aloft.

224H 114V 1X 0C Mem:4 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
2: [ 2]silence
3: [ 2]color spray
4: [ 1]haste [ 1]improved invisibilit
6: [ 1]antimagic shell [ 1]fireshield [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 4 (game) hours.

Spells left (level-number): 1-0 2-0 3-0 4-0 5-8 6-0 7-0 8-2 9-2

224H 114V 1X 0C Mem:4 Exits:N>
Shonan tells your group 'i couldn't feeble acleif or hold kalabalik'

224H 114V 1X 0C Mem:4 Exits:N>
Paus tells your group 'its ok'

224H 114V 1X 0C Mem:4 Exits:N> 'need mem :/
You say 'need mem :/'

224H 114V 1X 0C Mem:4 Exits:N>
Paus nods solemnly.

224H 114V 1X 0C Mem:4 Exits:N>
Kir says 'don't mind if I watch do ya?'

224H 114V 1X 0C Mem:4 Exits:N> m s 'sil'
silence: removed from your list

224H 114V 1X 0C Mem:4 Exits:N> m s 'sil'
silence: removed from your list

224H 114V 1X 0C Mem:4 Exits:N>
The room darkens as Ramius steps out of the shadows.

224H 114V 1X 0C Mem:4 Exits:N> 'no
You say 'no'

224H 114V 1X 0C Mem:4 Exits:N> m

Paus says 'nope'

224H 114V 1X 0C Mem:4 Exits:N> Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 2]color spray
4: [ 1]haste [ 1]improved invisibilit
6: [ 1]antimagic shell [ 1]fireshield [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 4 (game) hours.

Spells left (level-number): 1-0 2-2 3-0 4-0 5-8 6-0 7-0 8-2 9-2

224H 114V 1X 0C Mem:4 Exits:N>
Ramius starts following you.

224H 114V 1X 0C Mem:4 Exits:N>
Kir smiles warmly.

224H 114V 1X 0C Mem:4 Exits:N> TICK IN 16 SECONDS.
m s 'ant' 'fires'
antimagic shell: removed from your list
fireshield: removed from your list

224H 114V 1X 0C Mem:3 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 2]color spray
4: [ 1]haste [ 1]improved invisibilit
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 3 (game) hours.

Spells left (level-number): 1-0 2-2 3-0 4-0 5-8 6-2 7-0 8-2 9-2

224H 114V 1X 0C Mem:3 Exits:N> r
You are already RESTING.

224H 114V 1X 0C Mem:3 Exits:N> m s 'c s'
color spray: removed from your list

224H 114V 1X 0C Mem:3 Exits:N> m s 'c s'
color spray: removed from your list

224H 114V 1X 0C Mem:3 Exits:N>
Paus tells your group 'what class is apb'

224H 114V 1X 0C Mem:3 Exits:N> gt basher
You tell your group 'basher'

244H 124V 1X 0C Mem:2 Exits:N> st

Paus tells your group 'ok'

244H 124V 1X 0C Mem:2 Exits:N> YOU STAND UP!!!

244H 124V 1X 0C Mem:4 Exits:N> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

244H 124V 1X 0C Mem:4 Exits:N>
Ramius says 'so, jack'

244H 124V 1X 0C Mem:4 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
4: [ 1]haste [ 1]improved invisibilit
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 4 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-0 5-8 6-2 7-0 8-2 9-2

244H 124V 1X 0C Mem:4 Exits:N> grit
You grit your teeth in frustration.

244H 124V 1X 0C Mem:4 Exits:N>
Ramius says 'how are you?'

244H 124V 1X 0C Mem:4 Exits:N> rem stone
You stop using a dragon's selfstone.

244H 124V 1X 0C Mem:4 Exits:N> get dragonscale.orb baggy.pants
ho dragonscale.orb
You get a brass dragonscale battle orb from a pair of baggy black pants.

244H 124V 1X 0C Mem:4 Exits:N> You grab a brass dragonscale battle orb.

244H 124V 1X 0C Mem:4 Exits:N> put stone pants
You put a dragon's selfstone in a pair of baggy black pants.

244H 124V 1X 0C Mem:4 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
4: [ 1]haste [ 1]improved invisibilit
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 4 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-0 5-8 6-2 7-0 8-2 9-3

244H 124V 1X 0C Mem:4 Exits:N>
Ramius beams a warm smile at Kir.

244H 124V 1X 0C Mem:4 Exits:N>
Paus says 'can charmie?'

244H 124V 1X 0C Mem:4 Exits:N>
Kir says 'about to go to a hanuka party!'

244H 124V 1X 0C Mem:4 Exits:N>
Ramius laughs heartily.

244H 124V 1X 0C Mem:4 Exits:N> 'cant
You say 'cant'

244H 124V 1X 0C Mem:4 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
4: [ 1]haste [ 1]improved invisibilit
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 4 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-0 5-8 6-2 7-0 8-2 9-3

244H 124V 1X 0C Mem:4 Exits:N>
Paus nods solemnly.

244H 124V 1X 0C Mem:4 Exits:N> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

244H 124V 1X 0C Mem:4 Exits:N> m s 'ha'
haste: removed from your list

244H 124V 1X 0C Mem:3 Exits:N> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

244H 124V 1X 0C Mem:3 Exits:N> r
You rest your tired bones but stay aloft.

244H 124V 1X 0C Mem:1 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
4: [ 1]improved invisibilit
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 1 (game) hour.

Spells left (level-number): 1-0 2-2 3-2 4-1 5-8 6-2 7-0 8-2 9-3

244H 124V 1X 0C Mem:1 Exits:N> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

244H 124V 1X 0C Mem:1 Exits:N>
Kir says 'sup with you?'

244H 124V 1X 0C Mem:1 Exits:N> gt tick tock
You tell your group 'tick tock'

244H 124V 1X 0C Mem:1 Exits:N>
Ramius says 'im fine'

244H 124V 1X 0C Mem:1 Exits:N>
Ramius nibbles on his OWN ear (I wonder how it is done!!)

244H 124V 1X 0C Mem:1 Exits:N>
Kir looks at you.

244H 124V 1X 0C Mem:1 Exits:N> 'wonder if theives killed all the ppl I stunned
You say 'wonder if theives killed all the ppl I stunned'

244H 124V 1X 0C Mem:1 Exits:N> TICK IN 16 SECONDS.
'took A LOT down

Paus snickers softly.

244H 124V 1X 0C Mem:1 Exits:N> You say 'took A LOT down'

244H 124V 1X 0C Mem:1 Exits:N> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray [ 4]lightning bolt
4: [ 3]acid blast [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
4: [ 1]improved invisibilit
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 1 (game) hour.

Spells left (level-number): 1-0 2-2 3-2 4-1 5-8 6-2 7-0 8-2 9-3

244H 124V 1X 0C Mem:1 Exits:N>
Kir says 'fidlas was owning groups'

244H 124V 1X 0C Mem:1 Exits:N>
Ramius says 'last time you sucked'

244H 124V 1X 0C Mem:1 Exits:N>
Your studies complete, you close your spellbook with a smile.
Timer now at 62 secs.

262H 124V 1X 0C Exits:N> mem 'p' 'p' 'p'
You open up your spellbook and begin studying it.
power word stun: added to your list
power word stun: added to your list
power word stun: added to your list

262H 124V 1X 0C Mem:3 Exits:N> st

Ramius shoves you. You wanna start somethin'?

262H 124V 1X 0C Mem:3 Exits:N> YOU STAND UP!!!

262H 124V 1X 0C Mem:7 Exits:N>
Paus says 'haste no more'

262H 124V 1X 0C Mem:7 Exits:N> 'new tactic!
You say 'new tactic!'

262H 124V 1X 0C Mem:7 Exits:N> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 262(395) hit and 124(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 42 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 48 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
anti-spam measures
antimagic shell
fireshield

262H 124V 1X 0C Mem:7 Exits:N> c 'fireshield'
You can't remember how to cast that spell!

262H 124V 1X 0C Mem:7 Exits:N> c 'mirror image'
You utter the words, 'mirror image'
You are surrounded by 4 duplicate images.

262H 124V 1X 0C Mem:8 Exits:N>
Kir looks at Paus.

262H 124V 1X 0C Mem:8 Exits:N> n
Ramius flies in from the south.
Kir arrives from the south.
A Ruined Inn
The lobby of the inn is barren and empty, save the single large
receptionists desk. The stairs leading up to the inns bedrooms have been
crushed under rubble and are no longer usable, but you doubt there would be
anything worthy of note in the rooms above.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 123V 1X 0C Mem:8 Exits:ES> e
Ramius flies in from the west.
Kir arrives from the west.
Outside the Tarsis Inn
The Tarsis Inn, to the west, is one of the few buildings that remains
mostly intact. The sign that once hung above the inns door has nearly
fallen from its perch: it hangs by a single hook now, ready to fall and
shatter itself onto the cobblestone road.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 122V 1X 0C Mem:8 Exits:NESW> n
Ramius flies in from the south.
Kir arrives from the south.
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 121V 1X 0C Mem:8 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 121V 1X 0C Mem:8 Exits:ESW> w
Ramius flies in from the east.
Kir arrives from the east.
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 119V 1X 0C Mem:8 Exits:EW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 119V 1X 0C Mem:8 Exits:EW> w
Ramius flies in from the east.
Kir arrives from the east.
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 117V 1X 0C Mem:8 Exits:ES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 117V 1X 0C Mem:8 Exits:ES> s
Ramius flies in from the north.
Kir arrives from the north.
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
A gargoyle is standing here.
. . . is outlined with a glittery dust.

262H 115V 1X 0C Mem:8 Exits:NES> order all.gargoyle j
A gargoyle turns green with envy.
You issue the order 'j'.

262H 115V 1X 0C Mem:8 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 115V 1X 0C Mem:8 Exits:NES>
Paus smiles warmly.

262H 115V 1X 0C Mem:8 Exits:NES>
Ramius starts watching you.

262H 115V 1X 0C Mem:8 Exits:NES> order all.gargoyle tra quri
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went north.'
You issue the order 'tra quri'.

262H 115V 1X 0C Mem:8 Exits:NES> n
Ramius flies in from the south.
Kir arrives from the south.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went east.'
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 113V 1X 0C Mem:8 Exits:ES> e
Ramius flies in from the west.
Kir arrives from the west.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went east.'
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 111V 1X 0C Mem:8 Exits:EW> e
Ramius flies in from the west.
Kir arrives from the west.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went east.'
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 109V 1X 0C Mem:8 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
A gargoyle kneels down and studies the ground.
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 108V 1X 0C Mem:8 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 108V 1X 0C Mem:8 Exits:NEW> order all.gargoyle tra
A gargoyle kneels down and studies the ground.
You issue the order 'tra'.

262H 108V 1X 0C Mem:8 Exits:NEW> order all.gargoyle tra
You issue the order 'tra'.

262H 108V 1X 0C Mem:8 Exits:NEW> w
Ramius flies in from the east.
Kir arrives from the east.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went east.'
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 107V 1X 0C Mem:8 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went north.'
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 106V 1X 0C Mem:8 Exits:NEW> ex
Obvious exits:
North - Before the Temple
East - Western Road
West - Near the Tarsis Wastelands

262H 106V 1X 0C Mem:8 Exits:NEW> n
Ramius flies in from the south.
Kir arrives from the south.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went north.'
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 105V 1X 0C Mem:8 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 105V 1X 0C Mem:8 Exits:NSW> n
Ramius flies in from the south.
Kir arrives from the south.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went north.'
A Path Through the Park
This dry, dusty pathy leads north-south through the old Tarsis park.
This park was once full of life, a lush, vibrant forest rich with color and
sound, but now it is a desolate, lonely place. The entire west half of the
park has been replaced with a giant crater.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 103V 1X 0C Mem:8 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 103V 1X 0C Mem:8 Exits:NES> n
Ramius flies in from the south.
Kir arrives from the south.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went north.'
A Path Through the Park
Whats left of the Tarsis park extends east and west from here, although
only a short distance to the west. The trees here have long-since died
away, only a few withering stumps remain as a reminder of the plant life
that once flourished here.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 101V 1X 0C Mem:8 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 101V 1X 0C Mem:8 Exits:NESW> n
Ramius flies in from the south.
Kir arrives from the south.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went west.'
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 99V 1X 0C Mem:8 Exits:ESW> sac
You search for a victim to sacrifice!

262H 99V 1X 0C Mem:8 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 99V 1X 0C Mem:8 Exits:ESW> TICK IN 16 SECONDS.
w
Ramius flies in from the east.
Kir arrives from the east.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went south.'
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 98V 1X 0C Mem:8 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Scott, The Bloody Basher is standing here, fighting Pab. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting Acleif.
Pab St., Blue Ribbon is SITTING here, fighting Scott. (flying)
Acleif is SITTING here, fighting Quri. (flying)
. . . has a metallic luster.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

262H 98V 1X 0C Mem:8 Exits:ESW> s
Ramius flies in from the north.
Kir arrives from the north.
A gargoyle kneels down and studies the ground.
A gargoyle points at Quri.
A gargoyle says 'There they are!'
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Scott, The Bloody Basher is standing here, fighting Pab. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting Acleif.
Pab St., Blue Ribbon is standing here, fighting Scott. (flying)
Acleif is standing here, fighting Quri. (flying)
. . . has a metallic luster.

262H 97V 1X 0C Mem:5 Exits:N>
Acleif panics, and attempts to flee.
Acleif flies north.

262H 97V 1X 0C Mem:5 Exits:N>
Scott CRASHES into Pab in a thundering collision, knocking him to the ground!

262H 97V 1X 0C Mem:5 Exits:N>
Quri leaves north.
Doin flies north.

262H 97V 1X 0C Mem:5 Exits:N> order all.gargoyle ki acleif
You issue the order 'ki acleif'.

262H 97V 1X 0C Mem:5 Exits:N> n

Quri arrives from the north.
Doin flies in from the north.

262H 97V 1X 0C Mem:5 Exits:N> order all.gargoyle ki acleif
Ramius flies in from the south.
Kir arrives from the south.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

262H 96V 1X 0C Mem:8 Exits:ESW> You issue the order 'ki acleif'.

262H 96V 1X 0C Mem:8 Exits:ESW> s
Ramius flies in from the north.
Kir arrives from the north.
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Quri Quri, Quiet Outlaw is standing here, fighting Pab.
Scott, The Bloody Basher is standing here, fighting Pab. (white aura)
Pab St., Blue Ribbon is SITTING here, fighting Scott. (flying)

262H 95V 1X 0C Mem:5 Exits:N> order all.gargoyle ki pab

Quri cleaves Pab extremely hard.
Scott massacres Pab with his cleave.
Pab massacres Scott with his slash.

262H 95V 1X 0C Mem:5 Exits:N> A gargoyle spins and tries to kick Pab, but Pab dodges out of the way.
You issue the order 'ki pab'.

262H 95V 1X 0C Mem:5 Exits:N> c 'power word stun'
You utter the words, 'power word stun'
Doin is stunned momentarily, recovering quickly.
Quri is stunned momentarily, recovering quickly.
Scott is stunned momentarily, recovering quickly.
Pab is stunned momentarily, recovering quickly.

262H 95V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N>
You are BASHED by ===> Quri <===

236H 95V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N>
Pab STANDS UP!!!

236H 95V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N>
Pab panics, and attempts to flee.
Pab flies north.

236H 95V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N>
Paus slowly fades into existence.
Paus CRASHES into Quri in a thundering collision, knocking him to the ground!

236H 95V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N>
Paus crushes Quri extremely hard.
Quri misses Paus with his cleave.
You pierce Doin hard.
Doin misses you with his smite.
Pab flies in from the north.

252H 124V 1X 0C [Me:Fair] [Doin:Perfect] Mem:5 Exits:N>
You step aside as Scott tries to bash you, causing him to tumble and fall face down.

252H 124V 1X 0C [Me:Fair] [Doin:Perfect] Mem:5 Exits:N>
Pab flies north.

252H 124V 1X 0C [Me:Fair] [Doin:Perfect] Mem:5 Exits:N>
Kir starts watching you.

252H 124V 1X 0C [Me:Fair] [Doin:Perfect] Mem:5 Exits:N>
Scott misses you and destroys an image.
Paus misses Quri with his crush.
Quri misses Paus with his cleave.
You pierce Doin extremely hard.
Doin misses you and destroys an image.

252H 124V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N> st

Doin focuses harshly on you and utters the words, 'silence'.
You feel a slight chill.

252H 124V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N> flee

Paus comes to your aid, but fails miserably.

252H 124V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N>
Scott misses you and destroys an image.
Paus massacres Quri with his crush.
Quri cleaves Paus extremely hard.
You pierce Doin very hard.

252H 124V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N> YOU STAND UP!!!
Doin focuses harshly on you and utters the words, 'silence'.
You feel a slight chill.
Scott STANDS UP!!!

252H 124V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N> PANIC! You couldn't escape!

252H 124V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N> flee

Blood sprays everywhere as Scott's high kicks you in the face.
Fidlas looks a bit confused.
Your mind reels and you can't focus properly.

225H 124V 1X 0C [Me:Fair] [Doin:V.Good] Mem:5 Exits:N> You flee head over heels.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

225H 123V 1X 0C Mem:9 Exits:ESW> s
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
Paus, Just Another Pebble in the Pond is standing here, fighting Quri. (flying) (white aura)
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting Paus.
Scott, The Bloody Basher is standing here. (white aura)

225H 122V 1X 0C Mem:5 Exits:N>
Quri STANDS UP!!!

225H 122V 1X 0C Mem:5 Exits:N> c 'power word stun'

You are BASHED by ===> Quri <===

199H 122V 1X 0C [Me:Fair] [Paus:V.Good] [Quri:Good] Mem:5 Exits:N>
You miss Quri with your pierce.
Paus crushes Quri hard.
Quri misses Paus with his cleave.

199H 122V 1X 0C [Me:Fair] [Paus:V.Good] [Quri:Good] Mem:5 Exits:N>
Doin focuses harshly on you and utters the words, 'silence'.
You feel a slight chill.

199H 122V 1X 0C [Me:Fair] [Paus:V.Good] [Quri:Good] Mem:5 Exits:N>
Quri steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

199H 122V 1X 0C [Me:Fair] [Paus:V.Good] [Quri:Good] Mem:5 Exits:N> st

You step aside as Scott tries to bash you, causing him to tumble and fall face down.

199H 122V 1X 0C [Me:Fair] [Paus:V.Good] [Quri:Good] Mem:5 Exits:N>
Scott misses you with his cleave.
You pierce Quri extremely hard.
Paus crushes Quri very hard.
Quri massacres Paus with his cleave.

199H 122V 1X 0C [Me:Fair] [Paus:V.Good] [Quri:Good] Mem:5 Exits:N> order all.gargoyle ki doin
st
flee
You can't do this SITTING!

199H 122V 1X 0C [Me:Fair] [Paus:V.Good] [Quri:Good] Mem:5 Exits:N> flee
YOU STAND UP!!!

199H 122V 1X 0C [Me:Fair] [Paus:V.Good] [Quri:Good] Mem:5 Exits:N> Scott cleaves YOU extremely hard.
Scott burns as he passes through your fire shield.
Paus massacres Quri with his crush.
Quri cleaves Paus extremely hard.
A gargoyle tries to sweep Doin's legs, but misses badly.
You issue the order 'ki doin'.

180H 122V 1X 0C [Me:Bad] [Paus:Good] [Quri:Good] Mem:5 Exits:N> You are already standing.

180H 122V 1X 0C [Me:Bad] [Paus:Good] [Quri:Good] Mem:5 Exits:N>
You step aside as Quri tries to bash you, causing him to tumble and fall face down.

180H 122V 1X 0C [Me:Bad] [Paus:Good] [Quri:Good] Mem:5 Exits:N> You flee head over heels.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

180H 121V 1X 0C Mem:9 Exits:ESW> You're not fighting, why bother fleeing?

180H 121V 1X 0C Mem:9 Exits:ESW> s
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
Paus, Just Another Pebble in the Pond is SITTING here, fighting Quri. (flying) (white aura)
A gargoyle is standing here, fighting Doin.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Doin Wa'tim Gwine Do is standing here, fighting a gargoyle. (flying) (red aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting Paus.
Scott, The Bloody Basher is SITTING here. (white aura)

180H 120V 1X 0C Mem:5 Exits:N>
Paus STANDS UP!!!

180H 120V 1X 0C Mem:5 Exits:N>
Quri steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

180H 120V 1X 0C Mem:5 Exits:N> c 'power word stun'

Winston pretends to love you.

180H 120V 1X 0C Mem:5 Exits:N> You utter the words, 'power word stun'
Doin is stunned momentarily, recovering quickly.
Quri is STUNNED!!!
Scott is stunned momentarily, recovering quickly.

180H 120V 1X 0C [Me:Bad] [a gargoyle:Perfect] [Doin:V.Good] Mem:6 Exits:N>
Scott STANDS UP!!!

180H 120V 1X 0C [Me:Bad] [a gargoyle:Perfect] [Doin:V.Good] Mem:6 Exits:N>
Scott tries to kick you but he misses and destroys an image instead.
===> LOST MIRROR IMAGE <===

180H 120V 1X 0C [Me:Bad] [a gargoyle:Perfect] [Doin:V.Good] Mem:6 Exits:N>
Scott cleaves YOU extremely hard.
Scott burns as he passes through your fire shield.
You miss Doin with your pierce.
A gargoyle claws Doin very hard.
A gargoyle misses Doin with its pierce.
Doin smites a gargoyle very hard.
Paus annihilates Quri with his crush.

163H 120V 1X 0C [Me:Bad] [a gargoyle:V.Good] [Doin:Good] Mem:6 Exits:N>
Kir nods his head in agreement.

163H 120V 1X 0C [Me:Bad] [a gargoyle:V.Good] [Doin:Good] Mem:6 Exits:N>
Ramius gasps in astonishment.

163H 120V 1X 0C [Me:Bad] [a gargoyle:V.Good] [Doin:Good] Mem:6 Exits:N> c 'malevolent tentacles'
You utter the words, 'malevolent tentacles'
You conjure a writhing mass of inky black tentacles!
Doin screams in pain as inky black tentacles constrict him.
Quri screams in pain as inky black tentacles constrict him.
Scott screams in pain as inky black tentacles constrict him.

163H 120V 1X 0C [Me:Bad] [a gargoyle:V.Good] [Doin:Good] Mem:7 Exits:N>
Doin focuses harshly on Paus and utters some strange words.
Paus briefly reveals a white aura!
Doin makes Paus's good spirit shiver and suffer!

163H 120V 1X 0C [Me:Bad] [a gargoyle:V.Good] [Doin:Good] Mem:7 Exits:N>
Blood sprays everywhere as Scott's high kicks you in the face.

144H 120V 1X 0C [Me:V.Bad] [a gargoyle:V.Good] [Doin:Good] Mem:7 Exits:N>
Quri screams in pain as inky black tentacles constrict him.
Scott cleaves YOU extremely hard.
Scott burns as he passes through your fire shield.
A gargoyle misses Doin with its claw.
A gargoyle misses Doin with its pierce.
Paus massacres Quri with his crush.

124H 120V 1X 0C [Me:V.Bad] [a gargoyle:V.Good] [Doin:Good] Mem:7 Exits:N>
A gargoyle delivers a quick snap kick to Doin. Doin staggers and tries to recover.

124H 120V 1X 0C [Me:V.Bad] [a gargoyle:V.Good] [Doin:Fair] Mem:7 Exits:N> c 'malevolent tentacles'

Paus STANDS UP!!!

124H 120V 1X 0C [Me:V.Bad] [a gargoyle:V.Good] [Doin:Fair] Mem:7 Exits:N>
Paus CRASHES into Doin in a thundering collision, knocking him to the ground!

124H 120V 1X 0C [Me:V.Bad] [a gargoyle:V.Good] [Doin:Fair] Mem:7 Exits:N> You utter the words, 'malevolent tentacles'
You conjure a writhing mass of inky black tentacles!
Doin screams in pain as inky black tentacles constrict him.
Quri screams in pain as inky black tentacles constrict him.
Scott screams in pain as inky black tentacles constrict him.

124H 120V 1X 0C [Me:V.Bad] [a gargoyle:V.Good] [Doin:Fair] Mem:8 Exits:N>
Blood sprays everywhere as Scott's high kicks you in the face.
Fidlas looks a bit confused.
Your mind reels and you can't focus properly.

108H 120V 1X 0C [Me:V.Bad] [a gargoyle:V.Good] [Doin:Fair] Mem:8 Exits:N>
Quri screams in pain as inky black tentacles constrict him.
Scott cleaves YOU extremely hard.
Scott burns as he passes through your fire shield.
A gargoyle massacres Doin with its claw.
A gargoyle pierces Doin very hard.
Doin smites a gargoyle extremely hard.
Paus crushes Quri.

91H 120V 1X 0C [Me:V.Bad] [a gargoyle:Good] [Doin:Bad] Mem:8 Exits:N> flee
flee

A gargoyle delivers a vicious kick to Doin's face. Blood flies as his head snaps back.

91H 120V 1X 0C [Me:V.Bad] [a gargoyle:Good] [Doin:Bad] Mem:8 Exits:N> PANIC! You couldn't escape!

91H 120V 1X 0C [Me:V.Bad] [a gargoyle:Good] [Doin:Bad] Mem:8 Exits:N> You flee head over heels.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

91H 119V 1X 0C Mem:14 Exits:ESW> s
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
Winston still sucks. is standing here. (white aura)
Paus, Just Another Pebble in the Pond is standing here, fighting Quri. (flying) (white aura)
A gargoyle is standing here, fighting Doin.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Doin Wa'tim Gwine Do is SITTING here, fighting a gargoyle. (flying) (red aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting Paus.
. . . is overwhelmed by inky black tentacles.
Scott, The Bloody Basher is standing here. (white aura)

91H 118V 1X 0C Mem:8 Exits:N>
Quri screams in pain as inky black tentacles constrict him.
A gargoyle massacres Doin with its claw.
A gargoyle pierces Doin extremely hard.
Doin smites a gargoyle extremely hard.
Paus crushes Quri hard.

91H 118V 1X 0C Mem:8 Exits:N> c 'force bolt' doin
You cannot concentrate enough to cast!

91H 118V 1X 0C Mem:8 Exits:N> c 'mirror image'
You cannot concentrate enough to cast!

91H 118V 1X 0C Mem:8 Exits:N>
Paus CRASHES into Quri in a thundering collision, knocking him to the ground!

91H 118V 1X 0C Mem:8 Exits:N>
Scott unsuccessfully tries to save Doin.

91H 118V 1X 0C Mem:8 Exits:N> n
Ramius flies in from the south.
Kir arrives from the south.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

91H 117V 1X 0C Mem:14 Exits:ESW>
Kir says 'what the fuck'

91H 117V 1X 0C Mem:14 Exits:ESW> l
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

91H 117V 1X 0C Mem:14 Exits:ESW> c 'mirror image'
You cannot concentrate enough to cast!

91H 117V 1X 0C Mem:14 Exits:ESW> s
Ramius flies in from the north.
Kir arrives from the north.
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Paus, Just Another Pebble in the Pond is standing here, fighting Quri. (flying) (white aura)
A gargoyle is standing here, fighting Doin.
. . . is outlined with a glittery dust.
Doin Wa'tim Gwine Do is standing here, fighting a gargoyle. (flying) (red aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting Paus.
Scott, The Bloody Basher is standing here. (white aura)

91H 116V 1X 0C Mem:8 Exits:N>
Scott unsuccessfully tries to save Doin.

91H 116V 1X 0C Mem:8 Exits:N> order all.gargoyle ki doin
You issue the order 'ki doin'.

91H 116V 1X 0C Mem:8 Exits:N>
A gargoyle claws Doin extremely hard.
A gargoyle pierces Doin very hard.
Doin smites a gargoyle hard.
Paus misses Quri with his crush.
Quri cleaves Paus extremely hard.

91H 116V 1X 0C Mem:8 Exits:N>
Doin utters some strange words.
Doin HEALS ====> Doin.

91H 116V 1X 0C Mem:8 Exits:N> c 'mirror image'
You cannot concentrate enough to cast!

91H 116V 1X 0C Mem:8 Exits:N>
A gargoyle delivers a quick snap kick to Doin. Doin staggers and tries to recover.

91H 116V 1X 0C Mem:8 Exits:N> sc

Quri STANDS UP!!!

91H 116V 1X 0C Mem:8 Exits:N> You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 91(395) hit and 116(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 44 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 49 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
anti-spam measures
antimagic shell
fireshield

91H 116V 1X 0C Mem:8 Exits:N>
Paus CRASHES into Doin in a thundering collision, knocking him to the ground!
Quri CRASHES into Paus in a thundering collision, knocking him to the ground!

91H 116V 1X 0C Mem:8 Exits:N> TICK IN 16 SECONDS.

You step aside as Scott tries to bash you, causing him to tumble and fall face down.

91H 116V 1X 0C [Me:V.Bad] [Scott:Fair] Mem:8 Exits:N>
Scott cleaves YOU very hard.
Scott burns as he passes through your fire shield.
You wish your wounds would stop BLEEDING so much!
You pierce Scott hard.
A gargoyle massacres Doin with its claw.
A gargoyle pierces Doin very hard.
Paus misses Quri with his crush.
Quri misses Paus with his cleave.

77H 116V 1X 0C [Me:Awful] [Scott:Fair] Mem:8 Exits:N> fle
PANIC! You couldn't escape!

77H 116V 1X 0C [Me:Awful] [Scott:Fair] Mem:8 Exits:N> fle
PANIC! You couldn't escape!

77H 116V 1X 0C [Me:Awful] [Scott:Fair] Mem:8 Exits:N> fle
You flee head over heels.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.

77H 115V 1X 0C Mem:14 Exits:ESW> fle
You're not fighting, why bother fleeing?

77H 115V 1X 0C Mem:14 Exits:ESW> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 77(395) hit and 115(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 44 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 50 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are affected by the following:
antimagic shell
fireshield

77H 115V 1X 0C Mem:14 Exits:ESW> c 'mirror image'
You utter the words, 'mirror image'
You are surrounded by 4 duplicate images.

77H 115V 1X 0C Mem:15 Exits:ESW> s
c 'force bolt' doin
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Paus, Just Another Pebble in the Pond is SITTING here, fighting Quri. (flying) (white aura)
A gargoyle is standing here, fighting Doin.
. . . is outlined with a glittery dust.
Doin Wa'tim Gwine Do is SITTING here, fighting a gargoyle. (flying) (red aura)
Quri Quri, Quiet Outlaw is standing here, fighting Paus.
Scott, The Bloody Basher is standing here. (white aura)

77H 114V 1X 0C Mem:9 Exits:N> You can't remember how to cast that spell!

77H 114V 1X 0C Mem:9 Exits:N>
A gargoyle massacres Doin with its claw.
A gargoyle pierces Doin extremely hard.
Doin smites a gargoyle very hard.
Paus crushes Quri hard.
Quri massacres Paus with his cleave.
Scott cleaves YOU extremely hard.
Scott burns as he passes through your fire shield.
You wish your wounds would stop BLEEDING so much!

59H 114V 1X 0C [Me:Awful] [Scott:Fair] Mem:9 Exits:N>
Doin STANDS UP!!!

59H 114V 1X 0C [Me:Awful] [Scott:Fair] Mem:9 Exits:N>
Doin panics, and attempts to flee.
Doin flies north.

59H 114V 1X 0C [Me:Awful] [Scott:Fair] Mem:9 Exits:N> fle
PANIC! You couldn't escape!

59H 114V 1X 0C [Me:Awful] [Scott:Fair] Mem:9 Exits:N> fle

Paus STANDS UP!!!

59H 114V 1X 0C [Me:Awful] [Scott:Fair] Mem:9 Exits:N> You flee head over heels.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Doin Wa'tim Gwine Do is standing here. (flying) (red aura)

59H 113V 1X 0C Mem:15 Exits:ESW>
Paus flies in from the south.

59H 113V 1X 0C Mem:15 Exits:ESW>
Paus flies south.

59H 113V 1X 0C Mem:15 Exits:ESW>
Doin utters some strange words.

59H 113V 1X 0C Mem:15 Exits:ESW>
Paus flies in from the south.

74H 124V 1X 0C Mem:14 Exits:ESW> c 'lightning bolt' doin
You utter the words, 'lightning bolt'
The lightning bolt hits Doin with full impact.

74H 124V 1X 0C [Me:Awful] [Doin:Fair] Mem:14 Exits:ESW>
Quri arrives from the south.
Scott arrives from the south.

74H 124V 1X 0C [Me:Awful] [Doin:Fair] Mem:14 Exits:ESW>
Paus slowly fades into existence.
Paus CRASHES into Doin in a thundering collision, knocking him to the ground!

74H 124V 1X 0C [Me:Awful] [Doin:Fair] Mem:14 Exits:ESW>
Scott heroically rescues Doin.

74H 124V 1X 0C [Me:Awful] [Doin:Fair] Mem:14 Exits:ESW>
Quri misses Paus with his cleave.

74H 124V 1X 0C [Me:Awful] [Doin:Fair] Mem:14 Exits:ESW>
Quri misses Paus with his cleave.
Paus crushes Scott extremely hard.
Scott cleaves Paus extremely hard.
You miss Doin with your pierce.
Doin misses you with his smite.

74H 124V 1X 0C [Me:Awful] [Doin:Fair] Mem:14 Exits:ESW> c 'lightning bolt' doin
You utter the words, 'lightning bolt'
The lightning bolt hits Doin with full impact.

74H 124V 1X 0C [Me:Awful] [Doin:V.Bad] Mem:15 Exits:ESW>
Winston pretends to love you.

74H 124V 1X 0C [Me:Awful] [Doin:V.Bad] Mem:15 Exits:ESW>
You step aside as Scott tries to bash you, causing him to tumble and fall face down.

74H 124V 1X 0C [Me:Awful] [Doin:V.Bad] Mem:15 Exits:ESW>
Quri cleaves Paus extremely hard.
Paus crushes Scott extremely hard.
Scott misses Paus with his cleave.
Doin misses you and destroys an image.

74H 124V 1X 0C [Me:Awful] [Doin:V.Bad] Mem:15 Exits:ESW>
Quri heroically rescues Doin.

74H 124V 1X 0C [Me:Awful] [Quri:V.Good] Mem:15 Exits:ESW> c 'lightning bolt' doin
You utter the words, 'lightning bolt'
The lightning bolt hits Doin with full impact.

74H 124V 1X 0C [Me:Awful] [Quri:V.Good] Mem:15 Exits:ESW>
Paus comes to your rescue! You're thankful, but a bit dazed.

74H 124V 1X 0C Mem:15 Exits:ESW>
The room darkens as Ramius steps out of the shadows.

74H 124V 1X 0C Mem:15 Exits:ESW>
Quri misses Paus with his cleave.
Paus crushes Quri very hard.
Doin misses you and destroys an image.
Scott misses Paus with his cleave.
Doin STANDS UP!!!

74H 124V 1X 0C [Me:Awful] [Doin:Awful] Mem:15 Exits:ESW> c 'lightning bolt' doin

Doin utters some strange words.
Doin HEALS ====> Doin.

74H 124V 1X 0C [Me:Awful] [Doin:V.Good] Mem:15 Exits:ESW>
You step aside as Quri tries to bash you, causing him to tumble and fall face down.

74H 124V 1X 0C [Me:Awful] [Doin:V.Good] Mem:15 Exits:ESW> You utter the words, 'lightning bolt'
The lightning bolt hits Doin with full impact.

74H 124V 1X 0C [Me:Awful] [Doin:Good] Mem:16 Exits:ESW> fle

Paus comes to your rescue! You're thankful, but a bit dazed.

74H 124V 1X 0C Mem:16 Exits:ESW>
Scott STANDS UP!!!

74H 124V 1X 0C Mem:16 Exits:ESW>
Doin smites Paus very hard.
Paus crushes Doin.
Quri cleaves Paus extremely hard.
Scott cleaves Paus extremely hard.

74H 124V 1X 0C Mem:16 Exits:ESW>
Kir arrives.

74H 124V 1X 0C Mem:16 Exits:ESW>
Doin focuses harshly on you and utters some strange words.
Doin misses you and destroys an image.

74H 124V 1X 0C [Me:Awful] [Paus:Fair] [Doin:Good] Mem:16 Exits:ESW> s
You flee head over heels.
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.
A gargoyle is standing here.
. . . is outlined with a glittery dust.

74H 123V 1X 0C Mem:9 Exits:N> Alas, you cannot go that way...

74H 123V 1X 0C Mem:9 Exits:N> fle
You're not fighting, why bother fleeing?

74H 123V 1X 0C Mem:9 Exits:N> n
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Scott, The Bloody Basher is standing here, fighting Paus. (white aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting Paus.
Paus, Just Another Pebble in the Pond is standing here, fighting Doin. (flying) (white aura)
Doin Wa'tim Gwine Do is standing here, fighting Paus. (flying) (red aura)

74H 122V 1X 0C Mem:16 Exits:ESW>
Paus appears a bit confused. Doin swiftly takes the upper hand.
Doin misses Paus with his smite.

74H 122V 1X 0C Mem:16 Exits:ESW>
Scott tries to bash you, but he passes right through your image.
===> LOST MIRROR IMAGE <===

74H 122V 1X 0C [Me:Awful] [Paus:Fair] [Scott:Fair] Mem:16 Exits:ESW> order all.gargoyle ki doin

You miss Scott with your pierce.
Paus crushes Doin very hard.
Quri misses Paus with his cleave.
Scott cleaves Paus extremely hard.

74H 122V 1X 0C [Me:Awful] [Paus:Fair] [Scott:Fair] Mem:16 Exits:ESW> A gargoyle delivers a vicious kick to Doin's face. Blood flies as his head snaps back.
You issue the order 'ki doin'.

74H 122V 1X 0C [Me:Awful] [Paus:Fair] [Scott:Fair] Mem:16 Exits:ESW>
Quri STANDS UP!!!

74H 122V 1X 0C [Me:Awful] [Paus:Fair] [Scott:Fair] Mem:16 Exits:ESW> fle
You flee head over heels.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

74H 121V 1X 0C Mem:16 Exits:ESW> fle
You're not fighting, why bother fleeing?

74H 121V 1X 0C Mem:16 Exits:ESW> c 'mirror image'
You can't remember how to cast that spell!

74H 121V 1X 0C Mem:16 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
A gargoyle is standing here, fighting Doin.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Scott, The Bloody Basher is SITTING here, fighting Paus. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting Paus.
Paus, Just Another Pebble in the Pond is standing here, fighting Doin. (flying) (white aura)
Doin Wa'tim Gwine Do is standing here, fighting Paus. (flying) (red aura)
Looking up:
You see nothing special.
Looking down:
You see nothing special.

74H 121V 1X 0C Mem:16 Exits:ESW> w
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
A gargoyle is standing here, fighting Doin.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Scott, The Bloody Basher is SITTING here, fighting Paus. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting Paus.
Paus, Just Another Pebble in the Pond is standing here, fighting Doin. (flying) (white aura)
Doin Wa'tim Gwine Do is standing here, fighting Paus. (flying) (red aura)

74H 120V 1X 0C Mem:16 Exits:ESW>
A gargoyle claws Doin extremely hard.
A gargoyle misses Doin with its pierce.
Doin smites Paus hard.
Paus crushes Doin extremely hard.
Quri cleaves Paus very hard.
Scott cleaves Paus extremely hard.

74H 120V 1X 0C Mem:16 Exits:ESW> c 'power word stun'
You can't remember how to cast that spell!

74H 120V 1X 0C Mem:16 Exits:ESW>
You step aside as Quri tries to bash you, causing him to tumble and fall face down.

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW> c 'malevolent tentacles'
You can't remember how to cast that spell!

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW>
A gargoyle claws Doin extremely hard.
A gargoyle misses Doin with its pierce.
Paus crushes Doin.
Quri misses Paus with his cleave.
Scott misses Paus with his cleave.
Scott STANDS UP!!!

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW>
A gargoyle delivers a quick snap kick to Doin. Doin staggers and tries to recover.

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW> c 'lightning bolt' doin

You step aside as Scott tries to bash you, causing him to tumble and fall face down.

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW> You can't remember how to cast that spell!

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW> c 'acid blast' doin
You utter the words, 'acid blast'
Some of your acid hits Doin!

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW>
Kalador tells your group 'you guys win?'

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW>
Paus CRASHES into Doin in a thundering collision, knocking him to the ground!

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW>
A gargoyle massacres Doin with its claw.
A gargoyle pierces Doin very hard.
Doin misses Paus with his smite.
Paus massacres Doin with his crush.
Quri cleaves Paus extremely hard.
Scott misses Paus with his cleave.

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW> c 'acid blast' doin

Quri STANDS UP!!!

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW>
Quri unsuccessfully tries to save Doin.

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW>
A gargoyle delivers a vicious kick to Doin's face. Blood flies as his head snaps back.

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:16 Exits:ESW> You utter the words, 'acid blast'
A spray of your acid totally dissolves Doin!
Twinkling lights surround Doin and he disappears.

74H 120V 1X 0C [Me:Awful] [Paus:Bad] [Quri:V.Good] Mem:17 Exits:ESW>
Paus crushes Scott very hard.
Quri cleaves Paus extremely hard.
Scott cleaves Paus very hard.

74H 120V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Good] Mem:17 Exits:ESW>
Shonan tells your group 'win what?'

74H 120V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Good] Mem:17 Exits:ESW>
Scott STANDS UP!!!

74H 120V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Good] Mem:17 Exits:ESW> c 'hold person'
m

Ramius gapes.

74H 120V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Good] Mem:17 Exits:ESW>
You step aside as Scott tries to bash you, causing him to tumble and fall face down.

74H 120V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Good] Mem:17 Exits:ESW> You can't remember how to cast that spell!

74H 120V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Good] Mem:17 Exits:ESW>
Quri ==> TARGETS ==> you

74H 120V 1X 0C [Me:Awful] [Quri:V.Good] Mem:17 Exits:ESW> order all.gargoyle ki quri
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 4]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]acid blast [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 4]lightning bolt
4: [ 2]acid blast
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 5]power word stun

You estimate your studies will complete in 17 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-1 5-8 6-2 7-0 8-2 9-0

74H 120V 1X 0C [Me:Awful] [Quri:V.Good] Mem:17 Exits:ESW>
Winston says 'game over'

74H 120V 1X 0C [Me:Awful] [Quri:V.Good] Mem:17 Exits:ESW> A gargoyle delivers a quick snap kick to Quri. Quri staggers and tries to recover.
You issue the order 'ki quri'.

74H 120V 1X 0C [Me:Awful] [Quri:V.Good] Mem:17 Exits:ESW>
A gargoyle claws Quri very hard.
A gargoyle pierces Quri very hard.
Quri misses you with his cleave.
Paus massacres Scott with his crush.
Scott misses Paus with his cleave.
Scott steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

74H 120V 1X 0C [Me:Awful] [Quri:V.Good] Mem:17 Exits:ESW> fle
You flee head over heels.
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.

74H 119V 1X 0C Mem:10 Exits:N> fle
You're not fighting, why bother fleeing?

74H 119V 1X 0C Mem:10 Exits:N> n
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Scott, The Bloody Basher is SITTING here, fighting Paus. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting a gargoyle.
Paus, Just Another Pebble in the Pond is SITTING here, fighting Scott. (flying) (white aura)

74H 118V 1X 0C Mem:17 Exits:ESW> watch gargoyle
You now watch a gargoyle.

74H 118V 1X 0C [**a gargoyle:Fair**] [**Quri:V.Good**] Mem:17 Exits:ESW>
Quri ==> TARGETS ==> you

74H 118V 1X 0C [**a gargoyle:Fair**] [**Quri:V.Good**] Mem:17 Exits:ESW> c 'acid blast' quri
You utter the words, 'acid blast'
Some of your acid hits Quri!

74H 118V 1X 0C [**a gargoyle:Fair**] [**Quri:Good**] Mem:17 Exits:ESW>
Quri cleaves YOU extremely hard.
Quri burns as he passes through your fire shield.
You wish your wounds would stop BLEEDING so much!
A gargoyle claws Quri very hard.
A gargoyle misses Quri with its pierce.
Paus massacres Scott with his crush.
Scott massacres Paus with his cleave.

58H 118V 1X 0C [Me:Awful] [Quri:Good] Mem:17 Exits:ESW> fle
fle

A gargoyle delivers a vicious kick to Quri's face. Blood flies as his head snaps back.

58H 118V 1X 0C [Me:Awful] [Quri:Good] Mem:17 Exits:ESW>
Scott STANDS UP!!!

58H 118V 1X 0C [Me:Awful] [Quri:Good] Mem:17 Exits:ESW>
Quri kicks you in the face, breaking teeth and bone. Blood flies as your head is rocked back.
You wish your wounds would stop BLEEDING so much!

34H 118V 1X 0C [Me:Awful] [Quri:Good] Mem:17 Exits:ESW> You flee head over heels.
The Back Alley
Even though the walls of the city are crumbling and large portions of
it are missing, this back-alley is still cast in shadows. Various thugs
once frequented this place, preying on hapless library-goers that had lost
their way. The library itself rests to the south, a shattered, pathetic
shell of its former glory.

34H 117V 1X 0C Mem:17 Exits:E> TICK IN 16 SECONDS.
You're not fighting, why bother fleeing?

34H 117V 1X 0C Mem:17 Exits:E> e
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Scott, The Bloody Basher is standing here, fighting Paus. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting a gargoyle.
Paus, Just Another Pebble in the Pond is standing here, fighting Scott. (flying) (white aura)

34H 116V 1X 0C Mem:17 Exits:ESW>
Scott spins and tries to kick Paus, but Paus dodges out of the way.

34H 116V 1X 0C Mem:17 Exits:ESW>
Paus CRASHES into Scott in a thundering collision, knocking him to the ground!

34H 116V 1X 0C Mem:17 Exits:ESW> c 'acid blast' quri
You can't remember how to cast that spell!

34H 116V 1X 0C Mem:17 Exits:ESW>
Quri ==> TARGETS ==> you

34H 116V 1X 0C Mem:17 Exits:ESW>
Quri cleaves YOU extremely hard.
Quri burns as he passes through your fire shield.
You wish your wounds would stop BLEEDING so much!
A gargoyle massacres Quri with its claw.
A gargoyle misses Quri with its pierce.
Paus massacres Scott with his crush.
Scott cleaves Paus extremely hard.

17H 116V 1X 0C [Me:Awful] [Quri:Fair] Mem:17 Exits:ESW>
A gargoyle delivers a quick snap kick to Quri. Quri staggers and tries to recover.

17H 116V 1X 0C [Me:Awful] [Quri:Fair] Mem:17 Exits:ESW> fle
You flee head over heels.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

17H 115V 1X 0C Mem:17 Exits:ESW> fle
You're not fighting, why bother fleeing?

17H 115V 1X 0C Mem:17 Exits:ESW> w
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Scott, The Bloody Basher is SITTING here, fighting Paus. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting a gargoyle.
Paus, Just Another Pebble in the Pond is standing here, fighting Scott. (flying) (white aura)

17H 114V 1X 0C Mem:17 Exits:ESW>
You feel ribs crack as you are kicked in the chest by Quri.
You wish your wounds would stop BLEEDING so much!

1H 114V 1X 0C [Me:Awful] [a gargoyle:Fair] [Quri:Fair] Mem:17 Exits:ESW>
You pierce Quri extremely hard.
Quri cleaves a gargoyle extremely hard.
A gargoyle misses Quri with its claw.
A gargoyle pierces Quri hard.
Paus crushes Scott extremely hard.
Scott misses Paus with his cleave.

1H 114V 1X 0C [Me:Awful] [a gargoyle:Fair] [Quri:Fair] Mem:17 Exits:ESW> c 'acid blast' scott
You can't remember how to cast that spell!

1H 114V 1X 0C [Me:Awful] [a gargoyle:Fair] [Quri:Fair] Mem:17 Exits:ESW> fle
You flee head over heels.
Lost Knowledge
Once, great scholars came to this library to scour over tomes
containing knowledge of the arcane arts, history, science, mathematics and
countless other subjects. Now all of that is lost. Whatever was not
crushed, burned or otherwise destroyed has long since turned to dust. The
countless shelves that were once lined with books are nowhere to be seen
amidst the rubble.

1H 113V 1X 0C Mem:10 Exits:N> fle
You're not fighting, why bother fleeing?

1H 113V 1X 0C Mem:10 Exits:N> fle
You're not fighting, why bother fleeing?

1H 113V 1X 0C Mem:10 Exits:N> n
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Scott, The Bloody Basher is SITTING here, fighting Paus. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting a gargoyle.
Paus, Just Another Pebble in the Pond is SITTING here, fighting Scott. (flying) (white aura)

1H 112V 1X 0C Mem:17 Exits:ESW> c 'shocking grasp' scott
You utter the words, 'shocking grasp'
You get a good hold of Scott, shocking him.

1H 112V 1X 0C Mem:18 Exits:ESW>
Quri misses a gargoyle with his cleave.
A gargoyle misses Quri with its claw.
A gargoyle misses Quri with its pierce.
Paus crushes Scott hard.
Scott misses Paus with his cleave.
Quri ==> TARGETS ==> you

16H 124V 1X 0C Mem:17 Exits:ESW> fle
fle

Scott STANDS UP!!!

16H 124V 1X 0C Mem:17 Exits:ESW> fle

Scott panics, and attempts to flee.
Scott leaves east.

16H 124V 1X 0C Mem:17 Exits:ESW> fle

Kalador tells your group 'gro'

16H 124V 1X 0C Mem:17 Exits:ESW> You're not fighting, why bother fleeing?

16H 124V 1X 0C Mem:17 Exits:ESW> Quri cleaves YOU extremely hard.
Quri burns as he passes through your fire shield.
You wish your wounds would stop BLEEDING so much!
A gargoyle claws Quri extremely hard.
A gargoyle pierces Quri hard.
You flee head over heels.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Scott, The Bloody Basher is standing here. (white aura)

1H 123V 1X 0C Mem:17 Exits:ESW> You're not fighting, why bother fleeing?

1H 123V 1X 0C Mem:17 Exits:ESW>
Scott leaves west.

1H 123V 1X 0C Mem:17 Exits:ESW> You're not fighting, why bother fleeing?

1H 123V 1X 0C Mem:17 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Scott, The Bloody Basher is standing here. (white aura)
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here, fighting a gargoyle.
Paus, Just Another Pebble in the Pond is SITTING here. (flying) (white aura)
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 123V 1X 0C Mem:17 Exits:ESW> e
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.

1H 122V 1X 0C Mem:17 Exits:EW> w
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.

1H 121V 1X 0C Mem:17 Exits:ESW> w
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Scott, The Bloody Basher is standing here. (white aura)
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting a gargoyle.
Paus, Just Another Pebble in the Pond is standing here, fighting Quri. (flying) (white aura)

1H 120V 1X 0C Mem:17 Exits:ESW>
Scott leaves east.

1H 120V 1X 0C Mem:17 Exits:ESW>
Paus crushes Quri extremely hard.
Quri cleaves a gargoyle extremely hard.
A gargoyle massacres Quri with its claw.
A gargoyle pierces Quri very hard.

1H 120V 1X 0C Mem:17 Exits:ESW>
Scott arrives from the east.
A gargoyle delivers a quick snap kick to Quri. Quri staggers and tries to recover.

1H 120V 1X 0C Mem:17 Exits:ESW> order all.gargoyle ki scott
You issue the order 'ki scott'.

1H 120V 1X 0C Mem:17 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 119V 1X 0C Mem:17 Exits:ESW> l
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 119V 1X 0C Mem:17 Exits:ESW> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
2: [ 1]shocking grasp
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 5]power word stun

You estimate your studies will complete in 17 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-1 5-8 6-2 7-0 8-2 9-0

1H 119V 1X 0C Mem:17 Exits:ESW> '1hp
You say '1hp'

1H 119V 1X 0C Mem:17 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 118V 1X 0C Mem:17 Exits:EW> grin
You grin evilly.

1H 118V 1X 0C Mem:17 Exits:EW> e
Ramius flies in from the west.
Kir arrives from the west.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 117V 1X 0C Mem:17 Exits:ESW> w
Ramius flies in from the east.
Kir arrives from the east.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 116V 1X 0C Mem:17 Exits:EW>
Ramius rolls on the floor in a fit of laughter.

1H 116V 1X 0C Mem:17 Exits:EW> l w
You see nothing special.

1H 116V 1X 0C Mem:17 Exits:EW>
Kir says 'time to rest!'

1H 116V 1X 0C Mem:17 Exits:EW> w
Ramius flies in from the east.
Kir arrives from the east.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 115V 1X 0C Mem:17 Exits:ESW> l w
You see nothing special.
Scott, The Bloody Basher is standing here. (white aura)
Winston still sucks. is standing here. (white aura)
Paus, Just Another Pebble in the Pond is SITTING here. (flying) (white aura)

1H 115V 1X 0C Mem:17 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 114V 1X 0C Mem:17 Exits:EW> w
Ramius flies in from the east.
Kir arrives from the east.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 113V 1X 0C Mem:17 Exits:ESW> l w
You see nothing special.
Scott, The Bloody Basher is standing here. (white aura)
Winston still sucks. is standing here. (white aura)
Paus, Just Another Pebble in the Pond is SITTING here. (flying) (white aura)

1H 113V 1X 0C Mem:17 Exits:ESW> w
Ramius flies in from the east.
Kir arrives from the east.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Scott, The Bloody Basher is standing here. (white aura)
Winston still sucks. is standing here. (white aura)
Paus, Just Another Pebble in the Pond is SITTING here. (flying) (white aura)

1H 112V 1X 0C Mem:17 Exits:ESW> w
Ramius flies in from the east.
Kir arrives from the east.
The Back Alley
Even though the walls of the city are crumbling and large portions of
it are missing, this back-alley is still cast in shadows. Various thugs
once frequented this place, preying on hapless library-goers that had lost
their way. The library itself rests to the south, a shattered, pathetic
shell of its former glory.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Quri Quri, Quiet Outlaw is standing here.
A gargoyle is standing here.
. . . is outlined with a glittery dust.

1H 111V 1X 0C Mem:17 Exits:E> e
Ramius flies in from the west.
Kir arrives from the west.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Scott, The Bloody Basher is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

1H 110V 1X 0C Mem:17 Exits:ESW>
Paus flies in from the east.

1H 110V 1X 0C Mem:17 Exits:ESW>
Paus flies west.

1H 110V 1X 0C Mem:17 Exits:ESW>
Scott leaves east.

1H 110V 1X 0C Mem:17 Exits:ESW>
Paus flies in from the west.

1H 110V 1X 0C Mem:17 Exits:ESW>
Paus flies east.

1H 110V 1X 0C Mem:17 Exits:ESW> order all.gargoyle ki scott
You issue the order 'ki scott'.

1H 110V 1X 0C Mem:17 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is standing here. (flying) (white aura)

1H 109V 1X 0C Mem:17 Exits:ESW>
Paus flies west.

1H 109V 1X 0C Mem:17 Exits:ESW> order all.gargoyle ki scott
You issue the order 'ki scott'.

1H 109V 1X 0C Mem:17 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 108V 1X 0C Mem:17 Exits:EW> order all.gargoyle ki scott
You issue the order 'ki scott'.

1H 108V 1X 0C Mem:17 Exits:EW> w
Ramius flies in from the east.
Kir arrives from the east.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)

1H 107V 1X 0C Mem:17 Exits:ESW> w
Ramius flies in from the east.
Kir arrives from the east.
Before the Library
Two large wooden double doors in the southern wall once opened to
scholars seeking the knowledge and wisdom that was housed within the Great
Tarsis Library. Now only a single, beaten door remains, barely hanging from
its rusted hinges, threatening to fall and shatter itself on the stone
floor. The wall to the north is a crumbling testament to the power of time
and neglect: what was once relied upon to protect the city from invaders is
little more than a mound of stones that a small child could surmount.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

1H 106V 1X 0C Mem:17 Exits:ESW>
Paus flies east.

1H 106V 1X 0C Mem:17 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
The Northern Park Entrance
Twisted, crushed iron, painted in rust, is all that remains of the
fence and gate that used to separate the park from the city. The grass that
once bordered the path into the park has been replaced by dust while the
path itself has been broken by weeds.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)

1H 105V 1X 0C Mem:17 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
A Fallen Guardpost
Remnants of the guard tower still sit atop the walls of the city here,
although not nearly enough to remain usable. Splinters of wood are all that
remains of the supporting beams and the ladder that were once used to gain
access to the tower.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 104V 1X 0C Mem:17 Exits:EW> e

Paus nods solemnly.

1H 104V 1X 0C Mem:17 Exits:EW> Ramius flies in from the west.
Kir arrives from the west.
North Gate
The northern gate of Tarsis once stood as an inpenetrable boundary to
would-be attackers from the Plains of Dust. Guards would patrol this area
and often and protected the cities inhabitants from the nomads and common
criminals that dwelled within the Plains. Now the shattered gate stands as
an eternal testament to their failure: the gate itself has long been torn
out of its frame and shattered onto the stone road of the city.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 103V 1X 0C Mem:17 Exits:ESW> ex
Obvious exits:
East - Wall Road
South - Northern Road
West - A Fallen Guardpost

1H 103V 1X 0C Mem:17 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 103V 1X 0C Mem:17 Exits:ESW> gt retreat!
You tell your group 'retreat!'

1H 103V 1X 0C Mem:17 Exits:ESW> s
Ramius flies in from the north.
Kir arrives from the north.
Northern Road
The stone tiles of this road have long since lost their form and
structure: the road here is uneven and cracked, even missing in some parts.
Broken stone and gravel speckle the road, causing each footfall to create
an eery "crunching" sound. The main road runs north, towards the city
gates, and south, towards the fountain and city square. A smaller road
leads eastward towards the market.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 102V 1X 0C Mem:17 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 102V 1X 0C Mem:17 Exits:NES> s
Ramius flies in from the north.
Kir arrives from the north.
Northern Road
The city square lies just to the south, where the sounds of children
laughing and other familiar city sounds filled the air. Now there is an
eery silence, save for the noises that you make. This road runs
north-south, joining the cities fountain with the it's northern gate, while
a narrow street leads east, towards the remains of an important looking
building.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 101V 1X 0C Mem:17 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 101V 1X 0C Mem:17 Exits:NES> s

A bright orange light surrounds Paus as he quaffs the potion.
Paus appears rejuvenated.

1H 101V 1X 0C Mem:17 Exits:NES> Ramius flies in from the north.
Kir arrives from the north.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 100V 1X 0C Mem:10 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 100V 1X 0C Mem:10 Exits:NEW>
Winston pretends to love you.

1H 100V 1X 0C Mem:10 Exits:NEW>
Winston starts following you.

1H 100V 1X 0C Mem:10 Exits:NEW>
Paus beams broadly at nothing in particular.

1H 100V 1X 0C Mem:10 Exits:NEW> l
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
Winston still sucks. is standing here. (white aura)
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

1H 100V 1X 0C Mem:10 Exits:NEW> s
Alas, you cannot go that way...

1H 100V 1X 0C Mem:10 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 100V 1X 0C Mem:10 Exits:NEW>
Paus gets a bag from his chest.

1H 100V 1X 0C Mem:10 Exits:NEW> w
Winston arrives from the east.
Ramius flies in from the east.
Kir arrives from the east.
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

1H 99V 1X 0C Mem:17 Exits:ESW>
As Paus throws the bag of stones, a voice in the distance whispers:
The axes turn, the spells rebel,
Allow nothing to pierce this mortal shell.
Paus smiles as the air around him solidifies.
Paus's skin thickens into a protective bark.

1H 99V 1X 0C Mem:17 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 99V 1X 0C Mem:17 Exits:ESW> l
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

1H 99V 1X 0C Mem:17 Exits:ESW> i
You are carrying:
a bronze shield
a brewed potion..it glows blue
an emerald vial
a large first-aid kit
a refreshing apple..it glows blue
a slimy dark green potion [2]
a brewed potion..it glows blue
a scroll of recall..it glows blue [7]
an empty potion bottle..it glows blue
a yellow potion..it glows blue [2]
a brewed potion..it glows blue
a smokey red satchel (invisible)..it glows blue

1H 99V 1X 0C Mem:17 Exits:ESW> w
Winston arrives from the east.
Ramius flies in from the east.
Kir arrives from the east.
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

1H 98V 1X 0C Mem:17 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 98V 1X 0C Mem:17 Exits:NEW> TICK IN 16 SECONDS.
w
Winston arrives from the east.
Ramius flies in from the east.
Kir arrives from the east.
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

1H 97V 1X 0C Mem:17 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

1H 97V 1X 0C Mem:17 Exits:ESW> r
You rest your tired bones but stay aloft.

1H 97V 1X 0C Mem:6 Exits:ESW> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
2: [ 1]shocking grasp
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 5]power word stun

You estimate your studies will complete in 6 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-1 5-8 6-2 7-0 8-2 9-0

1H 97V 1X 0C Mem:6 Exits:ESW> m s 'p'
power word stun: removed from your list

1H 97V 1X 0C Mem:6 Exits:ESW> m s 'p'
power word stun: removed from your list

1H 97V 1X 0C Mem:5 Exits:ESW> m s 'p'
power word stun: removed from your list

1H 97V 1X 0C Mem:5 Exits:ESW>
Paus says 'forgot i had these'

1H 97V 1X 0C Mem:5 Exits:ESW> watch gargoyle
You now watch a gargoyle.

1H 97V 1X 0C [**a gargoyle:V.Bad**] Mem:5 Exits:ESW> l
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

1H 97V 1X 0C [**a gargoyle:V.Bad**] Mem:5 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 124V 1X 0C [**a gargoyle:Bad**] Mem:4 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 124V 1X 0C [**a gargoyle:Bad**] Mem:4 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 124V 1X 0C [**a gargoyle:Bad**] Mem:4 Exits:ESW> st
YOU STAND UP!!!

19H 124V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ESW> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
2: [ 1]shocking grasp
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 9 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-1 5-8 6-2 7-0 8-2 9-3

19H 124V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 124V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ESW> w
Winston arrives from the east.
Ramius flies in from the east.
Kir arrives from the east.
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

19H 122V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:EW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 122V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:EW> w
Winston arrives from the east.
Ramius flies in from the east.
Kir arrives from the east.
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

19H 120V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 120V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ES> 'who's left?
You say 'who's left?'

19H 120V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ES> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
2: [ 1]shocking grasp
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 9 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-1 5-8 6-2 7-0 8-2 9-3

19H 120V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 120V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ES> ex
Obvious exits:
East - The Tarsis Wastelands
South - The Tarsis Wastelands

19H 120V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ES>
Paus tells your group 'quri scott'

19H 120V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:ES> s
Winston arrives from the north.
Ramius flies in from the north.
Kir arrives from the north.
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

19H 118V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 118V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NES> ex

Ramius raises his hand.

19H 118V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NES> Obvious exits:
North - The Tarsis Wastelands
East - The Tarsis Wastelands
South - The Tarsis Dump

19H 118V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NES> s
Winston arrives from the north.
Ramius flies in from the north.
Kir arrives from the north.
The Tarsis Dump
A forsaken desert surrounds you, swallows you whole with its forceful
gales that hurl grains of sand deep into your skin. It is as if the wind is
penetrating your bones. Scattered pieces of brick and stone have been
discarded here in the dump. Where once a steady stream of horse-drawn cart
would carry the refuse of tarsis to this forsaken landfill, nothing stirs.
There is little here that is still useful, but the ancient bones of what
you can assume were vagrants lie amidst the trash, with the hopes of their
once peaceful lives covered with filth.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE>
Winston says 'scott'

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> ex
Obvious exits:
North - The Tarsis Wastelands
East - The Tarsis Wastelands

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> nod

Winston says 'i think'

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> You nod solemnly.

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
2: [ 1]shocking grasp
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 9 (game) hours.

Spells left (level-number): 1-0 2-2 3-2 4-1 5-8 6-2 7-0 8-2 9-3

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE>
The room brightens as Ramius dissipates into the shadows.

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> m s 's g'
shocking grasp: removed from your list

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 2]malevolent tentacles [ 2]power word stun

You estimate your studies will complete in 9 (game) hours.

Spells left (level-number): 1-0 2-3 3-2 4-1 5-8 6-2 7-0 8-2 9-3

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE>
Winston says 'quri'

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> m s 'p' 'm t'

Paus tells your group 'they n'

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:9 Exits:NE> power word stun: removed from your list
malevolent tentacles: removed from your list

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NE>
Winston says 'as well'

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 116V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NE> e
Winston arrives from the west.
Kir arrives from the west.
The Tarsis Wastelands
The faint smell of decaying trash wafts in from the west on an unfelt
breeze. Although the city has long since been abandonned and deserted,
leaving the dump unused, the prominent smell of garbage will probably
linger here for some time still to come.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 114V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 114V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> e
Winston arrives from the west.
Kir arrives from the west.
Near the Tarsis Wastelands
Dry dust stirs into small clouds with every step you take. The road
here appears to be unfinished, the stone tiles give way to dirt and sand as
it approaches the wastelands. There air here is dry, and there is an
unnerving stillness here.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 112V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 112V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW>
Kir nods his head in agreement.

19H 112V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> e
Winston arrives from the west.
Kir arrives from the west.
A Small Road
Fallen buildings, ruined archways and shattered stone are all that
remain of the road here. The road extends west, towards the Tarsis
Wastelands, and east towards the cities gate.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 111V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:EW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 111V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:EW> ex
Obvious exits:
East - A Crossroads
West - Near the Tarsis Wastelands

19H 111V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:EW> e
Winston arrives from the west.
Kir arrives from the west.
A Crossroads
Once, the smell of the stables to the east filled the air with the
familiar odors of horses with just a hint of manure, now the air here
smells of stale dust. The South Gate of Tarsis lies just to the south,
while a smaller road runs from the stables to the east, towards the Tarsis
wastelands to the west.
A large torch.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 110V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Pab St., Blue Ribbon is standing here. (flying)
Acleif is RESTING here. (flying)
. . . has a metallic luster.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 110V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NESW> ex
Obvious exits:
North - Southern Road
East - Forgotten Stables
South - A Shattered Gate
West - A Small Road

19H 110V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NESW> w
Winston arrives from the east.
Kir arrives from the east.
A Small Road
Fallen buildings, ruined archways and shattered stone are all that
remain of the road here. The road extends west, towards the Tarsis
Wastelands, and east towards the cities gate.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 109V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:EW> w
Winston arrives from the east.
Kir arrives from the east.
Near the Tarsis Wastelands
Dry dust stirs into small clouds with every step you take. The road
here appears to be unfinished, the stone tiles give way to dirt and sand as
it approaches the wastelands. There air here is dry, and there is an
unnerving stillness here.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 108V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> TICK IN 16 SECONDS.
gt pab, acleif
You tell your group 'pab, acleif'

19H 108V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> sca

Kir says 'pab and acleif too'

19H 108V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 108V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> w
Winston arrives from the east.
Kir arrives from the east.
The Tarsis Wastelands
The faint smell of decaying trash wafts in from the west on an unfelt
breeze. Although the city has long since been abandonned and deserted,
leaving the dump unused, the prominent smell of garbage will probably
linger here for some time still to come.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 106V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 106V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW>
Paus tells your group 'oh damn'

19H 106V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NEW> n
Winston arrives from the south.
Kir arrives from the south.
The Tarsis Wastelands
A small wagon rests just north of here, and although the paint has
faded, it still shows a myriad of color. This wagon once belonged to a
gypsy fortune teller, although there are no signs of any life around here
anymore.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 104V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 104V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:NESW> n
Winston arrives from the south.
Kir arrives from the south.
An Old Gypsy Wagon
This small wagon was once cluttered with strange artifacts and books,
but now it is a hollow, empty shell. Large sections of the roof are
missing, and there is a gaping hole in the northern wall. A wooden table
has been fashioned in the center of the wagon, and you can imagine the
crystal ball that once rested on top of it.
Kir is standing here. (white aura)
Winston still sucks. is standing here. (white aura)

19H 102V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

19H 102V 1X 0C [**a gargoyle:Bad**] Mem:6 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> r
You rest your tired bones but stay aloft.

34H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:S>
The room darkens as Ramius steps out of the shadows.

34H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:S> 'fuck
You say 'fuck'

34H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:S> st
YOU STAND UP!!!

34H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> s
Winston arrives from the north.
Ramius flies in from the north.
Kir arrives from the north.
The Tarsis Wastelands
A small wagon rests just north of here, and although the paint has
faded, it still shows a myriad of color. This wagon once belonged to a
gypsy fortune teller, although there are no signs of any life around here
anymore.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

34H 122V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 122V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NESW> n
Winston arrives from the south.
Ramius flies in from the south.
Kir arrives from the south.
An Old Gypsy Wagon
This small wagon was once cluttered with strange artifacts and books,
but now it is a hollow, empty shell. Large sections of the roof are
missing, and there is a gaping hole in the northern wall. A wooden table
has been fashioned in the center of the wagon, and you can imagine the
crystal ball that once rested on top of it.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Winston still sucks. is standing here. (white aura)

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S>
Winston says 'pab and aclief?'

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 1]malevolent tentacles [ 1]power word stun

You estimate your studies will complete in 5 (game) hours.

Spells left (level-number): 1-0 2-3 3-2 4-1 5-8 6-2 7-0 8-2 9-5

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S>
Kir nods solemnly.

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S>
Winston hates you... really he does.

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S>
Winston stops following you.

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S>
Ramius says 'scott/quri rip?'

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> 'scott, quri and pab and acleif
You say 'scott, quri and pab and acleif'

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 1]malevolent tentacles [ 1]power word stun

You estimate your studies will complete in 5 (game) hours.

Spells left (level-number): 1-0 2-3 3-2 4-1 5-8 6-2 7-0 8-2 9-5

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S>
Paus tells your group 'healer must die'

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> order all.gargoyle ki acleif
You issue the order 'ki acleif'.

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> gro
Your group of 4 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Fidlas awful rested standing Y Y N Y 2 5
Shonan perfect rested standing N N N N 1 0
Kalador fair rested RESTING N N N N 0 0
Paus bad rested standing Y Y N Y 0 0

34H 120V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> s
Ramius flies in from the north.
Kir arrives from the north.
The Tarsis Wastelands
A small wagon rests just north of here, and although the paint has
faded, it still shows a myriad of color. This wagon once belonged to a
gypsy fortune teller, although there are no signs of any life around here
anymore.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 118V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 118V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NESW> n
Ramius flies in from the south.
Kir arrives from the south.
An Old Gypsy Wagon
This small wagon was once cluttered with strange artifacts and books,
but now it is a hollow, empty shell. Large sections of the roof are
missing, and there is a gaping hole in the northern wall. A wooden table
has been fashioned in the center of the wagon, and you can imagine the
crystal ball that once rested on top of it.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 116V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 1]malevolent tentacles [ 1]power word stun

You estimate your studies will complete in 5 (game) hours.

Spells left (level-number): 1-0 2-3 3-2 4-1 5-8 6-2 7-0 8-2 9-5

34H 116V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S>
Paus tells your group 'make a deal with quri'

34H 116V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 116V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:S> s
Ramius flies in from the north.
Kir arrives from the north.
The Tarsis Wastelands
A small wagon rests just north of here, and although the paint has
faded, it still shows a myriad of color. This wagon once belonged to a
gypsy fortune teller, although there are no signs of any life around here
anymore.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)
Scott, The Bloody Basher is standing here. (white aura)
Quri Quri, Quiet Outlaw is standing here.

34H 114V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NESW> w
Ramius flies in from the east.
Kir arrives from the east.
The Tarsis Wastelands
The smell of filth still lingers in the air here, a remnant of the
cities dump that rests just a short distance to the south. A short distance
to the northeast, you can make out a wagon in this desert wasteland.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 112V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> n
Ramius flies in from the south.
Kir arrives from the south.
The Tarsis Wastelands
Clouds of dry dust and sand fill the air, stirred up from every
footstep, making it difficult to breath. There is almost nothing to see in
this area, save the fallen city of Tarsis to the east.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 110V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ES> n
Alas, you cannot go that way...

34H 110V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ES> e
Ramius flies in from the west.
Kir arrives from the west.
The Tarsis Wastelands
Once, these Wastelands served as a walking ground for muggers,
prostitutes, thieves and the like, but now it is dead and barren. The
remains of a large ship that was grounded here can be seen to the south,
but it had collapsed onto itself a long time ago, destroying whatever might
have been in it.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 108V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:EW> e
Ramius flies in from the west.
Kir arrives from the west.
Near the Tarsis Wastelands
The broken road continues westward, towards the Tarsis Wastelands which
was once known for the vagrants and criminals that occupied the area. Now
it, like the rest of the city, is barren and desolate. A road branches off
to the south, leading towards the cities inn, while the main road leads
eastward, towards the city square.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 106V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW> iw
You whistle innocently.

34H 106V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW>
Shonan tells your group 'which healer'

34H 106V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 106V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 105V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 105V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NEW> e
Ramius flies in from the west.
Kir arrives from the west.
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 104V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 104V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW>
Kir chuckles politely.

34H 104V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW> gt acleif

Paus tells your group 'acleif'

34H 104V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW> You tell your group 'acleif'

34H 104V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 104V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:ESW> e
Ramius flies in from the west.
Kir arrives from the west.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 103V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NEW> sca

Shonan tells your group 'nod'

34H 103V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NEW> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 103V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NEW> e
Ramius flies in from the west.
Kir arrives from the west.
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 102V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NEW> ex
Obvious exits:
North - A Shattered Road
East - East Gate
West - Old Tarsis Square

34H 102V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 102V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NEW> n
Ramius flies in from the south.
Kir arrives from the south.
A Shattered Road
The state of the road has long since fallen from its former grace. This
once busy, bustling market road has seen few travelers in recent times.
Skeletons of the buildings that once bordered the road are all that is
left, save the restaurant to the east that has somehow, miraculously
survived all this time.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> TICK IN 16 SECONDS.
ex
Obvious exits:
North - The Ruined Market
East - Pierre's Fine Tarsis Ham
South - Eastern Road

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES>

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> r
You rest your tired bones but stay aloft.

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES>
Paus begins RESTING but stays aloft.

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> i
You are carrying:
a bronze shield
a brewed potion..it glows blue
an emerald vial
a large first-aid kit
a refreshing apple..it glows blue
a slimy dark green potion [2]
a brewed potion..it glows blue
a scroll of recall..it glows blue [7]
an empty potion bottle..it glows blue
a yellow potion..it glows blue [2]
a brewed potion..it glows blue
a smokey red satchel (invisible)..it glows blue

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> ho kit
You are already holding something.

34H 101V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES>
You are hungry.
You are thirsty.
Kir says 'no kits? or any of that stuff?'

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES>
Paus STANDS UP!!!

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> st
YOU STAND UP!!!

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> get mushroom baggy.pants
eat mushroom
put mushroom baggy.pants
You get a colorful mushroom from a pair of baggy black pants.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> You eat a colorful mushroom.
You are full.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> get mushroom baggy.pants
eat mushroom
put mushroom baggy.pants
You put a colorful mushroom in a pair of baggy black pants.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> You get a colorful mushroom from a pair of baggy black pants.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> get jug baggy.pants
drink water
drink water
put jug baggy.pants
You are too full to eat more!

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> You put a colorful mushroom in a pair of baggy black pants.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> You get a large jug from a pair of baggy black pants.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:5 Exits:NES> sca
You drink the water.
You do not feel thirsty.
You are full.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> You drink the water.
You do not feel thirsty.
You are full.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> You put a large jug in a pair of baggy black pants.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 4]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 1]malevolent tentacles [ 1]power word stun

You estimate your studies will complete in 2 (game) hours.

Spells left (level-number): 1-0 2-3 3-2 4-1 5-8 6-2 7-0 8-2 9-5

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:2 Exits:NES> mem 'l b'
lightning bolt: added to your list

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> sca

Paus holds a large first-aid kit high so everyone can see it.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Kir glances at you.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Kir says 'should banddage!'

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> gt tick and I'm fine
You tell your group 'tick and I'm fine'

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> r
You rest your tired bones but stay aloft.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Paus begins RESTING but stays aloft.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> 'doit
You say 'doit'

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Paus sinks gently to the ground.
Paus stops using a small down feather.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Terk arrives in a poof of smoke.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Paus grabs a large first-aid kit.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> sca

Terk starts following you.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> l
A Shattered Road
The state of the road has long since fallen from its former grace. This
once busy, bustling market road has seen few travelers in recent times.
Skeletons of the buildings that once bordered the road are all that is
left, save the restaurant to the east that has somehow, miraculously
survived all this time.
Terk is the Big Brother of the Little Imms! is standing here. (red aura)
Paus, Just Another Pebble in the Pond is RESTING here. (invisible) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Ramius of Shadows is standing here. (flying)

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Paus applies bandages to his wounds.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

52H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Paus applies bandages to your wounds.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> st
YOU STAND UP!!!

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Terk says 'heh'

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray
4: [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye

Spells being memorized:
3: [ 5]lightning bolt
4: [ 3]acid blast
6: [ 2]mirror image
9: [ 1]malevolent tentacles [ 1]power word stun

You estimate your studies will complete in 3 (game) hours.

Spells left (level-number): 1-0 2-3 3-1 4-1 5-8 6-2 7-0 8-2 9-5

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Paus STANDS UP!!!

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Paus stops using a large first-aid kit.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Paus grabs a small down feather.
Paus rises up off the ground.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Terk says 'where is everyone else'

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Terk leaves north.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> t terk was fleeing around with 1hp!
You tell Terk 'was fleeing around with 1hp!'

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> t quri nice bashing!

Terk tells you 'elite'

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> He can't hear you.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> sca

Terk arrives from the south.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Terk leaves north.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> r
You rest your tired bones but stay aloft.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Ramius says 'EVAC EVAC'

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Paus tells your group 'you are still at awful'

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES> TICK IN 16 SECONDS.

The room brightens as Ramius dissipates into the shadows.

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Shonan tells your group 'fidlas is'

67H 124V 1X 0C [**a gargoyle:Fair**] Mem:1 Exits:NES>
Your studies complete, you close your spellbook with a smile.
Timer now at 62 secs.
The clouds disappear.
===> LOST FIRESHIELD <===
A splintered demon's horn DECAYS IN YOUR HANDS
Kir leaves.

101H 124V 1X 0C [**a gargoyle:Fair**] Exits:NES> st
YOU STAND UP!!!

101H 124V 1X 0C [**a gargoyle:Fair**] Exits:NES> c 'fireshield'

Kir arrives.

101H 124V 1X 0C [**a gargoyle:Fair**] Exits:NES> You can't remember how to cast that spell!

101H 124V 1X 0C [**a gargoyle:Fair**] Exits:NES> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray [ 5]lightning bolt
4: [ 3]acid blast [ 1]improved invisibilit [ 2]teleport
6: [ 2]mirror image [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye
9: [ 1]malevolent tentacles [ 1]power word stun


Spells left (level-number): 1-0 2-3 3-1 4-1 5-8 6-2 7-0 8-2 9-5

101H 124V 1X 0C [**a gargoyle:Fair**] Exits:NES>
Terk arrives in a poof of smoke.

101H 124V 1X 0C [**a gargoyle:Fair**] Exits:NES> mem 'fires'
You open up your spellbook and begin studying it.
fireshield: added to your list

101H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Looks like Terk left just in time.

101H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> gt ok, lets hunt
You tell your group 'ok, lets hunt'

101H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

101H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES>
Paus nods solemnly.

101H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> order all.gargoyle tra acleif
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went south.'
You issue the order 'tra acleif'.

101H 124V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NES> s
Kir arrives from the north.
A gargoyle kneels down and studies the ground.
A gargoyle says 'They went west.'
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Kir is standing here. (white aura)

101H 123V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Scott, The Bloody Basher is standing here. (flying) (white aura)
Quri Quri, Quiet Outlaw is standing here. (flying)
Looking up:
You see nothing special.
Looking down:
You see nothing special.

101H 123V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NEW>
Quri flies in from the west.
Quri kneels down and studies the ground.
Scott flies in from the west.

101H 123V 1X 0C [**a gargoyle:Fair**] Mem:3 Exits:NEW>
You step aside as Quri tries to bash you, causing him to tumble and fall face down.

101H 123V 1X 0C [Me:V.Bad] [Quri:Fair] Mem:3 Exits:NEW>
Scott massacres YOU with his cleave.

80H 123V 1X 0C [Me:V.Bad] [Quri:Fair] Mem:3 Exits:NEW>
Paus slowly fades into existence.
Quri steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

80H 123V 1X 0C [Me:V.Bad] [Quri:Fair] Mem:3 Exits:NEW> order all.gargoyle ki quri
A gargoyle tries to sweep Quri's legs, but misses badly.
You issue the order 'ki quri'.

80H 123V 1X 0C [Me:V.Bad] [Quri:Fair] Mem:3 Exits:NEW> fle
You flee head over heels.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

80H 122V 1X 0C Mem:2 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Scott, The Bloody Basher is standing here. (flying) (white aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting Paus. (flying)
Paus, Just Another Pebble in the Pond is SITTING here, fighting Quri. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

80H 122V 1X 0C Mem:2 Exits:NEW> e
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Scott, The Bloody Basher is standing here. (flying) (white aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting Paus. (flying)
Paus, Just Another Pebble in the Pond is SITTING here, fighting Quri. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)

80H 121V 1X 0C Mem:3 Exits:NEW>
Scott cleaves YOU extremely hard.
You wish your wounds would stop BLEEDING so much!

62H 121V 1X 0C [Me:Awful] [Scott:Bad] Mem:3 Exits:NEW> fle
You flee head over heels.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

62H 120V 1X 0C Mem:2 Exits:NEW> fle
You're not fighting, why bother fleeing?

62H 120V 1X 0C Mem:2 Exits:NEW> e
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Scott, The Bloody Basher is standing here. (flying) (white aura)
Quri Quri, Quiet Outlaw is SITTING here, fighting Paus. (flying)
Paus, Just Another Pebble in the Pond is SITTING here, fighting Quri. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
A gargoyle delivers a vicious kick to Quri's face. Blood flies as his head snaps back.

62H 119V 1X 0C Mem:3 Exits:NEW>
The room darkens as Ramius steps out of the shadows.

62H 119V 1X 0C Mem:3 Exits:NEW>
Quri STANDS UP!!!

62H 119V 1X 0C Mem:3 Exits:NEW>
Quri panics, and attempts to flee.
Quri flies north.

62H 119V 1X 0C Mem:3 Exits:NEW>
Paus STANDS UP!!!

62H 119V 1X 0C Mem:3 Exits:NEW>
Paus slowly fades into existence.
Paus CRASHES into Scott in a thundering collision, knocking him to the ground!

62H 119V 1X 0C Mem:3 Exits:NEW> order all.gargoyle ki quri
You issue the order 'ki quri'.

62H 119V 1X 0C Mem:3 Exits:NEW>
Quri flies in from the north.

62H 119V 1X 0C Mem:3 Exits:NEW>
You step aside as Quri tries to bash you, causing him to tumble and fall face down.

62H 119V 1X 0C [Me:Awful] [Quri:Fair] Mem:3 Exits:NEW>
Quri massacres YOU with his cleave.
You wish your wounds would stop BLEEDING so much!
You miss Quri with your pierce.
Paus massacres Scott with his crush.
Scott misses Paus with his cleave.

41H 119V 1X 0C [Me:Awful] [Quri:Fair] Mem:3 Exits:NEW> fle
You flee head over heels.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

41H 118V 1X 0C Mem:2 Exits:NEW> e
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Quri Quri, Quiet Outlaw is SITTING here. (flying)
Ramius of Shadows is standing here. (flying)
Scott, The Bloody Basher is SITTING here, fighting Paus. (flying) (white aura)
Paus, Just Another Pebble in the Pond is standing here, fighting Scott. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)

41H 117V 1X 0C Mem:3 Exits:NEW> c 'power word stun'
You utter the words, 'power word stun'
Quri is stunned momentarily, recovering quickly.
Scott is stunned momentarily, recovering quickly.

41H 117V 1X 0C [Me:Awful] [Quri:Fair] Mem:4 Exits:NEW>
You pierce Quri hard.
Quri cleaves YOU extremely hard.
You wish your wounds would stop BLEEDING so much!
Paus crushes Scott extremely hard.
Scott cleaves Paus extremely hard.

26H 117V 1X 0C [Me:Awful] [Quri:Fair] Mem:4 Exits:NEW> c 'mirror image'
You utter the words, 'mirror image'
You are surrounded by 4 duplicate images.
Quri steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

26H 117V 1X 0C [Me:Awful] [Quri:Fair] Mem:5 Exits:NEW>
Quri STANDS UP!!!

26H 117V 1X 0C [Me:Awful] [Quri:Fair] Mem:5 Exits:NEW>
Quri tries to kick you but he misses and destroys an image instead.

26H 117V 1X 0C [Me:Awful] [Quri:Fair] Mem:5 Exits:NEW>
Scott STANDS UP!!!

26H 117V 1X 0C [Me:Awful] [Quri:Fair] Mem:5 Exits:NEW>
Quri cleaves YOU extremely hard.
You wish your wounds would stop BLEEDING so much!
Paus crushes Scott hard.
Scott misses Paus with his cleave.
Scott tries to kick you but he misses and destroys an image instead.

8H 117V 1X 0C [Me:Awful] [Quri:Fair] Mem:5 Exits:NEW> fle
fle
sca
You flee head over heels.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

8H 116V 1X 0C Mem:3 Exits:NEW> You're not fighting, why bother fleeing?

8H 116V 1X 0C Mem:3 Exits:NEW> Looking north:
You see nothing special.
Looking east:
You see nothing special.
Quri Quri, Quiet Outlaw is standing here. (flying)
Ramius of Shadows is standing here. (flying)
Scott, The Bloody Basher is standing here, fighting Paus. (flying) (white aura)
Paus, Just Another Pebble in the Pond is SITTING here, fighting Scott. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

8H 116V 1X 0C Mem:3 Exits:NEW> c 'mirror image'
You utter the words, 'mirror image'
You are surrounded by 4 duplicate images.

8H 116V 1X 0C Mem:4 Exits:NEW>
Shonan tells your group 'who we going after acleif?'

8H 116V 1X 0C Mem:4 Exits:NEW> e

Paus tells your group 'kill scott'

8H 116V 1X 0C Mem:4 Exits:NEW> Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Quri Quri, Quiet Outlaw is standing here, fighting Paus. (flying)
Ramius of Shadows is standing here. (flying)
Scott, The Bloody Basher is SITTING here, fighting Paus. (flying) (white aura)
Paus, Just Another Pebble in the Pond is standing here, fighting Scott. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)

8H 115V 1X 0C Mem:6 Exits:NEW> order all.gargoyle ki scott
A gargoyle delivers a vicious kick to Scott's face. Blood flies as his head snaps back.
You issue the order 'ki scott'.

8H 115V 1X 0C Mem:6 Exits:NEW> TICK IN 16 SECONDS.
c 'lightning bolt' scott
You utter the words, 'lightning bolt'
The lightning bolt hits Scott with full impact.

8H 115V 1X 0C Mem:7 Exits:NEW>
A gargoyle massacres Scott with its claw.
A gargoyle pierces Scott hard.
Quri cleaves Paus extremely hard.
Paus crushes Scott hard.
Scott cleaves Paus extremely hard.

8H 115V 1X 0C Mem:7 Exits:NEW>
Quri tries to bash you, but he passes right through your image.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:Fair] Mem:7 Exits:NEW> c 'lightning bolt' scott
You utter the words, 'lightning bolt'
Your lightning bolt shatters Scott to pieces.
Twinkling lights surround Scott and he disappears.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:Fair] Mem:7 Exits:NEW>
Shonan tells your group 'who's scott'

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:Fair] Mem:7 Exits:NEW>
Paus massacres Quri with his crush.
Quri misses Paus with his cleave.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:Fair] Mem:7 Exits:NEW>
Before Quri can get up, Paus kicks him hard, leaving him prone to attack.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:Bad] Mem:7 Exits:NEW> order all.gargoyle ki quri
c 'lightning bolt'
A gargoyle tries to sweep Quri's legs, but misses badly.
You issue the order 'ki quri'.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:Bad] Mem:7 Exits:NEW> You utter the words, 'lightning bolt'
The lightning bolt hits Quri with full impact.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Bad] Mem:8 Exits:NEW>
A gargoyle claws Quri extremely hard.
A gargoyle misses Quri with its pierce.
Paus massacres Quri with his crush.
Quri massacres Paus with his cleave.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Bad] Mem:8 Exits:NEW>
Quri steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Bad] Mem:8 Exits:NEW>
Quri STANDS UP!!!

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Bad] Mem:8 Exits:NEW>
Quri grunts and tries to take a swing at you.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:V.Bad] Mem:8 Exits:NEW> c 'lightning bolt'
You utter the words, 'lightning bolt'
The lightning bolt hits Quri with full impact.

8H 115V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:Awful] Mem:8 Exits:NEW>
A gargoyle misses Quri with its claw.
A gargoyle misses Quri with its pierce.
Paus misses Quri with his crush.
Quri cleaves Paus extremely hard.
The sun slowly sinks in the western horizon.
Timer now at 62 secs.

23H 124V 1X 0C [Me:Awful] [Paus:V.Bad] [Quri:Awful] Mem:8 Exits:NEW>
Quri ==> TARGETS ==> you

23H 124V 1X 0C [Me:Awful] [Quri:Awful] Mem:8 Exits:NEW> fle
You flee head over heels.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.

23H 123V 1X 0C Mem:5 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Quri Quri, Quiet Outlaw is standing here, fighting Paus. (flying)
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is SITTING here, fighting Quri. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 123V 1X 0C Mem:5 Exits:NEW> e
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Quri Quri, Quiet Outlaw is standing here, fighting Paus. (flying)
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is standing here, fighting Quri. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here, fighting Quri.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)
Quri steps aside as Paus attempts a bash, stumbles, and falls flat on his face.

23H 122V 1X 0C Mem:8 Exits:NEW>
Quri tries to sweep Paus's legs, but misses badly.

23H 122V 1X 0C Mem:8 Exits:NEW> c 'lightning bolt' scott
Who should the spell be cast upon?

23H 122V 1X 0C Mem:8 Exits:NEW>
Quri cleaves Paus extremely hard.
A gargoyle claws Quri extremely hard.
A gargoyle pierces Quri.
Paus crushes Quri extremely hard.

23H 122V 1X 0C Mem:8 Exits:NEW>
Quri tries to sweep Paus's legs, but misses badly.

23H 122V 1X 0C Mem:8 Exits:NEW> c 'force bolt' quri
You can't remember how to cast that spell!

23H 122V 1X 0C Mem:8 Exits:NEW>
A gargoyle delivers a vicious kick to Quri's face. Blood flies as his head snaps back.
Quri is stunned, but will likely regain consciousness again.

23H 122V 1X 0C Mem:8 Exits:NEW>
A gargoyle obliterates Quri with its claw.
Twinkling lights surround Quri and he disappears.

23H 122V 1X 0C Mem:8 Exits:NEW> ass
Assist whom?

23H 122V 1X 0C Mem:8 Exits:NEW> l
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is SITTING here. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)

23H 122V 1X 0C Mem:8 Exits:NEW>
Paus STANDS UP!!!

23H 122V 1X 0C Mem:8 Exits:NEW>
Paus tells your group 'ok good'

23H 122V 1X 0C Mem:8 Exits:NEW>
Ramius smacks his lips.

23H 122V 1X 0C Mem:8 Exits:NEW> watch gargoyle
You now watch a gargoyle.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> l

Paus tells your group 'need to healup'

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is standing here. (flying) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Kir is standing here. (white aura)

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> '8hp
You say '8hp'

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW>
Kir hums a tuneless melody.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> bc

Paus sticks his finger in his mouth and gags.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> Aaahh. That feels better.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW>
Ramius giggles.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 23(395) hit and 122(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 50 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 56 minute(s).
Your equipment is currently being concealed.
You are standing.
You are flying.
You are watching a gargoyle.
Your wounds have been bandaged.
You are affected by the following:
mirror image (3 images)
antimagic shell

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray [ 1]lightning bolt
4: [ 3]acid blast [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye
9: [ 1]malevolent tentacles

Spells being memorized:
3: [ 4]lightning bolt
6: [ 1]fireshield [ 2]mirror image
9: [ 1]power word stun

You estimate your studies will complete in 8 (game) hours.

Spells left (level-number): 1-0 2-3 3-1 4-1 5-8 6-1 7-0 8-2 9-5

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW>
Kir leaves.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> l
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Ramius of Shadows is standing here. (flying)
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.

23H 122V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> n
Ramius flies in from the south.
A Shattered Road
The state of the road has long since fallen from its former grace. This
once busy, bustling market road has seen few travelers in recent times.
Skeletons of the buildings that once bordered the road are all that is
left, save the restaurant to the east that has somehow, miraculously
survived all this time.
Ramius of Shadows is standing here. (flying)

23H 121V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NES> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 121V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NES> order all.gargoyle tra acleif
A gargoyle kneels down and studies the ground.
You issue the order 'tra acleif'.

23H 121V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NES> s
Ramius flies in from the north.
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Ramius of Shadows is standing here. (flying)

23H 120V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 120V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> l
Eastern Road
Weeds separated and broken through the stone tiles that once made up
this road, but even those weeds have long since died away. Each footfall
echoes through the shattered, skeletal remains of the buildings to the
north. All that remains of the southeastern corner of the city is a huge,
ominous crater.
Paus, Just Another Pebble in the Pond is standing here. (flying) (invisible) (white aura)
. . . has a tough exterior.
A gargoyle is standing here.
. . . is outlined with a glittery dust.
Ramius of Shadows is standing here. (flying)

23H 120V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> w
Ramius flies in from the east.
Old Tarsis Square
Dead, dry moss fills the cracks near the remains of the old Tarsis
fountain. The ruined fountain has long since dried up and is a broken shell
of its former glory. The stone tiles that made up this square are shattered
and broken; weeds have broken through some of the tiles and misplaced
others, but even those are long-since dead, much like the rest of the city.
Ramius of Shadows is standing here. (flying)

23H 119V 1X 0C [**a gargoyle:Good**] Mem:5 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 119V 1X 0C [**a gargoyle:Good**] Mem:5 Exits:NEW> w
Ramius flies in from the east.
Western Road
Large cracks in the stone tiles of the road indicate that the
foundation this road was set on has shifted and changed over time. This
road leads east to the cities fountain, and westwards towards the Tarsis
wastelands.
Ramius of Shadows is standing here. (flying)

23H 118V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:ESW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 118V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:ESW> w
Ramius flies in from the east.
Western Road
This road runs east-west, from the Tarsis fountain towards the
wastelands. A small road leads north from here, past the old Tarsis temple
and towards the park. Immediately to the south is a row of broken
buildings, most of them empty shells or heaps of rubble.
Ramius of Shadows is standing here. (flying)

23H 117V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 117V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NEW> n
Ramius flies in from the south.
Before the Temple
Dry dust and sand have settled on the floor of the road here, stirring
up into small clouds with every footstep. The once-lush Tarsis Park lies in
ruin to the north, and the entrance to the cities temple is to the west.
Ramius of Shadows is standing here. (flying)

23H 116V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NSW> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 116V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NSW> w
Ramius flies in from the east.
Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.
Ramius of Shadows is standing here. (flying)

23H 115V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 115V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:NE> n
Ramius flies in from the south.
The Clerics Guild
Young clerics and priests once travelled long distances to come here to
study and worship. An elaborate altar was once the centerpiece of this
chamber, but now it is gone and no one has visited or worshipped here in
ages. The marble floor is cracked and uneven in several places, but still
this room has a feeling of divinity and importance.
Ramius of Shadows is standing here. (flying)

23H 114V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 114V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:S>
The room brightens as Ramius dissipates into the shadows.

23H 114V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:S> m

Paus tells your group 'shouldn't selfstone heal you'

23H 114V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:S> Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray [ 1]lightning bolt
4: [ 3]acid blast [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye
9: [ 1]malevolent tentacles

Spells being memorized:
3: [ 4]lightning bolt
6: [ 1]fireshield [ 2]mirror image
9: [ 1]power word stun

You estimate your studies will complete in 8 (game) hours.

Spells left (level-number): 1-0 2-3 3-1 4-1 5-8 6-1 7-0 8-2 9-5

23H 114V 1X 0C [**a gargoyle:Good**] Mem:8 Exits:S> r
You rest your tired bones but stay aloft.

23H 114V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S>
Kir arrives.

23H 114V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S>
Ramius stops following you.

23H 114V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> TICK IN 16 SECONDS.
gt I used it
You tell your group 'I used it'

23H 114V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> m s 'p'
power word stun: removed from your list

23H 114V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S>
Paus tells your group 'oh'

23H 114V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S>
Paus begins RESTING but stays aloft.

23H 114V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> m s 'fires'
fireshield: removed from your list

23H 114V 1X 0C [**a gargoyle:Good**] Mem:2 Exits:S> m

Kir says 'watch out for tsui!'

23H 114V 1X 0C [**a gargoyle:Good**] Mem:2 Exits:S> Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray [ 1]lightning bolt
4: [ 3]acid blast [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye
9: [ 1]malevolent tentacles

Spells being memorized:
3: [ 4]lightning bolt
6: [ 2]mirror image

You estimate your studies will complete in 2 (game) hours.

Spells left (level-number): 1-0 2-3 3-1 4-1 5-8 6-2 7-0 8-2 9-6

23H 114V 1X 0C [**a gargoyle:Good**] Mem:2 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

23H 114V 1X 0C [**a gargoyle:Good**] Mem:2 Exits:S> gig
You giggle.

23H 114V 1X 0C [**a gargoyle:Good**] Mem:2 Exits:S> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray [ 1]lightning bolt
4: [ 3]acid blast [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye
9: [ 1]malevolent tentacles

Spells being memorized:
3: [ 4]lightning bolt
6: [ 2]mirror image

You estimate your studies will complete in 2 (game) hours.

Spells left (level-number): 1-0 2-3 3-1 4-1 5-8 6-2 7-0 8-2 9-6

23H 114V 1X 0C [**a gargoyle:Good**] Mem:2 Exits:S> 'let us have our fun!
You say 'let us have our fun!'

41H 124V 1X 0C [**a gargoyle:Good**] Mem:1 Exits:S> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 41(395) hit and 124(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 51 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 57 minute(s).
Your equipment is currently being concealed.
You are RESTING.
You are flying.
You are watching a gargoyle.
Your wounds have been bandaged.
You are affected by the following:
anti-spam measures
mirror image (3 images)
antimagic shell

41H 124V 1X 0C [**a gargoyle:Good**] Mem:1 Exits:S>
Paus STANDS UP!!!

41H 124V 1X 0C [**a gargoyle:Good**] Mem:1 Exits:S> 'soon over
You say 'soon over'

41H 124V 1X 0C [**a gargoyle:Good**] Mem:1 Exits:S>
Terk arrives in a poof of smoke.

41H 124V 1X 0C [**a gargoyle:Good**] Mem:1 Exits:S> sc
You are Fidlas the Outlaw, Weaver O' the Art, a level 30 Mage.
You are rank 30.
You are 48 years old.
You have 41(395) hit and 124(124) movement points.
You are influenced by the red moon, Lunitari.
You have scored 149999999 exp, and have 0(238751) steel coins.
You have 2 Rank points to spend.
You have died 9 horrible deaths.
You have been connected for 51 minute(s).
You have been playing for 19 day(s), 3 hour(s) and 57 minute(s).
Your equipment is currently being concealed.
You are RESTING.
You are flying.
You are watching a gargoyle.
Your wounds have been bandaged.
You are affected by the following:
mirror image (3 images)
antimagic shell

41H 124V 1X 0C [**a gargoyle:Good**] Mem:1 Exits:S> st
YOU STAND UP!!!

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray [ 1]lightning bolt
4: [ 3]acid blast [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye
9: [ 1]malevolent tentacles

Spells being memorized:
3: [ 4]lightning bolt
6: [ 2]mirror image

You estimate your studies will complete in 3 (game) hours.

Spells left (level-number): 1-0 2-3 3-1 4-1 5-8 6-2 7-0 8-2 9-6

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S>
Terk laughs heartily.

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> gro
Your group of 4 members consists of:
Member Hits Move Position Fly Inv Water Here Light Mem
-----------------------------------------------------------------------------
Fidlas awful rested standing Y Y N Y 1 3
Shonan perfect rested standing N N N N 1 0
Kalador good rested RESTING N N N N 0 0
Paus v.bad rested standing Y Y N Y 0 0

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> eq

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S>
Terk leaves south.

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Terk is the Big Brother of the Little Imms! is standing here. (red aura)
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> order all.gargoyle ki acleif
You issue the order 'ki acleif'.

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> m
Spells currently memorized:
1: [ 1]blur [ 1]detect magic [ 4]magic missile
[ 1]shield
2: [ 3]shocking grasp [ 1]strength
3: [ 1]color spray [ 1]lightning bolt
4: [ 3]acid blast [ 1]improved invisibilit [ 2]teleport
6: [ 2]relocate
7: [ 1]calm [ 3]glitterdust [ 2]mass invisibility
8: [ 1]detect scry [ 1]mental acuity [ 1]monster summoning
[ 1]wizard eye
9: [ 1]malevolent tentacles

Spells being memorized:
3: [ 4]lightning bolt
6: [ 2]mirror image

You estimate your studies will complete in 3 (game) hours.

Spells left (level-number): 1-0 2-3 3-1 4-1 5-8 6-2 7-0 8-2 9-6

41H 124V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:S> s
Kir arrives from the north.
Within the Broken Temple
This large, now-empty chamber once served as the entryway into the
Tarsis temple. The floor, once a polished, shiny marble, is dull and
cracked, having lost it's sheen long ago. There is a chamber to the north
that served as the clerics guild, and the exit to the temple lies to the
east.
Kir is standing here. (white aura)

41H 123V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:NE> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

41H 123V 1X 0C [**a gargoyle:Good**] Mem:3 Exits:NE>
A twisted look of pain appears on Paus's face as he suddenly discovers Tsu Wei's knife in his back.
Twinkling lights surround Paus and he disappears.
You feel a sharp pain, then nothing, as someone's knife enters your back.
Twinkling lights surround you and cover your body entirely.
When they disappear, you find yourself somewhere else.
Lie still, you are dead.
That Really did HURT!
You wish your wounds would stop BLEEDING so much!

15H 123V 1X 0C Mem:2>
Kir says 'it wasn't me!'

15H 123V 1X 0C Mem:2>
Dreema screams loudly at the top of her lungs!

15H 123V 1X 0C Mem:2>
Morbius giggles.

15H 123V 1X 0C Mem:2>
Paus says 'hahaha'

15H 123V 1X 0C Mem:2> 'wtf
You say 'wtf'

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